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Returning 13 results for 'mastery some with only anchored from for led'.
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master some with only anchored from for led
matter some with only anchored from for led
masters some with only anchored from for led
matters some with only anchored from for led
Dragonborn
Legacy
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Species
Basic Rules (2014)
Her father stood on the first of the three stairs that led down from the portal, unmoving. The scales of his face had grown paler around the edges, but Clanless Mehen still looked as if he could
give up on something. A dragonborn holds mastery of a particular skill as a lifetime goal. Members of other races who share the same commitment find it easy to earn the respect of a dragonborn.
Though
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
three ships to Waterdeep. Two of these galleons, the Heartbreaker and the Hellraiser, are docked. Zord’s flagship, the Eyecatcher, is anchored in Deepwater Harbor. Each of the three ships (described in
), and led to the captain’s dining cabin (area J10): The dining cabin is bedecked with golden filigree, the purple curtains festooned with silken tassels, the wood paneling scented with perfume. A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
assortment of monsters and other challenges. A World of Magic. The technology of Eberron has developed not through the advance of science but by the mastery of magic. The widespread use of magic pervades life
necessities. Advances in magic item creation have led to everything from self-propelled farming implements to sentient, free-willed beings created in artificers’ forges. With the aid of rare crystals
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Hvalspyd The Hvalspyd (the name means “whale spear”) is a longship sized for frost giants: 250 feet long, with sails made from white dragon wings. It’s anchored 100 yards off a beach along Chult’s
frost giant). At the behest of her lord, Jarl Storvald, Drufi led this expedition to retrieve the ring. Storvald wants it for reasons explained in the adventure Storm King’s Thunder. He believes that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hand crossbow bolts. 19e. Hall of Spiders This dark hallway crawls with hundreds of harmless spiders. Visitors to the keep are led down the hall to area 19k to meet with Erelal and Drivvin. The
manacled iron chains anchored to the curved outer wall. Two other sets of manacles hang empty.
Cradle. Against the south wall, between the two doors, is an ornate cradle carved with spiders and fitted
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
.
The Arcane Acropolis is Karsus’s home, sanctum, and ruling palace. It is designed to awe and intimidate, to showcase his mastery of magic and serve his every whim as he develops ever more powerful
. Adventurers might evade capture amid the hubbub or be led here by those they’re chasing. Investigation. Adventurers might be hired to investigate a crime perpetrated at one of the shops or investigate a shop’s sabotage at the hands of a competitor.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
House of Mastery Part school and part alehouse, this wide three-story building leans precariously over the street in Eastway. Run by an old, agender martial artist named Garmult (neutral good human
gladiator), the House of Mastery offers both martial training of all sorts for the city’s would-be warriors and a central hangout for the Bannerless Legion crew. Garmult assists crew leader Dezri “Guts
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
DC 12 Dexterity saving throw halves the damage. Casting dispel magic on smokepowder renders it permanently inert. Garmult’s House of Mastery Part school and part alehouse, this wide three-story
building leans precariously over the street in Eastway. Run by an old, agender martial artist named Garmult (neutral good human gladiator), the House of Mastery offers both martial training of all sorts
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
House Selemchant in Amn. Lorroakan, a neutral male human mage, makes his living by enchanting clothes to repel moisture and mildew, a practical but humble pursuit that suggests his mastery of magic is
-pressing need for money has led the mage to begin looking for hired hands who might be willing to venture into the long-shuttered heights of Ramazith’s tower and uncover the secret of the late wizard’s
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
suggests his mastery of magic is not extensive. This, in turn, might explain why he has not reopened the tower’s upper floors, confining his own activities to the first and a small portion of the second
floor. Lorroakan’s ever-pressing need for money has led the mage to begin looking for hired hands who might be willing to venture into the long-shuttered heights of Ramazith’s tower and uncover the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Howling Hatred cult. He is virtually catatonic but shuffles from place to place if led. Wulgreda, a hapless female dwarf commoner who was captured while prospecting in the hills near the Sacred
area B8) 8–20 None B21. Screaming Statues This cavern has formations of flowstone, stalagmites, and stalactites everywhere. A stone building is anchored in the north wall, and a stone door stands in a
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, in fact, humanoids. They stand in alcoves or recesses along the towers’ upper reaches — and are crafted in disturbingly lifelike fashion. Gargoyles and caryatid columns also abound, anchored to
alive. (The medusa uses normal statistics, but its Petrifying Gaze feature transforms petrified victims to glass.) A ceremony is underway as the characters arrive, with phantom victims being led before
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
city and a bastion of the empire of Delzoun, this dwarven stronghold stood abandoned for centuries beneath the mountains. Recently, an army of shield dwarves led by Bruenor Battlehammer reclaimed it
miles-long stretch of 100-foot-high cliffs. Anchored a half mile off the coast is a greatship (see the “Svardborg: General Features” sidebar in chapter 7, “Berg of the Frost Giants”) with two giant-sized






