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                        Returning 35 results for 'guarding conflict list'.
                    
                
                        
                            
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     steel, then magically imbued with life and sentience. The warforged were created to fight in the Last War, and in the aftermath of that conflict, they struggle to understand their place in the world.
Most
                                                
                                            
                                                
                                                     warforged soldiers still serve their former masters, often guarding dragonmarked houses or merchant caravans. Many warforged find it difficult to separate themselves from the soldiers they were made
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     hobgoblins associate only with images of conflict and warfare.
The iron grip their philosophy holds on their hearts blinds hobgoblins to the accomplishments of other peoples. Hobgoblins have little
                                                
                                            
                                                
                                                     careful to position themselves and their banners to claim the greatest victories in any conflict, and they portion out opportunities and responsibilities to other banners as politics dictate.
Each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , remains a danger due to undead guarding the only safe approach: a beach called the Skull Dunes. The marinersâ guild is willing to pay 2,000 gp to the characters if they can land, explore the island
                                                
                                            
                                                
                                                     characters must deal with the remaining clerics and their followers, whether through conflict or negotiation, before collecting their payment. For more on the inhabitants, see âThe Survivorsâ. Supplies The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    . If you know that some elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
 Once the above information
                                                
                                            
                                                
                                                     hopes and expectations for the game, and list any concerns about behavior at the table.
 Collect all the sheets, and gather your playersâ limits into a separate, anonymous document the whole group can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
 Once the above information is added, give a copy of
                                                
                                            
                                                
                                                     the game, and list any concerns about behavior at the table.
 Collect all the sheets, and gather your playersâ limits into a separate, anonymous document the whole group can access.
 Hard and Soft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     collapse. Conflict Shapes the Worldâs History. Powerful individuals strive to make their mark on the world, and factions of like-minded individuals can alter the course of history. Factions include
                                                
                                            
                                                
                                                     practical to the esoteric, such as the accumulation of material wealth or the resurrection of a dead god. Whatever their goals, these factions inevitably collide, creating conflict that can steer the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , beholders, and other foul creatures into the world. The conflict that followed destroyed the goblin empire of Dhakaan, and the daelkyrâs invasion left scars across Khorvaire. Ultimately, Vvaraakâs students
                                                
                                            
                                                
                                                    , in addition to guarding the seals that bind the daelkyr and keep Xoriat at bay, the Gatekeepers remained vigilant against the possibility of worse to come. In the millennia since that struggle ended
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     (Investigation) check. On a success, they arrive at one of the realizations from the following list. If the check succeeds by 5 or more, they come up with all three: There are keys on Korvalaâs person. This
                                                
                                            
                                                
                                                     gingwatzims defend Korvalaâs office. Were they guarding something else as well? Characters who choose this violent path might never uncover the packâs motives, but they can find the real Mazfrothâs Mighty
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     him into conflict with other deitiesâparticularly Erebos and Heliod, but also occasionally Phenax and Pharika. The Athreosâs Quests table suggests a few adventures the godâs champions might involve
                                                
                                            
                                                
                                                     return it to its place guarding the Underworld. 
   5  Reconsecrate a grand but neglected mausoleum, putting the unquiet spirits there to rest. 
   6  Defeat an agent of a god who seeks to free a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     counter juts from the wall across the room from the base of the stairs. It holds saws, knives, and other tools. Four skeletons stand beyond this tool bench, guarding a wide passage that exits the to
                                                
                                            
                                                
                                                     his tools on the tool bench. Otherwise, he watches warily from behind the four skeletons. In any case, if confronted, he shrinks from conflict and orders his skeletons to attack while he retreats into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     cameo to this halfling? This halfling could be tied to a bigger plot or have information that could help the characters resolve some conflict. Suddenly, a minor trinket foreshadows bigger events to come
                                                
                                            
                                                
                                                    . Adventure Stockpile Besides tracking each session of your campaign, keep a list of adventure ideas. Even if you donât end up using every adventure idea, having a stockpile will keep you ready for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     conflict between demons and devils known as the Blood War. Next on Zarielâs list of cities is Elturelâs neighbor, Baldurâs Gate. The characters can be the heroes who descend into Avernus, save Elturel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    The Tyrants ⊠include members of all races, but primarily changelings and doppelgangers. ⊠specialize in information, forgery, blackmail, and fraud. ⊠remain neutral in the Boromar-Daask conflict
                                                
                                            
                                                
                                                     Boromars. So, this is a partial list. Donât assume you know everything about crime. Dreamlily
 A psychoactive liquid that smells and tastes like your favorite beverage, essence of dreamlily is a Sarlonan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     thrives at the heart of healthy communities, between friendly nations, and in the souls of the kindhearted. The gods of peace inspire people of all sorts to resolve conflict and to stand up against those
                                                
                                            
                                                
                                                     forces that try to prevent peace from flourishing. See the Peace Deities table for a list of some of the gods associated with this domain.  Human Cleric of Peace Clerics of the Peace Domain preside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     Plains of Purple Dust, a wasteland birthed out of a conflict with the gods. Others give Halaster less ancient origins, placing him among the early wizards of Netheril, or asserting that he came from a
                                                
                                            
                                                
                                                     southern nation long since buried by sand and time. Whatever his origin, scholars have recorded that Halaster brought with him seven apprentices to Mount Waterdeep. With the Seven guarding his back
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     characters stand in the way, and how the conflict could be resolved. Ideally, a rivalâs goal directly involves the characters or something they care about. Assets. Think about the resources the rival can
                                                
                                            
                                                
                                                     marshal. Does the character have enough money to pay bribes or to hire a small gang of mercenaries? Does the rival hold sway over any guilds, temples, or other groups? Make a list of the rivalâs assets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     masters, destroying some of Szass Tamâs lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thayâs borders, however. In this quiet civil war, both sides fear that
                                                
                                            
                                                
                                                     too much attrition will make Thay a target for its long list of enemies. Szass Tam questions the allegiance of all living Red Wizards outside Thay, and has made it clear that death and worse await any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     masters, destroying some of Szass Tamâs lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thayâs borders, however. In this quiet civil war, both sides fear that
                                                
                                            
                                                
                                                     too much attrition will make Thay a target for its long list of enemies. Szass Tam questions the allegiance of all living Red Wizards outside Thay, and has made it clear that death and worse await any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    . Collectively, these spellbooks contain every spell on the wizardâs spell list in the Playerâs Handbook. Individually, each book holds the spells of a specific level, 1st through 9th. Add spells from
                                                
                                            
                                                
                                                     (750 gp); a delicate, multicolored, blown-glass lily trimmed with gold (1,250 gp); and a rolled-up painting of the Battle of Emridy Meadows, a conflict that transpired on a distant world called Oerth (2,500 gp).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos.
 Shared Spellcasting. While
                                                
                                            
                                                
                                                     all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizardâs spell list but must share the spell slots among themselves:
 1st level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     undead masters, destroying some of Szass Tamâs lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thayâs borders, however. In this quiet civil war, both sides
                                                
                                            
                                                
                                                     fear that too much attrition will make Thay a target for its long list of enemies. Szass Tam questions the allegiance of all living Red Wizards outside Thay, and has made it clear that death and worse
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     shelf above the cavernâs entrance, a spectator tasked with guarding this area sees the characters as soon as they walk 15 feet into the cavern. The spectator screeches an alarm and attacks, killing
                                                
                                            
                                                
                                                    ). The coin is a shilmaer, an ancient gold coin traded among surface elves. The notebook contains Dwarvish writing, specifically a long list of random items, mostly coins and jewelry. There are no dates
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     travelers stand in queue, seeking to pass through the gate to Mechanus. Amid the line, modron overseers orchestrate the orderly, sluggish procession to the gate.
 Guarding the Gate The gate to Mechanus is
                                                
                                            
                                                
                                                     arrest those who resist. Should the characters come into conflict with the modron guards, Aristimus interrupts and orders the modrons to stand down after 1 round (proceed with âAgents of Order
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     choose adventure-specific hooks from the list below and align with a faction (see âFactionsâ below). Doing so ties the characters more to the fight against Elemental Evil. The following descriptions detail
                                                
                                            
                                                
                                                    , as does obtaining a flying mount. Feathergale Rebel The character has been sent to retrieve a Waterdhavian noblewoman. Savra Belabranta is currently guarding the front gate of Feathergale Spire. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
                                                
                                            
                                                
                                                     through 6 has a true name that it keeps secret. A demon can be forced to disclose its true name if charmed, and ancient scrolls and tomes are said to exist that list the true names of the most powerful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     Ascetelis, like most cuprilachs, is a spy and assassin. She doesnât tell the characters about her role, that the scroll sheâs holding is a hit list, or that sheâs been ordered to slay R04M and the
                                                
                                            
                                                
                                                     doing so takes 1d4 hours. Plumachs avoid conflict; they use the same stat block as ferrumach rilmani (see Morteâs Planar Parade). Steps along the Spire Characters who spend a day searching the region
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     together, as might happen if two covens come into conflict, the result is usually chaos.
 Shared Spellcasting. While all three members of a hag coven are within 30 feet of one another, they can each cast
                                                
                                            
                                                
                                                     the following spells from the wizardâs spell list but must share the spell slots among themselves:
 1st level (4 slots): identify, ray of sickness
 2nd level (3 slots): hold person, locate object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     in conflict with one of his siblings. To hill giants, these stories make Grolantor a figure to be admired. Among the other giants, Grolantor is the butt of every joke, always coming out poorly in
                                                
                                            
                                                
                                                     maintaining the community, tending to agriculture, and educating children. Others patrol the wilderness surrounding the enclave, guarding against threats to the community. Iallanis Born about the same
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     conflict are disciplined, but such punishment is rarely lethal. Any visitor who causes a ruckus, however, is likely to be slain on the spot, unless Vlaakith has specifically forbidden such action
                                                
                                            
                                                
                                                     contains an abundance of natural caves and fissures. Each of the red dragons that serve the githyanki has a lair deep within this region, jealously guarding its hoard until it is called for service. No
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     swift and merciless. Beauty is something hobgoblins associate only with images of conflict and warfare. The iron grip their philosophy holds on their hearts blinds hobgoblins to the accomplishments of
                                                
                                            
                                                
                                                    , warlords are careful to position themselves and their banners to claim the greatest victories in any conflict, and they portion out opportunities and responsibilities to other banners as politics
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     characters make could awaken the sleeping guards in the area. Guards at the Gate. Two snoring hill giants, supposedly guarding the entrance, lie curled up blissfully asleep just inside the front gate, a
                                                
                                            
                                                
                                                     away from conflict. Five hill giant servants (use the ogre statistics) and six young ogre servants (use the orc statistics) also run, but they call loudly for help as they flee. 18. Kitchen Workroom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     ally   Now consider these other aspects of the conflict: Name one element of the invasion or assault that the defenders didnât expect or couldnât repel. Something happened to the first defenders who
                                                
                                            
                                                
                                                     name (or invent) a group that opposes it, fomenting revolution. Then let the following points help you flesh out the conflict: Name three things the rebels want or hope to achieve. The rebels achieve a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     his followers expendable. The charactersâ best chance of survival is to convince Manshoon that they can be cowed or bribed into working for him. Weary of his conflict with the Xanathar Guild, Manshoon
                                                
                                            
                                                
                                                     wizardâs operation (see âDisrupting Manshoonâs Operationâ). Surprisingly, neither Corylus nor Jelenn is arrested or even questioned. Slipped into the ledger is a piece of paper with a list of names in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     friendly and unfriendly rivals to one another, striving to outdo their peers in magic. Open conflict between members is forbidden, yet members are adroit at finding underhanded ways to needle and
                                                
                                            
                                                
                                                    , three 2nd- through 4th-level spell slots, and one 5th-level spell slot), but he lacks a spellbook and therefore canât change his list of prepared spells. If he finishes a long rest, he has the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     look of frustration and a never-ending list of tasks. If the characters ask to meet with Dory, she agrees to put the request in for his consideration. She warns that it might be several days before a
                                                
                                            
                                                
                                                     alerted by the skum guarding the crane or by a noisy opening of the grate above, theyâre prepared for trouble and canât be surprised. Otherwise, theyâre napping or loafing in the water, so theyâre
                                                
                                            
                                        






