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Returning 35 results for 'make same with only adherence for for loves'.
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Monsters
Misplaced Monsters: Volume One
. Each creature in that area must make a DC 15 Dexterity saving throw, taking 21 (6d6);{"diceNotation":"6d6", "rollType":"damage", "rollAction":"Glitterstorm", "rollDamageType":"radiant"} radiant
evil of the world. She loves cupcakes and readily accepts them as gifts. She has fiery wings and a tiny halo around the tip of her horn. When confronted by bullies or evildoers, she can emit rainbow
Monsters
Quests from the Infinite Staircase
damage the leprechaun, force the leprechaun to make a saving throw, or steal from the leprechaun.Multiattack. The leprechaun makes two Cobbler’s Hammer attacks and can use Spellcasting
ideas into vivid illusions.
A leprechaun’s adherence to Feywild rules affords it tremendous luck, but this fortune comes at a cost. These same magical strictures compel leprechauns to use their
Detect Thoughts
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
’s mind. If you probe deeper, the target must make a Wisdom saving throw. If it fails, you gain insight into its reasoning (if any), its emotional state, and something that looms large in its mind
(such as something it worries over, loves, or hates). If it succeeds, the spell ends. Either way, the target knows that you are probing into its mind, and unless you shift your attention to another
Species
Guildmasters’ Guide to Ravnica
snorkel.
Gifted Stoneworkers
Loxodons are tireless, patient artisans with an unrivaled intuition about their craft. Although they make nurturing spiritual leaders, their gift for stonework is so
in harmony, and interdependent. For Azorius loxodons, community primarily means a society of different peoples who need adherence to law and order so they can function together. For those in the
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. They seek out ruins that reach to the sky, though they lack the motivation and creativity to make repairs or fortify such places. Even so, their light weight and size allow them to dwell in rickety
copy existing items with exceptional skill, allowing them to become excellent artisans and scribes. They can copy books, make replicas of objects, and otherwise thrive in situations where they can
Elder Brain
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
that loom large in its mind (including things the target worries about, loves, or hates). The elder brain can also make a Charisma (Deception) check with advantage to deceive the target’s mind
Backgrounds
Guildmasters’ Guide to Ravnica
perform them with panache and make them look easy. The wild applause, the screams of the crowds, the mayhem and terror spreading into the streets — this is what you live for.
You’re also
a member of a cult devoted to an ancient demon who delights in violence and chaos. It just so happens that Rakdos loves a good show, and your highest aspiration is to please the Defiler, the Lord of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Anchor. The elder brain targets one creature it can sense within 120 feet of it and anchors it by sheer force of will. The target must make a DC 18 Charisma saving throw. On a failed save, its speed is
apart. The elder brain can form psychic links with up to ten creatures at a time.
Sense Thoughts. The elder brain targets a creature with which it has a psychic link. The elder brain gains insight into the target’s emotional state and foremost thoughts (including worries, loves, and hates).
Monsters
Fizban's Treasury of Dragons
needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Multiattack. The dragon makes one
dragon exhales a pulse of high-pitched, nearly inaudible sound in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw. On a failed save, the creature takes 44 (8d10
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
chapter 7. Jarlaxle delights in thwarting his enemies, enjoys the complications that arise when adventurers try to meddle in his affairs, and loves to see the looks on their faces when he finally
gets the better of them. He doesn’t suffer fools who threaten him, however. If forced into a violent confrontation, he swiftly and brutally kills someone to make an example of them and then walks off. If you choose Jarlaxle as the villain, the adventure takes place in the autumn.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Varnyr Chaotic good sun elf scribe (age 685) Varnyr is a senior scribe who has spent centuries at Candlekeep. She loves the books, which she cares for as though they were her grandchildren. She has
60 feet. She has advantage on saving throws against being charmed, and magic can’t put her to sleep. Instead of a rapier, Varnyr wields a cane and can use an action to make two melee weapon attacks
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. The faculty at Strixhaven are convinced that, if she wished, one day Tilana would make an excellent professor.
Extracurriculars: Dragonchess Club, Intramural Silkball Club
Job: None
Bond Boon
: Tilana loves helping analyze problems. When you go to her for advice, she suggests a helpful solution that you hadn’t considered.
Bond Bane: The faculty don’t trust you or help you much, for rumor has it that Tilana has found you wanting.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
have no treasure. Characters questioning the kobold servants may make a DC 12 Charisma (Persuasion) check. If the characters are dressed as cultists and are fairly convincing, no check is required
limits to all kobolds. The white dragon Cloudchaser loves frozen meat. Toss it into the cavern (area 25) and run!
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
have no treasure. Characters questioning the kobold servants may make a DC 12 Charisma (Persuasion) check. If the characters are dressed as cultists and are fairly convincing, no check is required
limits to all kobolds. The white dragon Cloudchaser loves frozen meat. Toss it into the cavern (area 25) and run!
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
or distant sun. Ontharr Frume When the characters meet Ontharr Frume, they find him to be a good-natured paladin of Torm, the god of heroics and bravery. He is a man of action who loves jokes and
a quiet moment to be sure the characters understand that impressing Frume with their prowess, their honesty, and their drive is in their long-term interest. The characters can make a positive
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
or distant sun. When the characters meet Ontharr Frume, they find him to be a good-natured paladin of Torm, the god of heroics and bravery. He is a man of action who loves jokes and pranks, a stiff
to be sure the characters understand that impressing Frume with their prowess, their honesty, and their drive is in their long-term interest. The characters can make a positive impression on Frume by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
pirate before she joined the Zhentarim and rose to become one of Manshoon’s favored lieutenants. She cackles madly in the face of danger and loves a good chase. She knows the streets, alleys, and rooftops
of Waterdeep well. If forced to make an ability check or a saving throw because of a chase complication, she has advantage on the roll. Also, she can take the Dash action during the chase without
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Humans Dwarves are stoic. Elves are wise. Gnomes are cunning. And humans? They can’t make up their mind, so they try to be all of these things at once.
— Kessler, bard of Sharn
The first human
Nations. Even today humans make up the majority of the population in these countries. Despite their relatively short lifespans — or perhaps because of them — humans are innovative, adaptable, and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
an action, you can either shift your attention to another creature’s thoughts or attempt to probe deeper into the same creature’s mind. If you probe deeper, the target must make a Wisdom saving throw
. If it fails, you gain insight into its reasoning (if any), its emotional state, and something that looms large in its mind (such as something it worries over, loves, or hates). If it succeeds, the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
an action, you can either shift your attention to another creature’s thoughts or attempt to probe deeper into the same creature’s mind. If you probe deeper, the target must make a Wisdom saving throw
. If it fails, you gain insight into its reasoning (if any), its emotional state, and something that looms large in its mind (such as something it worries over, loves, or hates). If it succeeds, the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
adherence to Feywild rules affords it tremendous luck, but this fortune comes at a cost. These same magical strictures compel leprechauns to use their powers on behalf of those who offer them gifts
seeks to defend it from harm. The charmed condition ends if the creature or any of its allies damage the leprechaun, force the leprechaun to make a saving throw, or steal from the leprechaun.
Actions
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
reads: The word that you intend to say,
Try saying it a different way.
Treaclewise loves to talk in rhyming slang, substituting everyday words with nonsense rhymes. When explaining how the bubble
the ground. Each bubble can hold only one creature (the smaller the creature, the smaller its bubble), plus whatever the creature is wearing or carrying. A character suspended in the bubble can make
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
following one’s heart to one’s true destination. Fated matches, impossible loves, and ugly ducklings becoming swans are all in the purview of Sune. Temples dedicated to Sune are common in human lands, and
where one can say a prayer while checking one’s appearance. The spot might feature a shelf or a cupboard holding various perfumes and cosmetics so that those without the funds to purchase such items can still make themselves feel beautiful.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
consumed the duergar warlock, to the extent that he will stop at nothing to obtain all of it. Xardorok prizes chardalyn more than he loves his sons and his clan, which has alienated his closest advisors
pseudodragon made of chardalyn (a pseudo-pseudodragon, if you will)—and make her an offer she can’t refuse. Once he conquers Icewind Dale, he wants the Muzgardts to control the ale trade throughout his
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, ordered life amid the chaos — for a price. The Orzhov believe that adherence to hierarchy is the key to success, and they find great comfort in the rigid structure of their guild. To boost their
the Rakdos, but Azorius arresters also routinely shut down Orzhov protection rackets and take enforcers into custody. To make matters worse, the Azorius Senate’s increasing use of precognitive magic is
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Rain Created by Kenzie C. Rain – Illustration by: Kenzie C. Rain lives in happy meadows atop clouds, away from all the evil of the world. She loves cupcakes and readily accepts them as gifts. She
in a 30-foot line that is 5 feet wide. Each creature in that area must make a DC 15 Dexterity saving throw, taking 21 (6d6) radiant damage on a failed saving throw, or half as much damage on a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
toadstool, playing a somber tune on a double flute.
The flutist is a wood elf named Octavian Meliamne, who came to Bavlorna seeking magic that would make him forget his lost loves. A deal was struck
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lian Halamar is a male halfling who leads the garrison in the Daggerwatch district in Upper Dura. The Boromar Clan bribes Lian to make sure the Watch is away from the scene during their criminal
Sharn Watch Personalities d10 Personality 1 Disgruntled veteran of the Last War who has seen everything 2 Lifelong Sharn resident who loves discussing rumors and debating the city’s best haunts 3
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
can take an action and use trickery or intimidation to convince a guard to leave. The character must make a DC 10 Charisma (Deception, Intimidation, or Persuasion) check. If the check succeeds, the
respects history 3 Billie Quartermile (lawful neutral halfling), who loves policy and procedure 4 Milanova Wumplestocking (lawful good gnome), who is very serious but loves a good pun 5 Garent Millaneff
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
you, and you might sometimes wish he hadn’t.
Devotion to Kruphix Kruphix doesn’t demand adherence to any philosophy, and the reasons to follow him are as numberless as the stars. As a follower
dispute or conflict Aiding the weak or impeding the strong Your piety score to Kruphix decreases if you diminish Kruphix’s influence in the world, upset the balance of power, or make him look biased or
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
a snorkel. Gifted Stoneworkers Loxodons are tireless, patient artisans with an unrivaled intuition about their craft. Although they make nurturing spiritual leaders, their gift for stonework is so
, and interdependent. For Azorius loxodons, community primarily means a society of different peoples who need adherence to law and order so they can function together. For those in the Orzhov Syndicate
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
driven 10 feet underwater and restrained there. The creature can use its action to make a DC 15 Strength (Athletics) check, ending the restrained condition on a success. Aboleth Whispers Whenever the
aboleth instantly knows all the character’s desires and goals. It then intermittently projects images to the character in which everything the character loves is destroyed by the Cult of the Crushing Wave
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
.
“We’re looking for an old friend of ours,” says the dead-eyed man. He sniffs the air. “Goes by the name ‘Tarina,’ or so I’m told. Loves to cheat at Baldur’s Bones.”
Captain Murosko Sessprin was
they wish, but Dead-Eye won’t let them stand between him and his revenge. Two pirates watch the exit to make sure Tarina can’t escape while the others attack anyone who gets in Dead-Eye’s way. Dead-Eye
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
nonetheless. ROLEPLAYING AMBLE
Amble speaks with a slow, deep resonance, and their head slowly gyrates when they get excited or want to make a point. The tortle has a gentle demeanor and loves to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
solve 3 High priest who worries the characters are diminishing the temple’s prestige 4 Wizard who blames the characters for some recent troubles 5 Rival adventuring party 6 Bard who loves a scandal
enough to spark one 7 Childhood rival or member of a rival clan 8 Scorned sibling or parent 9 Merchant who blames the characters for any business woes 10 Newcomer out to make a mark on the world 11






