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                        Returning 35 results for 'live slaves'.
                    
                
                        
                            
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                                                     Species
                                                    One Grung Above
                                                    
                                                
                                            
                                                     humanoids found in rain forests and tropical jungles. They are fiercely territorial and see themselves as superior to most other creatures.
Tree-Dwelling Amphibians. Grungs live in trees and prefer shade. A
                                                
                                            
                                                
                                                     lookout for creatures they can capture and enslave. Grungs use slaves for all manner of menial tasks, but mostly they just like bossing them around. Slaves are fed mildly poisoned food to keep them
                                                
                                            
                                        
                                                    Gray Dwarf (Duergar)
                                                    
    
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                                                     Species
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    The gray dwarves, or duergar, live deep in the Underdark. After delving deeper than any other dwarves, they were enslaved by mind flayers for eons. Although they eventually won their freedom, these
                                                
                                            
                                                
                                                     grim, ashen-skinned dwarves now take slaves of their own and are as tyrannical as their former masters.
Physically similar to other dwarves in some ways, duergar are wiry and lean, with black eyes and
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     live births arenât uncommon. A mating between yuan-ti of different types almost always produces eggs that hatch into yuan-ti of the weaker parent, so most choose partners of the same type in the
                                                
                                            
                                                
                                                    â serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     purebloods at the base. The outliers are the anathemas, the most powerful yuan-ti of all, and two castes that lie beneath all yuan-ti: broodguards and slaves. Statistics for yuan-ti anathemas, yuan-ti
                                                
                                            
                                                
                                                     wage small-scale wars on humanoids, usually through proxies such as cults and allied creatures, and uses these conflicts to gather riches and slaves until it has enough resources to establish the yuan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Inhabitants Karazikar considers itself the master of all it surveys. The beholder doesnât live alone, though, keeping its lair well stocked with disposable servants. Karazikar the Eye Tyrant Like
                                                
                                            
                                                
                                                     (which is described in chapter 14). Shedrak of the Eyes The beholderâs favorite slave is a human named Shedrak of the Eyes. As Karazikarâs âhigh priest,â he leads other slaves in worship of their master
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     view the results of their efforts. But drow society is predicated on a foundation of terror and slavery, and the most desirable slaves live on the worldâs surface: humans, dwarves, and best of all
                                                
                                            
                                                
                                                     slaves into long trains of chattel, kill everyone who resisted, burn everything to the ground, and set their sights on the next town in line. Most of the dark elvesâ raids, however, are small, stealthy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     motivates the slaves of drow. If youâre lucky, youâll only feel normal shackles and the occasional whip or light spell-blast. A bit less luck or more malice, and the serpent-headed whips of the
                                                
                                            
                                                
                                                     priestesses come out. If you arenât a drow in the City of Spiders, you arenât worth a name. All manner of surface-dwellers â orcs and elves, humans and halflings â are brought here to serve as slaves to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Bugbear Bugbears are cruel and unruly humanoids that live to bully the weak and dislike being bossed around. Despite their intimidating builds, bugbears move with surprising stealth and are fond of
                                                
                                            
                                                
                                                     damage.
 Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
  Commoners include peasants and serfs, slaves and servants, pilgrims, merchants, artisans, and hermits.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     conquer,
 Their children our slaves.
 Acheron! Acheron!
 Victory is ours!
 â Translation of a Hobgoblin War Chant
 Hobgoblins have dark orange or red-orange skin, and hair ranging from dark red
                                                
                                            
                                                
                                                     symbolizes virility and power among goblinkin. Hobgoblins can live as long as humans, though their love of warfare and battle means that few do. Goblinoids. Hobgoblins belong to a family of creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     and perfection even as they abhor waste and carelessness. They are merciless masters to the derro and slaves who toil and suffer under them. Strict Hierarchy By appearance and bearing, all duergar know
                                                
                                            
                                                
                                                     allowed to hold honest jobs, and their rights are hardly ever recognized by the duergar. Even slaves are held in higher regard. Derro scuttle about like vermin and are mostly confined to hovels built
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     drow elite warriors. If one or more party members appear to be anything other than drow belonging to one of the eight ruling houses, or slaves in the company of such a drow, the patrol attacks. Each drow
                                                
                                            
                                                
                                                     this section). In addition to the eggs, characters find a 1d4 â 1 man-shaped cocoons containing the exsanguinated corpses of escaped slaves (of any race). Gricks Drow nobles unleash these creatures in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    The Drow of Eberron During the ancient war between giants of Xenâdrik and their elf slaves, the magebreeders of the giants bound the essence of shadows into the loyal elves. These were the first drow
                                                
                                            
                                                
                                                     hunters who worship totem spirits, especially the scorpion Vulkoor. They hunt giants and may threaten anyone who travels in the shattered land. The Sulatar live in obsidian cities and wield powerful fire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Gray Dwarves (Duergar) The gray dwarves, or duergar, live deep in the Underdark. After delving deeper than any other dwarves, they were enslaved by mind flayers for eons. Although they eventually won
                                                
                                            
                                                
                                                     their freedom, these grim, ashen-skinned dwarves now take slaves of their own and are as tyrannical as their former masters. Physically similar to other dwarves in some ways, duergar are wiry and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     slaves. The drow is in Gracklstugh to retrieve a cargo of duergar metalwork and knows nothing about the recent events in Velkynvelve. Roll a d6 and consult the Drow House Loyalty table to determine the
                                                
                                            
                                                
                                                     Xalith and warns her that the characters are in Gracklstugh. ROLEPLAYING THE DUERGAR AND DERRO
 The gray dwarves are dour, joyless, and all business. They live by a simple but exacting code of law
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Thordensonn (jewelers)  Council of Savants The Council of Savants is a circle of derro savants who enjoy all the privileges and trappings of a governing body while the rest of their people live in squalor. Only
                                                
                                            
                                                
                                                     Sentries. The duergar power of invisibility plays a significant role in their society. The potential presence of unseen spies everywhere enforces honesty among duergar. Slaves rarely, if ever, talk or act
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     access is limited accordingly. Purebloods live and work on this tier, which features cages for slaves, special quarters for the current slave master, and a centrally located torture chamber. A pair of
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     special significance beyond that is imparted to it.
At 4 years old an orc is considered a juvenile, and by age 12 it is a fully functioning adult. Most orcs donât live past the age of 25 due to
                                                
                                            
                                                
                                                     battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthicâs divine blessing can further extend an orcâs life, though Gruumsh is never happy when
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     four members of Bregan Dâaerthe (male drow elite warriors) and maintained by one or more freed slaves (use the commoner statistics). While in the safe house, the characters have no hostile encounters. If
                                                
                                            
                                                
                                                     then leaves the characters alone. Drow Foot Patrol This patrol consists of 2d4 drow. If one or more party members appear to be anything other than drow or slaves in the company of its drow master, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Firenewts In regions that contain hot springs, volcanic activity, or similar hot and wet conditions, firenewts might be found. These humanoid amphibians live in a militaristic theocracy that reveres
                                                
                                            
                                                
                                                     throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one.
 Heat Seekers. Firenewts need hot water to live and breed. A firenewt becomes sluggish, mentally and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     if the characters are resting 3 Carrion crawler 4â5 Escaped slaves 6â7 Fungi 8â9 Giant fire beetles 10â11 Giant ârocktopusâ 12 Mad creature 13 Ochre jelly 14â15 Raiders 16 Scouts 17 Society of
                                                
                                            
                                                
                                                     across walls and ceilings. Escaped Slaves These slaves have been wandering the Underdark since their escape from Gracklstugh or Menzoberranzan. They are scrounging for food and water. Roll a d4 and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     to believe, for this area had always hosted such things. But a nation of such creatures? As we now know, the kingdom of Najara, as proclaimed by the serpents that live within, lies along the northern
                                                
                                            
                                                
                                                     they viewed it as a potential ally or foe. The economy of Najara, such as it is, depends on slaves to exist. Slavery is arguably the only actual trade conducted in Najara, with the ruins of Thlohtzin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     their strength and bravery to the elders of the tribe. Even if space is available in the stronghold, they often live outside the entrance in crude bivouacs and roughshod fortifications, protecting
                                                
                                            
                                                
                                                     theyâre not being worked, slaves are housed in a small adjoining chamber and watched over by a group of cave bears that Luthicâs worshipers keep as pets. Many of Luthicâs priestesses have their quarters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     overt displays of it. 6 Ancient dragons fill me with dread. My knees grow weak in their presence.  Cloud Giants  Cloud giants are aptly named, or at least were at one time. Few of them live literally on
                                                
                                            
                                                
                                                     watching clouds drift past their mountaintop homes instead of living atop those clouds as in days of yore. Family First Most types of giants live communally in large groups of clan mates, but the central
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     Amphibians. Grungs live in trees and prefer shade. A grung hatchery is maintained in well-guarded ground-level pools. About three months after hatching, a grung tadpole takes on the shape of an adult. It
                                                
                                            
                                                
                                                     takes another six to nine months for a grung juvenile to reach maturity. Sentient, poisonous frogs that live in trees. Truly, the gods hate us.
 â Volo
 Castes and Colors. Grung society is a caste
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     souls from which new devils are spawned. Lords of Tyranny. Devils live to conquer, enslave, and oppress. They take perverse delight in exercising authority over the weak, and any creature that defies
                                                
                                            
                                                
                                                     power. Devils understand the failings that plague intelligent mortals, and they use that knowledge to lead mortals into temptation and darkness, turning creatures into slaves to their own corruption
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     revere the moon goddess. Gur communities live a nomadic existence wandering the Western Heartlands, leading others to refer to them as âthe people of the highway.â Gur Names: (Male) Boriv, Gardar
                                                
                                            
                                                
                                                    , Phaele, Sarade; (surnames) Avhoste, Darante, Maurmeril, Stamaraster Imaskari An uprising of Mulan slaves brought about the ruin of Imaskar and its ruling wizards thousands of years ago, but some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     rendered the derro irrevocably insane. They cooperate with each other only out of necessity and when riled up by a charismatic leader. Life of Attrition. Derro can live to be one hundred and fifty
                                                
                                            
                                                
                                                     their own. Instead, they form small, isolated enclaves in non-derro settlements throughout the Underdark, where they are treated as vermin or slaves. Their own cutthroat politics prevent the derro from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the slaves. But humanoids and monsters that are especially capable or that provide unusual services find themselves treated like favored (though occasionally abused) pets. Virtually any kind of
                                                
                                            
                                                
                                                     is a yellow-and-red striped whip made of leather. This mark of his authority is used by its wielder against goblins of a lower caste as well as on slaves and enemies. The knowledge of how to make
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     mundane necessity of life, and no special significance beyond that is imparted to it. At 4 years old an orc is considered a juvenile, and by age 12 it is a fully functioning adult. Most orcs donât live
                                                
                                            
                                                
                                                     past the age of 25 due to battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthicâs divine blessing can further extend an orcâs life, though Gruumsh is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . Dwarves who live in cold climates donât usually have to cope with as many predators and marauders as do their kin in more hospitable terrain. But a white dragon patrols its territory relentlessly
                                                
                                            
                                                
                                                     dwarves, but they do consider them ideal slaves. Even when captured and put to work against their will, dwarves are innately driven to bring their full effort to a task at hand. Even simple toil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Factions in the North The giantsâ plots have far-reaching consequences for the Savage Frontier and the peoples who live there. Giant castles in the clouds have been seen drifting overhead, casting
                                                
                                            
                                                
                                                     homesteads, frost giants endangering mountain passes, and fire giants rounding up slaves and putting grasslands and forests to the torch are enough to invoke the enclaveâs wrath. The Order of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    1. Goblin Bazaar In this monstrous market live forty goblins. Half of them are guards, and the other half are traders. The goblin boss and his retinue lurk in area 1e. 1a. Bazaar Side Entrance
                                                
                                            
                                                
                                                     stage against the north wall of this 20-foot-high chamber using wood stolen from elsewhere in Undermountain. Once the stage is complete, the goblins plan to auction slaves and other valuable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     his sense of responsibility stems from her example. Every important decision he makes is guided by his desire to live up to her standards. If Skerrin is implicated in her murder, his hold over Anders
                                                
                                            
                                                
                                                     sinister means to turn an important member of another faction into an ally. 17â18 A small band of escaped slaves arrives in town. They claim that several sailors at the docks once worked as slave traders
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     skulk in the shadows. Rejected by Yurtrus as too unsuitable to serve as custodians of the dead, these orcs live even deeper inside the lair, close to where the entrance to Shargaasâs realm is located
                                                
                                            
                                                
                                                     leader of the cult is willing to comply â for a price. In exchange for its less than honorable services, the leader will strike a deal with the war chief to provide food, tools, slaves, or some other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     can be described as merciful. Because of his status as a captive, Selvetarm draws little attention from drow of high status. Low-caste drow warriors who are themselves slaves or indentured servants
                                                
                                            
                                                
                                                    , masked bodyguards for the matrons of their house. HOLES IN LOLTH'S WEB
 Lolth is far from omniscient, despite what her priestesses say. There are drow who live without bending to the tyranny of her
                                                
                                            
                                        





