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Returning 31 results for 'many some with only are from for lend'.
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Species
Lorwyn: First Light
Kithkin are short folk with stout legs, long arms, and sturdy torsos. Their broad faces; round ears; and large, expressive eyes lend them a vaguely ursine appearance.
Most kithkin are linked by an
empathic web that lets them sense the feelings of nearby kithkin. Because of this connection, many kithkin trust each other implicitly.
Some kithkin remove themselves from this empathic web
Monsters
Van Richten’s Guide to Ravenloft
scraps of failed experiments, necromantic slurries, heaps of discarded hair, abattoirs, and charnel concoctions. These origins don’t affect a boneless’s statistics but lend it distinct forms
boneless peeling itself from its independently undead frame haunts the nightmares of many seasoned monster hunters.Bludgeoning, Poison
Monsters
Waterdeep: Dragon Heist
who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently adopted the Black Viper's persona to lead a secret life of crime. Like many other nobles
, Esvele gossips about the Black Viper's exploits to lend credence to the villain's mystique.
The Rosznar family was convicted of slave trading — highly illegal in Waterdeep — and banished over a hundred
Backgrounds
Sword Coast Adventurer's Guide
, and might have set you on the path to adventure, but it could also come with many dangers, including those who covet your gift and want to take it from you — by force, if need be.
Skill
trouble, I’m always ready to lend help.
3
When I set my mind to something, I follow through no matter what gets in my way.
4
I have a strong sense of fair play and always try to find
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Gnomes “Five words can defeat a thousand swords.”
—Zil proverb
Gnomes possess a love of knowledge that many would describe as lust. Most gnomes hate physical violence and prefer to solve their
problems with words—whether that’s a wizard’s word of power or a rogue’s careful threat. The common view of the gnome is that of a friendly busybody, always ready to lend a hand or share a story. But in fact, that cheerful gnome is often gathering information that could one day be useful.
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
Sequestered in high mountains atop tall trees, the aarakocra, sometimes called birdfolk, evoke fear and wonder. Many aarakocra aren’t even native to the Material Plane. They hail from a world
people forced to live and toil on the ground.
Avian Mannerisms
The resemblance of aarakocra to birds isn’t limited to physical features. Aarakocra display many of the same mannerisms as
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Kithkin Kithkin are short folk with stout legs, long arms, and sturdy torsos. Their broad faces; round ears; and large, expressive eyes lend them a vaguely ursine appearance. Most kithkin are linked
by an empathic web that lets them sense the feelings of nearby kithkin. Because of this connection, many kithkin trust each other implicitly. EDGAR SÁNCHEZ HIDALGO Shadowmoor denizens such as this
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Adventure Flowchart Chapter 1: Ten-Towns
For 1st to 4th-level characters
Adventure quests prompt our intrepid heroes to visit the many settlements of Ten-Towns and lend a helping hand.
Chapter
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Right and Wrong Even the most heroic heroes sometimes fall short. And in many cases, adventurers aren’t even within longbow range of “virtuous” in their motivations. As such, what the characters fail
important quest goal. But if the town burns down despite the heroes’ best intentions — or because they had better things to do — let them be mistaken for local authorities come to lend a hand in the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
divinatory card readings, lend psychic energy to the All-Consuming Star, hastening the completion of its mission. Deck of Many Things. The magic contained within the cards of the original Deck of Many
. Divinatory readings using cards modeled after the original Deck of Many Things are an important way to gain insight into the future and the fate that awaits the world. Arcana Those who undergo a rite of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
witnessed the devastation but were too far away to lend any aid. If the characters visit the wrecked town, they can confirm the scope of the damage. They learn from survivors that the cultists marched
to the center of town, opened the box, took out an orb, and then ran for the hills, leaving the orb behind. The disaster happened scant minutes later. Many townspeople were injured, and the survivors are tending to the wounded in makeshift shelters.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
seemingly small and unimportant ship at the Luskan docks. But Dran Enterprises’ magic has filled the ship with portals leading to some of the faction’s many franchises, ships, and business locations. When
attendant will help them only if they help her. A Dran Enterprises cargo ship caught in a raging storm, and which will founder on rocks unless the characters lend the crew a hand. Another cargo ship
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
themes of freedom, self-expression, and passion, casting the adventurers as brave rebels fighting against tyranny and convention. Purphoros’s champions come from many walks of life, but they are
united in their dedication to their god and his ideals. A Purphoros campaign might begin with the adventurers being called together by a priest of Purphoros or a master smith to lend aid with an urgent
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
adopted the Black Viper’s persona to lead a secret life of crime. Like many other nobles, Esvele gossips about the Black Viper’s exploits to lend credence to the villain’s mystique. The Rosznar family
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Gods of the Yuan-ti The detached, intellectual nature of the yuan-ti doesn’t lend itself to fervent or devout worship in the manner that others revere their deities. Nonetheless, they acknowledge a
. Many of the cults devoted to these lesser gods are unique to a particular city, and followers of the three main yuan-ti deities usually consider these religious practices quaint rather than
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, but she occasionally sends adventurers to lend aid to rakshasas—often lesser fiends working to free the ancient overlords. Wise adventurers carefully weigh the rewards of working with such fiends
against the costs—to themselves and the world. Enemies. Like most immortal beings, Sora Kell has many enemies, though the mortal ones barely merit her attention. For the most part, only beings like those
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Lone Faithful Although many Faerûnian folk believe that all tieflings worship Asmodeus and the Lords of the Nine Hells, the truth is that only a fraction of them do so, but enough are devil- or demon
-worshipers to lend the weight of truth to all the rumors and suspicion. Tieflings who revere a god other than Asmodeus often worship deities who watch over and care for outsiders, including Ilmater
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
charnel concoctions. These origins don’t affect a boneless’s statistics but lend it distinct forms. Whether through accident or depraved genius, some villains use one corpse to create two separate undead
. Boneless might adorn the frames of other undead, like skeletons or zombies. The sight of a boneless peeling itself from its independently undead frame haunts the nightmares of many seasoned monster
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
errant mascots. The characters have advantage on ability checks made to catalog a mascot if Urzmaktok or Melwythorne is present to lend assistance. W9. Observation Hut C This large and well-maintained
advantage on ability checks made to catalog a mascot if Javenesh is present to lend assistance. Mascot. Once the characters have interacted with Lothannep, they see a fractal mascot (see chapter 7
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the event-based goals discussed earlier in this section lend themselves to intrigue adventures. For example, if the adventurers must uncover a conspiracy, negotiate a peace treaty, or secure aid from
adventurers become involved in the intrigue, then spend the bulk of your time creating the NPCs they interact with. Many Villains. Some intrigue adventures feature a whole cast of villains, each with its own
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
in the village circle. Assess how many ships the village has and roughly how many villagers they can carry. Instruct the villagers how to get to safety. Keep the villagers calm. Mayor Raven and
. Personal Fleet. If a character asks Vogler’s fishers for help and succeeds on a DC 14 Charisma (Persuasion) check, the character can convince the villagers to lend their personal vessels to the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Fortune-Telling A silver-colored tent stands near the market’s center, marked with a banner bearing a colorful jester’s hat surrounded by the words “Oddlewin’s Tent of Many Fortunes.” When the
!” the goblin says, beckoning you to sit.
This goblin is Oddlewin, a fortune teller. The ivory deck before him is a Deck of Many Things that he uses to read people’s fates. The symbols on the tent’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Street in the Trades Ward. She claims to have trapped a monster in her shop and fears for the welfare of her books and her cat. The City Watch isn’t likely to lend a hand, given Uza’s propensity for tall
the threat as a “monstrous orb of many eyes” that chased her cat, Fillipa, into the shop. The monster is, in fact, a gazer (see appendix B). If the characters met a gazer in chapter 1, they know what
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
and days of the week lend your campaign a wonderful simplicity that many players will appreciate. A calendar that uses ten-day weeks or names such as “Moonday” and “Coldeven” is harder for players to
introduces festivals that fall outside the calendar’s months, giving it a fantastical feel.
Factions and Organizations In addition to the many political entities that dot the lands of the Flanaess and the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
plenty to do in the city, aiding survivors and helping restore order in the aftermath of so much death and destruction. In addition to the leadership and magic the characters can lend to the people of
Elturel, the planetar once bound within the Companion remains in the city for as long as it is needed, using its ability to raise the dead to restore as many of those lost to the destruction as it
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
riders strong. I hope to become one.” (True)
Social Interaction. Player characters can meet many different people throughout the keep. As DM, you assume the roles of these nonplayer characters, whom you
lend their services to the keep.
Exploration and Movement. Exploration is open-ended; the players don’t take turns moving around the keep the way they do in combat. Instead, players simply say
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
these same towers rise. Those who have seen this vista from above have said that it looks like nothing so much as a cake decorated with too many candles. The mist of sea-spray fills the air nearest the
work on this threshold. The door-guard’s fellows watch closely for any trouble, and other monks peer from the high towers that flank the gates, ready to summon help or lend magical support in case of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, sending both of them sprawling to the ground. The door closes, then opens once more as a mandolin comes flying out of the tavern.
If the characters want to lend a hand, they have ample opportunity to
widespread rumors of how Dran Enterprises punishes anyone who talks about the organization’s business. However, he has heard and shares that many Dran Enterprises employees wander the northern part of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
civilization, to predict areas where villages or towns might be found, and to avoid becoming lost. You have studied so many maps that common patterns, such as how trade routes evolve and where settlements
well-crafted forgery, such as papers proclaiming you to be a noble or a writ that grants you safe passage, can lend credence to a lie. History. A forgery kit combined with your knowledge of history
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragonmarks that appear on the skin of certain Humanoids on Eberron as manifestations of the Prophecy. These marks reveal nuances of the Prophecy to those who can understand them and lend symbolic weight to
the Inheritors of the First World is that a reborn Sardior will ultimately inspire Bahamut and Tiamat to join forces once again and return to the task of creation. Many members of the sect are gem
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Metallic Dragons Metallic dragons seek to preserve and protect, viewing themselves as one powerful race among the many races that have a place in the world. Noble Curiosity. Metallic dragons covet
worthy addition to its hoard, it barters with the ship’s captain for the item. War Machines. Bronze dragons actively oppose tyranny, and many bronze dragons yearn to test their mettle by putting their






