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Classes
Player’s Handbook
deepest self. For every Barbarian, their Rage is a power that fuels not just battle prowess, but also uncanny reflexes and heightened senses.
Barbarians often serve as protectors and leaders in their
features, which are listed in the Barbarian Features table.
Barbarian Features
Level
Proficiency Bonus
Class Features
Rages
Rage Damage
Weapon Mastery
1
+2
Rage, Unarmored
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. The blizzard that rages unendingly around a mountain peak, the vortex that swirls around a remote island, or the thunderstorm that howls ceaselessly up and down a rugged coastline could, in fact, be
the undying form of a storm giant clinging to existence.
A storm giant quintessent sheds their armor and weapons but gains the power to form makeshift weapons out of thin air. When the giant has no
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes
berserk state where rage takes over, giving them superhuman strength and resilience. A barbarian can draw on this reservoir of fury only a few times without resting, but those few rages are usually
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she takes to
otherworldly influence, or exposure to unknown cosmic forces. One can’t study sorcery as one learns a language, any more than one can learn to live a legendary life. No one chooses sorcery; the power
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
his name, he betrayed his master, and the resulting battle supposedly destroyed them both. In truth, Vecna escaped and grew in power over ages and across worlds. Kas, though, was claimed by the Mists
, and in his wasteland domain of Tovag, he believes his war with Vecna rages on. Patrols of prisoner-soldiers under undead commanders scour the land, dragooning strangers to serve in Kas’s armies and to
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
The Keening Gloom Just beyond the light of the Radiant Citadel rages the Keening Gloom, a massive ethereal cyclone. Nothing that enters the cyclone is seen again. When explorers rediscovered the
Citadel, the Keening Gloom hungrily circled the city. Its endless howl struck terror in their hearts and engulfed several adventurers. After the heroes entered the Citadel and reawakened its power, the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Keening Gloom Just beyond the light of the Radiant Citadel rages the Keening Gloom, a massive ethereal cyclone. Nothing that enters the cyclone is seen again. When explorers rediscovered the
Citadel, the Keening Gloom hungrily circled the city. Its endless howl struck terror in their hearts and engulfed several adventurers. After the heroes entered the Citadel and reawakened its power, the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
otherworldly influence, or exposure to unknown cosmic forces. One can’t study sorcery as one learns a language, any more than one can learn to live a legendary life. No one chooses sorcery; the power chooses the sorcerer.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
otherworldly influence, or exposure to unknown cosmic forces. One can’t study sorcery as one learns a language, any more than one can learn to live a legendary life. No one chooses sorcery; the power chooses the sorcerer.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Barbarian: Path of the Giant Barbarians who walk the Path of the Giant draw strength from the same primal forces as giants. As they rage, these barbarians surge with elemental power and grow in size
Giant’s Power 3rd-Level Path of the Giant Feature When you choose this path, you learn to speak, read, and write Giant or one other language of your choice if you already know Giant. Additionally
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Walnut Dankgrass The war ever rages. Growing up in an all-female clan of druids, healers, and rangers, Walnut Dankgrass was drawn to the role of protector from her earliest years. Dedicated to
documancer, knowing that the city’s power — and its weaknesses — can be fully gleaned only from within. Walnut distrusts most folk she meets, except for those whose bearing reflects the matriarchal
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
1: Rage You can imbue yourself with a primal power called Rage, a force that grants you extraordinary might and resilience. You can enter it as a Bonus Action if you aren’t wearing Heavy armor. You
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Features Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery 1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
1: Rage You can imbue yourself with a primal power called Rage, a force that grants you extraordinary might and resilience. You can enter it as a Bonus Action if you aren’t wearing Heavy armor. You
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Meeting Windfall As a dedicated champion of Tiamat, Windfall has been granted phenomenal power by her master. Her skin glitters with patches of multicolored scales, and in combat, her blade sings
(Insight) check discerns only that Windfall is concealing information. Windfall Medium Humanoid (Tiefling, Bard), Chaotic Evil
Armor Class 19 (studded leather armor)
Hit Points 323 (34d8 + 170
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
demeanor for this battle and openly rages at the priests, making careless tactical decisions amid the turmoil. Sarusanda’s Secret. After the battle, a character who asks Sarusanda what’s wrong is greeted
. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this book’s introduction.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
campaign: Evil Adventurers. An evil band of experienced adventurers wields power and influence to oppress hapless folk. Evil Weapon. A knight under the influence of a sentient, evil weapon terrorizes a
venerable monarch clings to power by worshiping Orcus and becoming a lich. Intrigue Political intrigue, espionage, sabotage, and similar cloak-and-dagger activities can provide the basis for an exciting
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
reckoned with, both houses call on them for help, trying to force the characters to choose sides. Levels 11–16. As the conflict between the two houses rages on, a third group gets involved, hoping to
nations. Levels 17–20. The chaos spreads, and the characters have a choice to make. They can work to restore the delicate balance of power among the houses, as well as between the houses and the Five
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the elements and disperse themselves into nature, transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak, the vortex that swirls around a remote island, or
weapons but gains the power to form makeshift weapons out of thin air. When the giant has no further use of these elemental weapons, or when the giant dies, the weapons disappear. A storm giant quintessent
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
other realm where the forces clash. The leaders of each side recognize that the introduction of some unexpected factor could permanently affect the balance of power. Accordingly, demons and devils
they drink from the River Styx or swim for too long in its waters.
Cosmic Battlefield The Blood War rages along the length of the River Styx. Direct confrontations between demons and devils erupt
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
layers follow the table. Layers of the Nine Hells Layer Description Avernus The Blood War rages across battlefields littered with corpses and the wreckage of hellish war machines. Dis Iron roads in
burn with a furious white light that can cause creatures looking upon her to burst into flame. Her seat of power is a flying basalt citadel that rakes the battlefields of Avernus. Dis Dis, the second
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
zealously. Contact Stones. There are no contact stones in this sector. Shrines of Binding Each chamber of this zone features an identical 3-foot-high shrine whose arcane power extracts energy from a
) check discerns how these shrines and the black gates in this sector work together to shield the Phylactery Vault. The character understands that if the black gates in the Temples of Extraction can be
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cast and its spell slot is not expended, but the action is lost. Fernia, the Sea of Fire This plane encompasses both the raw elemental power of fire and its versatility: flame used as a weapon, as a
. Kythri, the Churning Chaos The plane of chaos and change, Kythri is a realm in constant flux. The elements collide in fantastic explosions of unbridled power, motes of earth careen erratically through
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
other paths to power. Cloud Giant Smiling One Cloud giants aren’t, on the whole, religious. They tolerate many conflicting ideas about their patron deity, Memnor. The smiling ones strain that tolerance
depths of their powerful connection to the elements and disperse themselves into nature, literally transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
(Perception) check. A character who is aware of the runes and succeeds on a DC 15 Intelligence (Arcana) check discerns that anyone who steps on the trapped stairs releases the hell hounds from the
not know the current passphrase to activate the teleporting power of the lighthouse lens. Treasure. Rainbow’s glass terrarium is full of dirt, plants, insects, and webs. It also contains the rotor of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
success, the character discerns that the runes are connected to a ritual that could open a rift to the Far Realm. The dead humanoids were likely victims sacrificed to power the ritual. Something went
succeeds on a DC 10 Intelligence (Investigation) check discerns the impressions on the paper, which can be read by rubbing charcoal across the page or with careful study. S —
We have completed our
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
here during the trip to Avernus. The ghasts reek of death and decay. When the ghasts are dealt with, a successful DC 10 Wisdom (Perception) check discerns a faint crying coming from a cupboard. Inside is
Avernus. Their souls were corrupted by the terrible power of the plane, leaving them in these undead forms. Treasure. The ghoul leader wears +1 studded leather armor, carries an explorer’s pack, and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
disrepair. A character who inspects the lift and succeeds on a DC 10 Intelligence (Investigation) check uncovers the lift’s broken mechanisms as well as its former power source: a dull and cracked shard
currently broken. A character who inspects the area and succeeds on a DC 10 Intelligence (Investigation) check uncovers the conveyor system’s broken mechanisms as well as its dull power crystal. This crystal
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
warding glyphs that discharge lightning. If the check fails, the character discerns the false runes but doesn’t notice the glyphs. The trap activates 3 rounds after a creature enters the room. (Tarul
15 Intelligence (Arcana) check discerns the connection. If a character who can cast spells then succeeds on three consecutive DC 15 Intelligence (Arcana) checks while continually touching the wall, the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
repeat the saving throw, becoming subject to the effect again on a failure. A character who examines the dagger and succeeds on a DC 15 Intelligence (Arcana) check discerns that casting dispel magic
gp before speaking further with the characters. If the tribute is forthcoming, Xalatamos tells the characters that it kept a staff of power in the crew quarters (area M5), but the item went missing ten
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
whirlwind rages, four flying swords animate from the debris scattered around the cave. The flying swords attack creatures outside the whirlwind. F4. Harpy Nest Characters spot the light in this chamber
venerated the Eye, long before the days of Besilmer. The elemental prophets come here to seek visions and boons from the Eye, although it is a fickle and uncommunicative power that rarely responds in
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
studies the tree trunk and succeeds on a DC 14 Intelligence (Investigation) check discerns the illusion for what it is. The first floor of the tree home is a circular kitchen with wooden furnishings and
illusion concealing a 6-foot-deep pit. A character who searches the tunnel and succeeds on a DC 14 Intelligence (Investigation) check, or who tries to interact with the illusion physically, discerns the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
weight of the stone above them and enable the giants to harness the heat of rivers of magma to power their forges. A fire giant’s prowess in the occupations of crafting determines its place in the ordning
the best steel from the forge. When fire is controlled, it is the giants’ most powerful tool; when it rages unchecked, it can bring down forests and lay waste to cities.
Because of the destructive
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
corpses include dead explorers, troglodytes, and cave-dwelling creatures. A wicked spirit of hunger (use the wraith stat block) resides here, a sliver of the lesser god Laogzed’s power. The troglodytes
studies the objects and succeeds on a DC 16 Intelligence (Investigation) check discerns the illusions for what they are. Treasure. The only legitimate treasures in this grotto are the idol’s two jacinth






