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Returning 35 results for 'magic stripe with only are for for list'.
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Magic Items
Dungeon Master’s Guide
amulet as a Spellcasting Focus for your Warlock spells.
Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Warlock spell list and have
Magic Items
Dungeon Master’s Guide
spells.
Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Wizard spell list and have a casting time of an action, and you make a DC 10
Magic Items
Dungeon Master’s Guide
spell must be on the Wizard spell list, it must be of a level you can cast, and it can’t have Material components costing more than 1,000 GP. Once you decide on the spell, you must expend a spell
out of the hat. Roll 1d4 to determine the object: on a 1, a vial of Acid; on a 2, a flask of Alchemist's Fire; on a 3, a Crowbar; on a 4, a lit Torch.
66–70
You suffer a bout of “magic
Magic Items
Dungeon Master’s Guide
Disadvantage on attack rolls against you.
Elemental Compulsion. While wearing the ring, you can take a Magic action to try to compel an Elemental you see within 60 feet of yourself. The Elemental makes
regains 1d4 + 1 expended charges daily at dawn. While wearing the ring, you can cast a spell from it. Choose the spell from the list of available spells based on the Elemental Plane the ring is linked to
Classes
Player’s Handbook
wilderness. A Ranger’s talents and magic are honed with deadly focus to protect the world from the ravages of monsters and tyrants.
Becoming a Ranger...
As a Level 1 Character
Gain all the
Ranger Traits table: Hit Point Die, proficiency with Martial weapons, proficiency in one skill of your choice from the Ranger’s skill list, and training with Light and Medium armor and Shields
Feats
Forgotten Realms: Heroes of Faerûn
Magic action, you can cast a level 1 spell of your choice from the Sorcerer spell list that has a casting time of an action. Once you use this benefit, you can’t do so again until you finish a Long
General Feat (Prerequisite: Level 4+)
You gain the following benefits.
Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
Wish Magic. As a
Feats
Eberron: Forge of the Artificer
spell list.
Mark of Warding Spells
Spell Level
Spells
1
Armor of Agathys, Sanctuary
2
Knock, Nystul's Magic Aura
3
Glyph of Warding, Magic Circle
4
Leomund's Secret Chest, Mordenkainen's Faithful Hound
5
Antilife Shell
prepared and can cast it the same way.
Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Warding Spells table are added to that feature’s
Feats
Eberron: Forge of the Artificer
Magic. Choose a level 8 or lower spell from the Sorcerer spell list or a spell from the Siberys Dragonmark Spells table (the table includes dragonmark suggestions if you’d like to associate a spell
Feats
Eberron: Forge of the Artificer
an ability check using Artisan’s Tools, you can roll 1d4 and add the number rolled to the ability check.
Spellsmith. You know the Mending cantrip. You also always have the Magic Weapon spell
, Wisdom, or Charisma is your spellcasting ability for these spells (choose when you select this feat).
Spells of the Mark.If you have the Spellcasting or Pact Magic class feature, the spells on the Mark
Feats
Eberron: Forge of the Artificer
. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Finding Spells table are added to that feature’s spell list.
Mark of Finding Spells
Spell Level
) check, you can roll 1d4 and add the number rolled to the ability check.
Finder’s Magic. You always have the Hunter's Mark spell prepared. You can cast it once without a spell slot, and you
Feats
Eberron: Forge of the Artificer
ability check using Brewer's Supplies or Cook's Utensils, you can roll 1d4 and add the number rolled to the ability check.
Innkeeper’s Magic. You always have the Purify Food and Drink and Unseen
always have the Calm Emotions spell prepared and can cast it the same way
Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Hospitality Spells
Feats
Eberron: Forge of the Artificer
Long Rest.
Aberrant Magic. You know one cantrip of your choice from the Sorcerer spell list. Also, choose a level 1 spell from that spell list. You always have that spell prepared. You can cast it once
Feats
Eberron: Forge of the Artificer
when you select this feat).
Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Storm Spells table are added to that feature’s spell list
) check or an ability check using Navigator's Tools, you can roll 1d4 and add the number rolled to the ability check.
Storm’s Boon. You have Resistance to Lightning damage.
Storm Magic. You know the
Classes
Eberron: Forge of the Artificer
, Thieves' Tools, Tinker's Tools, Dungeoneer's Pack, and 16 GP; or (B) 150 GP
Masters of invention, Artificers use ingenuity and magic to unlock extraordinary capabilities in objects. They see
magic as a complex system waiting to be decoded and then harnessed in their spells and inventions.
Becoming an Artificer...
As a Level 1 Character
Gain all the traits in the Core Artificer Traits
Feats
Eberron: Forge of the Artificer
or Pact Magic class feature, the spells on the Mark of Detection Spells table are added to that feature’s spell list.
Mark of Detection Spells
Spell Level
Spells
1
Detect
.
Magical Detection. You always have the Detect Magic and Detect Poison and Disease spells prepared. You can cast each spell once without a spell slot, and you regain the ability to cast it in that way when
Feats
Eberron: Forge of the Artificer
Friendship or Speak with Animals if the creature’s Intelligence score is 3 or lower.
Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of
Handling Spells table are added to that feature’s spell list.
Mark of Handling Spells
Spell Level
Spells
1
Command, Find Familiar
2
Beast Sense, Calm Emotions
3
Beacon of Hope, Conjure Animals
4
Aura of Life, Dominate Beast
5
Awaken
Feats
Eberron: Forge of the Artificer
Spellcasting or Pact Magic class feature, the spells on the Mark of Sentinel Spells table are added to that feature’s spell list.
Mark of Sentinel Spells
Spell Level
Spells
1
Feats
Eberron: Forge of the Artificer
Charisma is your spellcasting ability for this spell (choose when you select this feat).
Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of
Passage Spells table are added to that feature’s spell list.
Mark of Passage Spells
Spell Level
Spells
1
Expeditious Retreat, Jump
2
Find Steed, Pass without Trace
3
Blink, Phantom Steed
4
Dimension Door, Freedom of Movement
5
Teleportation Circle
Feats
Eberron: Forge of the Artificer
.
Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Healing Spells table are added to that feature’s spell list.
Mark of Healing Spells
Feats
Eberron: Forge of the Artificer
, Wisdom, or Charisma is your spellcasting ability for these spells (choose when you select this feat).
Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the
Mark of Shadow Spells table are added to that feature’s spell list.
Mark of Shadow Spells
Spell Level
Spells
1
Disguise Self, Silent Image
2
Darkness, Pass without
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
A Wizard multiclasses into a Sorcerer with the Wild Magic Sorcery subclass. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the Sorcerer spell list, or do they have to
gain them from Sorcerer to trigger? From the multiclassing rules: “Each spell you prepare is associated with one of your classes.” This rule means only the spells prepared as part of your Sorcerer class features trigger Wild Magic Surge.
Backgrounds
Strixhaven: A Curriculum of Chaos
You have spent your youth preparing to be a student of Lorehold College, reading every book on the college’s recommended reading list for prospective students. Your academic passions are in the
broad field of history. You might dream of using magic to contact great historical figures or your own ancestors or of recreating the mighty magic of a distant age.
Skill Proficiencies
Monsters
Tyranny of Dragons
wizard spell list:
Cantrips (at will): fire bolt, prestidigitation, shocking grasp
1st level (4 slots): longstrider, magic missile, shield, thunderwave
2nd level (2 slots): magic weapon, misty
Fey Ancestry. Dralmorrer has advantage on saving throws against being charmed, and magic can’t put him to sleep.
Spellcasting. Dralmorrer is a 7th-level spellcaster that uses Intelligence as
Monsters
Tyranny of Dragons
","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks). Blagothkus has the following spells prepared from the wizard spell list:
Cantrips (at will): light, mage hand
, prestidigitation
1st level (4 slots): detect magic, identify, magic missile, shield
2nd level (3 slots): gust of wind, misty step, shatter
3rd level (2 slots): fly, lightning boltMultiattack. Blagothkus attacks
Night Hag (Coven Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
). She can innately cast the following spells, requiring no material components:
At will: detect magic, magic missile
2/day each: plane shift (self only), ray of enfeeblement, sleep
Magic
the following spells from the wizard’s spell list but must share the spell slots among themselves:
1st level (4 slots): identify, ray of sickness
2nd level (3 slots): hold person, locate object
Evil Mage
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Lost Mine of Phandelver
hit with spell attacks). The mage knows the following spells from the wizard’s spell list:
Cantrips (at will): light, mage hand, shocking grasp
1st Level (4 slots): charm person, magic
Monsters
Tyranny of Dragons
Special Equipment. Talis has scale mail, +1;+1 scale mail and a wand of winter.
Fey Ancestry. Talis has advantage on saving throws against being charmed, and magic can’t put her to sleep
spell attacks). Talis has the following spells prepared from the cleric spell list:
Cantrips (at will): guidance, resistance, thaumaturgy
1st level (4 slots): command, cure wounds, healing word, inflict
Drider (variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
spell list:
Cantrips (at will): poison spray, thaumaturgy
1st level (4 slots): bane, detect magic, sanctuary
2nd level (3 slots): hold person, silence
3rd level (3 slots): clairvoyance, dispel magic
Fey Ancestry. The drider has advantage on saving throws against being charmed, and magic can’t put the drider to sleep.
Innate Spellcasting. The drider’s innate spellcasting ability is
Monsters
Tyranny of Dragons
Cunning Action. Jamna can take a bonus action to take the Dash, Disengage, or Hide action.
Gnome Cunning. Jamna has advantage on Intelligence, Wisdom, and Charisma saving throws against magic
spell attacks). Jamna has the following spells prepared from the wizard spell list:
Cantrips (at will): mage hand, minor illusion, prestidigitation, ray of frost
1st level (3 slots): charm person
Monsters
Tyranny of Dragons
attacks). Azbara has the following spells prepared from the wizard spell list:
Cantrips (at will): mage hand, prestidigitation, ray of frost, shocking grasp
1st level (4 slots): fog cloud, magic missile
, shield, thunderwave
2nd level (3 slots): invisibility, misty step, scorching ray
3rd level (3 slots): counterspell, dispel magic, fireballDagger. Melee or Ranged Weapon Attack: +5;{"diceNotation
Nezznar the Black Spider
Legacy
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Monsters
Lost Mine of Phandelver
Special Equipment. Nezznar has a spider staff.
Fey Ancestry. Nezznar has advantage on saving throws against being charmed, and magic can’t put him to sleep.
Sunlight Sensitivity. Nezznar has
","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). Nezznar has the following spells prepared from the wizard’s spell list:
Cantrips (at will): mage hand, ray of frost
Monsters
Tyranny of Dragons
spell list:
Cantrips (at will): fire bolt, minor illusion, prestidigitation, shocking grasp
1st level (4 slots): chromatic orb, color spray, mage armor, magic missile
2nd level (3 slots): detect
Green Hag (Coven Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
’s spell list but must share the spell slots among themselves:
1st level (4 slots): identify, ray of sickness
2nd level (3 slots): hold person, locate object
3rd level (3 slots): bestow curse
concentration ends (as if concentrating on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.
Gynosphinx
Legacy
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Monsters
Basic Rules (2014)
sphinx's intentions or sincerity have disadvantage.
Magic Weapons. The sphinx's weapon attacks are magical.
Spellcasting. The sphinx is a 9th-level spellcaster. Its spellcasting ability is Intelligence
following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, prestidigitation
1st level (4 slots): detect magic, identify, shield
2nd level (3 slots): darkness, locate object
Monsters
Guildmasters’ Guide to Ravnica
sphinx’s intentions or sincerity have disadvantage.
Magic Weapons. The sphinx’s weapon attacks are magical.
Spellcasting. The sphinx is a 9th-level spellcaster. Its spellcasting ability is
, suggestion
3rd level (3 slots): clairvoyance, counterspell, dispel magic
4th level (3 slots): banishment, divination
5th level (1 slot): dominate personMultiattack. The sphinx makes two claw attacks






