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Returning 35 results for 'master skilled with only about from for lack'.
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master skills with only about from for land
master skill with only about from for lack
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manner skill with only about from for lack
Magic Items
Dungeon Master’s Guide
an evil dragon, a presence that resents any attempt to coax magic from it. Those who try to wield an orb’s magic but lack sufficient force of personality might find themselves under the orb&rsquo
(see the Dungeon Master’s Guide):
2 minor beneficial properties
1 minor detrimental property
1 major detrimental property
Spells. The orb has 7 charges and regains 1d4 + 3 expended
Monsters
Mordenkainen Presents: Monsters of the Multiverse
protect that creature. Great strength and a ferocious nature make gray renders fierce guardians, but they lack a shred of cunning.
Gray renders reproduce by forming nodules on their bodies that, on
to bond with an intelligent creature. When one encounters a suitable master, it sings to that creature—a weird, warbling cry accompanied by scratching at the earth and a show of deference. Once
Monsters
Waterdeep: Dragon Heist
","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.Within the Waterdeep division of the Black Network, Davil is accorded the title of Master of Opportunities and Negotiations because he's
a loan), Skeemo Weirdbottle (if they need magic), Tashlyn Yafeera (if they need weapons or mercenaries), and Ziraj the Hunter (if they need a highly skilled assassin).
Monsters
Mordenkainen Presents: Monsters of the Multiverse
(see the Monster Manual), Bael has proven to be a tactical genius, earning esteem for himself and his master as a result of victory after victory over the abyssal host. Mammon relies on Bael to safeguard
interests at Mammon’s court, which leaves him free to pursue his battle lust.
Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small
Monsters
Icewind Dale: Rime of the Frostmaiden
;Divine Rank” sidebar in the Dungeon Master’s Guide.) Auril’s beloved ice grasps all things in her clutches, preserving them against the ravages of time. She hoards beauty in
all forms, from art objects and flowers to skilled artisans and their wondrous works, freezing them in magical ice for her pleasure alone.
Auril was aligned with the gods Talos, Umberlee, and Malar
Monsters
Icewind Dale: Rime of the Frostmaiden
winter’s cruelty. (For information on what defines a lesser god, see the “Divine Rank” sidebar in the Dungeon Master’s Guide.) Auril’s beloved ice grasps all things in her
clutches, preserving them against the ravages of time. She hoards beauty in all forms, from art objects and flowers to skilled artisans and their wondrous works, freezing them in magical ice for her
Monsters
Icewind Dale: Rime of the Frostmaiden
neutral evil lesser god of cold indifference who embodies winter’s cruelty. (For information on what defines a lesser god, see the “Divine Rank” sidebar in the Dungeon Master&rsquo
;s Guide.) Auril’s beloved ice grasps all things in her clutches, preserving them against the ravages of time. She hoards beauty in all forms, from art objects and flowers to skilled
Magic Items
The Book of Many Things
*
65
Warrior
66
Well
67–00
Roll again
*Found in the Deck of Many Things as depicted in the Dungeon Master’s Guide
Aberration. You gain telepathy within a range of 90
you are proficient with appears in your hands. The DM chooses the armor. If you lack proficiency with any armor, your base AC instead now equals 12 + your Dexterity modifier while you aren’t
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, allowing them to lurk in the highest levels and to keep watch on the city below.
Hopeless Plagiarists
As a result of their lack of creativity, kenku function comfortably as minions of a powerful master
. The kenku lack the talent to improvise or alter a plan, but a wise Master sets multiple plans in motion at once, confident that underlings can follow orders to the letter.
For this reason, many
Guild Artisan / Guild Merchant
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
You are a member of an artisan’s guild, skilled in a particular field and closely associated with other artisans. You are a well-established part of the mercantile world, freed by talent and
wealth from the constraints of a feudal social order. You learned your skills as an apprentice to a master artisan, under the sponsorship of your guild, until you became a master in your own right
Species
Guildmasters’ Guide to Ravnica
, standing almost a head taller than humans on average but weighing about the same. Their hairless skin comes in a range of shades of blue. Their eyes are darker shades of blue or violet. They lack
skilled at not displaying it. Cool rationality guides their actions, they make and follow careful plans, and they are patient enough to do nothing when the ideal outcome relies on such inaction
Backgrounds
Sword Coast Adventurer's Guide
The Stout Folk are well known for their artisanship and the worth of their handiworks, and you have been trained in that ancient tradition. For years you labored under a dwarf master of the craft
, however, finding a dwarf master who was willing to receive potential apprentices who came with your recommendation.
Skill Proficiencies: History, InsightTool Proficiencies: One type of
Backgrounds
Baldur’s Gate: Descent into Avernus
with opportunities for arcane study, although its masters are dispersed across individual wizards’ abodes and lack concentrated communities.
You spent years learning the lore of the multiverse
. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a master in your fields of study.
Skill
Backgrounds
Baldur’s Gate: Descent into Avernus
guild, skilled in a particular field and closely associated with other artisans. You are a well-established part of the mercantile world, freed by talent and wealth from the constraints of a feudal
social order. You learned your skills as an apprentice to a master artisan, under the sponsorship of your guild, until you became a master in your own right.
Skill Proficiencies: Insight, Persuasion
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can weigh as much as a
them into an exile that lasted over 250 years. This longevity grants them a perspective on the world that shorter-lived races such as humans and halflings lack.
Dwarves are solid and enduring like the
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
against those who have disrespected him.
Expert Tunnelers
Kobolds are naturally skilled at tunneling. Similar to dwarves, they seem to have a near-instinctive sense of what sections of stone or
as the dragon-goddess of all chromatic dragons, and as the master of their racial god, Kurtulmak.
Arcane Magic Users
Unlike some other humanoids, kobolds don’t fear or shun arcane magic. They
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
skilled allies.
Alien Minds
The lizardfolk’s reptilian nature comes through not only in their appearance, but also in how they think and act. Lizardfolk experience a more limited emotional life than
rage against their enemies. They simply observe and react as a situation warrants.
Lizardfolk lack meaningful emotional ties to the past. They assess situations based on their current and future
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
.
Hunters. The families of goblins that are skilled in the use of weapons but not privy to any other special knowledge have the second highest status in the tribe. Hunters are often the best wolf riders
made from dead darkmantles
20
Cloaks made of scraps from an elven tapestry
Booyahgs
Spellcasters of any sort among the goblins are rare. Goblins typically lack the intelligence and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Zhentarim agent and winged snake Dread Warriors
Created from the freshly dead bodies of skilled warriors, dread warriors are especially formidable zombie-like creatures, retaining some of their intelligence and much of the fighting skill they
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
creatures can put them to use. The kenku lack the talent to improvise or alter a plan, but a wise Master sets multiple plans in motion at once, confident that underlings can follow orders to the letter
Ideal Minions Kenku gather in groups called flocks. A flock is led by the oldest and most experienced kenku with the widest store of knowledge to draw on, often called Master. Although kenku can’t
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Fighting Style Resilient General Ritual Caster General Savage Attacker Origin Sentinel General Shadow Touched General Sharpshooter General Shield Master General Skilled* Origin Skill Expert General Skulker
Dueling Fighting Style Durable General Elemental Adept* General Fey Touched General Grappler General Great Weapon Fighting Fighting Style Great Weapon Master General Healer Origin Heavily Armored General
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
connection to its ruling family or its businesses. The Adventurer, though, is hired by the house for more traditional adventuring skills—usually capabilities that the house’s other agents lack. The Adventurer
skilled physician or cleric in House Jorasco’s Healers Guild, for example, or an inquisitive associated with House Tharashk’s Finders Guild. The Guilder might have the guild artisan background or
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Scout You are skilled in stealth and surviving far from the streets of a city, allowing you to scout ahead of your companions during expeditions. Rogues who embrace this archetype are at home in the
the world. Scout Features Rogue Level Feature 3rd Skirmisher, Survivalist 9th Superior Mobility 13th Ambush Master 17th Sudden Strike Skirmisher Starting at 3rd level, you are difficult to pin
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hopeless Plagiarists As a result of their lack of creativity, kenku function comfortably as minions of a powerful master. Flock leaders enforce discipline and minimize conflicts, but they fail at
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Sage Though Saltmarsh is by no means a center of learning, the lack of ongoing examination and investigation of its environs make it an ideal place to conduct research. The mystery of the Tower of
not a kind master, but he paid well enough. You helped him organize a set of ancient books, identify potions, and verify the authenticity of several alchemical recipes. He has since discharged you
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Knight Battle Master and Heroic Wanderer Knights frequently lead troops in combat or work in units that dominate the battlefield. They’re often attended by squires, who might be less skilled soldiers
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. A gladiator fights for sport in an arena, a master with his trident and net, skilled at toppling foes and moving them around for the crowd’s delight — and his own tactical advantage. His opponent’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. A gladiator fights for sport in an arena, a master with his trident and net, skilled at toppling foes and moving them around for the crowd’s delight — and his own tactical advantage. His opponent’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
blessed with inherent magic but perhaps scarred as well? How do you feel about the magical power coursing through you? Do you embrace it, try to master it, or revel in its unpredictable nature? Is it a
this power for some lofty purpose. Or you might decide that the power gives you the right to do what you want, to take what you want from those who lack such power. Perhaps your power links you to a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
protect that creature. Great strength and a savage nature enable gray renders to be fierce guardians, but they lack even a shred of cunning. A Spreading Plague. Gray renders reproduce by forming nodules
their kind. Chaotic Allies. As a side effect of its breeding, each gray render has an overpowering need to bond with an intelligent creature. When it encounters a suitable master, the render sings to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, sickles, slings, spears
Fighter
A master of martial combat, skilled with a variety of weapons and armor
d10
Strength or Dexterity
Strength & Constitution
All armor, shields, simple and martial
weapons
Monk
A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection
d8
Dexterity & Wisdom
Strength & Dexterity
Simple weapons
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Interesting Things About the Mror Holds The Mror Holds contain deep reserves of gold, silver, and other rare and precious metals, along with iron and other ores. The Mror dwarves are skilled miners
are still working to master the techniques of their ancestors, while warlocks strive to harness the powers of the daelkyr. Mror communities are shaped by the artifacts they possess or by their
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
protect that creature. Great strength and a ferocious nature make gray renders fierce guardians, but they lack a shred of cunning. Gray renders reproduce by forming nodules on their bodies that, on
need to bond with an intelligent creature. When one encounters a suitable master, it sings to that creature—a weird, warbling cry accompanied by scratching at the earth and a show of deference. Once it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of Street Laborers
Master Mariners’ Guild
Most Careful Order of Skilled Smiths and Metalforgers
Most Diligent League of Sail-makers and Cordwainers
Most Excellent Order of Weavers and Dyers
must possess a background, a proficiency, or a status that the guild values. For example, a character with the sailor background is welcome to join the Master Mariners’ Guild. One can practice a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
made of thick, sturdy oak with iron fixtures. Locked doors are noted in their area’s heading and require a master key to open. Sythian has one master key; Vordell, the housekeeper, has another. A
suppressed during daylight hours. Interior Lighting Natural light illuminates most of the conservatory’s interior spaces. Students and servants who lack darkvision use candles, lamps, or lit






