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Returning 35 results for 'manner some with only advanced fallen for longer'.
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manner some with only advanced fall for longer
master some with only advances fall for lodges
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master some with only advance fall for longer
Monsters
Waterdeep: Dungeon of the Mad Mage
creature that successfully grapples the staff must succeed on a DC 12 Charisma saving throw or be charmed by the staff until the staff is no longer in its grasp. While the creature is charmed, the staff
solid surface, doing so with a successful DC 17 Strength (Athletics) check. Breaking the staff in this manner destroys it.Melee Attack. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
this manner.
Magic Resistance. The neothelid has advantage on saving throws against spells and other magical effects.Tentacles. Melee Weapon Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit
within 10 feet of the neothelid. If the neothelid dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.
Acid Breath
Monsters
Phandelver and Below: The Shattered Obelisk
one’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in this manner
ends, the brain breaker can perceive everything the target senses. The target becomes aware that something is linked to its mind once it no longer has the incapacitated condition, and the brain breaker
Monsters
Phandelver and Below: The Shattered Obelisk
’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in this manner
no longer has the incapacitated condition, and the elder brain can terminate the link at any time (no action required). The target can use an action on its turn to attempt to break the link, doing so
Monsters
Bigby Presents: Glory of the Giants
energy.During the dawn of the giants’ empires, twisted minds sought to make their fallen comrades continue their service. Wizard giants stitched and wove the flesh of various giants over an
regurgitates all swallowed creatures, each of which falls in a space within 10 feet of the colossus and has the prone condition, and the colossus can no longer swallow a creature. If the colossus
Monsters
Curse of Strahd
, found Tatyana.
Tatyana was Strahd's type—a woman of exquisite beauty and gentle manner. When Strahd returned to Ravenloft, the young woman instantly caught his eye, and Rahadin had the pleasure of
informing Patrina that her presence at the castle was no longer desired.
Rahadin's loyalty didn't waver after Tatyana died and Strahd became a vampire. Rahadin continued to do his master's bidding. Eager
Monsters
Mordenkainen Presents: Monsters of the Multiverse
this manner.
Legendary Resistance (3/Day). If the elder brain fails a saving throw, it can choose to succeed instead.
Magic Resistance. The elder brain has advantage on saving throws against spells
, the elder brain can perceive everything the target senses. The target becomes aware that something is linked to its mind once it is no longer incapacitated, and the elder brain can terminate the link
Yuan-ti Malison (Type 3)
Legacy
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Monsters
Monster Manual (2014)
calculated poise, and its deadly strike. Their advanced philosophy taught the virtue of detachment from emotion and of clear, focused thought.
Yuan-ti culture was among the richest in the mortal
their humanity to become like the serpent gods in form, as well as in thought and emotion.
Serpent Kings of Fallen Empires. The yuan-ti view their physical transformation as a transcendent moment for
Neothelid
Legacy
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Monsters
Volo's Guide to Monsters
this manner.
Innate Spellcasting (Psionics). The neothelid’s innate spellcasting ability is Wisdom (spell save DC 16). It can innately cast the following spells, requiring no components:
At
swallowed creatures, which fall prone in a space within 10 feet of the neothelid. If the neothelid dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
emotion and empathy. The same label serves as an apt depiction of lizardfolk.
Lacking any internal emotional reactions, lizardfolk behave in a distant manner. They don’t mourn fallen comrades or
lizardfolk doesn’t share those feelings, but instead assesses them in the same clinical manner. Yes, the fallen dwarf might be most useful as a meal, but hacking the body into steaks provokes aggression
Equipment
Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Fighting Chain, Sickle, you must take the Advanced
(Athletics) or Dexterity (Acrobatics) check against the same DC. On a success, the target no longer has the Grappled condition. While a creature is Grappled by this weapon, you can't use it to attack a different creature.
Equipment
Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Catchpole, you must take the Advanced Weapon Proficiency
Dexterity (Acrobatics) check against the same DC. On a success, the target no longer has the Grappled condition. While a creature is Grappled by this weapon, you can't use it to attack a different creature.
Equipment
Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Gladiator Net, you must take the Advanced Weapon
Dexterity (Acrobatics) check against the same DC. On a success, the target no longer has the Grappled condition. While a creature is Grappled by this weapon, you can't use it to attack a different creature.
Species
Van Richten’s Guide to Ravenloft
or raw meat
3
Cerebral spinal fluid
4
Psychic energy
5
Dreams
6
Life energy
Dhampir Origins
Dhampirs often arise from encounters with vampires, but all manner of
joined and advanced through their lesser ranks, known as the Kargatane, and were rewarded by being transformed into a dhampir.
I’Cath. At night, the starving city of I’Cath is overrun by
Equipment
Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Fighting Chain, Hook, you must take the Advanced Weapon
) or Dexterity (Acrobatics) check against the same DC. On a success, the target no longer has the Grappled condition. While a creature is Grappled by this weapon, you can't use it to attack a different creature.
Elder Brain
Legacy
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Monsters
Volo's Guide to Monsters
this manner.
Innate Spellcasting (Psionics). The elder brain’s innate spellcasting ability is Intelligence (spell save DC 18). It can innately cast the following spells, requiring no components
mind once it is no longer incapacitated, and the elder brain can terminate the link at any time (no action required). The target can use an action on its turn to attempt to break the psychic link
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, lizardfolk behave in a distant manner. They don’t mourn fallen comrades or rage against their enemies. They simply observe and react as a situation warrants. Lizardfolk lack meaningful emotional ties
, over time, learn to respect other creatures’ emotions. The lizardfolk doesn’t share those feelings, but instead assesses them in the same clinical manner. Yes, the fallen dwarf might be most useful
Kenku
Legacy
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Species
Volo's Guide to Monsters
. They settle in places that accept them, usually bleak cities that have fallen on hard times and are overrun with crime.
Dreams of Flight
Above all else, kenku wish to regain their ability to fly
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
close ties to the Mror Holds and their loyalty to the house over any particular nation. In addition to providing all manner of security, House Kundarak dominates Khorvaire’s banking industry. As a
dragonmarked house, it is obliged to remain neutral in the politics of all nations, including its homeland. As a result, Clan Kundarak is no longer represented on the Iron Council that rules the Mror
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Fallen Clock Tower The collapsed structure crosses the 100-foot-deep chasm and appears extremely unstable. (Banrion can teleport across the chasm, but does so only rarely. Because she can teleport
that formerly operated the tower’s time mechanism. The characters can attempt to cross over using the fallen tower as a bridge, or they might discover the controls within the foundation that allow the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Valtagar’s plot, Horgar banished Valtagar and his co-conspirators, who would henceforth be known as calassabrak — outcasts no longer welcome in Gracklstugh. After long holding the Deep Mines, Valtagar
changed and even deadlier than before. The planetar slaughtered a number of Valtagar’s followers until the prince stood before the planetar alone, empty-handed and daring the fallen angel to kill him
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
light from outside. If the characters spoke properly to the statues in area 1, an unfamiliar voice is heard to whisper as they enter this area: “Humility proffered in the manner of Mystril shelters those
opening the way to seeking knowledge.” A successful DC 15 Intelligence (Religion) check reminds a character of a holy gesture among adherents of the fallen goddess Mystril, involving turning the head
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
light from outside. If the characters spoke properly to the statues in area 1, an unfamiliar voice is heard to whisper as they enter this area: “Humility proffered in the manner of Mystril shelters those
opening the way to seeking knowledge.” A successful DC 15 Intelligence (Religion) check reminds a character of a holy gesture among adherents of the fallen goddess Mystril, involving turning the head
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
than one rank away are either too advanced or too simple to understand. Cogs of the Great Machine. If a modron is destroyed, its remains disintegrate. A replacement from the next lowest rank then
transforms in a flash of light, gaining the physical form of its new rank. The promoted modron is replaced by one of its underlings in the same manner, all the way to the lowest levels of the hierarchy
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
destroyed. Not even divine intervention can restore a soul destroyed in this manner. Regardless of its size, a furnace can hold any number of souls, their screams of anguish audible out to a range of 60 feet. Each new soul fed to the furnace adds more fuel to the vehicle, allowing it to run longer.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sigil Calamities All manner of multiversal threats might unfold in Sigil. The Sigil Calamities table suggests plots for grand adventures in the City of Doors. Sigil Calamities d8 Calamity 1 Sigil
warning, barring anything and anyone from entering or exiting the City of Doors. 8 The Lady of Pain decrees that Sigil tolerates its factions no longer. They must disband or risk her wrath. Three factols come together and hire the characters to change the Lady’s mind.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
24. Sir Bluto’s Guard Post A fallen knight named Sir Bluto Sans Pite (a NE champion; see appendix B) and his eight minions (NE human knights) wait here to ambush any who come through the tunnel. They
will be alerted by disturbances in the flow of water as the party tampers with it upstream. The stream that flows through this room is suspended in the same manner as in area 23. It continues from
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Disaster Horror In disaster horror adventures, the world has fallen to ruin—or it’s getting there fast. The unthinkable has happened and, as a result, society is collapsing. In these tales, a monster
interplanar rifts might sow all manner of supernatural chaos. Wars and relentless monster hordes—like legions of zombies or fiends—can also cause region- or world-changing ruin. In all these cases, society
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
party members act in a manner that runs counter to the NPC’s alignment or bond, reduce the NPC’s loyalty score by 1d4. Reduce the NPC’s loyalty score by 2d4 if the character is abused, misled, or
endangered by other party members for purely selfish reasons. An NPC whose loyalty score drops to 0 is no longer loyal to the party and might part ways with them. A loyalty score can never drop below 0
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
assault, and the elder brain (appears in this book) is killed, the colony’s tadpoles are suddenly freed from their fate. They no longer serve as food—and are no longer fed by their caretakers. Driven by
it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in this manner.
Magic Resistance. The neothelid has advantage on saving throws against spells
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
36. Looted Vaults These dwarven vaults were looted long ago. The heavy iron vault doors have all been warped and pulled away from their frames, and they can no longer be closed. 36a. Teleport Trap A
inside. 36d. Damaged Stone Vault Door. The lead door that once secured this room has been torn off its hinges and lies on the floor.
Chasm. The southwest corner of the chamber has fallen away
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
successful DC 10 Dexterity saving throw. A creature saved in this manner can use its action to try to climb back onto the engine, doing so with a successful DC 13 Strength (Athletics) check. If the
succeed on a DC 15 Strength check at the start of its next turn or lose its grip on the fallen creature, which then plunges into the magma. At the end of each of its turns starting on round 9, the Maze
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
shimmer in the air could have been some manner of planar disturbance. Fire at the Mill When the characters reach the mill, they see the full scope of the disturbance: Through the broad, open doors of
leap up nearby columns and race along the thatched reed roof. A half dozen workers have fallen into the sinkhole and struggle to clamber out.
The mill is in chaos as a dozen workers make
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Neothelid When an illithid colony’s tadpoles are no longer fed by their caretakers, they turn to devouring one another out of hunger. Only one tadpole survives out of the thousands in the colony’s
, or similar magic can’t be perceived in this manner.
Innate Spellcasting (Psionics). The neothelid’s innate spellcasting ability is Wisdom (spell save DC 16). It can innately cast the following
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
king of Gauntlgrym awaits them. His previously friendly manner has turned grave. “I’ve told the allies ye met tonight what ye told me,” he says. “I invited them here to learn what is happening, to share
. Such mercenary negotiation lowers Bruenor’s opinion of the adventurers a bit, but he never loses his genial manner. If the characters are agreeable, the king tells them the next step is to bring the






