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Returning 33 results for 'matches stones with only are from for law'.
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Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
time, it stays out of sight. The ooze matches the surrounding stone perfectly and has nothing but time in which to camouflage itself. Compare the ooze’s Dexterity (Stealth) check to the characters
through that area turns up a handful of fancy and semiprecious stones worth 1,800 gp (2 × 50 gp, 5 × 100 gp, 200 gp, 400 gp, 600 gp). The gems came from a less-than-devoted cultist who throws a fistful
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
time, it stays out of sight. The ooze matches the surrounding stone perfectly and has nothing but time in which to camouflage itself. Compare the ooze’s Dexterity (Stealth) check to the characters
through that area turns up a handful of fancy and semiprecious stones worth 1,800 gp (2 × 50 gp, 5 × 100 gp, 200 gp, 400 gp, 600 gp). The gems came from a less-than-devoted cultist who throws a fistful
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Starting Point: Callestan The Sharn Watch won’t set foot in Callestan. Located at the base of Lower Dura, it’s been abandoned by the city above. Colors are faded, stones are cracked, and half the
buildings should be condemned. The closest thing this district has to law is the Boromar Clan… and now they’re being challenged by the monsters of Daask. Every day there’s the chance that a war will
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, or it could be be pitch black. Six stones matches are staged by the criminal organization Daask (see the “Criminal Activities” section later in this chapter). The sport is illegal, but the games go on
the Stone Trees, part of the Cornerstone district, where the matches serve as both a spectator sport and a reason for gambling. Shifters created temporary hrazhak fields in the slums and warehouse
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
and colored glowing stone is set.
The characters can examine the dead guard or investigate the doors and stones. However, the amount of time they have to do so depends on whether they had other
round metal pin claimed from Hoffman after the fight with the Dran Enterprises strike team matches the size of the torn hole. (If the characters didn’t claim the pin from the strike team and you haven’t
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
sovereign to which their oath is sworn, but generally emphasize the following tenets. Law. The law is paramount. It is the mortar that holds the stones of civilization together, and it must be
Oath of the Crown The Oath of the Crown is sworn to the ideals of civilization, be it the spirit of a nation, fealty to a sovereign, or service to a deity of law and rulership. The paladins who swear
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Last War. Smoky Towers, Middle Menthis The Burning Ring The Ring offers blood sport and gladiatorial combat. These dangerous matches aren’t sanctioned by law, and the Burning Ring constantly
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Keoland’s enemies at bay while ensuring law and order. They see smuggling as a key problem, as it enriches the Sea Princes at the cost of the royal treasury and the efforts of honest merchants. Above
all else, the members of this faction put their faith in law. They exert influence through the town guard, though they remain within their legal authority. At their best, the loyalists want to grow
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
intervene, Cyanwrath’s group knows better than to interfere in his one-on-one matches. If the characters gang up on Cyanwrath or one of his guards, or try to leave the chamber, the guards attack. If none of
-dozen masterfully cut and polished precious stones (100 gp each). The ring and the pearls were taken from Greenest and would be recognized by anyone from there, but the stones came from elsewhere and
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
group knows better than to interfere in his one-on-one matches. If the characters gang up on Cyanwrath or one of his guards, or try to leave the chamber, the guards attack. If none of the characters
and polished precious stones (100 gp each). The ring and the pearls were taken from Greenest and would be recognized by anyone from there, but the stones came from elsewhere and would be difficult to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Noteworthy Sites Ribcage consists of five districts clustered around the Citadel of Cinders. Buildings are constructed from iron or hewn from sharp stones, with size and ornamentation varying by wealth and
Cinders A walled, ebony fortress rests on a dusty crag in the center of town. Considered Ribcage’s exclusive sixth district, the Citadel of Cinders is the gate-town’s seat of law and corruption. Here
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
increase. Mirabar is ruled by its hereditary marchion, Selin Raurym, who issues edicts fed to him by the Council of Sparkling Stones. The council is a group of dwarves and some few humans elected to make
and prevent sabotage of the mines, without which Mirabar would collapse. The guard also provides swift and capable defense and law enforcement within the city. The wealth of Mirabar is so great that it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
improve a clan’s capabilities. Berronar Truesilver The Matron of Home and Hearth is the patron of family, honor, and law. She lays out the rules for managing a dwarf clan. Berronar’s code establishes the
the bonds that create dwarven society and culture. Berronar’s priests arrange marriages, using a process that finds the best matches and is designed to ensure that each generation of a clan is stronger
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
maze, the configuration of which matches that of the carving. The first time this happens, all the secret doors slide open as the minotaur bones knit together, forming ten minotaur skeletons that emerge
this charm lasts, you can use an action to pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 30 feet of you. The effect lasts for 3 days, after which the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
-town at the foot of Mount Celestia. Flecks of gold and silver sparkle in its radiant streets and towers, which climb ever upward to new heights of good and law. Archons, devout worshipers, and paragons
, including the characters, to wrestling matches in his tower. 3 Allowed into the forum on an ancient contract, a silver-tongued pit fiend invites Excelsior’s orators to debate the worth of a soul. An angel
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
defeated foe’s head as a trophy; the foe’s family wants justice—and the head back—and asks adventurers for help. 5 Two groups of frost giants meet near a mountain pass. When their wrestling matches cause
. Don’t forget simple family dynamics—or as simple as a family with ten children can be.
—Diancastra
Stone Giant Artistry d6 Adventure Hook 1 A stone giant has been throwing stones near a city
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
where creatures can record and relive one another’s sensory experiences through sensory stones (see chapter 1 of this book). For a price of 10 gp, a client can feel the thrill of a researcher’s epiphany
Sensation pays well for sensations not contained in its extensive collection. Sensates reward adventurers for delivering sensory stones that contain coveted yet dangerous experiences, such as the thrill
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
who crosses paths with the characters while they’re in Waterdeep, making sure they have information they need and don’t run afoul of the law. The City Watch The three members of the City Watch
that Omin Dran thought he hired to do this job. The number of names conveniently matches the number of characters, and can include any of the following: Ozgood the Ugly Carlot “Squeaky” Wickel “Great
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bandits). They are the stone-masked folk who have been watching over the quarry by night, and the so-called Bringers of Woe who appear in area T7 of the Tomb of Moving Stones (they rush down to the
cutters and preservers, brining and salting meat, then sealing it into small kegs for shipment or storage. Harburk and his trusties discuss matters of law enforcement and peacekeeping while
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
that the Guild of Wizardry teaches magic and sells spellcasting services. Extensive codes of law govern the use and abuse of magic. The law treats magical coercion as a major crime, and punishes the
, is supposedly filled with copper, silver, gold, and precious stones. The harsh climate, wildly varying temperatures, and hostile inhabitants discourage exploration. Expeditions have attempted to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
disaster. A trail of debris, some of the stones larger than a castle, extends from the corpse’s lower end. The city of Tu’narath is built on and in the corpse’s upper body, with a central district in the
here. Residents also include captives that the githyanki have taken on raids.
Law and Order. Warriors patrol above the streets in astral skiffs to keep the peace. Githyanki who cause unwarranted
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
little more than memorial stones laid for those who died at sea. Krag (NG male half-orc commoner) is the town gravedigger, as well as something of a town historian and local loremaster. He has
netted him enough loot to open a business. The increased presence of law enforcement in Saltmarsh has him on edge, and he is concerned that his involvement in the heist will emerge. In the meantime, he
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
manifest zones linked to that plane. Daanvi, the Perfect Order Daanvi embodies absolute order, along with the ideals of law and discipline and their impact on civilization. The perfectly ordered, immaculate
districts of the plane represent different aspects of law: precisely maintained fields, legalistic tribunals, and hordes of modrons compiling archives of every rule or regulation ever created. Some
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, convenient to the graveyard and as far as possible from the wealthy neighborhoods. Hissing Stones This low stone bathhouse in the Seatower neighborhood is one of the oldest buildings in the area
. Built in the Chessentan style, it features heated pools, echoing halls, and gorgeous tile mosaics. The Hissing Stones hold a special niche in Baldurian politics due to its status as a neutral, safe, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
that city officials decided to build the hospital right next to Cliffgate, convenient to the graveyard and as far as possible from the wealthy neighborhoods. Hissing Stones This low stone bathhouse in
the Seatower neighborhood is one of the oldest buildings in the area. Built in the Chessentan style, it features heated pools, echoing halls, and gorgeous tile mosaics. The Hissing Stones hold a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Makers and vendors of weapons sell their wares openly in the markets, experts who can hurl or juggle weapons show off their skills, and the wards compete in wrestling and boxing matches. The most
reason to doubt your standing in the eyes of the law, avoid Waterdeep for at least a tenday after Howldown. With no real hunting to do of their own, the children of Waterdeep spend Howldown engaging in
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
are set like oversized stepping stones.
Demonic Faces. The mouths of these relief carvings are the source of the magical breeze. Insect Floor. The floor is 2 feet below the level of the doors and
). He carries a spell scroll of fly and a potion of healing (greater). One dread warrior has a +1 longsword, and each has a gold cuff that matches Thuria’s. In Thuria’s “desk” are mundane records of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(Perception) score hears faint crying coming from a small stand of stones. Investigating the cries reveals a tiny winged figure, head in hands. This is Thunderwing, a sprite. She immediately gravitates
notebook matches the handwriting in Xanthoria. The potion-brewing ritual described in the notebook requires alchemist’s supplies and the aforementioned ingredients. The ritual takes 1 hour to perform, at
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
.) Treasure. Mudlump has hidden the following treasures under loose stones throughout his home. Any character can find these items with a thorough search of the ruins: An empty crystal vial shaped like a
landscapes and carries a puppet theater with black velvet curtains drawn across it. The wagon stops near the characters, and the curtains pull back to reveal a painted backdrop that matches the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bright colors by high-spirited locals. Children are allowed to hurl stones at birds perched on the statue, to help keep it free of droppings. The children often climb it themselves and cling precariously
is now a desert. Northernmost Anauroch is a cold land of frost-rimed rock and the black glacier known as the High Ice. Farther south lies the waterless Plain of Standing Stones, where winds scour
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
bodies and stitched up any wounds. The basin is empty except for a few pumice stones. Center Room. Attendants here placed a sanctified gemstone within the corpse’s chest. The basin once held dozens
character who examines it notes this and the fact that the skeleton matches the skull in area P6. There is a crypt haunting here (see “Crypt Hauntings” in the “Crypt Features” section). Destroying the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
kingdom. Most of its stones have been stolen or buried under grass, weeds, and earth. Today, the Iron Road is nothing more than a wagon trail with small patches of interlocking stones here and there
with coin to spend. Village law is whatever the local Council of Elders says it is. The current head of the council is a retired ranger and active member of the Emerald Enclave named Quinn Nardrosz (NG
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
) check reveals humanoid footprints, as well as rat tracks of unusually large size. The footprints lead down the stairs. Among the rubble is an old ring of stones that contains (and is covered by) the
message in Draconic. Someone who can read the language understands it as “A dragonpriest entombed alive for transgressions of the Law still retains the honor of his position.” Secret Door. A secret






