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                        Returning 32 results for 'launch space'.
                    
                
                        
                            
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                                        lance space
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     an unoccupied space you can see within 120 feet of yourself. The spheres last as long as you maintain Concentration, up to 1 minute. Each sphere sheds Dim Light in a 30-foot radius.
As a Bonus Action
                                                
                                            
                                                
                                                    
4
2d4
Shooting Stars. You can expend 1 to 3 charges as a Magic action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Contortionist. The fomorian can enter a space large enough for a Large creature without squeezing.
Crawling Stance. While the fomorian has the prone condition, crawling does not cost it extra
                                                
                                            
                                                
                                                     incited his descendants to launch an assault on the Feywild. When the assault failed, the fomorians were banished to the Underdark and their god was consigned to a subterranean prison. Subjected to the
                                                
                                            
                                        
                                                     Magic Items
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     spectral fists that envelop the gauntlets and mimic your hand motions. The fists can also launch themselves to strike distant opponents, returning immediately to your space after they hit or miss
                                                
                                            
                                        
                                                     Magic Items
                                                    Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Magical Strikes. While the tattoo is on your skin, your unarmed strikes are considered magical for the purpose
                                                
                                            
                                                
                                                     1 minute. For the duration, each of your melee attacks with a weapon or an unarmed strike can reach a target up to 15 feet away from you, as inky tendrils launch toward the target. In addition, your
                                                
                                            
                                        
                                                    Ring of Shooting Stars
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.
Each sphere appears in an unoccupied space
                                                
                                            
                                                
                                                    
4
2d4
3
2d6
2
5d4
1
4d12
 
Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Launch Delayed or Aborted If the characters use the lever in area B4 to delay or shut down the launch, they can continue exploring the tower and its underlevel without fear of the Barn Door launching
                                                
                                            
                                                
                                                     into space. They can also let the Avowed deal with Stonky and his cultists. The Avowed aren’t likely to punish Stonky severely for his transgressions, since there are technically no laws against
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Blastoff! The characters can use the lever in area B4 to abort or delay the launch. If they fail to do that, you must determine when the launch occurs based on your estimation of how much time has
                                                
                                            
                                                
                                                     their turns until they find some way to secure themselves. If the Barn Door’s trajectory is altered enough to prevent it from reaching outer space, it crashes and explodes in a remote location of your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     adventure, the characters fight against a ticking clock to stop a misguided cult from launching one of Candlekeep’s towers into space, along with a small trove of valuable tomes. One of the cultists has a
                                                
                                            
                                                
                                                     change of heart and tries to thwart the whole enterprise by stealing one of the books, hoping to delay the launch. This book ends up in the characters’ possession after the cultist dies while carrying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Under the Barn Door Stonky and his cult fanatics are in the process of evacuating the chambers beneath the tower, having set the Barn Door on a programmed countdown to launch. But their evacuation
                                                
                                            
                                                
                                                     to the Barn Door’s observatory, secure themselves to the chairs there, and blast into space along with the rest of their cult and their collection of “priceless” books. Before running this part of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     ship’s rockets, which triggered the earthquake. Following the test, Stonky set the Barn Door on an automatic countdown to launch. The characters have 1 hour (starting from when the earthquake ends) to
                                                
                                            
                                                
                                                     deactivate the countdown timer or disable the rocket before it blasts off and launches Stonky’s cult (and its modest collection of books) into space.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Earthquake! Rather than halt or slow Stonky’s progress, the theft of Kandlekeep Dekonstruktion has inspired the gnome to accelerate his plan to launch the Barn Door into space. Soon after the book
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Magical Strikes. While the tattoo is
                                                
                                            
                                                
                                                     from you, as inky tendrils launch toward the target. In addition, your melee attacks deal an extra 1d6 force damage on a hit. Once used, this bonus action can’t be used again until the next dawn.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    -foot-diameter spheres of lightning. Each sphere appears in an unoccupied space you can see within 120 feet of yourself. The spheres last as long as you maintain Concentration, up to 1 minute. Each
                                                
                                            
                                                
                                                       1 4d12 2 5d4 3 2d6 4 2d4  Shooting Stars. You can expend 1 to 3 charges as a Magic action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    -foot-diameter spheres of lightning. Each sphere appears in an unoccupied space you can see within 120 feet of yourself. The spheres last as long as you maintain Concentration, up to 1 minute. Each
                                                
                                            
                                                
                                                       1 4d12 2 5d4 3 2d6 4 2d4  Shooting Stars. You can expend 1 to 3 charges as a Magic action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     whereabouts, or shed light on his intentions. Only if magic is used to coerce them do they reveal what they know: Stonky is planning to launch the Barn Door and all its books into space. The countdown has begun
                                                
                                            
                                                
                                                     preparations before launch. A secret door hidden in a library bookcase (see area B1) conceals the only route to the tower’s underlevel. The Barn Door will be launched into space by arcane devices
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     powerful each sphere is individually. Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1
                                                
                                            
                                                
                                                     based on the number of spheres you created.  Spheres Lightning Damage   4 2d4 3 2d6 2 5d4 1 4d12  Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     powerful each sphere is individually. Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1
                                                
                                            
                                                
                                                     based on the number of spheres you created.  Spheres Lightning Damage   4 2d4 3 2d6 2 5d4 1 4d12  Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     with the Keeper of Tomes and the Great Readers to discuss next steps. None of them can act soon enough to stop the Barn Door’s launch. From this point forward, the characters are on their own. Stonky’s
                                                
                                            
                                                
                                                     solution for its protection that no Avowed has yet considered: sending the most important books in the library into space. The cultists look to Stonky for validation and the promise of ultimate knowledge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     slits looking onto the exterior of the building. Characters who specialize in ranged attacks and magic can use the arrow slits to launch arrows, bolts, and spells at the drowned ones as they approach
                                                
                                            
                                                
                                                     tiles on the roof can be easily rigged to collapse. This tactic is especially useful if the victim falls some distance into an area where the characters have open space to make attacks (area 7, for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     arcane devices called rockets. With the help of several constructs, Stonky has spent months secretly repairing the Barn Door with the goal of launching it into space. The gnome plans to take a choice
                                                
                                            
                                                
                                                     selection of the library’s books with him. Once he learned of Stonky's intentions, Buron stole Kandlekeep Dekonstruktion, hoping to delay the launch of the tower long enough for someone to thwart
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     a short rest attuning to the ring, and a short rest is at least 1 hour long. This means that unless the countdown is delayed or aborted, the Barn Door will launch before the character attunes to the
                                                
                                            
                                                
                                                     fault. He is particularly braggadocious once the countdown to launch has begun, but once his adrenaline is pumping, he is bound to panic and let his true colors show. Stonky’s main goal is to protect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     illusion and stealth. Red tiger, a style just three centuries old, has its bladesingers using the scimitar in a whirling dance of defense from which they launch into sudden leaps and attacks.
 Bird
                                                
                                            
                                                
                                                     long a history as the lion style. Its masters punctuate their bladesong with a stunningly rapid rhythm of whip cracks, which can keep many foes at bay and allow the bladesinger space to cast the cruel spells of poison and disease favored by the style.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     over a spider-shaped bronze brazier filled with flaming coals.
 If she had her way, Melith would launch a full-scale assault on the kuo-toa, wipe them out, and then deal with the aboleth. As things
                                                
                                            
                                                
                                                     unoccupied space next to the identical gate located there. Treasure. Talafaere wears an obsidian scarab bearing the insignia of House Auvryndar (25 gp).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     enters a space within 5 feet of the ogre, the ogre makes a Bash attack against that creature. If the attack hits, the target’s speed is reduced to 0 until the start of the ogre’s next turn.
  Ogre Bolt
                                                
                                            
                                                
                                                     buildings and launch those when their ammunition runs low. Ogre Bolt Launcher
 Large Giant, Typically Chaotic Evil
 Armor Class 13 (hide armor)
 Hit Points 59 (7d10 + 21)
 Speed 40 ft.
   STR
  19 (+4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     grace. She recently reclaimed her position as archdevil of Avernus after the cautious Bel proved inadequate at marshaling his forces to launch offensives against the encroaching demons. Now Bel advises
                                                
                                            
                                                
                                                     and carrying, up to 120 feet to an unoccupied space she can see.
 Legendary Actions
 Zariel can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     launch an assault on the Feywild. When the assault failed, the fomorians were banished to the Underdark and their god was consigned to a subterranean prison. Subjected to the strange magic of the
                                                
                                            
                                                
                                                    
 Contortionist. The fomorian can enter a space large enough for a Large creature without squeezing.
 Crawling Stance. While the fomorian has the prone condition, crawling does not cost it extra movement. In
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     flying leap off the deck of the ship. Assuming that nothing happens to prevent its launch, the ship begins a slow, scenic journey upriver at dusk. Two deckhands oversee the rowers in area 4. Captain Storn
                                                
                                            
                                                
                                                     (Lord Drylund) hangs on the wall across from a wooden spiral staircase that leads up to the dance hall (area 14). Most of the floor space is taken up with tables of card games. From dusk until dawn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     accompany them for the very reasonable rate of 1 gp per tenday each. It’s easy enough to launch an expedition from Port Nyanzaru without a charter. The only risk is that if a Flaming Fist patrol runs into an
                                                
                                            
                                                
                                                     of the fort has nothing to do with ore. It’s a sally port the fort’s defenders can use to launch counterattacks against enemies assailing the main gate. It stays solidly closed and barred most of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     that I was no wizard, Gyrt and I sat down to talk. I asked to share her campfire for the night, and Gyrt made space for me. That was my first meeting with Gyrt, but it wouldn’t be my last, nor my last
                                                
                                            
                                                
                                                    , similar to what Black Lion has done at Beorunna’s Well. The other half of the tribe considers this act an insult to their totem, so they launch raids on the settlement, burning as much of it as they can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     who touches it and uses an action to activate it vanishes, leaving the demiplane and reappearing in the closest unoccupied space to where they were before they appeared in the House of Cards. Void
                                                
                                            
                                                
                                                     characters and fight to the death. They use hit-and-run tactics to launch attacks, ducking behind and hiding within illusory columns when possible to create the impression that they vanish. Secret
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     surprise, and look for chances to launch sudden attacks from positions of concealment whenever possible. The soldiers of the Crushing Wave cult are highly loyal to the cult priests, but they rarely fight to
                                                
                                            
                                                
                                                     weapons. It also has immunity to the following conditions: exhaustion, grappled, paralyzed, poisoned, restrained, prone, unconscious. The serpent form can enter a hostile creature’s space and stop
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     above the ground. The main building has a circular mazelike symbol carved into its crumbling facade.
 Every few minutes, bird folk either land at the monastery or launch themselves from its balconies and
                                                
                                            
                                                
                                                     the floor, and the peak of the thatched roof is 15 feet above that. The space is large enough that aarakocra can fly inside it, though they seldom do for the sake of decorum. The circular labyrinth
                                                
                                            
                                        





