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                        Returning 35 results for 'guardian coin lightning'.
                    
                
                        
                            
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                                                     Monsters
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    ): beacon of hope, crusader's mantle, dispel magic, revivify, spirit guardians, water walk
4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin
5th level (1 slot): flame strike
                                                
                                            
                                                
                                                     metals and stones, such as coins and gems, within 60 feet of her.Istrid is regarded as the Black Network's Master of Trade and Coin in Waterdeep. The shield dwarf operates an illegal lending operation
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Brave. The guardian has advantage on saving throws against the frightened condition.Lightning Mace. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Lightning Mace
                                                
                                            
                                                
                                                    . Members of the order wear brass masks bearing the face of their god, who is depicted as a long-haired, bearded man with a stern gaze. Each fully initiated guardian has a small blue lightning bolt
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     brass masks bearing the face of their god, who is depicted as a long-haired, bearded man with a stern gaze. Each fully initiated guardian has a small blue lightning bolt tattooed on their right
                                                
                                            
                                                
                                                    Brave. The champion has advantage on saving throws against the frightened condition.Multiattack. The champion makes two Lightning Mace attacks or three Handaxe attacks.
Lightning Mace. Melee Weapon
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     Body","rollDamageType":"lightning"} lightning damage.
Illumination. The hybrid sheds bright light in a 10-foot radius and dim light for an additional 10 feet.Multiattack. The hybrid makes two attacks
                                                
                                            
                                                
                                                     target. Hit: 9 (2d8);{"diceNotation":"2d8","rollType":"damage","rollAction":"Shocking Touch","rollDamageType":"lightning"} lightning damage.
Tentacles. Melee Weapon Attack: +4;{"diceNotation":"1d20+4
                                                
                                            
                                        
                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     dragons. Plated in brass, bronze, copper, or faux gold and silver, they are often taken for fine draconic statues at first glance. A clockwork dragon makes a formidable guardian or defender, with its
                                                
                                            
                                                
                                                     that deals fire damage, some might be constructed to deal acid, cold, or lightning damage, depending on their makers' whims.Poison, Psychic
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     fire giants shaped them into flexible joints and plated armor. Storm giants inscribed runes into the inert form to give it the semblance of life. The fruit of these labors was an everlasting guardian
                                                
                                            
                                                
                                                     colossus is lost to modern giants, but many tales suggest the instructions might be buried deep in ruins from ancient giants’ empires.Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksAcid, Cold, Fire, Lightning
                                                
                                            
                                        
                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    
3rd level (3 slots): call lightning, dispel magic, plant growth
4th level (1 slot): blight, freedom of movementMultiattack. Walnut makes two attacks with Foremother or her longbow.
Foremother (+1
                                                
                                            
                                                
                                                     and destroy those responsible.
As a guardian of the wild, Walnut has long held an antipathy toward civilization and anything urban. However, understanding that civilization was the source of the evil
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . Hit: 13 (2d4 + 8);{"diceNotation":"2d4+8","rollType":"damage","rollAction":"Many-Tailed Whip","rollDamageType":"lightning"} lightning damage plus 11 (2d10);{"diceNotation":"2d10","rollType":"damage
                                                
                                            
                                                
                                                     Glasya. Bereft as he is, he has little to offer in exchange, so he might bargain with mortals to gain their aid in acquiring coin, jewels, and other riches in return for knowledge about the Nine Hells
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    , cold, fire, lightning, or thunder. This resistance lasts for 1d12 days.
Coin. Five pieces of jewelry, each worth 100 gp, or ten gemstones, each worth 50 gp, appear at your feet.
Crown. You learn the
                                                
                                            
                                                
                                                    
Q ♥️
Lock
J ♥️
Champion
2 ♥️
Coin*
A ♣️
Vulture*
K ♣️
Chaos
Q ♣️
Order
J ♣️
Beginning
2 ♣️
Mystery
                                                
                                            
                                        
                                                    Bone Naga
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     components to cast its spells.
If the naga was a guardian naga in life, its spellcasting ability is Wisdom, and it has the following cleric spells prepared:
Cantrips (at will): mending, sacred flame
                                                
                                            
                                                
                                                    ): detect thoughts, hold person
3rd level (2 slots): lightning boltBite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one creature. Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    
 Challenge 1/8 (25 XP) Proficiency Bonus +2
 Brave. The guardian has advantage on saving throws against the frightened condition.
 Actions
 Lightning Mace. Melee Weapon Attack: +4 to hit, reach 5 ft
                                                
                                            
                                                
                                                    Guardian of Gorm Guardians are the fearless rank and file of their faction. Guardian of Gorm Medium Humanoid, Typically Lawful Good
 Armor Class 16 (chain mail)
 Hit Points 9 (2d8)
 Speed 30 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    5. Antechamber Several traps and obstacles await visitors to these areas. The ceilings are 10 feet high throughout. 5a. Halaster’s Coin Columns. Six 10-foot-wide columns support the ceiling.
 Gilded
                                                
                                            
                                                
                                                     hand. Engraved on each side of the loose coin is Halaster’s rune. A detect magic spell reveals an aura of abjuration magic around the coin, and an identify spell or similar magic reveals its magical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     is depicted as a long-haired, bearded man with a stern gaze. Each fully initiated guardian has a small blue lightning bolt tattooed on their right shoulder. Guardians follow a strict code of decorum
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Lord Roaringhorn is accompanied by a shield guardian and holds its control amulet. The shield guardian currently has a lightning bolt spell stored within it. A character can gain use of the shield
                                                
                                            
                                                
                                                     Roaringhorn
 Lawful neutral male human wizard
 Ideals: Freedom, opportunity, civilization
 Personality: Proud, self-assured, fickle, spendthrift
 Potential Resources: Shield guardian
 Lord
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                      −1 
   
 Skills Stealth +6
 Vulnerabilities Radiant
 Resistances Acid, Cold, Fire, Lightning, Thunder
 Immunities Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned
                                                
                                            
                                                
                                                      −3  −3 
   
 Skills Stealth +3
 Resistances Cold, Fire
 Immunities Lightning; Deafened, Exhaustion
 Senses Blindsight 60 ft.; Passive Perception 10
 Languages None
 CR 5 (XP 1,800; PB +3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                    .  Armorer Spells   Artificer Level Spell   3rd magic missile, thunderwave 5th mirror image, shatter 9th hypnotic pattern, lightning bolt 13th fire shield, greater invisibility 17th passwall, wall of
                                                
                                            
                                                
                                                     continues to be Arcane Armor until you don another suit of armor or you die.  Armorers, a Drow Infiltrator and a Tiefling Guardian Armor Model 3rd-level Armorer feature You can customize your Arcane Armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     easier.” Hammond Kraddoc Vintners’, Distillers’, and Brewers’ Guild Hammond (N male Illuskan human commoner) doesn’t like adventurers, but he likes their coin. This effete, well-dressed man is always
                                                
                                            
                                                
                                                     monthly dues, Justyn always demands some extra coin for his service. If the characters don’t give him a gratuity of at least 3 gp, he says, “Maybe next time the meat will be someone you know.” He lets the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     suspended iron disk, causing it to flip over within its circular frame like a coin. During the day, the sun symbol is visible on the disk’s underside; at night, the disk displays the moon symbol on its
                                                
                                            
                                                
                                                     discharge lightning that fills the room. All creatures in the room at that moment must make a DC 18 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Cache of Dragons In Waterdeep, a gold coin is called a dragon. Before he was ousted from his position as the Open Lord of Waterdeep, Dagult Neverember embezzled half a million dragons and hid them
                                                
                                            
                                                
                                                     against all forms of magical detection and intrusion. Its current protector is an adult gold dragon named Aurinax, who is also the current wielder and guardian of the dragonstaff of Ahghairon, which has the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , coin-sized glass discs. To simulate a character’s ignorance about technology, determining how to use and reload these devices requires two successful Intelligence (Investigation) checks (one to figure
                                                
                                            
                                                
                                                     Alien Technology   Intelligence Check Total Result   4 or lower One failure; 1 charge or use is wasted, if applicable; character takes 7 (2d6) lightning damage and has disadvantage on next check 5–9 One
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Water Weird  A water weird is an elemental guardian bound to a specific water-filled location, such as a pool or fountain. Invisible while immersed in water, its serpentine shape becomes clear only
                                                
                                            
                                                
                                                    . “Before you drink from a fountain or pool, toss a copper coin into it. It’s a small price to pay for your life.”
 — X the Mystic’s 2nd rule of dungeon survival
 Water Weird
 Large elemental
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    The Dawn Mother It takes Cht-Chak and the characters only a few hours to reach the Basket and, from there, to follow a trail of lightning scorches to where the Dawn Mother still pursues a group of
                                                
                                            
                                                
                                                    -kreen is the Dawn Mother. Although the giant has long been a stoic guardian of the Llanos, her recent dreams of otherworldly insects have confused and enraged her. Fearing the thri-kreen are to blame
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     of Craft Dumathoin, the Keeper of Secrets under the Mountain, is the patron of the shield dwarves, as well as the god of buried wealth, mining, gems, and exploration, and the guardian of the dead
                                                
                                            
                                                
                                                     Brightmantle, called the Wandering Tinker or the Gleam in the Eye. Marthammor Duin is the traveler’s god, patron of expatriates and guides, and deity of lightning and roads. Gods of Wealth Vergadain, called the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     save DC 12, +4 to hit with spell attacks) that needs only verbal components to cast its spells.
 If the naga was a guardian naga in life, its spellcasting ability is Wisdom, and it has the following
                                                
                                            
                                                
                                                     frost
 1st level (4 slots): charm person, sleep
 2nd level (3 slots): detect thoughts, hold person
 3rd level (2 slots): lightning bolt
 Actions
 Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 10 (2d6 + 3) piercing damage plus 10 (3d6) poison damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    ]
 Guardian Portrait A guardian portrait looks like a finely rendered and beautifully framed work of art, usually depicting someone important in a realistic manner. The picture and its frame are bound
                                                
                                            
                                                
                                                    . Innate Spells. When a guardian portrait attacks, the figure in the painting animates and moves as though alive (albeit in two dimensions). The guardian portrait has no effective melee attacks, but it has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    37. Console The door frame has a platinum coin wedged into it (see area 19). Bolted to the floor in the middle of the room is an iron console that resembles a pedestal with a slanted top. Protruding
                                                
                                            
                                                
                                                     this way, the interior doors — most of which are as much iron as glass — also become electrified. Such a door deals 5 (1d10) lightning damage to any creature that touches it.
 Button 5. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     love and beauty CG Life, Light Face of a beautiful red-haired woman Talona, goddess of disease and poison CE Death Three teardrops on a triangle Talos, god of storms CE Tempest Three lightning bolts
                                                
                                            
                                                
                                                     radiating from a central point Tempus, god of war N War Upright flaming sword Torm, god of courage and self-sacrifice LG War White right gauntlet Tymora, goddess of good fortune CG Trickery Face-up coin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     heal spell or similar magic, which restores his lawful evil alignment. The devils don’t know where the Bleeding Citadel is, but they do know someone who could help. For the price of a soul coin, the
                                                
                                            
                                                
                                                     devils direct the group to a mysterious outlander (see “Development” below). If the characters are unable to pay, they must return later with the coin and track down the fiends on the lake shore
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     beings raised from spirit naga remains, but in unusual instances, bone nagas created from guardian nagas continue good, albeit confused, existences. Bone Naga Large Undead, Neutral Evil
 AC 15 Initiative
                                                
                                            
                                                
                                                     (spell save DC 13):
 At Will: Mage Hand, Thaumaturgy
 1/Day Each: Command, Detect Thoughts, Lightning Bolt
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Simic Hybrids The Guardian Project is a consequence of increasing tension within the Simic Combine as the threat of interguild conflict looms. Believing that the Simic must be prepared to fight for
                                                
                                            
                                                
                                                    )
 
  CHA
 9(−1)
Damage Immunities lightning
 Senses passive Perception 11
 Languages Common plus any one language
 Challenge 1 (200 XP)
 Electrified Body. Any creature that touches the hybrid or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     Tempest, War A cloud and three lightning bolts Waukeen, goddess of trade N Knowledge, Trickery Upright coin with Waukeen’s profile facing left   The Dwarven Pantheon   Deity Alignment Domains Symbol
                                                
                                            
                                                
                                                     star in its center Helm, god of watchfulness LN Life, Light Staring eye on upright left gauntlet Hoar, god of revenge and retribution LN War A coin with a two-faced head Ilmater, god of endurance LG Life
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , god of storms CE Tempest Three lightning bolts radiating from a central point Tempus, god of war N War Upright flaming sword Torm, god of courage and self-sacrifice LG War White right gauntlet
                                                
                                            
                                                
                                                     Tymora, goddess of good fortune CG Trickery Face-up coin Tyr, god of justice LG War Balanced scales resting on a warhammer Umberlee, goddess of the sea CE Tempest Wave curling left and right Waukeen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     code, a faith, or an ideal. But a true pragmatist fights only for coin, understanding that battle is a means to an end and not an end in itself. A fighter in an Acquisitions Incorporated campaign
                                                
                                            
                                                
                                                     coin you’ve been promised for a job if the job leaves you dead. Keeping them Guessing No combat tactic is too down-and-dirty when your life and the welfare of your franchise are on the line. Smart
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     clan was destroyed to the last — leaving her with nothing but the all-consuming desire to seek out and destroy those responsible. As a guardian of the wild, Walnut has long held an antipathy toward
                                                
                                            
                                                
                                                     lightning, dispel magic, plant growth
 4th level (1 slot): blight, freedom of movement
 Actions
 Multiattack. Walnut makes two attacks with Foremother or her longbow.
 Foremother (+1 Scimitar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
                                                    
                                                
                                            
                                                     rounds. After 30 feet the corridor gives way to an oval-shaped, domed area enclosed by the protective skin. Here lives the guardian of the treasure, a Huge giant crab that has the following changes
                                                
                                            
                                                
                                                     not. You will have to watch for characters whose actions might rip the water skin, especially any foolish enough to use two-handed weapons or a violent spell such as fireball or lightning bolt. Such
                                                
                                            
                                        





