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                                                     Monsters
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    "} bludgeoning damage with shillelagh.Fala Lefaliir, an herbalist and a member of the Guild of Apothecaries and Physicians, operates out of this stately, three-story town house, the third floor of
                                                
                                            
                                                
                                                     which has been converted into a greenhouse. Its translucent glass walls allow anyone on the street to see the rainbow of flowers blossoming within.
Fala Lefaliir is an outgoing wood elf with long, braided
                                                
                                            
                                        
                                                     Magic Items
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    Associated with a particular guild, a guild keyrune is a ceremonial, stylized key, about 1 foot long, made from carved stone. Not a literal key, the item is a badge of authority that gives its bearer
                                                
                                            
                                                
                                                     access to privileged places in its guildâs headquarters and outposts. At the DMâs discretion, a character might be given a keyrune upon attaining a renown score of 25 in their guild
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     circuitry is prone to overload if exposed to strong electrical currents. A robot has a pair of small appendages for fine motor control and object manipulation, as well as two larger appendages
                                                
                                            
                                                
                                                     specialized for its role. Robots are programmed with intelligence, understanding, and usually loyalty to their creators. Despite that, long-operating robots sometimes develop their own personalities and ideas
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    , and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Unarmed Strike. Melee
                                                
                                            
                                                
                                                     the so-called mind drinkers. His secrets are passed on only to other members of his guild, and mind drinkers who leave House Dimir become enemies of the guild â the only exceptions to a rule
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     boss around smaller, weaker creatures can easily end up in positions of power, surrounded by loyal underlings, sycophants, and would-be usurpers. A plasmoid boss might be the master of a guild, the
                                                
                                            
                                                
                                                     and wit, in addition to their strength and size, to stay in power for long.
Plasmoids
Plasmoids are intelligent oozes that can alter their shape at will. Their amorphous bodies have a soft
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    ","rollDamageType":"piercing"} piercing damage if used with two hands to make a melee attack.The kraul are an ascendant power group within the Golgari Swarm, long content to linger at the margins of
                                                
                                            
                                                
                                                     infantry.
WINGED KRAUL WARRIORS
Some kraul warriors have a flying speed of 40 feet, as a result of possessing gossamer wings. Their wings give them a higher station among the kraul soldiers. Winged kraul warriors serve the guild as scouts and shock troops.
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     overload if exposed to strong electrical currents. A robot has a pair of small appendages for fine motor control and object manipulation, as well as two larger appendages specialized for its role. Robots
                                                
                                            
                                                
                                                     are programmed with intelligence, understanding, and usually loyalty to their creators. Despite that, long-operating robots sometimes develop their own personalities and ideas. Robots that endure long
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     the targetâs hit point maximum lasts until the target finishes a long rest.
Convene the Ghost Council. The ghost summons the other four members of the Obzedat. At the start of the ghostâs
                                                
                                            
                                                
                                                     let go of the fortunes they amassed in life. Addicted to power and prestige, these patriarchs continue to dominate the guild and accumulate even larger fortunes.
Mostly Unanimous. The ghosts of the
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    : cone of cold
1/day each: fog cloud, gust of wind, wind wall
Summon Water Weird (Recharges after a Short or Long Rest). As a bonus action, the triton magically summons 1d4;{"diceNotation":"1d4
                                                
                                            
                                                
                                                    ":"cold"} cold damage.Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages make the ocean their
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
                                                
                                            
                                                
                                                     turtleâs lair can be transformed by its presence, creating one or more of the following effects:
Diverting Currents. Underwater currents push unwanted visitors away from the lair. While
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     creatures that canât reproduce. A few multiply and become part of the guildâs standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1
                                                
                                            
                                                
                                                     (Recharges after a Short or Long Rest). While underwater, the krasis can use a bonus action to expel a cloud of ink and then move up to its speed. The ink cloud is stationary and fills a 20-foot
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     reproduce. A few multiply and become part of the guildâs standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1 (Medium), category 2 (Large), or
                                                
                                            
                                                
                                                     Long Rest). While underwater, the krasis can use a bonus action to expel a cloud of ink and then move up to its speed. The ink cloud is stationary and fills a 20-foot-radius sphere centered on a
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     creatures that canât reproduce. A few multiply and become part of the guildâs standard menagerie.
Creating a Krasis
To create a krasis, choose the appropriate stat block: category 1
                                                
                                            
                                                
                                                     Cloud (Recharges after a Short or Long Rest). While underwater, the krasis can use a bonus action to expel a cloud of ink and then move up to its speed. The ink cloud is stationary and fills a 20-foot
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     without notice. The environment is warm and wet, a subtropical or tropical climate that keeps the morkoth and its âguestsâ comfortable.
Each island glides on planar currents and is safe from
                                                
                                            
                                                
                                                     being watched, even when they arenât.
Lost Possessions. Each time a creature that has been on the island for less than a year finishes a short or long rest, it must make a DC 10 Intelligence
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    
Headquarters: Stormhome (Aundair)
House Lyrandar has long ruled the seas. Their kraken-marked galleons harness air and water elementals and are faster than any mundane vessel. Control of sea and river trade
                                                
                                            
                                                
                                                     controls the air in a literal way. The Raincallersâ Guild can use the Mark of Storms to control the weather for its clients.
For many of the houseâs members, the house is more than a
                                                
                                            
                                        
                                                    Minotaur
                                                    
    
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                                                     Species
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     generally quick to anger. They are passionate, loving their friends and partners fiercely, and they laugh loud and long at good jokes.
Family and Guild
Minotaur legends describe a small pantheon of heroes
                                                
                                            
                                                
                                                     from about 1 foot long to great, curling weapons easily three times that length. They often ornament their horns with metal rings or sheathe them in metal to protect them from damage.
Manes of shaggy
                                                
                                            
                                        
                                                    Centaur
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     coloration â from various shades of chestnut or bay to dappled or even zebra-like striped patterns. Most centaurs style their hair and their tails in a similar way. Selesnya centaurs favor long, flowing
                                                
                                            
                                                
                                                     as well as the guild as a whole. Their love of history and tradition also means that centaurs are more likely than most other Ravnicans to join the same guild that their parents did.
Centaur Names
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    , enduring long hours and dismissive, sour-tempered treatment in order to gain the fine skills you possess today.
You are most likely a dwarf, but not necessarilyâparticularly in the North, the
                                                
                                            
                                                
                                                     shield dwarf clans learned long ago that only proud fools who are more concerned for their egos than their craft turn away promising apprentices, even those of other races. If you arenât a dwarf
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    The prospect of immense wealth is the promise of membership in the Orzhov Syndicate. All of the guildâs endeavors channel wealth from Ravnican society into the ranks of the Orzhov â and
                                                
                                            
                                                
                                                     you can work your way into a more prominent position.
Regardless of your past and the wealth of your family, your initial status with the guild is near the bottom, until you have proven your value
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     of Passage, but the house also licenses unmarked teamsters. The Courierâs Guild of House Orien delivers mail and packages and has a branch that handles more covert and dangerous deliveries
                                                
                                            
                                                
                                                     instantaneous transportation, but long-distance teleportation is a service only the strongest Orien dragonmarks can provide. So the house is working with House Cannith in an effort to unlock and enhance
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     vast, sprawling rubblebelts of broken terrain that civilized folk have long abandoned. You can find a suitable place for you and your allies to hide or rest in these areas. In addition, you can find
                                                
                                            
                                                
                                                     food and fresh water in these areas for yourself and up to five other people each day.
Gruul Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Gruul
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     currents. A robot has a pair of small appendages for fine motor control and object manipulation, as well as two larger appendages specialized for its role. Robots are programmed with intelligence
                                                
                                            
                                                
                                                    , understanding, and usually loyalty to their creators. Despite that, long-operating robots sometimes develop their own personalities and ideas. Robots that endure long stretches of isolation, mistreatment, or
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     a frivolous lark. Youâve maintained a solitary vigil outside the cavern entrance ever since.
2
You crossed the Guild in a bad way. Fortunately, its members think youâre dead. Less
                                                
                                            
                                                
                                                     powerful beings of the outer planes, or the forces of nature. It could be a site that no one else has ever seen. You might have uncovered a fact that has long been forgotten, or unearthed some relic of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     might be long-time members of such a guild, descended from a family of crafters or merchants from which you inherited membership, or perhaps youâre working to earn entrance on your own merits. If you
                                                
                                            
                                                
                                                     the training downtime activity (as described in the Playerâs Handbook and Xanatharâs Guide to Everything), the training takes half as long if you are studying a subject the guild specializes in. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Clifftop Adventurersâ Guild Sharnâs Clifftop neighborhood, located in the upper part of the Dura district, has long served as a crossroads for adventurers and soldiers of fortune. A dwarf named
                                                
                                            
                                                
                                                     the Clifftop Adventurersâ Guid, have uncovered stunning evidence confirming this connection. The Clifftop guild denies claims that these accusations embody the latest fracas in the long-running
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     painful animosity in families whose members follow different paths. Even though citizens can choose their guild associations, long-standing traditions steer certain individuals toward a particular
                                                
                                            
                                                
                                                     Golgari Swarm and the Selesnya Conclave Citizens of Ravnica arenât born into guilds. An individual can choose to belong to any guild â or no guild. Some guilds, such as Selesnya and Boros, actively
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Deadwinter Day Feast The Fellowship of Innkeepers â in conjunction with the Bakersâ Guild, the Guild of Butchers, and the Vintnersâ, Distillersâ, and Brewersâ Guild â decides to hold a Deadwinter Day
                                                
                                            
                                                
                                                     feast for the residents of Trollskull Alley. Broxley Fairkettle (see âSample Guild Representatives,â chapter 2) asks the characters if they would be willing to host the feast in their tavern. He
                                                
                                            
                                        
                                                    Kenku
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     structures that would collapse beneath a human or an orc.
Some thievesâ guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
                                                
                                            
                                                
                                                    . Flock leaders enforce discipline and minimize conflicts, but they fail at effective planning or crafting long-term schemes.
Although unable to speak in their own voices, kenku can perfectly mimic any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     expected to adhere to its codes of conduct. Less reputable characters can find work with the Deathgate Adventurersâ Guild in Middle Tavickâs Landing. Thereâs a long-standing rivalry between the two
                                                
                                            
                                                
                                                     Adventurersâ Guild. This is serves as a social club for adventurers and a one-stop marketplace for anyone seeking to hire a capable and reliable champion. If youâre part of the CAG you have access to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    .) They provide you with lodging and food in dire circumstances and pay for your funeral if needed. If you are accused of a crime, your guild offers legal support, as long as a good case can be made for
                                                
                                            
                                                
                                                     enjoyed by your character.  d6 Reason for Independence   1 Iâve been around long enough that my guild lets me do what I want. 2 Iâve been chosen for special assignments because Iâm just that good. 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Coinage  As should be expected of any city of standing, Waterdeep mints its own coins. All taxes, fines, and guild fees must be paid either in Waterdavian coin or the currency of any member
                                                
                                            
                                                
                                                     willing to do so, the exchequers at the Palace of Waterdeep make exchanges with no associated fee. The queue there can be quite long, necessitating that you make an appointment â often a day or more in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , calling them in when it suits them â often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donât disrupt Guild
                                                
                                            
                                                
                                                     assault, though. As the Flaming Fist rarely comes to the district, the Guild has long operated with impunity. In recent years, though, the interference of vigilantes and hired adventurers has been on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    , calling them in when it suits them â often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donât disrupt Guild
                                                
                                            
                                                
                                                     assault, though. As the Flaming Fist rarely comes to the district, the Guild has long operated with impunity. In recent years, though, the interference of vigilantes and hired adventurers has been on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     guild is run by a beholder. Most of the guildâs low-ranking members have an idea that the boss isnât human, especially given how long the Xanathar has been in power (they arenât aware that several
                                                
                                            
                                                
                                                    The Xanathar Guild The Xanathar Guild is a thievesâ and slaversâ guild operating underneath the city of Waterdeep in the Forgotten Realms setting. The guildmaster is a beholder â the latest in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Adventure Hooks The isle has long been a source of trouble for the regionâs marinersâ guild. The clerics who inhabited the islandâs abbey proved to be capable defenders of their territory â until the
                                                
                                            
                                        






