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Returning 35 results for 'masters stretches with only arise for for led'.
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Monsters
Van Richten’s Guide to Ravenloft
vengeance or at the whims of sinister masters. Slipping through cracks and under doors, these stealthy undead seek to adorn living frames once more, wrapping themselves around their victims and wringing
them to death in their full-body grip.
Boneless arise in a variety of forms. While the animate skins of specific creatures are the most common, foul spellcasters might create these horrors from the
Gray Dwarf (Duergar)
Legacy
This doesn't reflect the latest rules and lore.
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Species
Sword Coast Adventurer's Guide
grim, ashen-skinned dwarves now take slaves of their own and are as tyrannical as their former masters.
Physically similar to other dwarves in some ways, duergar are wiry and lean, with black eyes and
of Moradin and his false promises. Their period of enslavement and the revolt against the mind flayers led by their god, Laduguer, purged the influence of the other dwarven gods from their souls and
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
sufficient to defeat whatever threats arise.
A Life of Danger
A barbarian plays an important role as a protector of their people and a leader in times of war. Life in the wild places of the world is
stranger in the area of the campaign? Or is the campaign set in a rough-and-tumble frontier where barbarians are common?
What led you to take up the adventuring life? Were you lured to settled lands
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. On the world of Ansalon, Southern Ergoth and the Northern Wastesboth contain arid stretches where Cynidicea might have existed. Forgotten Realms. The ruins of Cynidicea might lie among the dunes of
and a learning tool for new Dungeon Masters. While the adventure detailed the upper levels of the Cynidicean ziggurat, DMs could test their mettle by expanding the dungeon to include its lower levels
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
factions’ next moves. Neronvain The Emerald Enclave requests that the adventurers help them investigate the aftermath of cult raids led by a green dragon in the Misty Forest—a dragon possibly controlled by
one of the cult’s wyrmspeakers. That investigation leads to a showdown against the green dragon Chuth and Wyrmspeaker Neronvain, who has a surprising connection to the council. Metallic Dragons, Arise
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
stretches today, lived magic-obsessed creatures called phaerimm. The Netherese’s weakening of the Weave also weakened the phaerimm, even limiting their lifespans, and the phaerimm hated the empire as a
of phaerimm began strategically striking aboveground targets. These operations were so devastating that few victims survived. The Netherese became terrified of the phaerimm. The phaerimm’s magic led to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
factions’ next moves. Neronvain The Emerald Enclave requests that the adventurers help them investigate the aftermath of cult raids led by a green dragon in the Misty Forest—a dragon possibly controlled by
one of the cult’s wyrmspeakers. That investigation leads to a showdown against the green dragon Chuth and Wyrmspeaker Neronvain, who has a surprising connection to the council. Metallic Dragons, Arise
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Approaching the Tower The Svalich Woods have swallowed up the road that once led to the tower. Now only a wide dirt trail remains. You come to a cold mountain lake enclosed by misty woods and rocky
bluffs. Thick fog creeps across the dark, still waters. The trail ends at a grass-covered causeway that stretches a hundred yards across the lake to a flat, marshy island with a stone tower on it. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
The engravings on the altar, written in Gith, tell the story of how the githyanki freed themselves from the yoke of their illithid masters, shattered the mind flayer empires across the multiverse
, the githyanki champion who led her people to freedom, and the sacrifices she made to ensure the future of her people. The statue atop the altar depicts Gith slaying an illithid oppressor to win her own freedom.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Hall of the Fire Giant King Just as the trail led from the Steading of the Hill Giant Chief to the frozen wastes wherein was found the Glacial Rift of the Frost Giant Jarl, so the adventure in the
latter place has led (or transported) the intrepid party to what they hope will be their last challenge. They are about to venture into the hot and smoking barrens which are in effect Muspelheim, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
masters if bloodshed and treasure are assured. Goblinoids. Bugbears are often found in the company of their cousins, hobgoblins and goblins. Bugbears usually enslave goblins they encounter, and they
absence of their goblinoid kin, bugbears form loose war bands, each one led by its fiercest member. Bugbears believe that when they die, their spirits have a chance to fight at Hruggek’s side. They try
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Only three of its five watchtowers towers still stand, though they appear abandoned. The wooden gates that once led into the castle grounds have been shattered, leaving a gaping hole in the wall.
The
their devil masters to prevent any mortal creatures from entering or leaving the cathedral. The characters must defeat the hell hounds to gain access to the cathedral. Have them make a DC 15 group
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Manticore A monster in every sense of the word, a manticore has a vaguely humanoid head, the body of a lion, and the wings of a dragon. A bristling mane stretches down the creature’s back, and its
so, asking for a tribute or sacrifice equal to its loss of food. Monstrous Relationships. Manticores serve wicked masters that treat them well and provide regular prey. A manticore might provide aerial
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
to the cavern’s ceiling is the petrified body of a primordial giant. The figure’s arm stretches up, breaching the cavern ceiling, and its fingers emerge on the surface above as Dreamer’s Reach (in this
giants of especially immense stature led by a hill giant avalancher (see chapter 6) venerate and guzzle the waters. They violently defend the waterfall with beasts of war from the Megafauna World Encounters or Dinosaur World Encounters table in chapter 3.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Syndicate The Orzhov are ruled by the iron-fisted Obzedat, a council consisting of the oldest and most powerful undead oligarchs. A vast hierarchy stretches out beneath them, so most of
might be passing instructions down from on high or just using you to pursue their own agendas of greed and ambition. Orzhov churches and basilicas are scattered across the city, each one led by a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
warforged zealots, primed to march from the Mournland to unleash destruction on their former masters. Some tales assert that the Lord of Blades led the warforged armies of Cyre in the Last War. Others
The Lord of Blades The Lord of Blades is a warforged warlord who has broken all ties with his former masters. He has established a nation for his people deep in the Mournland, centered in a great
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Purple”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
different interpretation, believing that “naught will be left save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire . . .” Severin’s quest to reshape the cult led
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
worshipers of Dendar are led by nightmare speakers, malison warlocks that honor their deity through acts of terror and receive magical power in return. Rather than killing enemies, these followers of
to consciousness lasts only a short time. The leaders of Merrshaulk’s worshipers, called pit masters, are malison warlocks that uphold and advance the age-old yuan-ti traditions. They sense that it has
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
different interpretation, believing that “naught will be left save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire ...” Severin’s quest to reshape the cult led him
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Purple”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
different interpretation, believing that “naught will be left save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire . . .” Severin’s quest to reshape the cult led
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
skinning or crushing. Deathless malice infuses what remains, their husks flopping and slithering in pursuit of vengeance or at the whims of sinister masters. Slipping through cracks and under doors, these
stealthy undead seek to adorn living frames once more, wrapping themselves around their victims and wringing them to death in their full-body grip. Boneless arise in a variety of forms. While the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Anthradusk, and then slay the dragon to stop his ritual. This is your destiny—indeed, the egg has led me to you.”
Eldemere hands the characters the egg. She does whatever she can to convince them to go to
leaves the city for long stretches as he collects foul reagents for his ritual.” What Can You Tell Us about Haskasori? Eldemere approaches a nearby well and scatters a scintillating powder across its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
carts and learning to pick out the best ore samples from a lode. Slowly but surely, a dwarf masters every aspect of a task or an occupation from start to finish. Leadership and Government A clan is
led by a king or a queen who sits at the head of a noble family. Dwarf nobles are members of families that claim direct ancestry to the first dwarves crafted by Moradin. To the dwarves, leadership is a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Day’s Catch When the adventurers come within an hour’s travel of Sloobludop, they encounter a party of eight kuo-toa led by a kuo-toa monitor. The fish-folk immediately attack, but their tactics
encounter, the characters run into another kuo-toa patrol, this one made up of six kuo-toa and two kuo-toa monitors, led by the kuo-toa archpriest Ploopploopeen. If the characters are prisoners of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Various allied nobles Independent alliance of nobles protected by the Knights of Holy Shielding, led by Knight Commander Aleshh Kaarth (dragonborn) and fortified by Furyondy and Urnst Veluna, the
Caverns of Tsojcanth (pronounced SAWJ-kahn). In these caverns she conducted experiments and rituals to increase her powers. One of these rituals led to her downfall, though, when she accidentally freed
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, whose northern and western shores hold broad stretches of slave-tended fungi fields that feed much of Menzoberranzan. The dark, cold waters of the lake have a sinister reputation, dating back to days when
to the fungi fields of Donigarten, where they now roam as a pack, attacking intruders on sight. Escaped Slaves A group of 1d4 commoners (of any race) fled their masters when Demogorgon attacked and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
WALKER) Doomwake Giant Belief is a powerful force in Theros, capable of bringing about wonders and changing the world—but not always for the better. Doomwake giants arise from pernicious fears that
transformed giants refused to be part of the archons’ war machine. Seeking to escape their masters, they fled into the wilderness. The furious archons’ magic pursued them, cursing them with an endless
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Enclave requests that the adventurers help them investigate the aftermath of cult raids led by a green dragon in the Misty Forest—a dragon possibly controlled by one of the cult’s wyrmspeakers. That
investigation leads to a showdown against the green dragon Chuth and Wyrmspeaker Neronvain, who has a surprising connection to the council. Metallic Dragons, Arise. The metallic dragons of the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
are friendly Celestial petitioners (detailed in Morte’s Planar Parade). They are led by the largest of their number: the colorfully frilled Sesspech. She introduces herself and eagerly shares the
gains. If the characters agree, the lizardfolk are appreciative. They board the walking castle and take to sunning themselves and doing light stretches on the terrace. The lizardfolk are polite
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
chapters. Each chapter encompasses all the stewards who live across a wide geographical region, perhaps a continent or an entire world of the Material Plane, and is led by a chief steward. Each
chapter is independent from all others, and the chief stewards of different chapters rarely meet and coordinate their efforts, except in cases where evils arise that threaten an entire world or multiple
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. He leads the largest host of gargoyles in Droaam, and Grimstone is also home to orcs and other creatures. The Dark Pack. An alliance of lycanthropes, worgs, and other bestial creatures is led by an
yearn for revenge against their former masters. Rhesh Turakbar. The minotaur warlord Rhesh Turakbar has united the small clans of his people into a deadly force. His fortress is on the eastern edge of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
bespectacled bookworm lurking in a dusty library, or an eldritch maniac with personal habits you’re not comfortable talking about, your master made you the wizard you are today. Arcane Masters d8
” Vinceroy, an imp familiar in a puppet suit.
6 Loa Hatt, a tiefling illusionist and cobbler, whose rumored dealings with devils led to many jokes about fixing soles while destroying souls.
7
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
leading east, called the Eastway, stretches roughly thirteen miles to the town of Easthaven on the shore of Lac Dinneshere. The southwest route, known as the Caravan Trail, is called the Ten Trail where it
masters and guards with plenty of coin often come here, as do visiting dwarves from Kelvin’s Cairn. The proprietor of Kelvin’s Comfort is Ogden Flamebeard (NG male shield dwarf commoner), who has a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
fiendish masters dedicated to seeing Tiamat leave Avernus. Giants. The few giants who fight for the cult believe that Tiamat’s return is inevitable, but they are sullen and uncooperative. They fight when
giants, they delight in squaring off against the chromatic dragons. Trouble might arise between giants and metallic dragons, however, if the two contingents aren’t given assignments of equal importance
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
her superiors to Commander Niles Breakbone at Camp Vengeance. Undril was led to believe she could simply buy a horse in the city and ride to the camp, but now that she sees the terrain and conditions
for shedding the armor. If characters gain Undril’s respect, she’ll intercede strongly on their behalf if any difficulties arise with Commander Breakbone (as they’re likely to, as discussed in






