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                        Returning 31 results for 'guild concerns learning'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     used, and I use it. Your concerns are irrelevant. (Evil)
Amethyst Dragon Adventures
The Amethyst Dragon Adventure Hooks table offers suggestions for stories and adventures involving amethyst
                                                
                                            
                                                
                                                     dragon's lair, and its members telepathically commune with the dragon and any visitors in the lair from time to time.
2
A young amethyst dragon and a githzerai zerth travel together, learning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Guild Adventures  Headquarters of the Clifftop Adventurersâ Guild Among its various services, the Clifftop Adventurersâ Guild offers a launchpad for all manner of adventures. Potential employers
                                                
                                            
                                                
                                                     bring all manner of work to the guildhall, posting messages or seeking out those with specific fields of expertise. Guild members also relate news about opportunities via word of mouth. Such jobs might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     lots of worthless clutter. The halflings havenât noticed the secret tunnel that leads to the Xanathar Guild hideout; itâs concealed beneath a large flagstone that requires a Strength score of 10 or
                                                
                                            
                                                
                                                     higher to be lifted. Development If the characters ascend out of the cellar and enter the Peabodysâ small house, the halflings are initially alarmed but can be easily calmed. Upon learning of the secret trapdoor, they vow to seal it up again but allow the characters to make use of it if the need arises.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     civilization to one another. Thus, biological experimentation has always been among its primary concerns. Historically, the guildâs approach to its mission has been one of incremental progress toward a
                                                
                                            
                                                
                                                     laboratories protects most Simic guild members from immediate harm. Little is known about the combineâs founder, except that this individualâs first or family name was Simic.
                                                
                                            
                                        
                                                    Kenku
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     structures that would collapse beneath a human or an orc.
Some thievesâ guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
                                                
                                            
                                                
                                                     a talent for learning and memorizing details. Thus, ambitious kenku can excel as superb spies and scouts. A kenku who learns of clever schemes and plans devised by other creatures can put them to use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    The Xanathar Guild The Xanathar Guild is a thievesâ and slaversâ guild operating underneath the city of Waterdeep in the Forgotten Realms setting. The guildmaster is a beholder â the latest in a
                                                
                                            
                                                
                                                     series of such creatures. Like its predecessors, the beholder uses âthe Xanatharâ as a title rather than its personal name (which is Zushaxx). The guild has been in operation for nearly two hundred years
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     scattered throughout the lands under his or her dominion. Among their other concerns, the Druids of the Old Faith are staunch enemies of the followers of Elemental Evil and root out its worshipers
                                                
                                            
                                                
                                                     posed by Iuz, the half-demon tyrant, the order seeks to defend its constituent lands against all sorts of monstrous threats. The Zhentarim The Thievesâ Guild of Greyhawk The Thievesâ Guild of Greyhawk is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     throughout the guild, he values results over success, accepting and even anticipating that Izzet experiments will end in gloriously unpredictable ways. However, the dragon rarely concerns himself with the
                                                
                                            
                                                
                                                     day-to-day running of the guild, preferring to craft long-range plans and let underlings implement the details. Overseeing the daily operations of the guild is the purview of the Izmundi, a board of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     convenient access from their homes to their business concerns and back. Privately funded by the patriars, and thus serving as a display of their personal success, these gates are more ornate and
                                                
                                            
                                                
                                                     tightly guarded than the public gates. Officially, none may use them without bearing a patriarâs livery or letter of permission, although rumors persist that Guild kingpins and veteran servants among
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     convenient access from their homes to their business concerns and back. Privately funded by the patriars, and thus serving as a display of their personal success, these gates are more ornate and
                                                
                                            
                                                
                                                     tightly guarded than the public gates. Officially, none may use them without bearing a patriarâs livery or letter of permission, although rumors persist that Guild kingpins and veteran servants among
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    . Before the characters can investigate further, they are assaulted by members of the Xanathar Guild. Bugbears Attack At the end of a dead-end side alley south of areas L1 and L2 is an iron grate that
                                                
                                            
                                                
                                                     of the Guild of Butchers. Given that fresh meat is in short supply in winter, Sora could hardly turn it down. If the characters see fit to tell her that the meat came from chopped-up humanoids, Sora
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . Library of Korranberg. The Library of Korranberg boasts the greatest collection of learning in Khorvaire. Its prestige means that people associated with it often look down on their colleagues at
                                                
                                            
                                                
                                                     other resources of the Twelve. Wayfinder Foundation. Morgrave maintains extensive connections with the Wayfinder Foundationâan exclusive guild for adventurers, which funds expeditions to distant locales
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     and learning the latest news and gossip. The crowds attract less savory folk, like spies and thieves. Priests of Ephara often bless agoras because they are so central to civilized life in Theros, but
                                                
                                            
                                                
                                                     ringleader of a thievesâ guild who frequently targets people in the agora. 
   2  Protect a civil leader giving a speech. 
   3  Perform for an audience. 
   4  Humiliate someone giving a speech or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Guide to Monsters. To make more coin, he began work on a new book, Voloâs Guide to Spirits and Specters. As it happens, his knowledge of spirits mostly concerns the alcoholic variety, and the writing
                                                
                                            
                                                
                                                     his fatherâs hidden cache of dragons. Before the interrogation could begin, members of the Xanathar Guild ambushed and killed the Zhent guards in the warehouse. The new arrivals mistook Floon for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     delivery of the criminal, youâll receive one hundred zinos and my gratitude, which I will convey to your guild leaders. Under no circumstances should you attempt to question Krenko yourselves.â If he is
                                                
                                            
                                                
                                                     eager to get the characters started as soon as possible to prevent the Shattergang Brothers from learning of Krenkoâs escape. Nassius asks the party to bring Krenko to an old Selesnya granary that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    , members of the Live-Action Roleplaying Guild are pulling costumes and props from a half dozen old trunks. The guild is preparing for an event later on the Biblioplexâs lawn: a game they call Beholders
                                                
                                            
                                                
                                                    â section) is here, recruiting first-year students to the club.  The Biblioplex is a storied hall of learning on campus as well as a meeting place for friends of all stripes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     means of transformation. Learning the secrets of the universe lets you shape the world as you desire. The Upwelling encourages every creature to discover its full potential.  WILLIAN MURAI The Holdfast
                                                
                                            
                                                
                                                     change in order to survive, and slow, small steps in pursuit of an ideal vision arenât enough. The future of the guild is in imminent danger, and the Simic need to focus on survival. Adaptationists
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     present only as an image through which she can sense and communicate. She goes on as follows. âMany Red Wizards chafe under the rule of Szass Tam. Once, Thay was a land of learning and power. Now, death
                                                
                                            
                                                
                                                     scours Thay while the lich lord ignores all concerns other than his quest to become a god. If his mad plans are left to run their course, none will be left alive here to worship him.
 âThis is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , guild artisan, noble, sage, sailor, soldier, urchin Most champions of Ephara believe cities represent the pinnacle of achievement and do what they can to uphold the law and keep society functioning
                                                
                                            
                                                
                                                     learning new information or creating art. (Any) 
   5  Civic Duty. It is my responsibility to serve my city. (Lawful) 
   6  Protection. I must keep my city safe from threats both external and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     into hierarchical ranks. Only storm giants, largely solitary and imagining themselves above such petty concerns, have no interest in ranking themselves. Regardless of a giantâs ranking within its kind
                                                
                                            
                                                
                                                     giant captures a renowned Humanoid smith in the hope of learning a new technique, and the smithâs spouse begs the adventurers to help. 6 A fire giant offers adventurers an extravagant sum for metal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Threats    d10 Threat 
     1  2d4 giant rats 
   2  1 bandit captain and 1d6 bandits demand a âstreet useâ tax 
   3  1d6 Guild pickpockets (spies) 
   4  1d4 ghouls picking at corpses left in the
                                                
                                            
                                                
                                                     later when passersby noticed that one of the statueâs hands had risen to shade its eyes. Scholars immediately began studying the statue, learning that at sunrise on the first day of each new year, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     people from across the city can buy and sell secrets with Guild agents and each other, speaking through the barriers so as to maintain anonymity. Also popular are schools like the Lamp of Learning and the
                                                
                                            
                                                
                                                     patrol   Table I: Outer City Threats  d10 Threat   1 2d4 giant rats 2 1 bandit captain and 1d6 bandits demand a âstreet useâ tax 3 1d6 Guild pickpockets (spies) 4 1d4 ghouls picking at corpses left in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Arcana, History, Nature, or Religion skills by this method, as if you were learning a language. A character can learn only one of these skills in this way. Academy Contact How much autonomy you have in
                                                
                                            
                                                
                                                     Acolyte, Guild Artisan, Noble, Outlander, Sage, Urchin Groundskeeper Charlatan, Hermit, Outlander, Soldier, Urchin Professor Acolyte, Entertainer, Folk Hero, Noble, Sage Researcher Acolyte, Charlatan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    . Learning of Sarcelleâs vision counts as a secret for the purposes of the Power of Secrets rules found in this bookâs introduction. C6: Supply Room Stone shelves in this room contain boxes and bags. A few
                                                
                                            
                                                
                                                     are indifferent toward intruders and attack only in self-defense. Once bound to serve the Waterclock Guild, theyâre now free but enjoy the perpetual ârainâ here. The cult bullies these Elementals, so
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     conceals a drop box where visitors stash black-market goods, fenced items, and guild tributes. Any character who lifts the plank sees a dusty satchel in the drop box. The satchel contains 25 sp and a
                                                
                                            
                                                
                                                     stairs descend 15 feet to area G28. G7: Service Entrance Hanging on the walls of this small, muddy room are several riding cloaks, bits and harnesses, oil lanterns, and coils of rope.
 Guild members
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Philosophy/learning/magic  Political leaders are monarchs, nobles, and chiefs. Religious leaders include deitiesâ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
                                                
                                            
                                                
                                                    , or sculptor. A major leader in philosophy, learning, or magic is a genius philosopher, a counselor to emperors, an enlightened thinker, the head of the highest institution of learning in the world, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     glares at your intrusion.
 âTell us,â the governor continues, âare your people still preparing for battle?â
 Along with Lord Bakaris and Governor Miat, the meeting includes guild leaders and
                                                
                                            
                                                
                                                    .â
 Kalamanâs Concerns Marshal Vendri goes on to explain that Vogler isnât the only community in the region to face peril. She shares the following details: Small villages and farms to the south and east of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     deserts. Much of Calimshan is a chaotic place dominated by wealth, political influence, and personal power. Many pray for the return of the Chosen and the completion of his work. Others are learning to live
                                                
                                            
                                                
                                                     the largest library in Chessenta, a center of learning where all nobles aspire to send their children for tutoring. That city is looked on with disdain by the people of Akanax, whose militant contempt
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    -dressed aristocrats and guild members come aboard (treat these guests as unarmed and unarmored nobles). Guests are expected to while away the hours dining, socializing, and gambling, all under the
                                                
                                            
                                                
                                                     passengers. Development Pow Ming knows nothing about the Kraken Society or her employerâs connection to the evil organization. Learning the truth wouldnât surprise her, however. Although sheâs not evil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , even though she appears no older than thirty. Being a wererat keeps one looking young. Moguhl works for a local thievesâ guild and keeps tabs on illicit goods going into and out of the city. Her
                                                
                                            
                                                
                                                     guild has brokered some of the treasure Oppal has been selling, and Moguhlâs bosses want to find out where the doppelganger has been hiding the cash sheâs been stockpiling. With Oppal set for execution
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    : Friend and member of the Barovian Wine Distillers Guild You are greeted by the faint smell of wine. A skeleton draped in rags lies atop a marble slab in the center of the crypt. Heaped around it
                                                
                                            
                                                
                                                     help destroy Strahd (a lie). If the characters oblige, she repays their kindness by learning as much about them as possible before pursuing her own goals. Crypt 22 Sir Erik Vonderbucks A gilded man lies
                                                
                                            
                                        






