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Monsters
Waterdeep: Dragon Heist
"} bludgeoning damage with shillelagh.Fala Lefaliir, an herbalist and a member of the Guild of Apothecaries and Physicians, operates out of this stately, three-story town house, the third floor of
which has been converted into a greenhouse. Its translucent glass walls allow anyone on the street to see the rainbow of flowers blossoming within.
Fala Lefaliir is an outgoing wood elf with long, braided
Magic Items
Guildmastersā Guide to Ravnica
Associated with a particular guild, a guild keyrune is a ceremonial, stylized key, about 1 foot long, made from carved stone. Not a literal key, the item is a badge of authority that gives its bearer
access to privileged places in its guildās headquarters and outposts. At the DMās discretion, a character might be given a keyrune upon attaining a renown score of 25 in their guild
Monsters
Guildmastersā Guide to Ravnica
, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Unarmed Strike. Melee
the so-called mind drinkers. His secrets are passed on only to other members of his guild, and mind drinkers who leave House Dimir become enemies of the guild ā the only exceptions to a rule
Monsters
Spelljammer: Adventures in Space
boss around smaller, weaker creatures can easily end up in positions of power, surrounded by loyal underlings, sycophants, and would-be usurpers. A plasmoid boss might be the master of a guild, the
and wit, in addition to their strength and size, to stay in power for long.
Plasmoids
Plasmoids are intelligent oozes that can alter their shape at will. Their amorphous bodies have a soft
Monsters
Guildmastersā Guide to Ravnica
","rollDamageType":"piercing"} piercing damage if used with two hands to make a melee attack.The kraul are an ascendant power group within the Golgari Swarm, long content to linger at the margins of
infantry.
WINGED KRAUL WARRIORS
Some kraul warriors have a flying speed of 40 feet, as a result of possessing gossamer wings. Their wings give them a higher station among the kraul soldiers. Winged kraul warriors serve the guild as scouts and shock troops.
Monsters
Guildmastersā Guide to Ravnica
the targetās hit point maximum lasts until the target finishes a long rest.
Convene the Ghost Council. The ghost summons the other four members of the Obzedat. At the start of the ghostās
let go of the fortunes they amassed in life. Addicted to power and prestige, these patriarchs continue to dominate the guild and accumulate even larger fortunes.
Mostly Unanimous. The ghosts of the
Monsters
Guildmastersā Guide to Ravnica
creatures that canāt reproduce. A few multiply and become part of the guildās standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1
(Recharges after a Short or Long Rest). While underwater, the krasis can use a bonus action to expel a cloud of ink and then move up to its speed. The ink cloud is stationary and fills a 20-foot
Monsters
Guildmastersā Guide to Ravnica
reproduce. A few multiply and become part of the guildās standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1 (Medium), category 2 (Large), or
Long Rest). While underwater, the krasis can use a bonus action to expel a cloud of ink and then move up to its speed. The ink cloud is stationary and fills a 20-foot-radius sphere centered on a
Monsters
Guildmastersā Guide to Ravnica
creatures that canāt reproduce. A few multiply and become part of the guildās standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1
Cloud (Recharges after a Short or Long Rest). While underwater, the krasis can use a bonus action to expel a cloud of ink and then move up to its speed. The ink cloud is stationary and fills a 20-foot
Species
Eberron: Rising from the Last War
Headquarters: Stormhome (Aundair)
House Lyrandar has long ruled the seas. Their kraken-marked galleons harness air and water elementals and are faster than any mundane vessel. Control of sea and river trade
controls the air in a literal way. The Raincallersā Guild can use the Mark of Storms to control the weather for its clients.
For many of the houseās members, the house is more than a
Minotaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmastersā Guide to Ravnica
generally quick to anger. They are passionate, loving their friends and partners fiercely, and they laugh loud and long at good jokes.
Family and Guild
Minotaur legends describe a small pantheon of heroes
from about 1 foot long to great, curling weapons easily three times that length. They often ornament their horns with metal rings or sheathe them in metal to protect them from damage.
Manes of shaggy
Centaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmastersā Guide to Ravnica
coloration ā from various shades of chestnut or bay to dappled or even zebra-like striped patterns. Most centaurs style their hair and their tails in a similar way. Selesnya centaurs favor long, flowing
as well as the guild as a whole. Their love of history and tradition also means that centaurs are more likely than most other Ravnicans to join the same guild that their parents did.
Centaur Names
Backgrounds
Sword Coast Adventurer's Guide
, enduring long hours and dismissive, sour-tempered treatment in order to gain the fine skills you possess today.
You are most likely a dwarf, but not necessarilyāparticularly in the North, the
shield dwarf clans learned long ago that only proud fools who are more concerned for their egos than their craft turn away promising apprentices, even those of other races. If you arenāt a dwarf
Backgrounds
Guildmastersā Guide to Ravnica
The prospect of immense wealth is the promise of membership in the Orzhov Syndicate. All of the guildās endeavors channel wealth from Ravnican society into the ranks of the Orzhov ā and
you can work your way into a more prominent position.
Regardless of your past and the wealth of your family, your initial status with the guild is near the bottom, until you have proven your value
Species
Eberron: Rising from the Last War
of Passage, but the house also licenses unmarked teamsters. The Courierās Guild of House Orien delivers mail and packages and has a branch that handles more covert and dangerous deliveries
instantaneous transportation, but long-distance teleportation is a service only the strongest Orien dragonmarks can provide. So the house is working with House Cannith in an effort to unlock and enhance
Backgrounds
Guildmastersā Guide to Ravnica
vast, sprawling rubblebelts of broken terrain that civilized folk have long abandoned. You can find a suitable place for you and your allies to hide or rest in these areas. In addition, you can find
food and fresh water in these areas for yourself and up to five other people each day.
Gruul Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Gruul
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
light emanates from three glass domes attached to the ceiling above a five-foot-wide, twenty-foot-long plant bed overflowing with rotting vegetation.
Closer inspection of the plant bed reveals two
a 10-foot gap. A creature that tries and fails to jump the gap falls 10 feet into area S3. S17: Collapsed Balcony A 15-foot-long stretch of balcony has collapsed here. A creature that tries and fails
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(has served 1d4 years of a 5-year sentence)
5 Spellcaster convicted of using magic to influence others (has served 1d4 years of a 5-year sentence)
6 Leader of a thievesā guild convicted of
levels (areas R19 through R23). Seven guards (veterans) are stationed in this surveillance hub. One sits at a console south of the staircase. The other guards watch the prisoners, whom they can
Backgrounds
Baldurās Gate: Descent into Avernus
a frivolous lark. Youāve maintained a solitary vigil outside the cavern entrance ever since.
2
You crossed the Guild in a bad way. Fortunately, its members think youāre dead. Less
powerful beings of the outer planes, or the forces of nature. It could be a site that no one else has ever seen. You might have uncovered a fact that has long been forgotten, or unearthed some relic of the
Compendium
- Sources->Dungeons & Dragons->Tashaās Cauldron of Everything
might be long-time members of such a guild, descended from a family of crafters or merchants from which you inherited membership, or perhaps youāre working to earn entrance on your own merits. If you
the training downtime activity (as described in the Playerās Handbook and Xanatharās Guide to Everything), the training takes half as long if you are studying a subject the guild specializes in. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Clifftop Adventurersā Guild Sharnās Clifftop neighborhood, located in the upper part of the Dura district, has long served as a crossroads for adventurers and soldiers of fortune. A dwarf named
the Clifftop Adventurersā Guid, have uncovered stunning evidence confirming this connection. The Clifftop guild denies claims that these accusations embody the latest fracas in the long-running
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
room opens up directly underneath the Barn Door tower. Four ten-foot-long metal cylinders protrude from the twenty-foot-high ceiling, glowing with intense heat and shedding bright embers that rain down
feet tall and thirty feet long. The creatureās head has two long feelers and multifaceted eyes, and its carapace gleams with a silvery sheen. Its tapered body swishes from side to side as it crawls
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
painful animosity in families whose members follow different paths. Even though citizens can choose their guild associations, long-standing traditions steer certain individuals toward a particular
Golgari Swarm and the Selesnya Conclave Citizens of Ravnica arenāt born into guilds. An individual can choose to belong to any guild ā or no guild. Some guilds, such as Selesnya and Boros, actively
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to be Martaās grandparentsātried to console her. The woman gave them a ring as payment for their hospitality. Not long afterward, a howling wind burst into the inn and tossed the woman about like a rag
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Deadwinter Day Feast The Fellowship of Innkeepers ā in conjunction with the Bakersā Guild, the Guild of Butchers, and the Vintnersā, Distillersā, and Brewersā Guild ā decides to hold a Deadwinter Day
feast for the residents of Trollskull Alley. Broxley Fairkettle (see āSample Guild Representatives,ā chapter 2) asks the characters if they would be willing to host the feast in their tavern. He
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
structures that would collapse beneath a human or an orc.
Some thievesā guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
. Flock leaders enforce discipline and minimize conflicts, but they fail at effective planning or crafting long-term schemes.
Although unable to speak in their own voices, kenku can perfectly mimic any
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
expected to adhere to its codes of conduct. Less reputable characters can find work with the Deathgate Adventurersā Guild in Middle Tavickās Landing. Thereās a long-standing rivalry between the two
Adventurersā Guild. This is serves as a social club for adventurers and a one-stop marketplace for anyone seeking to hire a capable and reliable champion. If youāre part of the CAG you have access to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
.) They provide you with lodging and food in dire circumstances and pay for your funeral if needed. If you are accused of a crime, your guild offers legal support, as long as a good case can be made for
enjoyed by your character. d6 Reason for Independence 1 Iāve been around long enough that my guild lets me do what I want. 2 Iāve been chosen for special assignments because Iām just that good. 3
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Coinage As should be expected of any city of standing, Waterdeep mints its own coins. All taxes, fines, and guild fees must be paid either in Waterdavian coin or the currency of any member
willing to do so, the exchequers at the Palace of Waterdeep make exchanges with no associated fee. The queue there can be quite long, necessitating that you make an appointment ā often a day or more in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, calling them in when it suits them ā often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donāt disrupt Guild
assault, though. As the Flaming Fist rarely comes to the district, the Guild has long operated with impunity. In recent years, though, the interference of vigilantes and hired adventurers has been on the
Compendium
- Sources->Dungeons & Dragons->Baldurās Gate Gazetteer
, calling them in when it suits them ā often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donāt disrupt Guild
assault, though. As the Flaming Fist rarely comes to the district, the Guild has long operated with impunity. In recent years, though, the interference of vigilantes and hired adventurers has been on the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
guild is run by a beholder. Most of the guildās low-ranking members have an idea that the boss isnāt human, especially given how long the Xanathar has been in power (they arenāt aware that several
The Xanathar Guild The Xanathar Guild is a thievesā and slaversā guild operating underneath the city of Waterdeep in the Forgotten Realms setting. The guildmaster is a beholder ā the latest in a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Adventure Hooks The isle has long been a source of trouble for the regionās marinersā guild. The clerics who inhabited the islandās abbey proved to be capable defenders of their territory ā until the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
couriers, information brokers, and librarians. But Szadek also used his guildās expertise at gathering information to build a vast spy network, and before long, the secret operations of the guild
vastly outweighed its overt ones. Eventually the guild disappeared into the shadows, and most Ravnicans came to doubt its existence. An immortal entity, Szadek ruled the guild for ten thousand years until he was arrested and killed in the turmoil of the Decamillennial Celebration.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
with opportunities for work and camaraderie: the Clifftop Adventurerās Guild and the Deathsgate Guild. Membership Benefits. Those who are accepted into either adventurerās guild must pay dues of 12 gp
each year. The primary benefit of belonging to a guild is access to work, since the guildmaster can connect parties of adventurers with patrons and jobs suited to their talents. Beyond that, there are






