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Returning 35 results for 'master's scores with often affect fire for led'.
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master scores with often affect fire for led
master score with often affect fire for led
Monsters
Monster Manual
components and using Charisma as the spellcasting ability. The ghost is visible on the Material Plane while on the Border Ethereal and vice versa, but it can’t affect or be affected by anything on
for 24 hours.
Success: The target is immune to this ghost’s Possession for 24 hours.Necrotic, PoisonAcid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder
Spells
Player’s Handbook
, in order from red to violet, by means specific to each layer. If a layer is destroyed, it is gone for the duration. Antimagic Field has no effect on the wall, and Dispel Magic can affect only the
violet layer.
Prismatic Layers
Order
Effects
1
Red. Failed Save: 12d6 Fire damage. Successful Save: Half as much damage. Additional Effects: Nonmagical ranged attacks can’t pass
Spells
Player’s Handbook
glyph could be set to affect Aberrations). You can also set conditions for creatures that don’t trigger the glyph, such as those who say a certain password.
Explosive Rune. When triggered, the
glyph erupts with magical energy in a 20-foot-radius Sphere centered on the glyph. Each creature in the area makes a Dexterity saving throw. A creature takes 5d8 Acid, Cold, Fire, Lightning, or
Classes
Forgotten Realms: Heroes of Faerûn
different types of genies—dao, masters of earth; djinn, masters of air; efreet, masters of fire; and marids, masters of water. In Faerûn, many Paladins who swear this oath hail from Calimshan, a
land teeming with genies.
Paladins who swear this oath often undertake quests that take them all over the Realms and across the multiverse—including the Elemental Planes. These paladins share
Backgrounds
Forgotten Realms: Heroes of Faerûn
Ability Scores: Strength, Constitution, Charisma Feat: Tough Skill Proficiencies: Intimidation and Perception Tool Proficiency:Smith's Tools Equipment: Choose A or B: (A) Mace, Smith's Tools, Fine
Clothes, Manacles, Portable Ram, 4 GP; or (B) 50 GP
The chief law enforcement branch of Baldur’s Gate is the Flaming Fist, a brawny mercenary guild led by the city’s grand duke. You once
Monsters
Astarion's Book of Hungers
":"Fiery Eruption", "rollDamageType":"Fire"} Fire damage.Effigy Animated by Hellish Magic
Fiendish icons are grotesque, sapient statues depicting fearsome fiends. These creatures gain life as a result
of sinister rituals. Fiendish icons can explode with hellfire to roast their foes, and they often pretend to be ordinary statues until they leap up to ambush invaders.
Roll on or choose a result
Backgrounds
Forgotten Realms: Heroes of Faerûn
Ability Scores: Dexterity, Intelligence, CharismaFeat: Savage AttackerSkill Proficiencies: Acrobatics and StealthTool Proficiency: Thieves' ToolsEquipment: Choose A or B: (A) 2 Daggers, Thieves&rsquo
ruthlessness to ensure the safety of the guild’s secrets. But one wrong move led to your expulsion from the order. Now you must walk your own path.
Monsters
Forgotten Realms: Adventures in Faerûn
Success: Sammaster can’t take this action again until the start of his next turn.Lich Founder of a Dracolich Cult
Sammaster founded and led the Cult of the Dragon, a secret, evil organization
efficiently as he can. Sammaster personally checks in on the cult’s most important plots, often surprising his minions with his presence.
Rather than keep a soul jar as liches do, Sammaster keeps
Monsters
Forgotten Realms: Adventures in Faerûn
’t take this action again until the start of his next turn.Lich Founder of a Dracolich Cult
Sammaster founded and led the Cult of the Dragon, a secret, evil organization dedicated to
can. Sammaster personally checks in on the cult’s most important plots, often surprising his minions with his presence.
Rather than keep a soul jar as liches do, Sammaster keeps a magical soul
Monsters
Lorwyn: First Light
", "rollAction":"Wild Magic Cataclysm"} to determine damage type: 1—Acid;{"diceNotation":"8d6", "rollType":"damage", "rollAction":"Wild Magic Cataclysm","rollDamageType":"Acid"}; 2—Fire
;{"diceNotation":"8d6", "rollType":"damage", "rollAction":"Wild Magic Cataclysm","rollDamageType":"Fire"}; 3—Lightning;{"diceNotation":"8d6", "rollType":"damage", "rollAction":"Wild Magic Cataclysm
Backgrounds
Lorwyn: First Light
Ability Scores: Dexterity, Intelligence, CharismaFeat: Shadowmoor HexerSkill Proficiencies: Acrobatics and DeceptionTool Proficiency: Glassblower's ToolsEquipment: Choose A or B: (A) Dagger
. Regardless of where you tread, you keenly understand that friendship is a rare commodity. You believe that knowing who to trust and who to keep at arm’s length isn’t just practical— it’s often a matter of life or death.
Backgrounds
Eberron: Forge of the Artificer
Ability Scores: Intelligence, Wisdom, Charisma
Feat: Mark of Scribing
Skill Proficiencies: History and Perception
Tool Proficiencies: Calligrapher's Supplies
Equipment: Choose A or B: (A
influence House Sivis has had on the shape of the modern age—just as few know how often a royal adviser holds more power than the actual ruler. While the other dragonmarked houses fight for fame and
Monsters
Astarion's Book of Hungers
", "rollDamageType":"Slashing"} Slashing damage and 7 (2d6);{"diceNotation":"2d6", "rollType":"damage", "rollAction":"Infernal Blade", "rollDamageType":"Fire"} Fire damage.
Confounding Ray. Ranged Attack Roll
promise wealth or influence to corruptible mortals, often securing a deal with a contract they produce in a flash of brimstone. This contract binds the mortal signatory’s soul to the Nine Hells
Monsters
Forgotten Realms: Adventures in Faerûn
":"4d6", "rollType":"damage", "rollAction":"Radiant Ray", "rollDamageType":"Radiant"} Radiant damage.Nimblewright hulks are massive guards or sentinels. These four-armed Constructs often have thick steel
haughty dignitary.
2
Scouting an area for a pending assassination.
3
Seeking a thief that has stolen one of the nimblewright’s cogs.
4
Working to put out a fire before it
Monsters
Astarion's Book of Hungers
":"Hellfire Claw", "rollDamageType":"Slashing"} Slashing damage plus 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Hellfire Claw", "rollDamageType":"Fire"} Fire damage. If the target
often believe their immortality will exempt them from any infernal claim to their souls. The archdevil Mephistopheles happily exploits such hubris and proves that even undead aren’t immune to the
Bandit
Legacy
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Monsters
Basic Rules (2014)
sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. Pirates are bandits of the
Magic Items
Divine Contention
:
Each creature must make a DC 15 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much fire damage on a successful one.
Each creature must make a DC 15 Constitution
.
The wielder rolls on the chart* for the wand of wonder three times, rerolling any duplicate results. Any effects that specify a target affect all creatures in range of the grenade when it explodes. Any
Monsters
Van Richten’s Guide to Ravenloft
malicious toys are skilled deceivers and, despite some having existed for generations, often affect unsettlingly childlike personalities. Among the most notorious of these terrors is the carrionette Maligno, Darklord of the domain of Odaire (detailed in chapter 3).Poison, Psychic
for 1 hour, after which it gains control of the carrionette’s body. While controlling the target’s body, the carrionette retains its Intelligence, Wisdom, and Charisma scores. It
Monsters
Baldur’s Gate: Descent into Avernus
;barlguras, 3d6;{"diceNotation":"3d6","rollType":"roll","rollAction":"Disgorge Allies"} gnoll;gnolls led by 1 gnoll fang of Yeenoghu, 6d6;{"diceNotation":"6d6","rollType":"roll","rollAction":"Disgorge
can hold smaller demons in its gullet and disgorge them anywhere Yeenoghu wishes. Immune to the mind-shattering effects of the River Styx, Crokek'toeck is often used to transport smaller demons (and
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollDamageType":"piercing"} piercing damage.The Elk King is Jarund Elkhardt, a terse yet thoughtful giant of a man who is nearly fifty years old—ancient by tribal standards. He has led the Elk Tribe for over half
his life, and age has made him cautious. He has seen other kings and queens rise and fall, has made war with friends and peace with his enemies, and has led warriors he knew as babes to their deaths
Species
Mordenkainen Presents: Monsters of the Multiverse
Descended from efreet, the genies of the Elemental Plane of Fire, fire genasi channel the flamboyant and often destructive nature of flame. They show their heritage in their skin tones, which can
lines tracing over their bodies like cracks. Fire genasi hair can resemble threads of fire or sooty smoke.
Genasi
Tracing their ancestry to the genies of the Elemental Planes, each genasi can tap into
Species
Mordenkainen Presents: Monsters of the Multiverse
skin is often shades of blue or green, sometimes a blend of the two. If they have a human skin tone, there is a glistening texture that catches the light, like water droplets or nearly invisible fish
the power of one of the elements. Air, earth, fire, and water—these are the four pillars of the Material Plane and the four types of genasi. Some genasi are direct descendants of a genie, while
Monsters
Icewind Dale: Rime of the Frostmaiden
themselves like brigands, robbing people they come across in the wild. If food is scarce, they kill those same people and eat them. They prefer to dwell in forlorn places, often sharing territory with
hill giants and ogres. It's not unusual to find a gang of hill giants and ogres led by a verbeeg, since verbeeg are much smarter than their brutish cousins. Verbeeg also enjoy the company of
Balor
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
","rollAction":"Death Throes","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren’t being worn
or carried, and it destroys the balor’s weapons.
Fire Aura. At the start of each of the balor’s turns, each creature within 5 feet of it takes 10 (3d6);{"diceNotation":"3d6","rollType
Species
Dungeon Master’s Guide (2014)
This aasimar variant originally appeared in the Dungeon Master's Guide as an example for creating your own races.
Whereas tieflings have fiendish blood in their veins, aasimar are the descendants of
celestial beings. These folk generally appear as glorious humans with lustrous hair, flawless skin, and piercing eyes. Aasimar often attempt to pass as humans in order to right wrongs and defend
Light Domain
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
, often using the symbol of the sun. Some of these gods are portrayed as the sun itself or as a charioteer who guides the sun across the sky. Others are tireless sentinels whose eyes pierce every
burning hands, faerie fire
3rd
flaming sphere, scorching ray
5th
daylight, fireball
7th
guardian of faith, wall of fire
9th
flame strike, scrying
Species
Fizban's Treasury of Dragons
Dragonborn with metallic ancestry lay claim to the tenacity of metallic dragons—brass, bronze, copper, gold, and silver—whose hues glint in their scales. Theirs is the fire of hearth and
.
Ability Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1
Balor (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
","rollAction":"Death Throes","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or
carried, and it destroys the balor's weapons.
Fire Aura. At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction
Monsters
Guildmasters’ Guide to Ravnica
its next turn.
Innate Spellcasting. The master's innate spellcasting ability is Charisma (spell save DC 17). The master can innately cast the following spells, requiring no material components:
At will
the effect on itself on a success. A target that succeeds on the saving throw is immune to the Captivating Presence of all masters of cruelties for the next 24 hours.PoisonCold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Spelljammer: Adventures in Space
Intelligence, Wisdom, and Charisma scores with those of its creator.
Replace the comet’s alignment and languages with those of its creator.
Fire, Poison
);{"diceNotation":"8d6","rollType":"damage","rollAction":"Explode","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one.
Flyby. The comet doesn’t provoke
Spells
Elemental Evil Player's Companion
You touch a quiver containing arrows or bolts. When a target is hit by a ranged weapon attack using a piece of ammunition drawn from the quiver, the target takes an extra 1d6 fire damage. The spell
using a spell slot of 4th level or higher, the number of pieces of ammunition you can affect with this spell increases by two for each slot level above 3rd.
Monsters
Infernal Machine Rebuild
","rollAction":"Death Throes","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or
carried, and it destroys the balor's weapons.
Fire Aura. At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction
Monsters
Storm King's Thunder
retains its alignment; its Intelligence, Wisdom, and Charisma scores; and its proficiencies. It otherwise uses the target's statistics, except the target's knowledge, class features, feats, and
","rollDamageType":"slashing"} slashing damage. While the sword is ablaze, it deals an extra 7 (2d6);{"diceNotation":"2d6","rollType":"damage","rollAction":"magicitem","rollDamageType":"fire"} fire damage
Species
Mordenkainen Presents: Monsters of the Multiverse
Planes, each genasi can tap into the power of one of the elements. Air, earth, fire, and water—these are the four pillars of the Material Plane and the four types of genasi. Some genasi are direct
.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule
Monsters
Mythic Odysseys of Theros
, naiads gather to revel in nature’s might. Individual naiads often grow fixated with a single type or body of water, potentially preferring a deep sea trench, coastline, or river system above
all others. Over time, such a resident nymph often becomes connected with their aquatic home through sightings and stories, becoming a guardian of the place and, in effect, a manifestation of its






