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Returning 35 results for 'master shaped with only action for for layer'.
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Equipment
property (outlined below). These properties replace the optional ones presented in the Dungeon Master’s Guide. Firearms are ranged weapons.
Reload. The weapon can be fired a number of times equal to
its Reload score before you must spend 1 attack or 1 action to reload. You must have one free hand to reload a firearm.
Misfire. Whenever you make an attack roll with a firearm, and the dice roll is
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Prismatic Wall 9th-level abjuration Casting Time: 1 action Range: 60 feet Components: V, S Duration: 10 minutes A shimmering, multicolored plane of light forms a vertical opaque wall—up to 90 feet
range. The wall remains in place for the duration. If you position the wall so that it passes through a space occupied by a creature, the spell fails, and your action and the spell slot are wasted. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Demogorgon’s Lair Demogorgon makes his lair in a palace called Abysm, found on a layer of the Abyss known as the Gaping Maw. Demogorgon’s lair is a place of madness and duality; the portion of the
palace that lies above water takes the form of two serpentine towers, each crowned by a skull-shaped minaret. There, Demogorgon’s heads contemplate the mysteries of the arcane while arguing about how
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Chapter 3: The Outlands The Outlands are a plane of concordant opposition—a disk-shaped plane of perfect neutrality at the center of the Outer Planes. Anything and everything can flourish on the
sculpted in the likenesses of gods, moldy caverns ruled by sapient fungi, bottomless seas, and anything else that makes for great adventures. This chapter provides information for the Dungeon Master about
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Can a non-Battle Master attempt to disarm someone? The Disarming Attack maneuver is designed for the Battle Master Fighter, but any character can try to disarm a foe. Such an attempt would fall under improvising an action not detailed by the rules and would be up to your DM to adjudicate.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. Master of Tactics Starting at 3rd level, you can use the Help action as a bonus action. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be
knives or poison, and secrets and favors are some of your favorite treasures. Oh, please. If anyone is a mastermind around here, it’s me. You’re like a master doofus or a master dummy. No, you are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Demonweb Pits with three eyes and vestigial wings. A chasme might appear on the layer of Azzagrat possessing the ability to belch forth clouds of flies. If a demon survives for centuries, it
discuss such matters use the term “layer” to define a certain part of this infinite expanse. That nomenclature, to the extent that it implies a particular configuration, is misleading. The Abyss is a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Hiding Adventurers and monsters often hide, whether to spy on one another, sneak past a guardian, or set an ambush. The Dungeon Master decides when circumstances are appropriate for hiding. When you try to hide, you take the Hide action.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Hat of Wizardry Wondrous Item, Common (Requires Attunement by a Wizard) This cone-shaped hat is adorned with moons and stars. While you are wearing it, you gain the following benefits. Spellcasting
Focus. You can use the hat as a Spellcasting Focus for your Wizard spells. Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Wizard spell
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Master of Cruelties When a master of cruelties steps up as ringleader of a Rakdos show, the audience can be assured of a performance they will remember for the rest of their lives — however brief
that might be. The mesmerizing presence of a master of cruelties draws every eye to the demon and commands an audience’s full attention. With every act of depraved torment the demon performs, onlookers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
10. Webbed Passage Fog. The earthen floor of this 10-foot-high tunnel is covered by a 2-foot-thick layer of fog.
Web Cables. Web cables crisscross the passageway and its alcoves (see the “Web
has AC 19, 40 hit points, resistance to piercing damage, and immunity to poison and psychic damage. A creature can snap a cable as an action with a successful DC 30 Strength (Athletics) check.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
figurine of Wyllow (25 gp), and a chalice hewn from blue quartz (250 gp). Hanging from a hook on the inside lid of the chest is an iron master key that fits all the doors in areas 18–24. The head of the key is shaped like a dwarf’s stern visage.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
his master Mephistopheles, offering them knowledge and power in return for their assistance: To fulfill their end of the bargain, the characters must dam the flow of the River Styx where it spills into
case, his terms are the same. Rigorath refuses to explain why Mephistopheles wants the River Styx dammed. His master is wary of angering Zariel and refuses to grant directions to the Bleeding Citadel
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Divine Word 7th-level evocation Casting Time: 1 bonus action Range: 30 feet Components: V Duration: Instantaneous You utter a divine word, imbued with the power that shaped the world at the dawn of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Spider Staff The top of this black, adamantine staff is shaped like a spider. The staff weighs 6 pounds. You must be attuned to the staff to gain its benefits and cast its spells. The staff can be
can use your action to cast one of the following spells from the staff if the spell is on your class’s spell list: spider climb (1 charge) or web (2 charges, spell save DC 15). No components are
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Great Weapon Master You’ve learned to put the weight of a weapon to your advantage, letting its momentum empower your strikes. You gain the following benefits: On your turn, when you score a critical
hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action. Before you make a melee attack with a heavy weapon that you are
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the world. Scout Features Rogue Level Feature 3rd Skirmisher, Survivalist 9th Superior Mobility 13th Ambush Master 17th Sudden Strike Skirmisher Starting at 3rd level, you are difficult to pin
proficiencies. Superior Mobility At 9th level, your walking speed increases by 10 feet. If you have a climbing or swimming speed, this increase applies to that speed as well. Ambush Master Starting
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Exploring Skull Island All location descriptions for Skull Island are keyed to map 24. The island’s features are as follows: The island sits in the middle of a vast cavern with a roughly dome-shaped
fired, it must be loaded and aimed. It takes one action to load a weapon, one action to aim it, and one action to fire it. Each ballista or flame cannon is a Large object with AC 15, 50 hit points, and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
murder the living and then manipulate the dead, emulating their dread master. Orcus is a bestial creature of corruption with a diseased, decaying look. He has the lower torso of a goat and a
fails a saving throw, he can choose to succeed instead.
Magic Resistance. Orcus has advantage on saving throws against spells and other magical effects.
Master of Undeath. Orcus can cast animate
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Adventures An adventure might be created by the Dungeon Master or purchased. In either case, an adventure features a fantastic setting, such as an underground dungeon, a wondrous wilderness, or a
magic-filled city. It includes a cast of nonplayer characters controlled by the DM. Often one of the NPCs is a villain whose agenda drives much of an adventure’s action. During an adventure, the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
are trained; Arach-Tinilith, a spider-shaped cathedral where drow priestesses worship their demon goddess; and Sorcere, a magnificent tower where drow mages learn to master the magical arts. Non-drow
Tier Breche The Great Stair of Tier Breche rises from the floor of Menzoberranzan to the cavern housing the three branches of the Academy: Melee-Magthere, a pyramid-shaped edifice where drow warriors
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
him during this interval and take his master key by force or snatch it from him without his knowledge. As an action, a character within reach of Elix can try to snatch the key from his pocket, doing
Elix the Saint Characters can obtain one of the guildhouse’s master keys from Elix the Saint (lawful evil, human bandit captain), a high-ranking member of the Agile Hand and one of Guildmaster Dusk’s
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
restrained (frozen in place) for 1 minute. The character may use an action on his or her turn to make a DC 15 Strength check, ending the effect early on a success. Each suit of plate armor is mounted on
a crude wooden stand vaguely shaped like a headless elf. A freezing rune can be remove with dispel magic (DC 15), whereupon the armor becomes nonmagical.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
following action option: +2 Longsword. Ranged Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.
S’slaar is
cross guard shaped like a stylized spider with tiny gems for eyes. Etched into its blade are the words Oloth tlu malla, which is a drow expression meaning “Darkness be praised.”
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
bisects the spherical demiplane, forming a disk-shaped floor. Gravity pulls creatures toward this floor, while the shimmering hemisphere of the crystal shell is visible above. Interior Walls. The
have the Restrained condition, as it becomes snagged on thorny branches. The condition ends on the creature if it takes an action to free itself from the thornbushes or if another creature within reach
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
their emblems. They create secret places to indulge themselves, including labyrinths of the sort their master favors. Bloodstained crowns and weapons of iron and brass decorate their profane altars. Over
, maze, wall of stone
1/day: teleport
Legendary Actions
Baphomet can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can use an action while on the boat to command it to move or to
determines it randomly.
d100 Feather Token
01–20 Anchor
21–35 Bird
36–50 Fan
51–65 Swan boat
66–90 Tree
91–00 Whip
Anchor. You can use an action to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
or until you use an action to dismiss it. When you cast the spell, you decide what sort of security the spell provides, choosing any or all of the following properties: Sound can’t pass through the
.
Mordenkainen’s Sword 7th-level evocation
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a miniature platinum sword with a grip and pommel of copper and zinc, worth 250 gp)
Duration
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Githyanki Gish Their keen minds and psionic gifts allow the githyanki to master magic. Gish blend their magical abilities with swordplay to become dangerous foes in battle. Their specialized
, invisibility, levitate
3rd level (3 slots): counterspell, fireball, haste
4th level (2 slots): dimension door
War Magic. When the githyanki uses its action to cast a spell, it can make one weapon
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
development. Almost every firbolg learns a few spells, typically those used to mask their presence, and many go on to master nature magic. Firbolgs who become druids serve as stronghold leaders. With
every action the tribe takes, the druids weigh not only the group’s needs, but the effect each action will have on the forest and the rest of the natural world. Firbolg tribes would rather go hungry
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Yuan-ti Pit Master With snakes for arms, pit masters are yuan-ti malison priests who have made a pact with the god Merrshaulk and seek to rouse him from his slumber by sacrificing Humanoids to him
-ti Pit Master
Medium Monstrosity (Warlock), Typically Neutral Evil
Armor Class 14 (natural armor)
Hit Points 88 (16d8 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, creatures, locations, and situations for the adventurers to explore and interact with in a constantly changing, lively way. You, the Dungeon Master, play a vital role. The creators of Tyranny of Dragons
have tried to foresee the most likely courses of action that the characters might take in the adventure. However, D&D players are curious and unpredictable, and Faerûn is immense and filled with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
(cantrip), burning hands (1st level), flaming sphere (2nd level), fireball (3rd level) As a master of the arcane arts, Mephistopheles finds eager recruits among those who study magic. Any monsters that use
points equal to the spell’s level. Spell Leech. As a bonus action, this creature chooses one ally it can see within 30 feet of it. The target loses its lowest-level spell slot, and this creature gains it.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Forcecage 7th-level evocation Casting Time: 1 action Range: 100 feet Components: V, S, M (ruby dust worth 1,500 gp) Duration: 1 hour An immobile, invisible, cube-shaped prison composed of magical
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Infernal Puzzle Box Wondrous item, uncommon An infernal puzzle box is a cube-shaped container 5 to 6 inches on a side, composed of airtight, interlocking parts made from materials found in the Nine
infernal puzzle box, that creature can open the box as an action, allowing access to the box’s contents. A creature that spends 1 hour holding an infernal puzzle box while trying to open it can make a






