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Returning 35 results for 'many some with only are fiendish for linked'.
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many some with only are fiends for like
Species
Player’s Handbook
Tieflings are either born in the Lower Planes or have fiendish ancestors who originated there. A tiefling (pronounced TEE-fling) is linked by blood to a devil, a demon, or some other Fiend. This
connection to the Lower Planes is the tiefling’s fiendish legacy, which comes with the promise of power yet has no effect on the tiefling’s moral outlook.
A tiefling chooses whether to
Magic Items
Dungeon Master’s Guide
Each Ring of Elemental Command is linked to one of the four Elemental Planes. The DM chooses or randomly determines the linked plane. For example, a Ring of Elemental Command (air) is linked to the
.
Elemental Focus. While wearing the ring, you benefit from additional properties corresponding to the ring’s linked Elemental Plane:
Ring of Elemental Command (Air);Air. You know Auran, you have
Magic Items
Dungeon Master’s Guide
general chapters remain, ever revealing demonic secrets. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and
, regardless of what level spell slot you used, if any. Additionally, the Fiend has Disadvantage on its saving throw against the spell.
Fiendish Scourging. While carrying the book, when you make a damage
Species
Lorwyn: First Light
Kithkin are short folk with stout legs, long arms, and sturdy torsos. Their broad faces; round ears; and large, expressive eyes lend them a vaguely ursine appearance.
Most kithkin are linked by an
empathic web that lets them sense the feelings of nearby kithkin. Because of this connection, many kithkin trust each other implicitly.
Some kithkin remove themselves from this empathic web
Monsters
Spelljammer: Adventures in Space
affairs in secrecy, preferring to meet in dark alleys and out-of-the-way places even when their business isn't illegal or dangerous. They tend to dress in a garish mishmash of clothing, but many of them
call merging, in which two dohwars stay in mental contact while both are telepathically linked with a third creature.
Equipment
fiendish activity. Khyber dragonshards are deep blue or dark violet, laced with gleaming veins.
Khyber dragonshards have a affinity for binding magics. Elemental binding — which is behind
airships, the lightning rail, and elemental galleons — requires a Khyber shard to hold the elemental. Khyber shards are used for phylacteries, planar binding, any other effects that trap or manipulate spirits. Khyber dragonshards are also used for many necromantic rituals.
Monsters
Bigby Presents: Glory of the Giants
", "rollAction":"Infernal Orb", "rollDamageType":"necrotic"} necrotic damage on a failed save, or half as much damage on a successful one.Fire giants study war in its many forms across the multiverse, which
corrupted fire giant takes on fiendish features, including horns, cloven hooves for feet, and a forked tail.Fire
Monsters
Baldur’s Gate: Descent into Avernus
not the egalitarianism some hoped. He's also proven largely resistant to scandal and corruption, though many of his fellow dukes and those in the Parliament of Peers still regularly outmaneuver him
Elturel, unaware that his political enemies in Baldur's Gate orchestrated this meeting in a fiendish plot to remove him from power. In his absence, the Flaming Fist is leaderless, the council rudderless.
Monsters
Eberron: Rising from the Last War
fiends and dragons waged war across Eberron, rakshasas served the fiendish lords as strategists and generals. A rakshasa named Mordakhesh rose up through the ranks to become one of the greatest
”) established in armies across Khorvaire. The most significant of those is the barbarian horde he amasses in the Demon Wastes — warriors who threaten to sweep into Aundair on a tide of blood.
Many of the
Monsters
Vecna: Eve of Ruin
", "rollDamageType":"necrotic"} necrotic damage.In the Domains of Dread, practitioners of foul magic perform a profane ritual that turns living creatures into fiendish killers. This ritual necessitates the use of a
over and over again to regenerate beside the victim’s body, no matter how many times it is destroyed.
The impaler pursues its creator’s agenda coldly and efficiently. It has no concern for its own self-preservation, knowing that, for itself at least, death isn’t the end.
Monsters
Keys from the Golden Vault
throw. The creature takes 14 (4d6);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Fiendish Rebuke", "rollDamageType":"fire"} fire damage on a failed saving throw, or half as much damage on a
became a mediocre one instead, despite the help of several renowned tutors. Years later, Sythian resents their efforts, as the money his parents lavished on his education left him with many unpaid debts
Monsters
The Book of Many Things
time and only at the end of another creature’s turn. Malaxxix regains spent legendary actions at the start of its turn.
Fiendish Stride. Malaxxix moves up to its speed. This movement doesn
", "rollAction":"Fiendish Stride", "rollDamageType":"lightning"} lightning damage. A creature can take this damage only once per turn.
Attack (Costs 2 Actions). Malaxxix makes one Forge Hammer or Whip
Monsters
Fizban's Treasury of Dragons
turtles are mighty creatures whose inherent magic is intimately linked with the oceans of the Material Plane. The dragon turtle presented in the Monster Manual is a typical adult, at least a century
creature can be as large as an island— and indeed, legends suggest that many unwitting sailors wrecked at sea have mistaken slumbering dragon turtles for solid ground.
Ancient dragon turtles might
Monsters
Mordenkainen Presents: Monsters of the Multiverse
’s turn. Bael regains spent legendary actions at the start of his turn.
Fiendish Magic. Bael uses Spellcasting or Teleport.
Infernal Command. Bael uses Infernal Command.
Attack (Costs 2 Actions
his holdings because of Bael’s battle acumen. During a time when so many other archdevils have lost their positions, Mammon has never been ousted, which is a testament to Bael’s skill on
Monsters
Fizban's Treasury of Dragons
underwater doesn't grant resistance against this damage.Dragon turtles are mighty creatures whose inherent magic is intimately linked with the oceans of the Material Plane. The dragon turtle presented in the
echoes from across the worlds of the Material Plane. Such a creature can be as large as an island— and indeed, legends suggest that many unwitting sailors wrecked at sea have mistaken slumbering
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
adaptable and ambitious people among the common races. They have widely varying tastes, morals, and customs in the many different lands where they have settled. When they settle, though, they stay: they
Just as readily as they mix with each other, humans mingle with members of other races. They get along with almost everyone, though they might not be close to many. Humans serve as ambassadors, diplomats
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Special Traits A cambion linked to a specific devil typically gains any special traits conferred to that devil’s cultists. Some devils grant a unique ability to their spawn that replaces the
cambion’s Fiendish Charm trait; Zariel and Geryon have a penchant for spawning cambions to serve as war leaders among their followers. The two of them grant the Fury of the Nine ability in place of Fiendish
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic. Shifting his gaze between a battered tome and the odd alignment of the
shapes their lives. This thirst drives warlocks into their pacts and shapes their later careers as well. Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unborn child, yielding a cult champion who can wield special abilities; a cambion linked to Orcus replaces Fiendish Charm with Spawn of the Grave, and one linked to Baphomet replaces it with Horned
with the charm or desire to usually grant their cambion children the Fiendish Charm ability. Cultists of Baphomet and Orcus can also use foul rituals to infuse their master’s strength into a young or
Demonomicon of Iggwilv
Legacy
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Magic Items
Tasha’s Cauldron of Everything
how many pages are removed, and it longs to be more than mere reference material.
Random Properties. The artifact has the following random properties, which you can determine by rolling on the tables
do so, you can add double your proficiency bonus to the check.
Fiendish Scourging. Your magic causes pain to fiends. While carrying the book, when you make a damage roll for a spell you cast against
Kalashtar
Legacy
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Species
Eberron: Rising from the Last War
to determine the nature of your linked spirit. Typically, a kalashtar knows the name and nature of their spirit, but some may know nothing of their spirit or the source of their psychic gifts, such as
manipulate the folk of Khorvaire to eliminate kalashtar whenever possible.
Many kalashtar defend themselves from the Dreaming Dark by focusing on devotion to the Path of Light. Others, though, seek
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
from it. Choose the spell from the list of available spells based on the Elemental Plane the ring is linked to, as shown in the following table. The table indicates how many charges you must expend to
Ring of Elemental Command Ring, Legendary (Requires Attunement) Each Ring of Elemental Command is linked to one of the four Elemental Planes. The DM chooses or randomly determines the linked plane
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Tharizdun For a being known as the Chained God, the Elder Evil Tharizdun (thuh-RIZZ-dun or thair-izz-DOON) has managed to extend his baleful influence from the Greyhawk setting through many worlds of
the Material Plane. He is an ancient force of entropy, the end of all things and the extinction of life. His worshipers are nihilists who seek to end all worlds by liberating their god. Tharizdun is often linked to cults of Elemental Evil (see chapter 5).
Monsters
Fizban's Treasury of Dragons
magic is intimately linked with the oceans of the Material Plane. The dragon turtle presented in the Monster Manual is a typical adult, at least a century old and boasting a valuable hoard. You can
indeed, legends suggest that many unwitting sailors wrecked at sea have mistaken slumbering dragon turtles for solid ground.
Ancient dragon turtles might sleep for years or decades while floating
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
from it. Choose the spell from the list of available spells based on the Elemental Plane the ring is linked to, as shown in the following table. The table indicates how many charges you must expend to
Ring of Elemental Command Ring, Legendary (Requires Attunement) Each Ring of Elemental Command is linked to one of the four Elemental Planes. The DM chooses or randomly determines the linked plane
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Symbol Many cultists carry pieces of volcanic glass or small Khyber dragonshards (see chapter 5), but the cults have no unified symbol. Individual cults develop a symbol based on their fiendish patron or mad visions. Eyes, tentacles, and broken weapons are all common themes.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
with a hint of fiendish ancestry, cambions are inherently tied to or remade by the wicked magic of the Lower Planes. Many cambions serve the malevolent forces that are the source of their powers
Cambion Mortal Infused with Fiendish Might Habitat: Any; Treasure: Relics Justin Gerard It seems that I must do everything myself, since I have only fools for servants. Clearly disappointment must
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Clavigers Clavigers oversee the Concord Jewels. Each Speaker for the Ancestors chooses the Clavigers for the Jewel linked to that Speaker’s civilization. A dozen Clavigers are assigned to each
also serve as ambassadors from the city to the founding civilizations. Many Clavigers go on to become Speakers for the Ancestors.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, devils, and yugoloths (see “True Names” below). When the Stranger tried to flee with the book, a fiendish ward caused the book to disappear. By then, the Stranger had already committed many of the true
even more prominent academy in another city with a new false identity. The Stranger perpetrated many crimes, none greater than the attempted theft of a book that held the true names of many demons
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 8: Fates Tinnel Lovitt A character who draws the Fates card from a Deck of Many Things gains the chance to rewrite the events of their life. This card is an example in miniature of the deck
reserved for deities. This chapter is filled with character options, treasure, and other ideas linked to the concepts of fate and destiny. It’s primarily aimed at clerics, druids, and paladins who have a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Hammock of Worlds The Hammock of Worlds is a colorful hammock woven with traditional Ataguan designs. It functions as a well of many worlds with two exceptions: It can be used only by a member of
linked to Atagua. Any member of the Green Doctors at the Silver Tapir Monastery can use the Hammock of Worlds.
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Clavigers Clavigers oversee the Concord Jewels. Each Speaker for the Ancestors chooses the Clavigers for the Jewel linked to that Speaker’s civilization. A dozen Clavigers are assigned to each
also serve as ambassadors from the city to the founding civilizations. Many Clavigers go on to become Speakers for the Ancestors.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Modifications At your discretion, a spell can be modified cosmetically to enhance the corrupting nature of Avernus. Here are some examples: Bigby’s Hand. The conjured hand is a fiendish claw. Find
unleashed by this spell. Mage Hand. The summoned hand is shaped like a claw. Rary’s Telepathic Bond. Characters linked together by the spell can hear vague, infernal whispering in the background, but
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
when one of the ancient fiendish Overlords stirred, unleashing fiends and corrupting many of the dragonborn themselves. Their nation in ruins, the dragonborn retreated to the darkness of Q’barra
gathering in the name of a fiendish Overlord. To date the dragonborn have largely ignored the humans of Q’barra, and the few humans who’ve encountered dragonborn believe they’re some exotic type of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Using This Source Princes of the Apocalypse presents an epic campaign against the forces of Elemental Evil that can occupy you and your players for many months. Characters who are at least 3rd level
in the campaign, and a synopsis of the adventure. The four elemental cults, which serve as the primary foes of the campaign, are also described in this chapter. Although the cults are all linked by






