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Returning 35 results for 'guardian class lead'.
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Monsters
Quests from the Infinite Staircase
":"1d6+3", "rollType":"damage", "rollAction":"Handaxe", "rollDamageType":"slashing"} slashing damage.Champions are blessed by Gorm to lead their fellow guardians. In battle, they channel auras of ghostly
brass masks bearing the face of their god, who is depicted as a long-haired, bearded man with a stern gaze. Each fully initiated guardian has a small blue lightning bolt tattooed on their right
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the spellcasting ability (spell save DC 15):
At will: light, spare the dying, thaumaturgy
1/day each: banishment, command, dispel magic, flame strike, guardian of faith, hold person, lesser
restoration, revivifyWar priests worship deities of war, protection, and strategy. They plan tactics, lead soldiers into battle, confront enemy spellcasters, and tend to casualties. A war priest might command
Ancient Brass Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can
appear in the sand within 6 miles of the dragon’s lair. The tracks lead to safe shelters and hidden water sources, while also leading away from areas that the dragon prefers to remain undisturbed
Backgrounds
Guildmasters’ Guide to Ravnica
protection and durability
2
Fin Clade, focused on movement
3
Gyre Clade, focused on cyclical patterns and metamagic
4
Guardian Project, focused on creating guard monsters and super
’t be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Simic Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you
Backgrounds
Guildmasters’ Guide to Ravnica
class feature
For you, the spells on the Selesnya Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells
.
Selesnya Contacts
d8
Contact
1
A wise centaur trainer believed in me even though I was a terrible student.
2
A good friend has risen to become a Ledev guardian.
3
I left
Backgrounds
Guildmasters’ Guide to Ravnica
and companions you lead can travel between any two locations in the city twice as fast as your speed would normally allow. The paths of the undercity are haunted by dangers that rarely brave the
light of the surface world, so your journey isn’t guaranteed to be safe.
Golgari Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Golgari Guild
Species
Mordenkainen Presents: Monsters of the Multiverse
creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
;Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores
Backgrounds
Guildmasters’ Guide to Ravnica
food and fresh water in these areas for yourself and up to five other people each day.
Gruul Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Gruul
Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Gruul Guild Spells
Backgrounds
Guildmasters’ Guide to Ravnica
with the law, the guild can’t shield you from the repercussions.
Izzet Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Izzet Guild Spells table
are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Izzet Guild Spells
Spell Level
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Guardian of Gorm Guardians are the fearless rank and file of their faction. Guardian of Gorm Medium Humanoid, Typically Lawful Good
Armor Class 16 (chain mail)
Hit Points 9 (2d8)
Speed 30 ft
Challenge 1/8 (25 XP) Proficiency Bonus +2
Brave. The guardian has advantage on saving throws against the frightened condition.
Actions
Lightning Mace. Melee Weapon Attack: +4 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
amulet.
Construct Nature. A shield guardian doesn’t require air, food, drink, or sleep.
Shield Guardian
Large construct, unaligned
Armor Class 17 (natural armor)
Hit Points 142
Shield Guardian Wizards and other spellcasters create shield guardians for protection. A shield guardian treads beside its master, absorbing damage to keep its master alive as long as possible
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
flee when confronted by adventurers. If one or both goblins are captured, they can lead adventurers to the nearest Xanathar Guild watch post as well as describe its defenses, since they have observed
the comings and goings of the guild’s goblinoids for some time. Shield Guardian The Dungeon Level is home to a meandering, defective shield guardian operating under the delusion that it’s a wizard’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Moonlight Guardian Moonlight guardians are gleaming bipedal statues made of silver and mithral. They were originally created by a desperate mage on Krynn who drew the Moon card from a Deck of Many
Things. The mage wished for a retinue of bodyguards ideally suited to fighting lycanthropes and other shapeshifting creatures. In response, the Moon card spawned the first moonlight guardian. A
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
for this spell. Vigilant Guardian. When a creature you can see within 5 feet of you is hit by an attack roll, you can use your reaction to swap places with that creature, and you are hit by the attack
instead. Once you use this trait, you can’t do so again until you finish a long rest. Spells of the Mark. If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of Sentinel Spells table are added to the spell list of your spellcasting class. Mark of Sentinel Spells Spell Level Spells 1st compelled duel, shield of faith 2nd warding bond, zone of truth 3rd counterspell, protection from energy 4th death ward, guardian of faith 5th Bigby’s hand
ability for this spell. Vigilant Guardian. When a creature you can see within 5 feet of you is hit by an attack roll, you can use your reaction to swap places with that creature, and you are hit by the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
will lead to violence, and they plan to be prepared for it. Despite the guild’s atmosphere of peaceful quietude, many of its members have military roles. The Selesnya NPCs table summarizes key roles
pegasus Ledev guardian (outrider) Knight mounted on a dire wolf Religious leader Priest or druid Selesnya soldier Soldier* or veteran Shepherd Horncaller* *Appears in this chapter RAYMOND SWANLAND
Goblin
Legacy
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Species
Volo's Guide to Monsters
, smelting, forging, and religion. If the tribe has any spellcasters, this caste includes them. Lashers follow the lead of the tribe’s boss, and enforce their will on other goblins with whips
the tribe. If the creature is dimwitted, like a troll or ogre, the lower-class goblins give it obeisance, but before long the upper-class goblins begin to think that whoever can bend the ear of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, accosting enemies with its spells and poisonous spittle. Guardian Naga
Large monstrosity, lawful good
Armor Class 18 (natural armor)
Hit Points 127 (15d10 + 45)
Speed 40 ft.
STR
19 (+4
Guardian Naga Wise and good, the beautiful guardian nagas protect sacred places and items of magical power from falling into evil hands. In their hidden redoubts, they research spells and hatch
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
small heads. Guardian Giant
Huge giant, lawful neutral
Armor Class 19 (half plate, shield)
Hit Points 137 (11d12 + 66)
Speed 40 ft.
STR
24(+7)
DEX
17(+3)
CON
22(+6
Guardian Giant Most of the giants in the Boros Legion come from a single clan, the Skorskal, that has long been at odds with the Gruul Clans. These giants are guards and gatekeepers, well represented
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
mysterious orrery could be undertaken as basic research, which might lead later to a more thorough investigation with the scrutineering activity (see “Franchise Tasks and Downtime” in chapter 2). Whatever
characters want to arrange for someone else to watch over the young dragon, finding a suitable guardian might require research. Or the characters might decide to sow positive rumors in the area where the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
War Priest War priests worship deities of war, protection, and strategy. They plan tactics, lead soldiers into battle, confront enemy spellcasters, and tend to casualties. A war priest might command
War Priest
Medium Humanoid (Cleric), Any Alignment
Armor Class 18 (plate)
Hit Points 117 (18d8 + 36)
Speed 30 ft.
STR
16 (+3)
DEX
10 (+0)
CON
14 (+2)
INT
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
enhance one’s studies. The university’s understanding of magic is expansive. Characters of any class can study at Strixhaven, whether they’re full-fledged spellcasters like wizards, clerics, and
druids; they manage a spell or two thanks to a subclass or feat; or they manifest magical abilities that aren’t even spells. (For example, a barbarian who follows the Path of the Ancestral Guardian
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Path of the Ancestral Guardian Some barbarians hail from cultures that revere their ancestors. These tribes teach that the warriors of the past linger in the world as mighty spirits, who can guide
and protect the living. When a barbarian who follows this path rages, the barbarian contacts the spirit world and calls on these guardian spirits for aid. Barbarians who draw on their ancestral
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
employed as a tomb guardian, rending intruders with its fangs and deadly claws. For more information on gargoyles, see the Monster Manual. Giant Four-Armed Gargoyle
Large elemental, chaotic evil
Armor
Class 17 (natural armor)
Hit Points 147 (14d10 + 70)
Speed 30 ft., fly 60 ft.
STR
19 (+4)
DEX
11 (+0)
CON
20 (+5)
INT
6 (–2)
WIS
11 (+0)
CHA
9
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
guardian force of the wealthy Upper City, exists only to serve the patriars — the city’s detached upper class. Meanwhile, crime flourishes under the control of the Guild, which oversees almost every
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Playing with Class In the many fantasy worlds of Dungeons & Dragons, typical adventurers succeed by the dint of copious amounts of hard work, luck, natural talent, and extensive training. But then
includes both general advice on playing a character of a particular class, and thoughts on how some of the many subclasses for the game (including subclasses from Xanathar’s Guide to Everything) can
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
comatose state was creating a spore servant from a dead giant octopus to protect the caves while the leader could not. Unlike a living octopus, this guardian has only basic control over its tentacles
. Rather than coiling around intruders to immobilize them, the spore servant simply bludgeons them. Spore Servant Octopus
Large Plant, Unaligned
Armor Class 11
Hit Points 52 (8d10 + 8)
Speed 5 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
guardian is almost always a suit of plate armor. To add to its menace, animated armor is frequently enchanted with scripted speech, so the armor can utter warnings, demand passwords, or deliver riddles
. Rare suits of animated armor are able to carry on an actual conversation. Animated Armor
Medium construct, unaligned
Armor Class 18 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 25 ft
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
War Priest War Priest
Medium humanoid (any race), any alignment
Armor Class 18 (plate)
Hit Points 117 (18d8 + 36)
Speed 30 ft.
STR
16(+3)
DEX
10(+0)
CON
14(+2)
INT
movement, guardian of faith, stoneskin
5th level (1 slot): flame strike, mass cure wounds, hold monster
Actions
Multiattack. The priest makes two melee attacks.
Maul. Melee Weapon Attack: +7 to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Cavemouth district is where most of Little Lockford’s miners live and work. Two roads lead to the mines, which are not shown on map 5.2. The bridges to Cavemouth have been raised, and the streetlamps
. Safe. Tockworth has an iron safe on the upper floor of her workshop. Shield Guardian. Tockworth found a way to animate a derelict shield guardian and now uses it to guard the front door to her workshop
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, unaligned
Armor Class 16 (natural armor)
Hit Points 263 (17d20 + 85)
Speed 30 ft.
STR
26(+8)
DEX
7(−2)
CON
20(+5)
INT
1(−5)
WIS
3(−4)
CHA
3(−4)
Saving
Dungeon Master’s Guide). Broom of Animated Attack
Small construct, unaligned
Armor Class 15 (natural armor)
Hit Points 17 (5d6)
Speed 0 ft., fly 50 ft. (hover)
STR
10(+0)
DEX
17(+3
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
civil delicacy. The Watch, the guardian force of the wealthy Upper City, exists only to serve the patriars — the city’s detached upper class. Meanwhile, crime flourishes under the control of the Guild
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
into a skeletal undead servitor. A bone naga retains only a few of the spells it knew in life. Bone Naga
Large undead, lawful evil
Armor Class 15 (natural armor)
Hit Points 58 (9d10 + 9)
Speed 30
save DC 12, +4 to hit with spell attacks) that needs only verbal components to cast its spells.
If the naga was a guardian naga in life, its spellcasting ability is Wisdom, and it has the following
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
you reach particular levels in this class, as shown in the Armorer Spells table. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare
continues to be Arcane Armor until you don another suit of armor or you die. Armorers, a Drow Infiltrator and a Tiefling Guardian Armor Model 3rd-level Armorer feature You can customize your Arcane Armor
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Tridrone Tridrones are shaped like inverted pyramids. They lead lesser modrons in battle. Tridrone
Medium construct, lawful neutral
Armor Class 15 (natural armor)
Hit Points 16 (3d8 + 3






