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Returning 35 results for 'match soul with only are from for land'.
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Magic Items
Dungeon Master’s Guide
magic items, are lost to you. Portable property vanishes. Businesses, buildings, and land you own are lost in a way that alters reality the least. If you have a Bastion (see the Dungeon Master’s
, which must be cleared out before you can claim the keep as yours.
Void. Your soul is drawn from your body and contained in an object in a place of the DM’s choice. One or more powerful beings
Monsters
Curse of Strahd
destroyed only if he starts his turn with 0 hit points and doesn't regenerate.
Rejuvenation. When Vladimir body is destroyed, its soul lingers. After 24 hours, the soul inhabits and animates another corpse
on the same plane of existence and regains all its hit points. While the soul is bodiless, a wish spell can be used to force the soul to go to the afterlife and not return.
Special Equipment
Monsters
Journeys through the Radiant Citadel
see.Jijibisha Manivarshi, a vicious soul from the land’s past, lurks in the nearby forest. Long ago she made a deal with wicked otherworldly forces that gave her longevity and fiendish powers, a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"4d4+4", "rollType":"damage", "rollAction":"Club", "rollDamageType":"force"} force damage.A wood woad is a powerful bipedal Plant invested with the soul of someone who gave up life to become an
to nature and that protect and respect the land, such as druid;druids and treant;treants (both appear in the Monster Manual). Some treants have wood woad servants by virtue of age-old pacts with druids
Monsters
Fizban's Treasury of Dragons
that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at the sight of the vast
Lair
Topaz dragons dwell where the sea meets the land, favoring sites where the constant action of the waves and tides is slowly reducing the land to gravel. They make their lairs in caves set into sea
Monsters
Fizban's Treasury of Dragons
Territoriality. Any creature that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at
plateau.A Topaz Dragon’s Lair
Topaz dragons dwell where the sea meets the land, favoring sites where the constant action of the waves and tides is slowly reducing the land to gravel. They make their
Monsters
Fizban's Treasury of Dragons
pit fiend to buy back the soul of a legendary hero.
2
A group of adult red dragon;adult red and adult silver dragon;silver dragons set aside their differences to learn wisdom from an ancient
, and tunnel networks deep within the earth. They favor warm spaces, particularly in volcanic regions. Over time, their psychic presence seeps into the land surrounding their lairs, expanding their
Species
Eberron: Rising from the Last War
a soul?” Gerrion said.
“What makes you think you do?”
—Keith Baker, The Shattered Land
The warforged were built to fight in the Last War. While the first warforged were
“Pierce was built by design, while you were built by accident,” Lakashtai said. “The soul is what matters, not the shape of the vessel.”
“What makes you think he has
Deck of Many Things
Legacy
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Magic Items
Basic Rules (2014)
property vanishes. Businesses, buildings, and land you own are lost in a way that alters reality the least. Any documentation that proves you should own something lost to this card also disappears
apply it.
The Void. This black card spells disaster. Your soul is drawn from your body and contained in an object in a place of the GM's choice. One or more powerful beings guard the place. While your
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Monk You’ve probably noticed that the Way of the Long Death and the Way of the Sun Soul are both handy tools for modeling monastic orders at opposite ends of the alignment spectrum. A particularly sinister order is a good match for the Long Death, while a heroic order follows the Way of the Sun Soul.
Backgrounds
Ghosts of Saltmarsh
scavengers. (Evil)
5
Balance. Do not fish the same spot twice in a row; suppress your greed, and nature will reward you. (Neutral)
6
Hard Work. No wave can move a soul hard at
compensated.
3
I will fish the many famous waters of this land.
4
The gods saved me during a terrible storm, and I will honor their gift.
5
My destiny awaits me at the bottom of a
Backgrounds
Guildmasters’ Guide to Ravnica
research, often at the expense of my own health and safety.
5
I’m convinced there’s not a soul in Ravnica, except maybe the great Niv-Mizzet, who can match my boundless intellect.
6
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Monk Few monks are found on Krynn, but those active in the world fall into two camps. The Way of the Long Death provides a good match for those evil monks who worship Sargonnas. The minotaurs who
follow Sargas sometimes follow this path, but most prefer the martial aspect of the Way of the Open Hand. The Way of the Sun Soul could be used to represent followers of Sirrion, god of creativity
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
beseeches them to enter his pyramid and retrieve his royal staff and star-gem to end the curse that blights both the land and his soul. Inside the pyramid, the characters meet the Tears of Athis, a
maze, and halls rife with Undead, then overcome a mummy lord who stands in their way. Once the characters exit the pyramid with Amun Sa’s implements, the pharaoh’s soul is freed and the curse on the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Warforged “Pierce was built by design, while you were built by accident,” Lakashtai said. “The soul is what matters, not the shape of the vessel.”
“What makes you think he has a soul?” Gerrion
said.
“What makes you think you do?”
—Keith Baker, The Shattered Land
The warforged were built to fight in the Last War. The first warforged were mindless automatons, but House Cannith devoted vast
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Warforged “Pierce was built by design, while you were built by accident,” Lakashtai said. “The soul is what matters, not the shape of the vessel.”
“What makes you think he has a soul?” Gerrion said
.
“What makes you think you do?”
— Keith Baker, The Shattered Land
The warforged were built to fight in the Last War. While the first warforged were mindless automatons, House Cannith devoted
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
section examines fates and features of the Underworld, including how the living and the dead might interact with this grim land and its inhabitants. Methods of escaping this supposedly final resting
place of all mortal souls are also explored here, along with what adventures the Underworld holds for Theros’s bravest heroes. WHAT HAPPENS WHEN YOU DIE?
When a soul arrives in the Underworld, it has
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
land nearby is flat and open, so it can be seen from miles away on a clear day. Lance Rock is made of granite that doesn’t match any other stone nearby, and looks like it was dropped from the sky — which
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
soul and save this doomed land—but none have returned from his pyramid. Within the pharaoh’s tomb lie deadly traps, sinister threats, and the secret to ending the ancient curse. “Pharaoh” is designed
Chapter 5: Pharaoh Few deserts are as harsh and inhospitable as the Desert of Desolation, where the sun, the wind, and the land itself seem to despise all living things. The ghost of a long-dead
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. In the Land of the Mists, death isn’t an escape, but the beginning of a new terror. Soulless Shells. Not every being among the Domains of Dread has a soul. Many inhabitants of each domain are
every creature claimed by the Mists dwells outside the natural order of the multiverse. Even death doesn’t afford an escape from the Dark Powers, which hoard every soul that falls into their clutches
Compendium
- Sources->Dungeons & Dragons->Monster Manual
legendary power of dragons. A dracolich retains a breath weapon, but it is a chilling necrotic blast. These terrors gradually sicken the land near their lairs and attract sinister followers—usually
a dracolich is on the same plane of existence as its soul gem, the dracolich can survive the destruction of its physical body. Its spirit retreats into the gem if the dracolich’s body is destroyed
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
ninunos, spirits of the dead who have taken on new, dryad-like forms and serve as intercessors between mortals, the gods, and the land. Ninunos watch over their bloodlines, bestowing good fortune on
. In the ancient past, bonesingers oversaw the final rites when great bakunawa died, then infused the creatures’ bones into the magical bridges that unite Dayawlongon as one land. During the days of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Soulmonger or by some other life-draining effect, such as the touch of a wight, wraith, or similar creature. If a humanoid dies anywhere on the planet, its soul becomes trapped inside the Soulmonger
. Only the destruction of the Soulmonger can free the trapped soul. Any spell that breathes life into the dead (including revivify, raise dead, resurrection, and true resurrection) automatically fails if
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
cursed them and this land.
“With my dying breath, the curse was fulfilled, but my soul was cursed as well. I am doomed to walk these sands until a mortal soul retrieves the implements of my power
from my tomb: my magic staff and the star-gem of Mo-Pelar. Only then will the curse be lifted, freeing my soul and healing this broken land.
“Many have tried, and none have succeeded. If you undo my
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
your staff and star-gem from your tomb. Only then will your spirit and the land be healed.” Centuries later, Amun Sa’s spirit still roams the desert, cursed to wander the dunes until he finds mortals skilled enough to overcome the traps and perils in his tomb and put his soul to rest.
The Ruin of Bakar Tooba Rezaei A Door to the Pharaoh’s Pyramid Long ago, the kingdom of Bakar spanned what is now known as the Desert of Desolation. Though the land was already a desert, the mighty
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Background Life in Godsbreath revolves around community and agriculture, with locals working hard to feed themselves and keep their land strong. But as the crimson-tinged farmland known as the Ribbon
Godsbreath’s people. But the Rattle is home to more than feral beasts. A nightmarish Undead known as a soul shaker has risen from these bloody lands, targeting a young worker named Kianna at a remote farm.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Lhazaar Characters As you develop a Lhazaar character or NPC, consider the following. Seafarers and Swashbucklers. Most Lhazaar spend more time at sea than they do on land. Sailor is an appropriate
of necromancy… an excellent match for your elf wizard. There are many principalities, and you can always work with your DM to develop one that fits your character. Big Dreams. Whatever their
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Chapter 3: The Village of Barovia The village of Barovia is the saddest place in the land, its residents so terrified of Strahd that they rarely venture from their homes. The village lies in the
village burgomaster. Ireena carries the soul of Strahd’s beloved Tatyana and looks exactly like her. Strahd intends to make Ireena his bride, turn her into a vampire, and lock her away in the castle crypts
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
actions in life, the ghost of a long-dead pharaoh wanders the desert, day and night. Eons of torturous solitude have shown him the error of his ways, and he asks for brave mortals to free his soul and
end an ancient curse upon the land. Seek him out and heed his call.”
Nafas then teleports the characters to a door along the staircase that opens into a bleak desert. After the adventure, the characters can return to the staircase through the same portal.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ancient grudges and petty atrocities in a land of bitterly feuding royal families. Infamous but respected, Drakov amassed a fortune and planned to retire young, buying a title and a realm to rule. The
sacking of Yeivere changed her plans. During that city’s razing, Drakov’s mercenaries went a step too far. The Falcon’s Talons killed a unique soul during their slaughter. None can say who the soul was—a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
saving throws. A driver proficient with land vehicles can add its proficiency bonus to ability checks and saving throws made using the infernal war machine’s ability scores. Drive. While the infernal war
. Cause the infernal war machine to take the Dash or Disengage action while the vehicle’s engine is running. Insert a soul coin or pour a flask of demon ichor into the engine’s furnace (see “Soul Fuel
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Xen’drik In Xen’drik, you could... Seek to destroy ancient mystical weapons before they fall into the hands of villains. Battle savage giants in the ruins of their ancient cities. Match wits with
dragons of Argonnessen, and the epic magics unleashed in that battle warped the land. Space and time are unreliable in Xen’drik. But it is a land that holds untold treasures, and the richest source of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
ruins of their ancient cities. Match wits with cunning drow in the depths of a primordial jungle. Any follower of the Sovereign Host knows this story about Xen’drik. In the dawn of time, the
vast cities and leveled the towers. Cul’sir was slain and his people scattered. The Sovereigns and Six each laid a curse upon the land. Aureon decreed that the creatures of Xen’drik would have no
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Benevolent locals There is no clear match for this world-spanning organization in Krynn. Instead of an established faction, treat the various Harper contacts in the adventure as friendly NPCs who are willing
regional rangers dedicated to preserving the land. These groups work together at the behest of the unicorn of the Darken Wood, a powerful creature known as the Forestmaster. The Lords’ Alliance Community
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
grounds but as part of a sacred process to convey a pharaoh’s soul to the afterlife. These monuments also entomb the remains of their consorts and favored leaders, preparing pharaohs and their closest
source of the River Athis. In Bakar’s heyday, cool water sprang from the fountain, teleported to it from magical silos within the pyramid. The Fountain of Athis dried up the night of Amun Sa’s death. Only by breaking the pharaoh’s curse can the basin resume its flow and the land thrive once more.






