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Returning 35 results for 'is ranger from power summons the duplicates'.
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is range from power summon the duplicate
is range from power summon the duplicates
is range from power summoned the duplicate
is range from power summoned the duplicates
is ranged from power summon the duplicate
Species
Lorwyn: First Light
Druids. A Lorwyn boggart might alternatively find a calling as a Ranger, especially the Fey Wanderer subclass, or as a Wizard, especially the Diviner subclass, as boggarts have proven fond of
. These boggarts might become Warlocks, particularly leaning toward the Archfey Patron subclass; some might believe their patron is Isilu. Others prove to be Sorcerers and are especially likely to manifest their power in the form of the Wild Magic Sorcery subclass.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
powers for good, hunting Undead.
Wizards
Wizards pursue magical power through the study of arcane texts. Some travel the world searching for esoteric tomes, while others train lesser wizards or
collaborate with colleagues to create new spells.NecroticSummon Undead (1/Day). The necromancer magically summons five skeleton;skeletons or zombie;zombies (both appear in the Monster Manual). The summoned
Monsters
Mordenkainen Presents: Monsters of the Multiverse
servant
1/day each: fly, stinking cloud, webConjurers summon creatures from other planes of existence and teleport themselves and others in the blink of an eye.
Wizards
Wizards pursue magical power
magically summons an air elemental, an earth elemental, a fire elemental, or a water elemental (all appear in the Monster Manual). The elemental appears in an unoccupied space within 60 feet of the
Monsters
Vecna: Eve of Ruin
recent years, Tasha sequestered herself in the Feywild, achieving incredible power and slowly turning into a Fey creature. Tasha became Zybilna, archfey of the domain of Prismeer.
Answering the Summons
When Zybilna received Alustriel Silverhand’s summons to combat Vecna, the archfey was sorely needed in Prismeer. As a compromise, and to honor Tasha’s friendship with Alustriel, Zybilna
Classes
Van Richten’s Guide to Ravenloft
Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions— and bring their subjects to life. Using occult trappings, these bards conjure
spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control.
Classes
Van Richten’s Guide to Ravenloft
Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions— and bring their subjects to life. Using occult trappings, these bards conjure
spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control.
Monsters
The Wild Beyond the Witchlight
","rollType":"recharge","rollAction":"Create Lornlings"}. Bavlorna creates one or two 1-foot-tall duplicates of herself, called lornlings (use the Quickling stat block in appendix C). Each lornling appears
, and vindictive, lashing out at anyone she thinks is trying to deprive her of the treasures she has tucked away in her cottage. She trusts no one, so she creates tiny duplicates of herself, called
Monsters
Bigby Presents: Glory of the Giants
until the end of its next turn. On a successful save, the target’s speed is reduced by 10 feet until the end of its next turn.
Ice Wolves (Requires Frost Rune). The giant magically summons 1d4
);{"diceNotation":"3d8", "rollType":"damage", "rollAction":"Ice Armor", "rollDamageType":"cold"} cold damage.Frost giants who master rune magic are known as ice shapers, and their sheer power typically contributes
Monsters
Fizban's Treasury of Dragons
Rays"} (reroll duplicates), each ray targeting one creature it can see within 60 feet of it:
1: Freezing Ray. The target must make a DC 14 Constitution saving throw. On a failed save, the target
"} necrotic damage on a failed save, or half as much damage on a successful one. The target dies if the ray reduces it to 0 hit points.When a beholder contends with a dragon for power and wealth, its
Monsters
Mordenkainen Presents: Monsters of the Multiverse
magical eye rays at random (roll two d4s;{"diceNotation":"1d4","rollType":"roll","rollAction":"Eye Rays"}, and reroll duplicates), choosing one or two targets it can see within 60 feet of it:
1: Dazing
kill.
Gazer (Familiar Variant);Variant: Gazer Familiar
Spellcasters who are interested in unusual familiars find that gazers are eager to serve someone who has magical power. Unless its master is
Monsters
Mordenkainen's Fiendish Folio Volume 1
each: circle of death, enervation,* phantasmal killer,symbol;symbol (discord only)2/day each: finger of death, harm, mental prison,*power word pain*1/day each: power word kill, power word stun, symbol
(1/Day). Ygorl summons 1d4 + 1;{"diceNotation":"1d4+1","rollType":"roll","rollAction":"Summon Slaadi"} death slaad;death slaadi. A summoned slaad appears in an unoccupied space within 60 feet of Ygorl
Monsters
Strixhaven: A Curriculum of Chaos
damage and is shunted to the nearest unoccupied space.
Flash of Inspiration (Costs 3 Actions). Shadrix magically summons 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Flash of Inspiration
mastered the magic of light and shadow, and he focused that magic through communication. Shadrix’s words thrummed with power, inspiring his allies and demoralizing his enemies.
He established
Monsters
The Book of Many Things
still draws much of her power from her bond with Euryale. Asteria is foremost a protector and warrior, traveling the multiverse to uproot injustice, defend innocents, and inspire hope. She believes
","rollAction":"Empowering Aegis"}. Asteria summons a spectral version of her shield, which orbits and bolsters one creature of Asteria’s choice that she can see within 60 feet of herself. The
Monsters
Baldur’s Gate: Descent into Avernus
the die is subtracted from the next attack roll made against Bel or an ally of his choice within the next minute.
Summon Ice Devil (Costs 3 Actions). Bel magically summons an Ice Devil (Spear Variant
summon other devils if it has such power. The ice devil remains until Bel dies or until he dismisses it as an action.From his bastion, Zariel’s second-in-command and the former lord of Avernus
Monsters
Mordenkainen Presents: Monsters of the Multiverse
duplicates), targeting one to three creatures it can see within 120 feet of it:
1: Devour Magic Ray. The targeted creature must succeed on a DC 14 Dexterity saving throw or have one of its magic items lose
can survive on meat but prefers to sustain itself with power drained from magic objects. If starved of magic for several weeks, it is forced back to its home plane, so it constantly seeks new items
Ranger
Legacy
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Classes
Basic Rules (2014)
, rangers acquire the ability to cast spells that harness nature’s power, much as a druid does. Their spells, like their combat abilities, emphasize speed, stealth, and the hunt. A ranger’s
talents and abilities are honed with deadly focus on the grim task of protecting the borderlands. Independent Adventurers Though a ranger might make a living as a hunter, a guide, or a tracker, a
Monsters
Guildmasters’ Guide to Ravnica
the target’s hit point maximum lasts until the target finishes a long rest.
Convene the Ghost Council. The ghost summons the other four members of the Obzedat. At the start of the ghost’s
let go of the fortunes they amassed in life. Addicted to power and prestige, these patriarchs continue to dominate the guild and accumulate even larger fortunes.
Mostly Unanimous. The ghosts of the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, with demons, spiders, and conscripted soldiers positioned between them and their enemies. Although matron mothers command great power, that power depends on maintaining the Spider Queen’s
favor, and the goddess sometimes capriciously takes back what she has given. This represents a matron mother at the height of her power.
A matron mother is almost never encountered alone. She is
Monsters
Bigby Presents: Glory of the Giants
):
At will: detect magic, fog cloud, light, minor illusion
1/day each: dream (as an action), gaseous form, major image
Thunderous Clap (Requires Cloud Rune). The giant magically summons a thundercloud
, preferring to play for power and favors from creatures who possess great magic. Tales passed through cloud giant generations tell of a giant who outwitted a celestial being to win a feather imbued with
Monsters
The Book of Many Things
damage, and the champion regains 10 hit points.
Hollow Void. The champion summons a hungering rift around a creature it can see within 120 feet of itself. The creature must make a DC 22 Constitution
demiplane. The other two champions—Wynemar Brack, Grim Champion of Bloodshed, and Aleron, Grim Champion of Pestilence—rival Jyn for power and together can oppose her. The fact that the three
Monsters
Princes of the Apocalypse
summons up to three earth elemental;earth elementals and loses 30 hit points for each elemental he summons. Summoned elementals have maximum hit points, appear within 100 feet of Ogrémoch, and
through large and well-established nodes of elemental earth, with a little help from the proper rituals. Within such a node, Ogrémoch wields great power.
Lair Actions
Ogrémoch can assert
Young Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours
creatures cannot be trusted, so I constantly remind my servants of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be
Deep Dragon Wyrmling
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
"}
Ideal
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one
servants of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep
Classes
Xanathar's Guide to Everything
forces that threaten their charges or to seek knowledge and power that will help them safeguard their charges better. Wherever these druids go, the spirits of the wilderness are with them.
Circle of the
Shepherd Features
Druid Level
Feature
2nd
Speech of the Woods, Spirit Totem
6th
Mighty Summoner
10th
Guardian Spirit
14th
Faithful Summons
Monsters
Mordenkainen Presents: Monsters of the Multiverse
following magical eye rays at random (roll two d4s;{"diceNotation":"1d4","rollType":"roll","rollAction":"Eye Rays"}, and reroll duplicates), choosing one or two targets it can see within 60 feet of it:
1
’t kill.
Variant: Gazer Familiar
Spellcasters who are interested in unusual familiars find that gazers are eager to serve someone who has magical power. Unless its master is strict, a gazer
Monsters
Curse of Strahd
): power word stunMultiattack. Baba Lysaga makes three attacks with her quarterstaff.
Quarterstaff. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Quarterstaff"} to hit
). Baba Lysaga summons 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Summon Swarms of Insects"} swarm of insects;swarms of insects. A summoned swarm appears in an unoccupied space within 60
Monsters
Strixhaven: A Curriculum of Chaos
.
Miasmal Flow (Costs 2 Actions). Beledros uses Miasmal Flow.
Teeming with Life (Costs 3 Actions). Beledros magically summons 1d4;{"diceNotation":"1d4", "rollType":"roll", "rollAction":"Teeming with
intertwined magic of life and death. Her power taps into the life force flowing through living things and the natural world. She manipulates that energy to give healing and life or to bring death and
Monsters
Vecna: Eve of Ruin
next turn.
Argent Blaze (Requires Silver Fire). Alustriel summons a 60- foot cone of silver fire. Each creature in that area must make a DC 22 Dexterity saving throw, taking 77 (14d10);{"diceNotation
of Mystra, the god of magic. The divine energy Mystra passed to Alustriel grants Alustriel incredible power over arcane magic.
Alustriel’s youthful appearance as a human woman with silver hair
Classes
Xanathar's Guide to Everything
forces that threaten their charges or to seek knowledge and power that will help them safeguard their charges better. Wherever these druids go, the spirits of the wilderness are with them.
Circle of the
Shepherd Features
Druid Level
Feature
3rd
Speech of the Woods, Spirit Totem
6th
Mighty Summoner
10th
Guardian Spirit
14th
Faithful Summons
Monsters
The Book of Many Things
"}. Malaxxix summons a vortex of whirling mezzoloths at a point it can see within 90 feet of itself. The vortex is a 30-foot-radius, 100-foot-high cylinder centered on that point. Each creature other
’ll be found by mortals who are desperate for power and ripe for corruption.
Malaxxix seeks the Books of Keeping: ancient tomes that contain the true names of all yugoloths. To this end, it
Monsters
Vecna: Eve of Ruin
summons shadowy, necrotic fire that fills a 20-foot-radius sphere centered on a point he can see within 90 feet of himself. Each creature in that area must make a DC 18 Dexterity saving throw, taking 14
Zarovich was a prince, a soldier, and a conqueror. His thirst for power never sated, Strahd made a pact with the Dark Powers to become immortal. Meanwhile, Strahd’s evil deepened, until in a jealous
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
strides through dreams Druid Circle of the Shepherd 2nd Summons nature spirits to bolster friends and harry foes Fighter Arcane Archer 3rd Imbues arrows with spectacular magical effects Fighter Cavalier
who refuse mercy or righteousness Ranger Gloom Stalker 3rd Unafraid of the dark, relentlessly stalks and ambushes foes Ranger Horizon Walker 3rd Finds portals to other worlds and channels planar
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another, and
of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep Dragon
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another
of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep Dragon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, spells, and class features can have their source in the power of dragons. A character of any class can have strong ties to dragonkind. The Draconic Character Ties table provides ideas you might draw on
options. Draconic Character Ties d10 Draconic Tie
1 I revere and draw my power from one of the dragon gods—most likely Bahamut or Tiamat, but possibly Sardior or a powerful dragon with






