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Returning 35 results for 'matter same with only arrive for for less'.
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Sending
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
You send a short message of twenty-five words or less to a creature with which you are familiar. The creature hears the message in its mind, recognizes you as the sender if it knows you, and can
other planes of existence, but if the target is on a different plane than you, there is a 5 percent chance that the message doesn't arrive.
Monsters
Strixhaven: A Curriculum of Chaos
target can’t benefit from cover less than total cover), reach 5 ft. or range 120 ft., one target. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4", "rollType":"damage", "rollAction":"Spatial Blade
.
Quandrix Scholars
The scholars of Quandrix College focus on the mathematical principles that govern reality. Through these formulas, they can manipulate properties of matter and space, as well as
Monsters
Mordenkainen's Fiendish Folio Volume 1
native to the Elemental Plane of Earth, where they are considered annoying pests. They arrive in the Material Plane by accident, usually by following an earth elemental or other creature that has been
metal with ease, organic matter and gems are repugnant to them. If a khargra eats such morsels for whatever reason, they remain lodged in its gullet for a few days of indigestion before the offending
Monsters
Mordenkainen Presents: Monsters of the Multiverse
there is permanent, so nothing there is real. What happens on the surface doesn’t matter. Promises and bargains made there needn’t be honored. Life and even art hold less value there
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
reckonings of most worlds, humans are the youngest of the common races, late to arrive on the world scene and short-lived in comparison to dwarves, elves, and dragons. Perhaps it is because of their
give their children names from other languages, such as Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their region’s culture or to the
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
warriors, since he had a strong streak of human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength, his
orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, instead of a bipedal vegepygmy. Thornies are less intelligent than other vegepygmies, but they are larger and more ferocious and have thorn-covered bodies.
Vegepygmies
Vegepygmies are fungus creatures
nutrients from soil and many sorts of organic matter, so they rarely go hungry. A vegepygmy can hiss and make other noises by forcing air through its mouth, but it can’t speak in a conventional sense
Morkoth
Legacy
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Monsters
Volo's Guide to Monsters
core of the warren, where the pearly matter of the island is also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most
watched, even when they aren't.
Each time a creature that has been on the island for less than a year finishes a short or long rest, it must make a DC 10 Intelligence (Investigation) check. On a
Magic Items
Tasha’s Cauldron of Everything
pestle, you can use your action to say the name of any nonmagical plant, mineral, or fluid and an amount of the material worth 10 gp or less. The mortar instantly fills with the desired amount of
images of you streaking through the sky between your point of origin and the destination. You arrive at the location 1 hour later or, if it is night, 1 minute later.
Bones Know Their Home. When you
Monsters
Mordenkainen Presents: Monsters of the Multiverse
remnant of celestial matter imbued with life-giving magic. The collision released a storm of chaotic energy and sent countless islands spinning away into the void. Within some of them, bits of the god&rsquo
being watched, even when they aren’t.
Lost Possessions. Each time a creature that has been on the island for less than a year finishes a short or long rest, it must make a DC 10 Intelligence
Backgrounds
Sword Coast Adventurer's Guide
, or a less populous location, perhaps Luskan or Yartar — any place that’s large enough to have a steady supply of potential quarries.
As a member of an adventuring party, you might find
your reputation for being dependable.
Criminal
d8
Personality Trait
1
I always have a plan for what to do when things go wrong.
2
I am always calm, no matter what the
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the world. For no matter how thick its walls, skilled its archers, or brave its knights, few settlements have ever withstood a full-scale onslaught of orcs.
Every soldier who lives through a fight
other than at the moment when coupling takes place. At other times, males and females are more or less indifferent toward one another. All orcs consider mating to be a mundane necessity of life, and no
Backgrounds
Baldur’s Gate: Descent into Avernus
faiths, are relegated to the Outer City’s Twin Songs neighborhood — but new ones arrive constantly, carried by travelers and proselytizers from far-flung lands. A character with this
traditions of worship and sacrifice must be preserved and upheld. (Lawful)
2
Charity. I always try to help those in need, no matter what the personal cost. (Good)
3
Change. We must help bring
Monsters
Fizban's Treasury of Dragons
destruction and creation, whether abstract or dedicated to practical applications. They are fascinated by magic that creates objects from nothing, animates Undead, destroys matter, or manipulates negative
chosen scenic locations with anything that isn’t food. They often abandon lairs to seek new vistas, so the interiors of their lairs often feel less finished than those of other dragons. Topaz
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the characters arrive in the district, read or paraphrase the following boxed text to the players: The stench of body odor, garbage, and tobacco mix together in the streets. High walls cut this
themselves.
It is a simple matter to find the Cog Carnival, and just about any resident can give directions. It’s the only warforged bar in the neighborhood.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sending 3rd-level evocation Casting Time: 1 action Range: Unlimited Components: V, S, M (a short piece of fine copper wire) Duration: 1 round You send a short message of twenty-five words or less to
creatures with Intelligence scores of at least 1 to understand the meaning of your message. You can send the message across any distance and even to other planes of existence, but if the target is on a different plane than you, there is a 5 percent chance that the message doesn’t arrive.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sending 3rd-level evocation Casting Time: 1 action Range: Unlimited Components: V, S, M (a short piece of fine copper wire) Duration: 1 round You send a short message of twenty-five words or less to
creatures with Intelligence scores of at least 1 to understand the meaning of your message. You can send the message across any distance and even to other planes of existence, but if the target is on a different plane than you, there is a 5 percent chance that the message doesn’t arrive.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Setting the Adventure Use the following suggestions to help locate Yongjing in a wider world: Through the Radiant Citadel. Characters traveling from the Radiant Citadel arrive less than a mile from
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
straight to the palace’s front gate (area P1). Characters who ride on the backs of giant cranes from Motherhorn are deposited in the garden (area P2). No matter how the characters arrive at the palace
Arrival at the Palace The means by which the characters travel to the palace determines where they arrive: Characters who make the overland journey from Yon with Amidor cross a bridge that leads
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
his warriors, since he had a strong streak of human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
leagues. Travelers with a passive Wisdom (Perception) score of 15 or more receive 1d4 rounds of warning: a deep hum in the ethereal matter. Travelers who can’t reach a curtain or portal leading elsewhere
. Less often, a group is blown into the Border Ethereal of a random plane. Rarely, the cyclone tears a hole in the fabric of the plane and hurls the party into the Astral Plane.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
events in Milpazul or Hollow Mine, adjust the calendar accordingly. No matter what happens, the characters arrive in San Citlán while the festival is in full swing—it lasts as long as you require.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
his warriors, since he had a strong streak of human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
absolute evil, demons have no concept of empathy. Each demon believes that only its needs and desires matter. This self-centeredness applies even with regard to other demons. These fiends have no
desires. Less intelligent and less powerful demons typically have correspondingly modest visions for what it means to be the center of their universes. All demons have an instinctive sense of their own
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
characters’ Feywild excursion less dangerous, have them start at 3rd level instead. Advancement is handled the same way regardless. In this adventure, the characters receive experience points for
XP to advance 1 level. For example, when the characters leave the Witchlight Carnival and arrive in Hither for the first time, they gain a level. Encountering a Hag. After the characters encounter a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
highly intelligent and can help the characters arrive at a solution. You, as the DM, can use them to keep the adventure from grinding to a halt. Both Vellynne and Avarice will do almost anything to
obtain Iriolarthas’s spellbook, and they are only slightly less determined when it comes time to choose who gets Iriolarthas’s staff of power, the scroll of the comet, and the scroll of tarrasque
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
characters reach Omu in chapter 3. Starting at 9th Level Characters of 9th level will steamroll through chapters 1 and 2, and that’s fine. Spend less time on encounters in the jungle, and steer the
characters toward Omu as quickly as possible. Once they arrive, run the adventure as you normally would. Characters at this level will still be challenged by chapters 3 and 4, particularly if you play
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Arriving in Vogler The characters arrive on the day of Ispin Greenshield’s funeral, which is scheduled to take place in the evening. Read or paraphrase the following text when you’re ready for the
out of time—stands an incomplete stone bridge of incredible artisanship. The structure clearly dates to before the Cataclysm, eclipsing its modern peers in size and sturdiness. The bridge crosses less
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
roaring waterfall cascades down the tepui, and a well-trodden path twists toward it through the trees.
Upon passing through the portal, the characters arrive at the Ghost Orchid Tepui, a mysterious
Tepui no matter which direction they were headed. With a shriek, Nene encourages the characters to proceed down the path toward the tepui. He then flies up the side of the tepui and over the top.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, a beholder is truly prepared for any situation and has a strategy to counteract it. A beholder has plans on top of plans, even for the least likely circumstances. It doesn’t matter if invading
adventurers arrive at its lair with summoned angel allies or enslaved demons, by breaking through the floor, by teleporting or riding dinosaurs, or girded with layers of magical defenses and armed with
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the Vistani way of life—the freedom they have to go where they please, their devotion to family, and their festive spirit. The courtesy he shows them is not simply a matter of honor but is also born
serve Strahd are less lively and friendly than normal Vistani, and their hearts are poisoned with dark intentions. Strahd uses them to lure adventurers into his domain and keep him informed about the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Strixhaven Stadium Locations Built less than a century ago, Strixhaven Stadium is a monument to the status and legacy of the university. Important games of Mage Tower are played here, including the
the field.) The bleachers are filled with hundreds of students and teachers. X2. Locker Room When the characters arrive for the Battle of Strixhaven, they must head to their locker room to dress and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, having drained copious amounts of the troll’s blood, and fly back down the shaft to digest their meal. As the troll regenerates, the effects of its blood loss become less apparent. Most tavern
. To any characters who help defeat the troll, Durnan says matter-of-factly, “You fought well.” If any of the characters are reduced to 0 hit points during the fight, employees of the Yawning Portal step forward to stabilize them.
Monsters
Fizban's Treasury of Dragons
information on destruction and creation, whether abstract or dedicated to practical applications. They are fascinated by magic that creates objects from nothing, animates Undead, destroys matter, or
that isn’t food. They often abandon lairs to seek new vistas, so the interiors of their lairs often feel less finished than those of other dragons. Topaz dragons decorate their lairs with
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Dragon Attack The adult blue dragon Lennithon accompanied this raid but is not an enthusiastic participant. Its chief contribution has been its Frightful Presence, but that becomes less effective as
twenty NPC defenders on the walls at the beginning of the mission, and more can arrive between attacks to take the place of those who fall. The dragon doesn’t target the adventures at first, and every






