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Returning 35 results for 'have of hermit'.
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Backgrounds
Playerâs Handbook
Ability Scores: Constitution, Wisdom, CharismaFeat: HealerSkill Proficiencies: Medicine and ReligionTool Proficiency: Herbalism KitEquipment: Choose A or B: (A) Quarterstaff, Herbalism
Hermit
Legacy
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Backgrounds
Playerâs Handbook (2014)
hence the reason for your return to society.
Work with your DM to determine the details of your discovery and its impact on the campaign.
Other Hermits
This hermit background assumes a
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Hermit PEDRO CARDOSO Ability Scores: Constitution, Wisdom, Charisma
Feat: Healer (see chapter 5)
Skill Proficiencies: Medicine and Religion
Tool Proficiency: Herbalism Kit
Equipment: Choose
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Hermit You lived in seclusion â either in a sheltered community such as a monastery, or entirely alone â for a formative part of your life. In your time apart from the clamor of society, you found
need to win arguments overshadow friendships and harmony. 5 Iâd risk too much to uncover a lost bit of knowledge. 6 I like keeping secrets and wonât share them with anyone. Other Hermits This hermit
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
Hermit While some might think it strange to find hermits in a bustling city, others know that sometimes the most profound solitude exists in the midst of a crowd. Baldurâs Gate holds a handful of
isnât comfortable, but itâs unlikely anyone will find you â and you can stay as long as you want. Hermit Origins Any number of personal choices or ill-fated circumstances might have led you to turn away
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Hermit As a hermit, you spent a considerable time in seclusion before making a discovery that drew you back to the world. Were you isolated in Sharn, or did you discover something thatâs drawn you to
the City of Towers? 1d4 Hermit
1 You spent the last ten years meditating on a pillar on one of the highest points in Sharn. A recent revelation has brought you down from your perch; what
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hermit While some might think it strange to find hermits in a bustling city, others know that sometimes the most profound solitude exists in the midst of a crowd. Baldurâs Gate holds a handful of
isnât comfortable, but itâs unlikely anyone will find you â and you can stay as long as you want. Hermit Origins Any number of personal choices or ill-fated circumstances might have led you to turn away
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Hermit The wilds around Saltmarsh might seem like the ideal place to find peace and quiet, though the monsters that lurk in the region can make isolation a dangerous practice. If your character has
Backgrounds
Baldurâs Gate: Descent into Avernus
Languages: One of your choice
Equipment: A scroll case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5 gp
Hermit Origins
Any
number of personal choices or ill-fated circumstances might have led you to turn away from society. You may, if you wish, choose or roll an origin event from the Hermit Origins table.
d8
Life
Monsters
The Wild Beyond the Witchlight
submerged. As the hours pass between each immersion, her movements become more ponderous and her skin audibly cracks as she moves.
Bavlorna lives like a hermit. She is frazzled, impatient, paranoid
Genasi
Legacy
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Species
Elemental Evil Player's Companion
favored element. When they emerge from their caves, they might roam the hills and mountains or lay claim to old ruins.
Appropriate backgrounds for earth genasi include hermit, outlander, and soldier
natural homes. They go where they want, do what they want, and rarely feel bound to anything. Good backgrounds for water genasi include hermit and sailor.
Genasi Names
Genasi use the naming conventions
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Background Descriptions Sixteen backgrounds are presented in this section in alphabetical order: Acolyte
Artisan
Charlatan
Criminal
Entertainer
Farmer
Guard
Guide
Hermit
Merchant
Noble
Sage
Sailor
Scribe
Soldier
Wayfarer
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
âpotentially creating conflict with the riverines of the existing city-states. 3 A hermit asks for help when a newly born riverine (detailed at the end of this adventure) appears in a stream near her
home. The hermit fears the aggressive riverine of a nearby river will see the young spirit as a rival and harm it. 4 Dense swamp trees grow overnight among a city-stateâs farmlands. Thousands of acres
Backgrounds
Baldurâs Gate: Descent into Avernus
part of them expressed to an extreme. To define a persona, feel free to choose characteristics from other backgrounds, particularly folk hero, hermit, or noble. For the person behind the persona, the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, rerolling duplicates. Mountain Encounters d8 Encounter 1 Border Patrol 2 Dragon Flight 3 Fire Giant 4 Gnome Vale 5 Hermit 6 Rockslide 7 Troll Cave 8 Wyvern Roost Border Patrol A group of human
where the caverns are located and can point the characters in the correct direction, but she and the other gnomes avoid the area. Hermit A nameless, wizened hermit (neutral good, human archmage) lives in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
immortalâs grand plans, but is ready to make sure those with such roles play them. This is often a character with no magical ability or sometimes from a scholarly background, such as a sage or hermit
key part of a prophecy, or made what seemed like an innocent bargain with a harmless old hermit, or found an artifact with mysterious powers. The folk hero background is ideal for the Innocent
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
path for a Ghaashâkala character. Outlander and hermit are appropriate backgrounds, reflecting your harsh upbringing or religious devotion.
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
, the hermit, and the sage.
The small colonies of aarakocra are insular and remote, and few aarakocra live away from their roosts. In the Star Mounts of the High Forest in the Forgotten Realms, no more
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
posing as a pious hermit to dodge his debts. Raal hires the characters to reclaim the money he is owed or, failing that, to bring Morley to him (after which the dwarf will be sold to pirates to recoup
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Making an Entrance The ground floor of the hermitage can be entered in a number of ways, including through the main doors (between area 2 and area 4), and through the back doors into the hermit cells
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. The acolyte background is ideal for shamans, the soldier background for warriors, and the hermit and outlander backgrounds for commoners. If the result of a die roll seems inappropriate, such as the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crazed hermit wanders into town and commits suicide in a grisly fashion. All the food in the village spoils instantly, and aberrant creatures attack every midnight thereafter. 8 Several caravans have
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gossip
Hermit
Hooligan
Hunter
Innkeeper
Laborer
Lamplighter
Mason
Merchant
Miner
Mud lark
Patient
Pilgrim
Resurrectionist
Rioter
Scribe
Servant
Shepherd
Student
Tailor
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Ghaashâkala are orcs or half-orcs. Theyâre deeply devoted to their faith and might be paladins (Vengeance or Devotion), clerics (Life, Light, or War) or Zealot barbarians. Hermit and outlander are logical
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tower is an outpost of the Church of the Silver Flame, staffed by a single hermit tasked to watch for supernatural threats. Though the City of the Dead is largely peaceful, stories circulate about dark
Compendium
- Sources->Dungeons & Dragons->One Grung Above
MeeâYah-Ghee 6th-level Albino Dwarf Monk Hermit Way of the Drunken Master A devoted member of the Ytepka Society, MeeâYah-Ghee spends most of his time occupying various taverns in the Merchantâs
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
flaw can also be supernatural in nature. A hermit who harbors âdark, bloodthirsty thoughts that my isolation and meditation failed to quellâ might have a sinister connection to the vicious god Mogis
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a monk quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. Second, choose the hermit background. The Monk Level
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
skilled hunters with a close bond to the natural world; barbarians, druids, and rangers all have a place here. Outlander and hermit are both appropriate backgrounds for a tribal Marcher.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
has the hermit character learned? What is the status of the noble characterâs family? What is the folk heroâs destiny? Some players might have trouble coming up with ideas â not everyone is equally
Compendium
- Sources->Dungeons & Dragons->Monster Manual
1d10 The Deityâs Body Is Like A...
1 Hermit crab
2 Jellyfish
3 Kuo-toa
4 Mantis shrimp
5 Merfolk
6 Plesiosaurus
7 Sea cucumber
8 Shipâs figurehead
9 Squid
10 Whale
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
wafts from its chimney. The hutâs wooden door is shut.
A hermit named Xanthe lives here. Banished months ago from the keep, Xanthe is initially Hostile toward the characters, who she believes have
hermit invites the party into her hut, where she shares her story and the rumors on her NPC Card. On a failed check, Xanthe slams the door in their faces. Alexander Mokhov Xanthe
Elf Hermit
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, spellbooks, and ancient lore. Hermit Warlock (Great Old One). The Mark of Making allows you to read the code of reality itself, to understand voices no one else can hear. You have no interest in the business
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
, Charlatan, Criminal, Entertainer, Guide, Sailor, Scribe, Soldier, Wayfarer Constitution Charlatan, Criminal, Farmer, Guide, Hermit, Merchant, Sage, Soldier Intelligence Acolyte, Artisan, Criminal
, Guard, Merchant, Noble, Sage, Scribe Wisdom Acolyte, Farmer, Guard, Guide, Hermit, Sage, Sailor, Scribe, Wayfarer Charisma Acolyte, Charlatan, Entertainer, Hermit, Merchant, Noble, Wayfarer Record
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
momentary formation in the waves that looks like an enormous humanoid face 66â70 1 druid 71â75 1d4 harpies 76â80 A lone hermit (acolyte) sitting on the beach, contemplating the meaning of the multiverse 81






