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Returning 35 results for 'king guild'.
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Species
Eberron: Rising from the Last War
d’Medani
Headquarters: Tower of Inquisition (Wroat, Breland)
Represented by the basilisk’s eye, the Warning Guild of House Medani brokers the services of bodyguards and inquisitives
House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. Baron Trelib manages the guild’s affairs from the Tower of Inquisition in Wroat, where the house also
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
following information: The Goldwarren is Anisa’s famous gold mine. It’s run by a group called the Aurum Guild. At least seven miners are trapped in the mine. Prince Simbon, the son of Anisa’s king, is not
widely respected in the empire. Prince Kirina comes from the neighboring city of Niba. He’s a charismatic figure who’s well-liked by the Aurum Guild. Feel free to supplement this information with any
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
following information: The Goldwarren is Anisa’s famous gold mine. It’s run by a group called the Aurum Guild. At least seven miners are trapped in the mine. Prince Simbon, the son of Anisa’s king, is not
widely respected in the empire. Prince Kirina comes from the neighboring city of Niba. He’s a charismatic figure who’s well-liked by the Aurum Guild. Feel free to supplement this information with any
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
goldsmiths and jewelers. If the characters need a valuable object appraised or repaired, the Aurum Guild of Sensa can provide peerless experts. When the characters seek them out, they’re distracted
by a calamity. Royal Attendants. King Diara of Anisa has heard about the characters and hopes they might guide his directionless son Prince Simbon. When the characters arrive, the king asks the characters to help Simbon resolve the Goldwarren disaster.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Medani Leader: Baron Trelib d’Medani Headquarters: Tower of Inquisition (Wroat, Breland) Represented by the basilisk’s eye, the Warning Guild of House Medani brokers the services of bodyguards
and the bodyguards of House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. Baron Trelib manages the guild’s affairs from the Tower of Inquisition in Wroat, where the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Medani Leader: Baron Trelib d’Medani Headquarters: Tower of Inquisition (Wroat, Breland) Represented by the basilisk’s eye, the Warning Guild of House Medani brokers the services of bodyguards
and the bodyguards of House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. Baron Trelib manages the guild’s affairs from the Tower of Inquisition in Wroat, where the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
goldsmiths and jewelers. If the characters need a valuable object appraised or repaired, the Aurum Guild of Sensa can provide peerless experts. When the characters seek them out, they’re distracted
by a calamity. Royal Attendants. King Diara of Anisa has heard about the characters and hopes they might guide his directionless son Prince Simbon. When the characters arrive, the king asks the characters to help Simbon resolve the Goldwarren disaster.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Adventure Summary The adventure likely unfolds in the following sequence. The characters meet with the mariners’ guild and accept the contract to make Abbey Isle safe for the construction of a new
isle, they can return to the mariners’ guild headquarters and collect the reward from Guildmaster Tabeth. PLACING THE ADVENTURE
Abbey Isle offers a perfect adventure site to place just offshore from a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Adventure Summary The adventure likely unfolds in the following sequence. The characters meet with the mariners’ guild and accept the contract to make Abbey Isle safe for the construction of a new
isle, they can return to the mariners’ guild headquarters and collect the reward from Guildmaster Tabeth. PLACING THE ADVENTURE
Abbey Isle offers a perfect adventure site to place just offshore from a
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
The map we found showed the entrance to the Priest King’s treasure cache right in the middle of the ruined section of the city. We approached our destination without issue, but as we arrived
structures that would collapse beneath a human or an orc.
Some thieves’ guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
competition plays out in the cities’ gold mines as each city vies for wealth and economic influence. But the Aurum Guild, to which most of the miners belong, holds great power over the city-states as the
yesterday a tunnel collapsed, trapping seven miners inside. Amid efforts to reopen the mine entrance, a survivor claims to have seen a bizarre, many-limbed monster. King Diara of Anisa has sent his eldest
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
competition plays out in the cities’ gold mines as each city vies for wealth and economic influence. But the Aurum Guild, to which most of the miners belong, holds great power over the city-states as the
yesterday a tunnel collapsed, trapping seven miners inside. Amid efforts to reopen the mine entrance, a survivor claims to have seen a bizarre, many-limbed monster. King Diara of Anisa has sent his eldest
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background Known for its exquisite glasswork, Ghalasine was a prosperous city ruled by King Jhaeros Astolko. Governing from Castle Cinis, Jhaeros was advised by two councilors, Regine
more she took from Jhaeros, the hungrier for power Charmayne became, going so far as to murder her fellow councilor, Regine, while she slept. Unaware of Charmayne’s magical hold over the king but afraid
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
conversation: Madame Samira Arah is the head of the Jewelers’ Trade, the guild for those who craft and deal in gems and jewelry. Due to her experience protecting the valuable assets of her guild, she
also acts as the security specialist for the Kings of Coin, controlling enforcers known as the Silent Verse. The murder victim is Jacopo Ain, eldest son of King of Coin Massimo Ain. Jacopo was under
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
conversation: Madame Samira Arah is the head of the Jewelers’ Trade, the guild for those who craft and deal in gems and jewelry. Due to her experience protecting the valuable assets of her guild, she
also acts as the security specialist for the Kings of Coin, controlling enforcers known as the Silent Verse. The murder victim is Jacopo Ain, eldest son of King of Coin Massimo Ain. Jacopo was under
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background Known for its exquisite glasswork, Ghalasine was a prosperous city ruled by King Jhaeros Astolko. Governing from Castle Cinis, Jhaeros was advised by two councilors, Regine
more she took from Jhaeros, the hungrier for power Charmayne became, going so far as to murder her fellow councilor, Regine, while she slept. Unaware of Charmayne’s magical hold over the king but afraid
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
leaders note that fighting all the oozes might not be necessary. If the adventurers can get to the Pudding King and destroy him, the oozes might be reduced to their typically mindless and disorganized
clear the debris blocking the way into the domains of the Pudding King. The Goldwhisker Clan Chipgrin doesn’t know about the Pudding King’s deal with Juiblex, but he knows the Pudding King can command the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
leaders note that fighting all the oozes might not be necessary. If the adventurers can get to the Pudding King and destroy him, the oozes might be reduced to their typically mindless and disorganized
clear the debris blocking the way into the domains of the Pudding King. The Goldwhisker Clan Chipgrin doesn’t know about the Pudding King’s deal with Juiblex, but he knows the Pudding King can command the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, explorers, and — above all — survivors. Leaders of Blingdenstone By deep gnome tradition, Blingdenstone is governed jointly by a king and queen, but the svirfneblin have had no true sovereigns while living as
. Miners’ Guild The svirfneblin base most of their economic subsistence on their ability to mine ores and gems. The settlement is largely self-sufficient, but it still relies on the duergar of Mantol
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, explorers, and — above all — survivors. Leaders of Blingdenstone By deep gnome tradition, Blingdenstone is governed jointly by a king and queen, but the svirfneblin have had no true sovereigns while living as
. Miners’ Guild The svirfneblin base most of their economic subsistence on their ability to mine ores and gems. The settlement is largely self-sufficient, but it still relies on the duergar of Mantol
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Simbon as the would-be heir to Empress Inaya. The Aurum Guild has thrown its support behind the more adventurous Prince Kirina of Niba, so many of the miners in the crowd favor him. Simbon has technically
been given charge of the rescue mission by his father, King Diara. However, the prince seems rattled by the responsibility. Kirina has been in the city on private business for weeks, but he made a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Simbon as the would-be heir to Empress Inaya. The Aurum Guild has thrown its support behind the more adventurous Prince Kirina of Niba, so many of the miners in the crowd favor him. Simbon has technically
been given charge of the rescue mission by his father, King Diara. However, the prince seems rattled by the responsibility. Kirina has been in the city on private business for weeks, but he made a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
are my people!” Kirina interrupts. “I value the friendship of the Aurum Guild, and I stand with my friends in their time of need. But don’t worry, Prince Simbon. We can find something safe for you to
come directly from King Diara. Personality Trait. “I’m happiest when I’m working with my hands.” Ideal. “Though I might have more responsibility, I’m no better than anyone else who works in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in the region. After Awa shares his experience, Uzoma tells the characters how King Diara has been pushing to increase output at the mine to please Empress Inaya, excavating newer tunnels so quickly
there’s not time to fully reinforce them. The Aurum Guild has been warning of the potential for collapses within the mine, but has been ignored. Overseer Uzoma
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
are my people!” Kirina interrupts. “I value the friendship of the Aurum Guild, and I stand with my friends in their time of need. But don’t worry, Prince Simbon. We can find something safe for you to
come directly from King Diara. Personality Trait. “I’m happiest when I’m working with my hands.” Ideal. “Though I might have more responsibility, I’m no better than anyone else who works in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in the region. After Awa shares his experience, Uzoma tells the characters how King Diara has been pushing to increase output at the mine to please Empress Inaya, excavating newer tunnels so quickly
there’s not time to fully reinforce them. The Aurum Guild has been warning of the potential for collapses within the mine, but has been ignored. Overseer Uzoma
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
with every passing second, and my king is part of it. Or rather, his stolen heart is.
“Ghalasine is slowly being reduced to ash, and its people are dying and can’t escape. King Jhaeros would do
personal knight. That was the start of our friendship. He isn’t just kind; he’s warm and passionate, ever invested in the people of the city.
“A mages’ guild in a neighboring city used scrying spells
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Description District The Citadel of the Sun A temple devoted to Dol Arrah, noteworthy for the three blessed griffons that reside there. Hope’s Peak, Upper Dura The Clifftop Adventurer’s Guild An
institution that provides adventurers with camaraderie and profitable work. Clifftop, Upper Dura The Drunken Dragon A tavern frequented by members of the Clifftop Adventurer’s Guild. The food is modest, but it
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
with every passing second, and my king is part of it. Or rather, his stolen heart is.
“Ghalasine is slowly being reduced to ash, and its people are dying and can’t escape. King Jhaeros would do
personal knight. That was the start of our friendship. He isn’t just kind; he’s warm and passionate, ever invested in the people of the city.
“A mages’ guild in a neighboring city used scrying spells
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Description District The Citadel of the Sun A temple devoted to Dol Arrah, noteworthy for the three blessed griffons that reside there. Hope’s Peak, Upper Dura The Clifftop Adventurer’s Guild An
institution that provides adventurers with camaraderie and profitable work. Clifftop, Upper Dura The Drunken Dragon A tavern frequented by members of the Clifftop Adventurer’s Guild. The food is modest, but it
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
secret treasure vaults A lost city in the jungle, overgrown with vines and overrun with demons and demon-worshiping cultists The icy tomb of a frost giant king A filthy, labyrinthine sewer system
bristling with armaments, guarding the way to a magnificent drow city A subterranean rift filled with giant fungi and ruled by a megalomaniacal beholder or fomorian king A chain of rocky islands on a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
using the tunnels for their own ends. The Gray Ghosts have an alchemical laboratory and a fungal garden supplying them with poisons, and the leaders of the guild conceal a secret in the form of a
somehow using faerzress to spread chaos and madness, the demon worshipers have begun conducting rituals to infect Gracklstugh. Intent on weakening the city and breaking the power of King Horgar
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
secret treasure vaults A lost city in the jungle, overgrown with vines and overrun with demons and demon-worshiping cultists The icy tomb of a frost giant king A filthy, labyrinthine sewer system
bristling with armaments, guarding the way to a magnificent drow city A subterranean rift filled with giant fungi and ruled by a megalomaniacal beholder or fomorian king A chain of rocky islands on a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
using the tunnels for their own ends. The Gray Ghosts have an alchemical laboratory and a fungal garden supplying them with poisons, and the leaders of the guild conceal a secret in the form of a
somehow using faerzress to spread chaos and madness, the demon worshipers have begun conducting rituals to infect Gracklstugh. Intent on weakening the city and breaking the power of King Horgar
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
39. Big Ears Watch Post These chambers house the level’s main Xanathar Guild watch post, called “Big Ears” by the bugbears that command it. Instead of posting lookouts, the watch post’s defenders
(three bugbears, nineteen goblins, and two ettins) rely on a shrieker to warn them of intruders. 39a. Hall of the Two-Headed King Characters will most likely enter this hall through the secret door in