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                        Returning 35 results for 'guide conflict list'.
                    
                
                        
                            
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                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    ":"damage","rollAction":"Oathbow","rollDamageType":"piercing"} piercing damage against a sworn enemy. (See chapter 7 of the Dungeon Masterâs Guide for other properties of the oathbow.)Unpredictable berserkers come together in war parties and seek conflict wherever they can find it.
                                                
                                            
                                        
                                                     Magic Items
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     Guide. Regardless of its alignment, the orb has an Intelligence of 18, and Wisdom and Charisma scores determined by rolling 3d6 for each ability. The orb speaks, reads, and understands four languages
                                                
                                            
                                                
                                                    , and it can see and hear normally out to a range of 60 feet. Unlike most other sentient items, the orb has no goals of its own and canât initiate a conflict with the creature in possession of it
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     guide the quori race, and the Devourer of Dreams â the personal emissary of the Dreaming Dark â is of this order. Although the kalaraqs never fight one another overtly, each has its own agenda, and
                                                
                                            
                                                
                                                     each hopes to someday seize the throne of the Devourer of Dreams. Because of this internal conflict, it is unusual for a kalaraq to leave Dal Quor to inhabit a mortal vessel and become one of the
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    *
65
Warrior
66
Well
67â00
Roll again
*Found in the Deck of Many Things as depicted in the Dungeon Masterâs Guide
Aberration. You gain telepathy within a range of 90
                                                
                                            
                                                
                                                     1 year passes, the revenant kills you, or you use a Wish spell to banish it permanently to the afterlife.
Warrior. Your Strength score increases by 2 to a maximum of 22.
Well. You learn three cantrips of your choice from any spell list.
                                                
                                            
                                        
                                                     feats
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    .
You learn a cantrip of your choice from the sorcerer spell list. In addition, choose a 1st-level spell from the sorcerer spell list. You learn that spell and can cast it through your mark. Once you
                                                
                                            
                                                
                                                     options in chapter 7 of the Dungeon Masterâs Guide. If the character fails to gain a boon, they have a 10 percent chance the next time they gain a level.
If the character gains a boon, the DM
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
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        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     hobgoblins associate only with images of conflict and warfare.
The iron grip their philosophy holds on their hearts blinds hobgoblins to the accomplishments of other peoples. Hobgoblins have little
                                                
                                            
                                                
                                                     careful to position themselves and their banners to claim the greatest victories in any conflict, and they portion out opportunities and responsibilities to other banners as politics dictate.
Each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Additional Paladin Spells 2nd-level paladin feature The spells in the following list expand the paladin spell list in the Playerâs Handbook. The list is organized by spell level, not character level
                                                
                                            
                                                
                                                    . Each spell is in the Playerâs Handbook, unless it has an asterisk (a spell in chapter 3). Xanatharâs Guide to Everything also offers more spells.   2nd Level
 Gentle repose
 Prayer of healing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Additional Cleric Spells 1st-level cleric feature The spells in the following list expand the cleric spell list in the Playerâs Handbook. The list is organized by spell level, not character level. If
                                                
                                            
                                                
                                                     a spell can be cast as a ritual, the ritual tag appears after the spellâs name. Each spell is in the Playerâs Handbook, unless it has an asterisk (a spell in chapter 3). Xanatharâs Guide to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Additional Ranger Spells 2nd-level ranger feature The spells in the following list expand the ranger spell list in the Playerâs Handbook. The list is organized by spell level, not character level
                                                
                                            
                                                
                                                    . Each spell is in the Playerâs Handbook, unless it has an asterisk (a spell in chapter 3). Xanatharâs Guide to Everything also offers more spells.   1st Level
 Entangle
 Searing smite
 2nd Level
 Aid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Additional Warlock Spells 1st-level warlock feature The spells in the following list expand the warlock spell list in the Playerâs Handbook. The list is organized by spell level, not character level
                                                
                                            
                                                
                                                    . Each spell is in the Playerâs Handbook, unless it has an asterisk (a spell in chapter 3). Xanatharâs Guide to Everything also offers more spells.   Cantrip (0 Level)
 Booming blade *
 Green-flame
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Additional Sorcerer Spells 1st-level sorcerer feature The spells in the following list expand the sorcerer spell list in the Playerâs Handbook. The list is organized by spell level, not character
                                                
                                            
                                                
                                                     level. If a spell can be cast as a ritual, the ritual tag appears after the spellâs name. Each spell is in the Playerâs Handbook, unless it has an asterisk (a spell in chapter 3). Xanatharâs Guide to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Additional Druid Spells 1st-level druid feature The spells in the following list expand the druid spell list in the Playerâs Handbook. The list is organized by spell level, not character level. If a
                                                
                                            
                                                
                                                     spell can be cast as a ritual, the ritual tag appears after the spellâs name. Each spell is in the Playerâs Handbook, unless it has an asterisk (a spell in chapter 3). Xanatharâs Guide to Everything
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                    When should I use the rule for scrolls in the Dungeon Masterâs Guide, and when should I use the rule for Spell Scrolls? The rule for scrolls is for scrolls in general, including a Scroll of
                                                
                                            
                                                
                                                     must be on your classâs spell list for you to read the scroll. A Spell Scroll can be named in a variety of ways: Spell Scroll, Scroll of X (where X is the name of a spell), or Spell Scroll of X (where X
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Additional Bard Spells 1st-level bard feature The spells in the following list expand the bard spell list in the Playerâs Handbook. The list is organized by spell level, not character level. If a
                                                
                                            
                                                
                                                     spell can be cast as a ritual, the ritual tag appears after the spellâs name. Each spell is in the Playerâs Handbook, unless it has an asterisk (a spell in chapter 3). Xanatharâs Guide to Everything also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     field determine the overall success or failure of the battle. Use the Battle Flowchart provided nearby to guide your players through the conflict. Each box on the chart introduces a different mission
                                                
                                            
                                                
                                                    Narrative Combat Instead of resolving the battle with miniatures, youâll guide your players through a series of tough dilemmas, each leading to a different battlefield encounter. Their actions on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     spellcaster is to replace one or more of its spells. You can substitute any spell on the NPCâs spell list with a different spell of the same level from the same spell list. Swapping spells in this
                                                
                                            
                                                
                                                     challenge rating, as explained in the Dungeon Masterâs Guide. Magic Items. The more powerful an NPC, the more likely it has one or more magic items in its possession. An archmage, for example, might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Additional Wizard Spells 1st-level wizard feature The spells in the following list expand the wizard spell list in the Playerâs Handbook. The list is organized by spell level, not character level. A
                                                
                                            
                                                
                                                     chapter 3). Xanatharâs Guide to Everything also offers more spells.   Cantrip (0 Level)
 Booming blade * (evoc.)
 Green-flame blade * (evoc.)
 Lightning lure * (evoc.)
 Mind sliver * (ench
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Creatures by Guild This section is a list of creatures in this chapter and in the Monster Manual that are associated with each guild. Each guildâs entry includes a brief discussion of the monsters
                                                
                                            
                                                
                                                     Manual (MM), but some of the monsters from Voloâs Guide to Monsters (VGM) and Mordenkainenâs Tome of Foes (MTF) are also mentioned.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Horror Content Survey Take advantage of the time before your first game session to learn about your playersâ thoughts related to horror adventures. To do this, create a brief list of questions
                                                
                                            
                                                
                                                     use them to guide what sort of adventures youâll create. Content and Themes Questions Start your survey by listing common story and horror elements to determine your playersâ comfort with them. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     fighters while others keep their distance or even try to break up the brawl. Any violent conflict draws the attention of the drow guards, who initially order any prisoners to stand down from a fight
                                                
                                            
                                                
                                                    , threatening them with hand crossbows from outside the gate. If necessary, they shoot prisoners with poisoned crossbow bolts to incapacitate them. (See chapter 8 of the Dungeon Masterâs Guide for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                    Fiends Denizens of the Lower Planes regularly invade the Outlands, seeking to shift the balance of the realm toward evil. The Blood War, the endless conflict between demons and devils, regularly
                                                
                                            
                                                
                                                     larvae (see the Dungeon Masterâs Guide). 3 A hero requests the charactersâ help in gaining the aid of a legendary steed called a nicâepona, a nightmare influenced by one of the Upper Planes. 4 Rival
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     or in daily life, the following principles guide the yuan-ti in all they do.
Other Lives Are Cheap
Yuan-ti put little value on humanoid lives, even those of their own slaves and cultists. They would
                                                
                                            
                                                
                                                     of purebloods and slaves are thrown at opposing forces in the hope of allowing the malisons and abominations time to escape.
Survival First
Yuan-ti are likely to retreat or flee from conflict if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Rewardsâ in chapter 7 of the Dungeon Masterâs Guide). Additionally, the thirteen timmask mushrooms on the list of required components that Vizeran needs to create his dark heart talisman (see chapter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     set it (see the rule in the DMG , under âSpellsâ). Which is correct in the Dungeon Masterâs Guide, the rule for scrolls or the rule for a spell scroll? Theyâre both correct. The rule for scrolls (DMG
                                                
                                            
                                                
                                                     and introduces an additional requirement: the spell on the scroll must be on your classâs spell list for you to read the scroll. A spell scroll can be named in a variety of ways: spell scroll , scroll
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Magic Items Characters earn treasure points from adventures, then redeem those points in exchange for magic items. The list of available magic items is agreed to and compiled by the DMs running the
                                                
                                            
                                                
                                                     for that adventure. Creating an Item List The DMs of the shared campaign should work together to compile a list of magic items that players can purchase. The magic item tables in chapter 2 of this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     artificer spell list. At higher levels, you learn additional artificer cantrips of your choice, as shown in the Cantrips Known column of the Artificer table. When you gain a level in this class, you
                                                
                                            
                                                
                                                     can replace one of the artificer cantrips you know with another cantrip from the artificer spell list. Preparing and Casting Spells The Artificer table shows how many spell slots you have to cast your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     list. At higher levels, you learn additional artificer cantrips of your choice, as shown in the Cantrips Known column of the Artificer table. When you gain a level in this class, you can replace one of
                                                
                                            
                                                
                                                     the artificer cantrips you know with another cantrip from the artificer spell list. Preparing and Casting Spells The Artificer table shows how many spell slots you have to cast your artificer spells
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     your choice from the artificer spell list. At higher levels, you learn additional artificer cantrips of your choice, as shown in the Cantrips Known column of the Artificer table. When you gain a level in
                                                
                                            
                                                
                                                     this class, you can replace one of the artificer cantrips you know with another cantrip from the artificer spell list. Preparing and Casting Spells The Artificer table shows how many spell slots you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     add backgrounds and races from the Astral Adventurerâs Guide to the list of character options that players can choose from when creating their characters. As the DM, you decide what is available to
                                                
                                            
                                                
                                                     Adventurerâs Guide are available. To create 5th-level characters for this adventure, players can use the character creation steps outlined in the Playerâs Handbook. In addition to more hit points, class
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    . If you know that some elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
 Once the above information
                                                
                                            
                                                
                                                     hopes and expectations for the game, and list any concerns about behavior at the table.
 Collect all the sheets, and gather your playersâ limits into a separate, anonymous document the whole group can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
 Once the above information is added, give a copy of
                                                
                                            
                                                
                                                     the game, and list any concerns about behavior at the table.
 Collect all the sheets, and gather your playersâ limits into a separate, anonymous document the whole group can access.
 Hard and Soft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     death, either by overstepping their bounds or by trying to draw the dead back into life, the River Guide has little to do with them. More than once, this isolation has put Athreos in silent conflict with
                                                
                                            
                                                
                                                     transports is payment: a single coin of any minting or value. The River Guide has an expansive definition of what constitutes a coin, from actual stamped currency and jewelry to shiny beads or opalescent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     been annotated by a prominent scholar outside the library. Once granted admission, visitors quickly discover that itâs wise to assemble a âwish listâ of works that members of the senior staff are
                                                
                                            
                                                
                                                     acts as a guide and research assistant for the duration of their visit. This guide has access to all the resources of the library, with the exception of the vaults that contain the rarest and most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , specialized equipment, or access to people and places you wouldnât otherwise have. Patrons who you regularly find yourself in conflict with arenât likely to grant you favors, unless doing so directly furthers
                                                
                                            
                                                
                                                     have otherwise, and a patron might use their varied resources to guide their agents or prepare them for greater adventures.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    : Increase your Constitution score by 1, to a maximum of 20. You learn a cantrip of your choice from the sorcerer spell list. In addition, choose a 1st-level spell from the sorcerer spell list. You learn
                                                
                                            
                                                
                                                     the Dungeon Masterâs Guide. If the character fails to gain a boon, they have a 10 percent chance the next time they gain a level. If the character gains a boon, the DM chooses it or determines it
                                                
                                            
                                        






