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Returning 35 results for 'mastery some with only advances fire for law'.
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mastery some with only advanced fire for law
master some with only advanced fire for law
Magic Items
Princes of the Apocalypse
takes an extra 2d6 fire damage.
Fire Mastery. You gain the following benefits while you hold Tinderstrike:
You can speak Ignan fluently.
You have resistance to fire damage.
You can cast dominate
after it is used to deal damage. It contains a spark of Imix, Prince of Evil Fire.
You gain a +2 bonus to attack and damage rolls you make with this magic weapon. When you hit with it, the target
Monsters
Planescape: Adventures in the Multiverse
":"Searing Gaze", "rollDamageType":"fire"} fire damage.
Teleport. Immediately after a creature the incarnate sees ends its turn, the incarnate teleports up to 60 feet to an unoccupied space it can see.The
Upper and Lower Planes are fundamental manifestations of good and evil, law and chaos. In the most dire and fateful circumstances, these planes can manifest primal embodiments of their might. These
Monsters
Bigby Presents: Glory of the Giants
and roc;rocs to challenge dragons’ mastery of the sky, storm crabs were meant to battle dragon turtles, bronze dragons, and other aquatic foes. On many worlds, these creatures fiercely guard the
underwater strongholds of storm giants, as well as the ruined keeps giants have abandoned.Cold, Fire, Lightning
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Firearms Knowledge.The giff’s mastery of its weapons enables it to ignore the loading property of muskets and pistols.
Headfirst Charge. The giff can try to knock a creature over; if the giff
","rollType":"damage","rollAction":"Gunpowder Keg","rollDamageType":"fire"} fire damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
"}, fire;{"diceNotation":"2d10+7", "rollType":"damage", "rollAction":"Elemental Strike (Fire)", "rollDamageType":"fire"}, force;{"diceNotation":"2d10+7", "rollType":"damage", "rollAction":"Elemental
material components and using Charisma as the spellcasting ability (spell save DC 19):
At will: dancing lights, detect magic, druidcraft, mage armor (self only)
2/day each: faerie fire, gust of wind
Monsters
Planescape: Adventures in the Multiverse
":"Searing Gaze", "rollDamageType":"fire"} fire damage.
Teleport. Immediately after a creature the incarnate sees ends its turn, the incarnate teleports up to 60 feet to an unoccupied space it can
see.The Upper and Lower Planes are fundamental manifestations of good and evil, law and chaos. In the most dire and fateful circumstances, these planes can manifest primal embodiments of their might
Monsters
Vecna: Eve of Ruin
strength is his cunning mind.
History
Ages ago, Miska led the hordes of Chaos against the forces of Law at the behest of his patron, the enigmatic Queen of Chaos. It seemed Miska’s domination
the planes and becoming known as the Rod of Seven Parts. The rod is the key to releasing Miska from his long imprisonment.Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Fire
Monsters
Mordenkainen Presents: Monsters of the Multiverse
must make a DC 15 Dexterity saving throw, taking 17 (5d6);{"diceNotation":"5d6", "rollType":"damage", "rollAction":"Explosive Bolt", "rollDamageType":"fire"} fire damage on a failed save, or half as
but also has resulted in genuine advances, such as clockworks. The methods used to craft clockworks have been shared between gnome communities over many generations.
Individual Designs
Gnome artisans
Magic Items
Princes of the Apocalypse
effects, the spell is cast on the turn that the orb explodes.
Fire Orb. When this orb detonates, it creates a dry heat wave that lasts for 24 hours. Within the area of effect, the rules for extreme heat
effect. The wildfire covers a 10-foot-square area initially but expands to fill another 10-foot square each round until the fire is extinguished or burns itself out. A creature that comes within 10
Monsters
Mordenkainen Presents: Monsters of the Multiverse
parcel out lore only when doing so advances their plans.
Sibriexes can channel the power of the Abyss to create new demons from other creatures. Some demons petition sibriexes for physical gifts, for
another head, causing it to have advantage on saving throws against being charmed, frightened, or stunned.
PoisonCold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Feats
Player’s Handbook (2024)
maximum of 20.
Energy Mastery. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. Spells you cast ignore Resistance to damage of the chosen type. In addition, when you
roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2.
Repeatable. You can take this feat more than once, but you must choose a different damage type each time for Energy Mastery.
Equipment
Portable, reliable, and with a generous magazine size, the Handgun is the go-to firearm for self-defense and law enforcement.
This weapon has the following mastery property. To use this property
Equipment
The smallest usable firearm, a Parlor Gun can be tucked into a stocking or hidden down a sleeve for two barrels of point-blank fire.
This weapon has the following mastery property. To use this
Equipment
Infamous for its rate of fire, the Gatling Gun rotates and fires six or more barrels in succession. This weapon is cumbersome, easily recognizable, and utterly terrifying.
This weapon has the
following mastery property. To use this property, you must have a feature that lets you use it.
Automatic. When you make an attack with this weapon, you can choose to make two attacks instead. These
Giff
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
mastery of its weapons enables it to ignore the loading property of muskets and pistols.Multiattack. The giff makes two pistol attacks.
Longsword. Melee Weapon Attack: +6;{"diceNotation":"1d20+6
saving throw. On a failed save, a creature takes 24 (7d6);{"diceNotation":"7d6","rollType":"damage","rollDamageType":"fire"} fire damage and is knocked prone. On a successful save, a creature takes half as
Equipment
Combining a high rate of fire with rifle-grade ballistics, the Assault Rifle is a staple weapon for all modern militaries. Dozens of variants exist on this general design, but all share the traits of
a flexible and formidable weapon.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Automatic. When you make an attack with this
Backgrounds
Acquisitions Incorporated
swing a sword? They promised to teach you! Think you have what it takes to sling spells? They’ve got masters who’ll have you throwing fire in no time!
With the promise of untold treasures
of that system. Even when the law is not on your side, you can use complex terms like ex injuria jus non oritur and cogitationis poenam nemo patitur to frighten people into thinking you know what you
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
head on the ceiling—good food and good stories in front of a nice, warm fire. If halflings had a shred of ambition, they might really amount to something.”
Lasting Institutions
Where a
elders pass on the ancient traditions to each new generation, human temples, governments, libraries, and codes of law fix their traditions in the bedrock of history. Humans dream of immortality, but
Backgrounds
Guildmasters’ Guide to Ravnica
standard circus-style acrobatics with fire, wrought-iron spikes and hooks, and monsters. You can roll a d8 or choose from the options in the Performance Options table to determine your preferred
style of performance.
Performance Options
d8
Type of Performer
1
Spikewheel acrobat
2
Lampooning satirist
3
Fire juggler
4
Marionette puppeteer
5
Pain artist
Backgrounds
Guildmasters’ Guide to Ravnica
Spell Level
Spells
Cantrip
fire bolt, produce flame
1st
compelled duel, speak with animals, thunderwave
2nd
beast sense, shatter
3rd
conjure animals
, conjure barrage
4th
dominate beast, stoneskin
5th
destructive wave
Fueled by the fire of rage burning in your heart, your magic is almost always accompanied by fiery
Equipment
weapons of this type exist, and require entire teams of operators to position, load, and fire.
This weapon has the following mastery property. To use this property, you must have a feature that lets you
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Wizard Wizardry requires understanding. The knowledge of how and why magic works, and our efforts to broaden that understanding, have brought about the key advances in civilization over the centuries
that flout the laws of nature, and the most accomplished among them can cast spells with world-shaking effects. The price that wizards pay for their mastery is that most valuable of commodities: time. It
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
score by 1, to a maximum of 20. Energy Mastery. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. Spells you cast ignore Resistance to damage of the chosen type. In
addition, when you roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2. Repeatable. You can take this feat more than once, but you must choose a different damage type each time for Energy Mastery.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
shapes flit in the smoke.
The adventurers detect the fire when it is 500 feet away. It covers a front of about 200 feet. At the start of each round, the fire advances 2d6 × 10 feet. Smoke renders the
Burning Hills Use this event only if the fire node is still active. The characters find themselves — and perhaps a settlement they care about — in the path of three fire elementals and five smoke
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
’ activities. Swinging a blade formed of pure fire, a half-elf charges into a mass of skeletal soldiers, sundering the unnatural magic that gives the foul creatures the mocking semblance of life
. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim no mastery over nature. Instead, they see themselves as extensions of nature’s indomitable will.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Player’s Handbook. Burst Fire As an action, you can expend 10 pieces of a Burst Fire weapon’s ammunition to spray shots in a 10-foot Cube within the weapon’s normal range. Each creature in that area
depleted but could possibly be recharged with the proper equipment, at your discretion. An Energy Cell weighs 1/2 lb. Firearms Modern Item Damage Properties Mastery Weight Martial Ranged Weapons
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
’ activities. Swinging a blade formed of pure fire, a half-elf charges into a mass of skeletal soldiers, sundering the unnatural magic that gives the foul creatures the mocking semblance of life
. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim no mastery over nature. Instead, they see themselves as extensions of nature’s indomitable will.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
that radiates a faint aura of conjuration magic under the scrutiny of a detect magic spell. Touching a sconce with an open flame causes a spectral fire to materialize above the sconce. This flame sheds
light sources can’t surprise the Uthgardt barbarians in area 4. If the party advances quietly without light sources, the characters can surprise the Uthgardt with a successful group DC 14 Dexterity (Stealth) check.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
elements into their creations; they might juxtapose fire alongside paint, ceramics, or fabric, or they might choreograph elaborate works that unite a dancer’s movements with gusts and eddies of air
spontaneous? Is mastery of art a matter of honing precise techniques to a point of perfection or of perfectly expressing a raw emotional state? Does art aspire to express universal truths or intensely
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Fire Giant Master crafters and organized warriors, fire giants dwell among volcanoes, lava floes, and rocky mountains. They are ruthless militaristic brutes whose mastery of metalwork is legendary
. Fire Forged. Fire giant fortresses are built around and inside volcanoes or near magma-filled caverns. The blistering heat of their homes fuels the fire giants’ forges, and causes the iron of their
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Level 1: Weapon Mastery Your training with weapons allows you to use the Mastery property of two kinds of weapons of
mastery properties of Scimitars and Longswords. (You have selected Longbows and Shortswords, which have the following mastery properties.) Slow. If you hit a creature with this weapon and deal damage
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
use, we consider adding at least one element that can benefit a character more broadly—a bit of mastery that your character brings from one situation to another. The second benefit of Crossbow Expert
property of the hand crossbow if you’re proficient with that weapon. The upshot is that you can fire it more than once if you have a feature like Extra Attack. You’re still limited, however, by the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
metal, such as a key, if you possess the original during the ritual. Soul of the Forge Starting at 6th level, your mastery of the forge grants you special abilities: You gain resistance to fire
, Moradin, Hephaestus, and Goibhniu. I’ve got a minion that forges things.
An ink-stained little twerp with excellent penmanship. So how do the hammers and fire help the process? Wouldn’t the paper get
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
truth, justice, law, and order that puts gods, mortal pharaohs, and ordinary men and women in their logical and rightful place in the universe. The Egyptian pantheon is unusual in having three gods with
, god of judgment and death LN Death Black jackal Apep, god of evil, fire, and serpents NE Trickery Flaming snake Bast, goddess of cats and vengeance CG War Cat Bes, god of luck and music CN Trickery
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
lush with vineyards; vegetable farms; and extensive olive, lemon, and orange orchards. The people of the island are orderly and law abiding, but many of the old families hold longstanding grudges
Fire, both natural and magical, won’t burn within the garden. (False) 4 Sometimes people find their way into the garden, but most have little or no memory of it when they find their way out again. (True






