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Returning 35 results for 'guardian counts later'.
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Spells
Player’s Handbook
the spell and as a Bonus Action on your later turns, you can move the hand up to 60 feet and then cause one of the following effects:
Clenched Fist. The hand strikes a target within 5 feet of it
spellcasting ability modifier.
Interposing Hand. The hand grants you Half Cover against attacks and other effects that originate from its space or that pass through it. In addition, its space counts as
Monsters
Out of the Abyss
Mushroom Portal. The chamberlain counts as a mushroom for the Fungus Stride feature of the bridesmaid of Zuggtmoy.
Poison Spores. Whenever the chamberlain takes damage, it releases a cloud of spores
appears, or that enters it later, must make a DC 12 Constitution saving throw. On a successful save, the creature can’t be infected by these spores for 24 hours. On a failed save, the creature is
Monsters
Curse of Strahd
): divination, freedom of movement, guardian of faith
5th level (2 slots): greater restoration, raise dead
6th level (1 slot): find the path, harm, true seeing
7th level (1 slot): fire storm
castle like the back of her hand, and she was present for the wedding of Sergei and Tatyana. After Strahd went mad and murdered his brother, she fled the castle and took refuge with the Vistani. Later
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, one of the archaeologists, holds a lifelong fascination with Acererak and the archlich’s evil magic, and she was previously tempted to study necromancy. See the “Archaeologist Camp” section later in
this chapter for more information. Rerak’s Secret. The false lich resents his imprisonment in the Tomb of Wayward Souls and never wanted to enact Acererak’s will. Rerak is the guardian of the rod piece the characters seek and waits in area T26 of the complex.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
summon 1d4 clockwork defenders (see their description and stat block at the end of the adventure). These reinforcements arrive 2 rounds later. If the number of clockwork defenders summoned is greater than
the number left in Little Lockford, adjust the number of reinforcements accordingly. Other Constructs under Tockworth’s control include two suits of animated armor (see area L9a) and a shield guardian
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
continues to be Arcane Armor until you don another suit of armor or you die. Armorers, a Drow Infiltrator and a Tiefling Guardian Armor Model 3rd-level Armorer feature You can customize your Arcane Armor
. When you do so, choose one of the following armor models: Guardian or Infiltrator. The model you choose gives you special benefits while you wear it. Each model includes a special weapon. When you
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
The Deadbark Dryad As Riffel and the characters talk, the peylon tree’s guardian emerges from the grotto’s wall and stands before her uninvited guests. This is Gazaia, a deadbark dryad (see appendix
powerful artifact buried in this hill—the rod piece—infused the peylon tree with its magic and enticed Gazaia to become the tree’s guardian. When Lord Soth’s soldiers recently stole the artifact, Gazaia
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
always reliably connect to the Ghost Orchid Tepui. With the tepui’s magic and guardian restored, the nightmares and Far Realm incursions plaguing Atagua cease. If the characters return to Atagua
later, people across the land know of their heroics, and they’re celebrated wherever they go. Some may seek out the heroes, hoping they can solve other threats facing the land.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
ability to understand it in return. Guardian of the Depths. Adapted to the frigid ocean depths, you have resistance to cold damage. Once you discover that all oceans connect to the Elemental Plane of
Water and that the Elemental Planes connect to all worlds, you begin to grasp the interconnectedness of the multiverse. Dive to the bottom of any sea, and you may later surface under an alien sky.
—Mordenkainen
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
later turns, you can move the hand up to 60 feet and then cause one of the following effects: Clenched Fist. The hand strikes a target within 5 feet of it. Make a melee spell attack. On a hit, the
hand grants you Half Cover against attacks and other effects that originate from its space or that pass through it. In addition, its space counts as Difficult Terrain for your enemies. Using a Higher
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
hours later.
Bonus Actions
Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.
Shambling Mound Large Plant, Unaligned
AC 15 Initiative −1 (9)
HP 110 (13d10 + 39
have only one creature Grappled by this action at a time.
Shield Guardian Large Construct, Unaligned
AC 17 Initiative −1 (9)
HP 142 (15d10 + 60)
Speed 30 ft.
Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
in Faunel (see the “The Three Packs” section later in this chapter) and instead works as a messenger between them. Gate to the Beastlands Nearly a mile from Camp Greenbriar stands the gate to the
Beastlands: a peaceful pond surrounded by vine-covered ruins. A 20-foot-tall statue of a human with glowing eyes kneels by the pool. This is the guardian of the gate, an ancient being known as Wrath. It
Compendium
- Sources->Dungeons & Dragons->Divine Contention
feet deep and counts as difficult terrain. A creature that enters the stream or starts its turn in it must succeed on a DC 10 Strength saving throw or fall prone due to the current. Moonstone The
represent Dumathoin. Refer to the “Guardian of the Gulch” section for information about awakening the eidolon. The gnome resting against the moonstone is Dabbledob Plasterpatch. He holds the magical
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
spell learned through your Magical Secrets feature counts as a bard spell for you, so it can be replaced upon gaining a bard level later. But it must be replaced by a bard spell, according to the rule
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Action on your later turns, you can move the hand up to 60 feet and then cause one of the following effects: Clenched Fist. The hand strikes a target within 5 feet of it. Make a melee spell attack. On a
. Interposing Hand. The hand grants you Half Cover against attacks and other effects that originate from its space or that pass through it. In addition, its space counts as Difficult Terrain for your enemies
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
mysterious orrery could be undertaken as basic research, which might lead later to a more thorough investigation with the scrutineering activity (see “Franchise Tasks and Downtime” in chapter 2). Whatever
characters want to arrange for someone else to watch over the young dragon, finding a suitable guardian might require research. Or the characters might decide to sow positive rumors in the area where the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the characters visit Bel’s forge later in the adventure (see “Bel’s Forge”), they find it under siege from Shummrath’s hastily mustered forces. The attackers are quickly overwhelmed, forcing
Hellriders on the players’ map. Ubbalux says that the death knight Olanthius, guardian of the tomb, knows the secret location of the Bleeding Citadel. The demon also reveals that “For Glory” is the pass phrase
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
them. Circle of the Shepherd Features Druid Level Feature 2nd Speech of the Woods, Spirit Totem 6th Mighty Summoner 10th Guardian Spirit 14th Faithful Summons Speech of the Woods At 2nd level
radius around that point. It counts as neither a creature nor an object, though it has the spectral appearance of the creature it represents. As a bonus action, you can move the spirit up to 60 feet
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
basilisk trained to serve the keepers as a guardian and general-purpose helper. The basilisk adapted readily to the timeless nature of the library and embraced his new duties with great dedication
. Veldyskar is committed to the protection of the library and its librarians. If trouble arises, his philosophy is to petrify first and ask questions later. Initially, this presented a problem for the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
massive forearms is the wizard’s personal sigil. After the wizard’s tower crashed, the guardian left the spire to go find help but got buried in an avalanche. It eventually shut down. Centuries later
hatches built into it that can be lifted away to get at the rigging underneath. Dangling Construct. The construct dangling beneath the platform is a shield guardian that survived the fall of Ythryn
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
what they were looking for. Landro This unusually large colossus contains the third piece of the Rod of Seven Parts. Landro is described later in this chapter. Veterans’ Camp A crumbling stone bridge
two companions (see the “Cyran Veterans” section later in this chapter). The veterans rest here between expeditions around Mount Ironrot. If the characters meet the veterans here and aren’t hostile
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
counts as an attack, the rule is simple: if you’re making an attack roll, you’re making an attack.
Attack Rolls When you make an attack, your attack roll determines whether the attack hits or misses. To
and the veteran to miss.
If the d20 roll for an attack is a 20, the attack hits regardless of any modifiers or the target’s AC. This is called a critical hit, which is explained later in this
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
creature in the cloud when it appears, or that enters it later, must make a DC 10 Constitution saving throw. On a successful save, the creature can’t be infected by these spores for 24 hours. On a
Languages Abyssal, Undercommon
Challenge 2 (450 XP)
Mushroom Portal. The chamberlain counts as a mushroom for the Fungus Stride feature of the bridesmaid of Zuggtmoy.
Poison Spores. Whenever the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Feature: Lorehold Initiate You gain the Strixhaven Initiate feat (presented later in the chapter) and must choose Lorehold within it. In addition, if you have the Spellcasting or Pact Magic feature
. For a more unusual take on a Lorehold student, you could consider playing a barbarian with a primal connection to the past (perhaps adopting the Path of the Ancestral Guardian from Xanathar’s Guide
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
You spent your youth with a guardian who lived a simple life in the wilds outside Phandalin, but later you moved to the city. Now an adult, you’ve decided to return to the area where you feel most at
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
weeks later, allowing characters time to adjust to city life and pursue their own interests. An explosion tears through Trollskull Alley, prompting an investigation that hurls the characters into conflict
occur change depending on the villain you’ve chosen. The chapter concludes with the discovery of Lord Neverember’s treasure vault and a showdown with its gold dragon guardian. The characters’ ultimate
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
submerged, any creature that is also fully submerged can understand your speech, and you can understand theirs. Guardian Coil 6th-level Fathomless feature Your Tentacle of the Deeps can defend you and
Evard’s black tentacles. It counts as a warlock spell for you, but it doesn’t count against the number of spells you know. You can also cast it once without a spell slot, and you regain the ability to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Vecna. Kas doesn’t yet know the site of Vecna’s ritual is also on Pandemonium, the same plane where Miska is imprisoned, but the vampire finds out later in this adventure. Kas in the Sanctum While
Mordenkainen is Kas in disguise, it counts as a secret for the purposes of the Power of Secrets rules in this book’s introduction. If They Find Out? Diana Cearley Malaina van Talstiv Although it’s unlikely, the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
acquired your powers. Were you born with them? Or did an event later in life leave you shining with psionic awareness? Consult the Aberrant Origins table for a possible origin of your power. Aberrant
levels in this class, as shown on the Psionic Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know. Whenever you gain a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
she holds a finger in the air to indicate silence. A moment later, the room erupts into chaos as three tattooed figures dart from the shadows.
Three priests of Osybus (see appendix A) attack
. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this book’s introduction.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
strewn with rubble — stone from the crumbling walls and wood from the partially collapsed roof. The rubble counts as difficult terrain. Treasure. Any character who searches through the rubble finds a
let her go, she returns to the tower 3d10 hours later with a squealing boar tucked under one arm. Moog has had some bad experiences with small folk in the past. Her inclination is to attack if
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Mortuary toward his orrery (detailed later in this supplement). 2 Two guardian nagas slither up to the party. The nagas are collecting stories about those who have passed. 3 A death tyrant, eager to build
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
and murdered his brother, she fled the castle and took refuge with the Vistani. Later, she forged a pact with the goddess Mother Night, trading her youth for the power to undo the evil that Strahd had
slots): divination, freedom of movement, guardian of faith
5th level (2 slots): greater restoration, raise dead
6th level (1 slot): find the path, harm, true seeing
7th level (1 slot): fire storm
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, and the wyrmling is training a plesiosaurus to help attack the merrow’s stronghold.
Young Bronze Dragon Connections d6 Connected Creatures
1 A guardian naga and a young bronze dragon
beloved pet and views the creature’s predations on local settlements as simply part of the natural order.
4 An adult bronze dragon swore an oath to a comrade who later became a vampire. The dragon
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
tunnels beneath the warehouse were dug as smugglers’ byways. Later, worshipers of That-Which-Endures (see the sidebar in the “New Race: Verdan” section in chapter 3) excavated chambers beneath the ground
rats arrive and attack 1 round later. All the rats are dyed a bright green from trap C in area 3. Treasure. When the final rat dies, it coughs up a humanoid finger bearing a platinum ring worth 20 gp






