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Returning 35 results for 'life swamp'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
of carrion, and wallowing in mire. A catoblepas might be found with the one mate it chooses for life and, on occasion, with a calf. A catoblepas attacks anyone that moves too close, especially if
guarding its young.
A catoblepas’s stink, like the stench of death mixed with swamp gas and skunk musk, gives it away as being much more ghastly than its appearance suggests. When it is on the
Monsters
Strixhaven: A Curriculum of Chaos
. However, these ferret-sized swamp creatures hold deep wells of life essence, making them convenient fuel sources for the magic of Witherbloom mages. As such, many Witherbloom students have adopted pests
Monsters
Strixhaven: A Curriculum of Chaos
fog and muck of the swamp, the students of Witherbloom College—first as apprentices and then as witherbloom pledgemage;pledgemages—study the cycle of life and death. Their magic is fueled
apprentice sees a creature within 30 feet of itself drop to 0 hit points, the apprentice channels the expended life essence and targets another creature it can see within 30 feet of itself. The
Monsters
Strixhaven: A Curriculum of Chaos
ward, pass without trace, speak with plantsWither Burst. When the pledgemage sees a creature within 30 feet of itself drop to 0 hit points, the pledgemage channels the expended life essence and targets
its turns, ending the effect on itself on a success.Deep in the fog and muck of the swamp, the students of Witherbloom College—first as witherbloom apprentice;apprentices and then as pledgemages
Backgrounds
Strixhaven: A Curriculum of Chaos
You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading, which include biology
and necromancy. Brewing strange concoctions with medicinal properties, exploring the anatomies of monsters, and cataloging swamp flora are the kinds of studies you might pursue at Witherbloom College
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
basic principles than those of warm-blooded creatures. Their dismal swamp homes might lie hundreds of miles from the nearest human settlement, but the gap between their way of thinking and that of the
skilled allies.
Alien Minds
The lizardfolk’s reptilian nature comes through not only in their appearance, but also in how they think and act. Lizardfolk experience a more limited emotional life than
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ghasts Tyrants among Corpses Habitat: Swamp, Underdark, Urban; Treasure: Any Ghasts are reeking, undying corpses closely related to ghouls. They hunger for the vices they enjoyed in life as much as they do for rotting flesh.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Chapter 2: Hither When the domain of Prismeer was divided among the hags of the Hourglass Coven, Bavlorna Blightstraw transformed her portion into the swamp now known as Hither. It is a foreboding
, where life and decay walk hand in hand, and where creatures live in the moment, not concerned with history or repercussions. Deep in Hither is Downfall, a shantytown built around an ancient well
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Lambakluha Once a verdant island with an expansive network of rivers and mangrove forests, Lambakluha is now a rank swamp. Tormented spirits haunt the island, especially its ruined communities, and
their corruptive influence blights the surviving life. The island can be reached by two skybridges: Flames Everlasting, which the characters traveled, and Hope’s Dagger, which leads to another island to the west. Lambakluha is depicted on map 10.1. Map 10.1: lambakluhaView Player Version
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Witherbloom Student You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading
, which include biology and necromancy. Brewing strange concoctions with medicinal properties, exploring the anatomies of monsters, and cataloging swamp flora are the kinds of studies you might pursue at
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Stirges Notorious, Clinging Bloodsuckers Habitat: Desert, Forest, Grassland, Hill, Mountain, Swamp, Underdark, Urban; Treasure: None Stirges are bat-size vermin with dagger-length proboscises that
attach to other creatures and drain life from them. Stirges are most active at night and hide in shadowy places during the day. If disturbed, they take flight and defend themselves. Roll on or choose a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Witherbloom College At Witherbloom, the College of Essence Studies, mages draw power from the opposing forces of life and death. These mages brew their spells from natural components and the essence
potion to treat a disease, brooding over a chorus of swamp frogs, or summoning fearsome avatars of nature.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Asphodel and the Despair Lands The influence of the Underworld leaches life and color from a peninsula south of the Nessian Wood. Here, the necropolis of Asphodel sprawls amid the bleak region called
studying arcane mysteries that could never be unraveled in a single life. Like all Returned, though, they have difficulty remembering what they learn. For this reason, the rooms of their order’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Wight Life-Leeching Corpse Warrior Habitat: Desert, Planar (Shadowfell), Swamp, Underdark, Urban; Treasure: Armaments Wights are the withered corpses of relentless warriors whose wickedness sustains
them beyond death. Unlike mere zombies, they retain the memories and evil agendas they harbored in life. After dying and returning from the grave, a wight continues its villainous ways, but it is now
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
muddy swamp. Rickety wooden docks jut into the water, but there are no rafts or boats nearby.
Rafts and shallow-bottomed punts are normally kept here, but they are all currently in use by
and S7) where the characters can collect spell components for Professor Lang. Any character who ventures into the swamp on the west side of this islet stumbles into an area of quicksand. See chapter
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
found with the one mate it chooses for life and, on occasion, with a calf. A catoblepas attacks anyone that moves too close, especially if guarding its young. A catoblepas’s stink, like the stench of
death mixed with swamp gas and skunk musk, gives it away as being much more ghastly than its appearance suggests. When it is on the attack, a catoblepas reveals the extent of its horrific nature. The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Pest Mascot Grumpy, spiky, and generally irritating, pest mascots inhabit the muggy bayou of Sedgemoor. However, these ferret-sized swamp creatures hold deep wells of life essence, making them
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
group of nomads, you acquired the skills for surviving in the desert. 3 Your early life in the Underdark prepared you for the challenges of combating its denizens. 4 You dwelled on the edge of a swamp
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Perhaps you had a secure and mundane childhood. There’s no good story to be told about that, so you might paint yourself as an orphan raised by a hag in a dismal swamp. Or your childhood might be worthy of
young runaway or orphan, befriended by a wandering bard who became your mentor. Or you might have been a spoiled noble child tutored by a master. Perhaps you stumbled into the clutches of a hag, making a bargain for a musical gift in addition to your life and freedom, but at what cost?
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Will-o’-Wisp Guide on the Path to Doom Habitat: Forest, Swamp, Urban; Treasure: None Vicki Pangestu From a distance, will-o’-wisps look like lanterns bobbing in the dark. Through the windows of
abandoned structures or around the bends of treacherous paths, these spirits tempt the curious into peril. Once their prey is vulnerable, will-o’-wisps feed on the life force of those they lay low. Roll
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
The Truth behind the Legend Ages ago, a human wizard/cleric of surpassing evil took the steps necessary to preserve his life force beyond the centuries he had already lived, and this creature became
undead life force of Acererak began to wane, so for the next eight decades, the lich’s servants labored to create the Tomb of Horrors. Then Acererak destroyed all his servitors, magically hid the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Random Encounters in Hither Use random encounters to bring the swamp to life or to present the characters with more opportunities to interact with the setting. You can also use random encounters to
of the swamp is at its lowest, the raft gets stuck in the mud and won’t budge unless it is carried or dragged. It weighs 300 pounds. Gushing O’-well The characters hear the rush of water in the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
natural environments of plant and animal life, and an unsettling quiet pervades the swamps and woods haunted by these ever-hungry horrors. Unseen Hunters. Composed of decaying leaves, vines, roots
, and other natural swamp and forest compost, shamblers can blend into their environs. Because they move slowly, they rarely attempt to pursue and catch creatures. Rather, they remain in place
Kobold
Legacy
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Species
Volo's Guide to Monsters
all life except for kobolds. He especially hates Garl Glittergold, gnomes, and fey creatures that enjoy playing pranks. He taught the first kobolds how to mine, tunnel, hide, and ambush. He is
by orange garb (usually just a roughly torn sash or cloak) decorated with an image of a gnome’s skull.
Life and Outlook
Kobolds have a tribal society in which they all take on specialized
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Kubazan the froghemoth returned to Papazotl the eblis, he chased Papazotl into the swamp with his new tentacles. That night, a su-monster broke into Ubtao’s palace and stole a pail of water for the Omuans
fighting made her slither up to the surface, and when day dawned over her shell, the light blinded Ubtao and made his eyes water. Life returned to Omu, and the people built shrines to honor the animals who’d saved them.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
marshy home, munching choice vegetation, eating the occasional bit of carrion, and wallowing in mire. A catoblepas might be found with the one mate it chooses for life and, on occasion, a calf
. Especially if it’s guarding its young, a catoblepas attacks anyone that moves too close. Stench of Death. A catoblepas’s stink, like that of death mixed with swamp gas and skunk musk, gives it away as being
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Plane of Water The nature of water is to flow, not like the gusting wind or the leaping flame, but smoothly and steadily. It is the rhythm of the tide, the nectar of life, the bitter tears of
, a tremor in the planar firmament sends a rogue wave sweeping across the plane, swamping entire islands and driving ships down to the reefs. Life flourishes in the upper reaches of the Sea of Worlds
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
lake bed called Obsession’s End. A sapient war machine or an iron golem escapes the midden and asks the party to help it find a way to live an ordinary life.
3 Innumerable gremishkas (see
kidnappee has quickly adjusted to the decadent life of an amoral wizard.
8 The moon over Hazlan shatters and plummets toward the ground. Whether caused by a mighty spell gone awry or a domain
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Water Elemental Primal Spirit of Waves and Tides Habitat: Coastal, Planar (Elemental Plane of Water), Swamp, Underwater; Treasure: None Spirits of the Elemental Plane of Water form shapeless liquids
crystal-clear water. 4 Seaweed, tiny fish, or other sea life. Water: greatest of the elements in might and form. A tsunami’s torrent. A blizzard’s claws. A parent’s tears. What is not moved by water
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
temple inhabited by yuan-ti. This section lays out a process for creating a dungeon and bringing it to life. Dungeon Location You can use the Dungeon Location table to determine the locale of your
51–54 In a gorge 55–58 In a jungle 59–62 In a mountain pass 63–66 In a swamp 67–70 Beneath or on top of a mesa 71–74 In sea caves 75–78 In several connected mesas 79–82 On a mountain peak 83–86 On a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Perhaps you had a secure and mundane childhood. There’s no good story to be told about that, so you might paint yourself as an orphan raised by a hag in a dismal swamp. Or your childhood might be worthy of
bargain for a musical gift in addition to your life and freedom, but at what cost? Quick Build You can make a bard quickly by following these suggestions. First, Charisma should be your highest
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
M6. Immortality Ritual Globules of swamp water float in the air, their surfaces rippling. A bullywug, sitting hunched with legs crossed, is partially hidden within a cocoon made of thin, tightly
stones he needs to complete his life-draining ritual (see “Murgaxor and the Ritual Stones” below). While performing the ritual, Murgaxor can’t move or take actions, bonus actions, or reactions. However
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
icebergs can carry these creatures farther into the Plane of Water to threaten ships and islands in warmer seas. Sea of Light Life flourishes in the sunlit waters of the Sea of Light, located in the upper
Silt Flats. The water is thick with soil and sludge, turning into muddy ground before giving way to the great swamp that is the Para-elemental Plane. Plane of Water Adventures The nature of water is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Aarakocra +2 Dex, +2 Wis Dive Attack; talon attack action; speed 20 ft., fly 50 ft.; speaks Auran Bullywug -2 Int, -2 Cha Amphibious, Speak with Frogs and Toads, Swamp Camouflage, Standing Leap; speed
and exhaustion; can’t be poisoned; darkvision 60 ft.; can’t speak but understands the languages it knew in life Tiefling* +1 Int, +2 Cha Infernal Legacy (use challenge rating instead of level to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
characters encounter, you can use the information presented later in this appendix to bring the encounter to life. The maps of Chult have regions marked as undead territory (lesser or greater). The
Undead
Greater Undead
Mountains
Rivers
Ruins
Swamp
Wasteland
Aarakocra 01–07 — — — 01–11 01–03 — — — Albino dwarves — 01 01 — 12–17 — 01–02 — — Aldani — — — — — 04–07 — 01–10 — Almiraj






