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Returning 35 results for 'horn poison'.
Monsters
Quests from the Infinite Staircase
can’t be targeted by divination magic or perceived through magical scrying sensors.
Slimy Demise. When Zargon dies, its body dissolves into foul slime, leaving only its horn behind. Zargon re
-forms in 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Slimy Demise"} days, regrowing from the horn. The horn is immune to all damage and can be destroyed only by submerging it in a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Constitution saving throw or take 13 (2d12);{"diceNotation":"2d12","rollType":"damage","rollAction":"Stinger","rollDamageType":"poison"} poison damage and become poisoned until it finishes a short or
long rest. The target’s hit point maximum is reduced by an amount equal to half the poison damage taken. This reduction lasts until the poisoned condition is removed. The target dies if its hit
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Constitution saving throw or take 13 (2d12);{"diceNotation":"2d12","rollType":"damage","rollAction":"Stinger","rollDamageType":"poison"} poison damage and become poisoned until it finishes a short or
long rest. The target’s hit point maximum is reduced by an amount equal to half the poison damage taken. This reduction lasts until the poisoned condition is removed. The target dies if its hit
Monsters
Mythic Odysseys of Theros
roll against any creature that doesn’t have all its hit points.
3
Unicorn Horn. The chimera’s head attack is magical and deals an extra 4 (1d8) radiant damage.
4
Cockatrice Beak
much damage and isn’t knocked prone.
3
Venom Spray (Recharge 5–6). The chimera has a venomous creature’s head that exhales a spray of poison in a 15-foot cone. Each creature in
Monsters
Misplaced Monsters: Volume One
-colored positive energy from her haloed horn. Rain uses her rainbows to heal friendly creatures and punish evildoers, transforming the latter into glittering flowers.Fire, Poison, RadiantBludgeoning
. Hit: 5 (2d4);{"diceNotation":"2d4", "rollType":"damage", "rollAction":"Hoof", "rollDamageType":"bludgeoning"} bludgeoning damage.
Haloed Horn Burst (Recharge 5–6);{"diceNotation":"1d6", "rollType
Geryon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
damage, and the target must succeed on a DC 21 Constitution saving throw or take 13 (2d12);{"diceNotation":"2d12","rollType":"damage","rollAction":"Stinger","rollDamageType":"poison"} poison damage and
become poisoned until it finishes a short or long rest. The target's hit point maximum is reduced by an amount equal to half the poison damage it takes. If its hit point maximum drops to 0, it dies
Geryon (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
damage, and the target must succeed on a DC 21 Constitution saving throw or take 13 (2d12);{"diceNotation":"2d12","rollType":"damage","rollAction":"Stinger","rollDamageType":"poison"} poison damage and
become poisoned until it finishes a short or long rest. The target's hit point maximum is reduced by an amount equal to half the poison damage it takes. If its hit point maximum drops to 0, it dies
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
+2
Ability Score Mod Save
Int 11 +0 +0
Wis 17 +3 +3
Cha 16 +3 +3
Immunities Poison; Charmed, Paralyzed, Poisoned
Senses Darkvision 60 ft.; Passive Perception
.
Magic Resistance. The unicorn has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The unicorn makes one Hooves attack and one Radiant Horn attack
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
+2
Ability Score Mod Save
Int 11 +0 +0
Wis 17 +3 +3
Cha 16 +3 +3
Immunities Poison; Charmed, Paralyzed, Poisoned
Senses Darkvision 60 ft.; Passive Perception
.
Magic Resistance. The unicorn has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The unicorn makes one Hooves attack and one Radiant Horn attack
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sparrows use the hawk stat block but are Constructs that are immune to poison and psychic damage; the effects of exhaustion; and the charmed, frightened, petrified, and poisoned conditions. The sparrows
Bavlorna and one from Endelyn: Sister,
I don’t have Elidon’s horn. If I did, I would use it to free Bloodybeak and send it after the jabberwock that lairs in the palace and hunts in your forest. No
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
has fiery wings and a tiny halo around the tip of her horn. When confronted by bullies or evildoers, she can emit rainbow-colored positive energy from her haloed horn. Rain uses her rainbows to heal
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire, poison, radiant
Condition Immunities charmed, paralyzed, poisoned
Senses passive Perception
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
has fiery wings and a tiny halo around the tip of her horn. When confronted by bullies or evildoers, she can emit rainbow-colored positive energy from her haloed horn. Rain uses her rainbows to heal
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire, poison, radiant
Condition Immunities charmed, paralyzed, poisoned
Senses passive Perception
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
pot reappears and the ichor flows back into it. While wearing the armor, you have resistance to poison damage. The armor also doesn’t impose disadvantage on Dexterity (Stealth) checks. Demon Skin
Stephen Andrade Iggwilv’s Horn
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
pot reappears and the ichor flows back into it. While wearing the armor, you have resistance to poison damage. The armor also doesn’t impose disadvantage on Dexterity (Stealth) checks. Demon Skin
Stephen Andrade Iggwilv’s Horn
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sparrows use the hawk stat block but are Constructs that are immune to poison and psychic damage; the effects of exhaustion; and the charmed, frightened, petrified, and poisoned conditions. The sparrows
Bavlorna and one from Endelyn: Sister,
I don’t have Elidon’s horn. If I did, I would use it to free Bloodybeak and send it after the jabberwock that lairs in the palace and hunts in your forest. No
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
+10
Damage Resistances cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities acid, poison
Condition Immunities exhaustion, poisoned
Senses truesight 120 ft
Zargon dies, its body dissolves into foul slime, leaving only its horn behind. Zargon re-forms in 1d10 days, regrowing from the horn. The horn is immune to all damage and can be destroyed only by
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
+10
Damage Resistances cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities acid, poison
Condition Immunities exhaustion, poisoned
Senses truesight 120 ft
Zargon dies, its body dissolves into foul slime, leaving only its horn behind. Zargon re-forms in 1d10 days, regrowing from the horn. The horn is immune to all damage and can be destroyed only by
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
brow sports a single spiraling horn of ivory whose magical touch can heal the sick and the injured. Its ears catch the words and whispers of the creatures that share its domain, and it knows the
denizens. A creature might catch a passing glimpse of the unicorn then suddenly see nothing but the wild woods.
Sacred Horns. A unicorn’s horn is the focus of its power, a shard of divine magic
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
brow sports a single spiraling horn of ivory whose magical touch can heal the sick and the injured. Its ears catch the words and whispers of the creatures that share its domain, and it knows the
denizens. A creature might catch a passing glimpse of the unicorn then suddenly see nothing but the wild woods.
Sacred Horns. A unicorn’s horn is the focus of its power, a shard of divine magic
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
moments earlier, Kelek rapped Uni on the head with his walking stick, magically removing and stealing her horn. Willowbrush and Knock then came upon the scene. Although they couldn’t stop Kelek, who fled
Poison and Psychic damage. When a puffball is reduced to 0 Hit Points, it explodes and releases a cloud of sickening spores in a 10-foot Emanation (see appendix A) originating from it. Each creature in
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
moments earlier, Kelek rapped Uni on the head with his walking stick, magically removing and stealing her horn. Willowbrush and Knock then came upon the scene. Although they couldn’t stop Kelek, who fled
Poison and Psychic damage. When a puffball is reduced to 0 Hit Points, it explodes and releases a cloud of sickening spores in a 10-foot Emanation (see appendix A) originating from it. Each creature in
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
)
CON
15(+2)
INT
11(+0)
WIS
17(+3)
CHA
16(+3)
Damage Immunities poison
Condition Immunities charmed, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception
13
Languages Celestial, Elvish, Sylvan, telepathy 60 ft.
Challenge 5 (1,800 XP)
Charge. If the unicorn moves at least 20 feet straight toward a target and then hits it with a horn attack on the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
)
CON
15(+2)
INT
11(+0)
WIS
17(+3)
CHA
16(+3)
Damage Immunities poison
Condition Immunities charmed, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception
13
Languages Celestial, Elvish, Sylvan, telepathy 60 ft.
Challenge 5 (1,800 XP)
Charge. If the unicorn moves at least 20 feet straight toward a target and then hits it with a horn attack on the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
criminals who stole a horn of blasting from a storm giant king. Helmdar completed his mission but was killed by Zikzokrishka and turned into an undead thrall to guard her lair. Treasure The horn of
(–5)
Saving Throws Str +14, Con +7
Skills Perception +4
Damage Vulnerabilities bludgeoning
Damage Resistances cold
Damage Immunities lightning, poison, thunder
Condition Immunities
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
(DC 15) Variants: Bagpipes (30 GP, 6 lb.), drum (6 GP, 3 lb.), dulcimer (25 GP, 10 lb.), flute (2 GP, 1 lb.), horn (3 GP, 2 lb.), lute (35 GP, 2 lb.), lyre (30 GP, 2 lb.), pan flute (12 GP, 2 lb
: Intelligence Weight: 2 lb. Utilize: Detect a poisoned object (DC 10) Craft: Basic Poison Thieves’ Tools (25 GP) Ability: Dexterity Weight: 1 lb. Utilize: Pick a lock (DC 15), or disarm a trap (DC 15)
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
(DC 15) Variants: Bagpipes (30 GP, 6 lb.), drum (6 GP, 3 lb.), dulcimer (25 GP, 10 lb.), flute (2 GP, 1 lb.), horn (3 GP, 2 lb.), lute (35 GP, 2 lb.), lyre (30 GP, 2 lb.), pan flute (12 GP, 2 lb
: Intelligence Weight: 2 lb. Utilize: Detect a poisoned object (DC 10) Craft: Basic Poison Thieves’ Tools (25 GP) Ability: Dexterity Weight: 1 lb. Utilize: Pick a lock (DC 15), or disarm a trap (DC 15)
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
(DC 15) Variants: Bagpipes (30 GP, 6 lb.), drum (6 GP, 3 lb.), dulcimer (25 GP, 10 lb.), flute (2 GP, 1 lb.), horn (3 GP, 2 lb.), lute (35 GP, 2 lb.), lyre (30 GP, 2 lb.), pan flute (12 GP, 2 lb
: Intelligence Weight: 2 lb. Utilize: Detect a poisoned object (DC 10) Craft: Basic Poison Thieves’ Tools (25 GP) Ability: Dexterity Weight: 1 lb. Utilize: Pick a lock (DC 15), or disarm a trap (DC 15)
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
(DC 15) Variants: Bagpipes (30 GP, 6 lb.), drum (6 GP, 3 lb.), dulcimer (25 GP, 10 lb.), flute (2 GP, 1 lb.), horn (3 GP, 2 lb.), lute (35 GP, 2 lb.), lyre (30 GP, 2 lb.), pan flute (12 GP, 2 lb
: Intelligence Weight: 2 lb. Utilize: Detect a poisoned object (DC 10) Craft: Basic Poison Thieves’ Tools (25 GP) Ability: Dexterity Weight: 1 lb. Utilize: Pick a lock (DC 15), or disarm a trap (DC 15)
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
criminals who stole a horn of blasting from a storm giant king. Helmdar completed his mission but was killed by Zikzokrishka and turned into an undead thrall to guard her lair. Treasure The horn of
(–5)
Saving Throws Str +14, Con +7
Skills Perception +4
Damage Vulnerabilities bludgeoning
Damage Resistances cold
Damage Immunities lightning, poison, thunder
Condition Immunities
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
scroll. She looks up at you through horn-rimmed glasses. “Can I help you?”
Lavender Shasphene is a studious and impatient pixie merchant who sells Spell Scrolls from this little table. She has five
Spell Scrolls for sale. Lavender’s Spell Scrolls Spell Level Spell Scroll 1st Cure Wounds, Faerie Fire 2nd Moonbeam, Protection from Poison 3rd Antagonize* *This spell appears in chapter 7
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
scroll. She looks up at you through horn-rimmed glasses. “Can I help you?”
Lavender Shasphene is a studious and impatient pixie merchant who sells Spell Scrolls from this little table. She has five
Spell Scrolls for sale. Lavender’s Spell Scrolls Spell Level Spell Scroll 1st Cure Wounds, Faerie Fire 2nd Moonbeam, Protection from Poison 3rd Antagonize* *This spell appears in chapter 7
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
monocle, which is a magic eyepiece that Charm acquired some time ago. It has the same properties as goggles of night. Unicorn Horn. If the Story Tracker indicates that the unicorn horn is here, it is
among the items available for purchase. If the characters seem interested in conducting a transaction, Trinket produces the unicorn horn and says, “Very hard to come by, unicorn horns, and one never
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
monocle, which is a magic eyepiece that Charm acquired some time ago. It has the same properties as goggles of night. Unicorn Horn. If the Story Tracker indicates that the unicorn horn is here, it is
among the items available for purchase. If the characters seem interested in conducting a transaction, Trinket produces the unicorn horn and says, “Very hard to come by, unicorn horns, and one never
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
this area must succeed on a DC 21 Wisdom saving throw or derive no benefit from the rest. If Geryon dies, these effects fade over the course of 1d10 days. VARIANT: SOUND THE HORN
Geryon can have an
action that allows him to summon enslaved minotaurs.
Sound the Horn (1/Day). Geryon blows his horn, which causes 5d4 minotaurs to appear in unoccupied spaces of his choice within 600 feet of him
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
this area must succeed on a DC 21 Wisdom saving throw or derive no benefit from the rest. If Geryon dies, these effects fade over the course of 1d10 days. VARIANT: SOUND THE HORN
Geryon can have an
action that allows him to summon enslaved minotaurs.
Sound the Horn (1/Day). Geryon blows his horn, which causes 5d4 minotaurs to appear in unoccupied spaces of his choice within 600 feet of him