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                        Returning 35 results for 'life seeing'.
                    
                
                        
                            
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                                                     Monsters
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     prepared:
Cantrips (at will): chill touch, mending, resistance, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): cure wounds, detect evil and good, false life, inflict wounds, ray of
                                                
                                            
                                                
                                                     undead, true seeing
7th level (1 slot): divine word, regenerateClaws. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 7
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     black tentacles, polymorph
5th level (2 slots): cloudkill, geas, scrying
6th level (1 slot): programmed illusion, true seeing
7th level (1 slot): finger of death, mirage arcane
8th level (1 slot
                                                
                                            
                                                
                                                     feet of Baba Lysaga and acts as her ally. It remains until it dies or until Baba Lysaga dismisses it as an action.Two women gave life to Strahd von Zarovich. The first was Queen Ravenovia van Roeyen
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     challenge, even when the odds are clearly stacked against her. Seeing other wizards as a threat, paranoia rules her life.
Avarice has been a member of the Arcane Brotherhood for almost two years. She
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     take one of the following actions. Valindra regains all expended uses at the start of each of her turns.
Disrupt Life. Constitution Saving Throw: DC 20, each creature that isnât Undead in a 20
                                                
                                            
                                                
                                                    -foot Emanation originating from Valindra. Failure: 21 (6d6);{"diceNotation":"6d6", "rollType":"damage", "rollAction":"Disrupt Life", "rollDamageType":"Necrotic"} Necrotic damage. Success: Half damage
                                                
                                            
                                        
                                                    Gnome
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     communities. Louder sounds punctuate the hum: a crunch of grinding gears here, a minor explosion there, a yelp of surprise or triumph, and especially bursts of laughter. Gnomes take delight in life
                                                
                                            
                                                
                                                     squeeze every ounce of enjoyment out of their three to five centuries of life. Humans might wonder about getting bored over the course of such a long life, and elves take plenty of time to savor the
                                                
                                            
                                        
                                                    Entertainer
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
 
Skill
                                                
                                            
                                                
                                                     who we are. (Lawful)
3
Creativity. The world is in need of new ideas and bold action. (Chaotic)
4
Greed. Iâm only in it for the money and fame. (Evil)
5
People. I like seeing the
                                                
                                            
                                        
                                                    Young Deep Dragon
                                                    
    
        Legacy
    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     things in life by bringing me delicacies like clams or aboleth flesh.
6
I might be willing to exert myself to take out a mind flayer. Those disgusting creatures must be stopped.
7
I dream of
                                                
                                            
                                                
                                                     seeing the deepest places in the ocean.
8
I find I rather enjoy the company of peopleâas long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation
                                                
                                            
                                        
                                                    Genasi
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                    , seeing them as accidents. Many feel nothing for their genasi children at all.
Some genasi live as outcasts, driven into exile for their unsettling appearance and strange magic, or assuming leadership
                                                
                                            
                                                
                                                     the households of their genie parents.
Wild and Confident
Genasi rarely lack confidence, seeing themselves as equal to almost any challenge in their path. This certainty might manifest as graceful
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    : SOCIAL VENGEANCE
Youâve lived your entire life in the Lower or Outer City of Baldurâs Gate. You grew up seeing arrogant patriars flaunt their wealth while your hardworking neighbors
                                                
                                            
                                                
                                                     dozen adopted grandparents inviting you in for a meal.
3
Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back streets to safety. The patriar repaid your
                                                
                                            
                                        
                                                    Deep Dragon Wyrmling
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
5
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or
                                                
                                            
                                                
                                                     aboleth flesh.
6
I might be willing to exert myself to take out a mind flayer. Those disgusting creatures must be stopped.
7
I dream of seeing the deepest places in the ocean.
8
I find
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or aboleth
                                                
                                            
                                                
                                                     flesh.
6
I might be willing to exert myself to take out a mind flayer. Those disgusting creatures must be stopped.
7
I dream of seeing the deepest places in the ocean.
8
I find I
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     messenger, calm emotions, warding bond
3rd
plant growth, speak with plants
4th
aura of life, conjure minor elementals
5th
awaken, commune with nature
                                                
                                            
                                                
                                                     always straining to peer into another reality that seems to be just beyond my senses.
5
Iâm uneasy if I canât see plants growing or feel soil beneath my feet.
6
Seeing illness
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     unforgettable appearance, giff are noticed wherever they go. Giff put their great size to use in all sorts of ways, from lifting heavy loads and tying tight knots to opening stuck doors and seeing over
                                                
                                            
                                                
                                                     creature that has the Construct type. (The autognome is a noteworthy exception because of its Healing Machine trait.)
Life Span
The typical life span of a player character in the D&D multiverse is
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or aboleth
                                                
                                            
                                                
                                                     flesh.
6
I might be willing to exert myself to take out a mind flayer. Those disgusting creatures must be stopped.
7
I dream of seeing the deepest places in the ocean.
8
I find I
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
 
Skill Proficiencies: Acrobatics, PerformanceTool Proficiencies: Disguise kit, one
                                                
                                            
                                                
                                                    . (Chaotic)
4
Greed. Iâm only in it for the money and fame. (Evil)
5
People. I like seeing the smiles on peopleâs faces when I perform. Thatâs all that matters. (Neutral)
6
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
                                                
                                            
                                                
                                                     Luthic. He predicts that the war will end with Luthic the only deity standing, as the cave mother ascends to rule her warrior children.
Life in the Tribe
Orcs survive through savagery and force of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Seeing the World Curious and impulsive, gnomes might take up adventuring as a way to see the world or for the love of exploring. As lovers of gems and other fine items, some gnomes take to
                                                
                                            
                                                
                                                     adventuring as a quick, if dangerous, path to wealth. Regardless of what spurs them to adventure, gnomes who adopt this way of life eke as much enjoyment out of it as they do out of any other activity they undertake, sometimes to the great annoyance of their adventuring companions.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Seeing the World Curious and impulsive, gnomes might take up adventuring as a way to see the world or for the love of exploring. As lovers of gems and other fine items, some gnomes take to
                                                
                                            
                                                
                                                     adventuring as a quick, if dangerous, path to wealth. Regardless of what spurs them to adventure, gnomes who adopt this way of life eke as much enjoyment out of it as they do out of any other activity they undertake, sometimes to the great annoyance of their adventuring companions.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     use oil lamps to light their surroundings. Area descriptions assume the characters have a light source or other means of seeing in the dark. Walls and Floors. The tomb is carved from limestone. The
                                                
                                            
                                                
                                                     walls on the upper level are engraved with scenes depicting Xeluanâs life, though theyâve eroded considerably after years of neglect.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     chambers arenât illuminated. Area descriptions assume the characters have a light source or other means of seeing in the dark. Humanoids encountered in the ziggurat have darkvision out to a range of 60 feet, as theyâve adapted to life underground.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Lesser Caverns Features Unless otherwise noted, the lesser caverns have the following features: Ambience. The caverns are damp, humid, and full of life. They echo with the sounds of bats, dripping
                                                
                                            
                                                
                                                     light or rely on darkvision to see. Area descriptions assume the characters have a light source or other means of seeing in the dark. Underground Rivers. The rivers that span the lesser caverns have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     here. By harnessing the siteâs latent necromantic energy, Murgaxor plans to draw life energy from the scholars at Strixhaven into his own body. When the ritual is complete, heâll become immortal. Two
                                                
                                            
                                                
                                                     hundred years of preparation have led Murgaxor to this moment, and heâs taking no chances in seeing it through. Aside from his own formidable magical abilities, Murgaxor has enlisted the Oriq as alliesâand even a daemogoth. (See chapter 7 for more information about the Oriq and daemogoths.)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     subconsciously, they throw themselves into dangerous situations, not caring whether they survive or perhaps even hoping they donât. In effect, theyâre looking for another chance, seeing their current life or perceived future as unbearable and hoping to stop the clock on this mortal body and start afresh.
                                                
                                            
                                                
                                                     crusaders or heroes for hire.  This aspect of elven life isnât as well known among other races as it might be, because elves spend much of their âadventuringâ years in places far away from other
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     Mulhorandâs sweltering deserts and ancient pyramids for a glimpse at a different life do so for many reasons. You might be in the North simply to see the strangeness this wet land has to offer, or
                                                
                                            
                                                
                                                     because you have made too many enemies among the desert communities of your home.
Sossal. Few have heard of your homeland, but many have questions about it upon seeing you. Humans from Sossal seem
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     can be used to tap into his guilt. If he is offered commiseration for his wifeâs death â as opposed to accusations â the warden eventually breaks down. He confesses that after seeing his wife killed
                                                
                                            
                                                
                                                    , he found himself face to face with Neronvain in the thick of battle and begged for his life, offering anything in return. Neronvain took the warden up on his offer, agreeing to spare Galin and leave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    
 Shocking Grasp
 True Strike
 1st Level
 Burning Hands
 Charm Person
 Color Spray
 Comprehend Languages
 Detect Magic
 Disguise Self
 Expeditious Retreat
 False Life
 Feather Fall
 Fog
                                                
                                            
                                                
                                                    
 6th Level
 Chain Lightning
 Circle of Death
 Disintegrate
 Eyebite
 Globe of Invulnerability
 Mass Suggestion
 Move Earth
 Sunbeam
 True Seeing
 7th Level
 Delayed Blast Fireball
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     imagination can turn on such champions almost as quickly as it anoints them. Baldurâs Gate Feature: Social Vengeance Youâve lived your entire life in the Lower or Outer City of Baldurâs Gate. You grew up
                                                
                                            
                                                
                                                     seeing arrogant patriars flaunt their wealth while your hardworking neighbors struggled. As a result, you know how eager commoners in Baldurâs Gate are to see any patriar get what they deserve. While in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     full of life. Stalactites drip into shallow puddles, and water trickles down the slick cave walls. The sounds of cave bats, small insects, and the cavernsâ monstrous denizens echo throughout
                                                
                                            
                                                
                                                     assume the characters have a light source or other means of seeing in the dark. Underground Rivers. The rivers that span the lesser caverns have strong currents. A creature that enters a river for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     can be used to tap into his guilt. If he is offered commiseration for his wifeâs deathâas opposed to accusationsâthe warden eventually breaks down. He confesses that after seeing his wife killed, he
                                                
                                            
                                                
                                                     found himself face to face with Neronvain in the thick of battle and begged for his life, offering anything in return. Neronvain took the warden up on his offer, agreeing to spare Galin and leave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     imagination can turn on such champions almost as quickly as it anoints them. Baldurâs Gate Feature: Social Vengeance Youâve lived your entire life in the Lower or Outer City of Baldurâs Gate. You grew up
                                                
                                            
                                                
                                                     seeing arrogant patriars flaunt their wealth while your hardworking neighbors struggled. As a result, you know how eager commoners in Baldurâs Gate are to see any patriar get what they deserve. While in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    
 Expeditious Retreat
 False Life
 Feather Fall
Fog Cloud
 Jump
 Mage Armor
 Magic Missile
 Ray of Sickness
 
  Shield
 Silent Image
 Sleep
 Thunderwave
 Witch Bolt
2nd Level   Alter Self
                                                
                                            
                                                
                                                       Arcane Gate
 Chain Lightning
 Circle of Death
 
  Disintegrate
 Eyebite
 Globe of Invulnerability
Mass Suggestion
 Move Earth
 
  Sunbeam
 True Seeing
7th Level   Delayed Blast Fireball
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Elven Wizard You have spent your life dedicated to Oghma, all-seeing god of knowledge, and spent years learning the lore of the multiverse.  Personal Goal: Reconsecrate the Defiled Altar. Through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , more to feast upon when Iâm finally bored. 
   4  Bipedal life is too ugly and ignorant to merit even a scrap of compassion. 
   5  I like seeing life through the eyes of a lesser beingâbefore
                                                
                                            
                                                
                                                     trusts anyone. (Evil) 
   5  Imagination. Nothing is more gauche than repeating the same activities day after day. (Any) 
   6  Tolerance. The impermanence of intelligent life is bittersweet and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     cases, the arches simply float inexplicablyâsilent, immovable, and inert. But many people report seeing an arch appear to them at a critical juncture in their lives, helping them understand a lesson or
                                                
                                            
                                                
                                                     these arches are connected with the archaics in some way (see âArchaics and the Oracleâ below). Some students have even seen an arch come to life with magic in an archaicâs presence. Both snarls and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     tentacles. Upon seeing the characters, Bimbi sighs with relief and explains itâs searching for fresh brains to feed its friend, a mind flayer imprisoned in an isolation chamber (area 20b). âI used to find
                                                
                                            
                                                
                                                     brains in the brain room,â Bimbi burbles. âBut I knocked over some jars there, and the brains came to life!â If the characters agree to clear the âbrain monstersâ out of area 21, the flumph gives them its key card.
                                                
                                            
                                        






