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Returning 35 results for 'matters scythe with only after for for large'.
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Monsters
Bigby Presents: Glory of the Giants
Multiattack. The giant makes two Scythe or Soul Bolt attacks.
Scythe. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Scythe"} to hit, reach 15 ft., one target
. Hit: 21 (3d8 + 8);{"diceNotation":"3d8+8", "rollType":"damage", "rollAction":"Scythe", "rollDamageType":"slashing"} slashing damage plus 11 (2d10);{"diceNotation":"2d10", "rollType":"damage
Monsters
Bigby Presents: Glory of the Giants
Death Rune. The giant has a death rune inscribed on a giant’s skull in its possession. While holding or wearing the skull bearing the rune, the giant can use its Reaping Scythe action and
long rest.Multiattack. The giant makes three Soul Burst attacks. Alternatively, if the giant has its death rune, it can make three Reaping Scythe attacks.
Soul Burst. Melee or Ranged Spell Attack: +11
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
thirty feet tall, spreading enormous wings, crowned with fire and swinging a flaming scythe, Rakdos demands the spotlight. His every entrance is a showstopper. Sometimes after his grand entrance
, Rakdos crouches to witness the performances of those who adore him. To them, his opinion is the only one that matters, but he is a demanding spectator. He has seen thousands of years of circus tricks and
Backgrounds
Guildmasters’ Guide to Ravnica
.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Stoicism. All of us are part of the cyclical march of nature, which will continue with
spore druid responsible for a large rot farm.
5
There’s a troll in a remote area of the undercity who seems to find me interesting — and who knows more than you’d think.
6
An
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Death Giants Long ago, a large band of cloud giants traveled to the Shadowfell in search of a way to preserve their collapsing empire. Desperate to save themselves and their way of life, they
Perception 17
Languages Giant
Challenge 12 (8,400 XP) Proficiency Bonus +4
Actions
Multiattack. The giant makes two Scythe or Soul Bolt attacks.
Scythe. Melee Weapon Attack: +12 to hit, reach 15 ft
Monsters
Fizban's Treasury of Dragons
victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon
Rary's telepathic bond spell.
Thriving Wildlife. giant spider;Giant spiders (a sapphire dragon’s favorite prey) are attracted to the area within 6 miles of the lair and settle there in large
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background A skilled three-dragon ante player and a shrewd tiefling entrepreneur, Verity Kye toured the gambling circuit for years, making a name for herself and winning numerous large
the vault. For Verity, it’s not the money or the statuette that matters—it’s ensuring that Quentin’s betrayal comes back to haunt him, and that he knows the person he betrayed made him pay.
Orc
Legacy
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Species
Volo's Guide to Monsters
scythe. Only a skilled and determined hero can hope to survive single combat with an orc.
Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their
area is at risk. If orcs come upon a target that is too large to assault directly, they will lurk along supply routes, taking out their frustration on caravans and travelers. Left unchecked, a tribe can
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
creatures that have attempted to parley with Ygorl are known to have been driven to madness in the process.
Death and Destruction. Ygorl’s most notable possession is an adamantine scythe with the slaad
.
ygorl, lord of entropy
Large aberration, chaotic neutral
Armor Class 20 (natural armor)
Hit Points 325 (26d10 + 182)
Speed 40 ft., climb 40 ft., swim 40 ft.
STR
24(+7)
DEX
18
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reputation in proper society. As a result of being a member of the Lords’ Alliance, Amphail is the equal of such great cities as Neverwinter and Baldur’s Gate in matters that concern the other powers of
the region, despite its clear inferiority in size and strength. Amphail’s sovereignty means that, although patrols from the Waterdeep City Guard sometimes ride north to check on matters in Amphail, the
Monsters
Fizban's Treasury of Dragons
ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon seeks adventurers to lead into battle against the mind
spider;Giant spiders (a sapphire dragon’s favorite prey) are attracted to the area within 6 miles of the lair and settle there in large numbers.
If the dragon dies, the population of giant
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
saving throws.
Actions
Multiattack. The specter makes two scythe attacks.
Scythe. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 13 (3d8) psychic
the memory only if the specter dies within the next 24 hours.
STEVEN BELLEDIN
Gloamwing
Large undead, neutral evil
Armor Class 16 (natural armor)
Hit Points 136 (16d10 + 48)
Speed 30
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
, and offering counsel in matters of ethics and morality.
When the characters arrive at the temple, read the following boxed text aloud:
The interior of this tall building has a lofty, majestic
large collection of books on all matter of subjects—even occult rituals.” (True)
“Anyone entering the inner bailey is bound to cross paths with Shannik, sergeant of the guard. I think he’s a little too
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Ruler Description Celene Queen Yolande (elf) Elven monarchy with large gnome and halfling populations Dyvers (Free City) Magister Thymantia Gortoz (aasimar) Important port and trading center with a
city with large population of elves; the mayor is a disguised adult silver dragon Horned Society, the Nine hierarchs (mostly humans and hobgoblins) Theocracy ruled by devil worshipers allied with Iuz
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
16. Talis’s Hall What looks to be a well-appointed chamber is filled with furniture and can serve as a place to eat food or discuss important matters. Three men in the room wear scale mail and carry
Kusphia fights to the death to avenge her slain mistress. Talis expects to meet some co-conspirators at the lodge to discuss various matters of her own ascendancy in the ranks. If the characters can be
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Attack Roll: +7, reach 10 ft. Hit: 7 (1d6 + 4) Slashing damage plus 14 (4d6) Psychic damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two
. The cultist makes three attacks, using Dread Scythe or Deathly Ray in any combination.
Dread Scythe. Melee Attack Roll: +7, reach 10 ft. Hit: 9 (1d10 + 4) Slashing damage plus 11 (2d10) Necrotic
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
16. Talis’s Hall What looks to be a well-appointed chamber is filled with furniture and can serve as a place to eat food or discuss important matters. Three men in the room wear scale mail and carry
to avenge her slain mistress. Talis expects to meet some co-conspirators at the lodge to discuss various matters of her own ascendancy in the ranks. If the characters can be turned to her advantage
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
maintained the Oaks for over three hundred years, but after her recent appointment as city councilor for Upper Northedge she is often occupied with other matters. Shae Lias, Upper Northedge The
Though not as colorful as the Bear’s Rest, this large inn is maintained by House Ghallanda and offers rooms of modest and comfortable quality. North Market, Lower Northedge The Rat’s Nest A modest tavern
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
one and three feet tall. Standing against the northern wall are two life-size statues. One is a robed skeleton holding a large scythe, and the other is a medusa. On the floor in front of these statues
heaped in another.
A great deal of wood has been sorted into one large mound of badly burned scraps. In the center of the ruins is an opening, and as you move nearer, you see a stone staircase
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The Wink and Kiss The Wink and Kiss is a large tavern staffed by a dozen dancers, servers, and cooks (all commoners) protected by two human thugs who serve as bouncers. Nareen Dhest and her group are
blue eyes, dressed in traveler’s garb. She is seated behind a large wooden table with empty chairs across from her. Two big human mercenaries in armor lean against the walls close by. She studies you
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
all that matters to Aximus and Exekarus — at least until someone convinces the arcanaloths to switch allegiances. The arcanaloths’ attitude toward the characters is indifferent at the start, though the
24 hours, the arcanaloths’ attitude toward the party becomes indifferent once more, and further bribes are needed to regain their assistance. The large iron shield hanging on the wall weighs 750
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
(Arcana) check notes that none of these individuals is a native of the Outer Planes (a fact that matters for iron flasks). Speaking with Sincerity The headquarters of the Excelsior guard is a palatial
sinister and nothing worth more than 5 sp. Terrace. This terrace of blooming lilacs is accessible from Sincerity’s home or by creatures that can reach its 150-foot height. A large cage there holds eight
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fair compensation for their injuries. Others are professional courtroom operatives, going to extreme lengths to appear wronged in pursuit of a large payout. d8 Personality Trait
1 I can’t
my lifelong devotion.
3 My parents worry about me, but I’ll make them proud.
4 The only bond that matters is the one holding my money pouch to my belt.
5 The other new hires at
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
block but has an Intelligence of 10 and speaks Common. Treant Sapling Large Plant, Typically Chaotic Good
Armor Class 14 (natural armor)
Hit Points 45 (6d10 + 12)
Speed 30 ft.
STR
17 (+3
Mister Light aren’t the carnival’s original owners, y’know. They’re not even from the Feywild! But it matters not an inch! We’re all one big, happy family here!” “The carnival can’t run without Mister
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Strixhaven policies that most affect the student body. The leaders of the school’s Extracurriculars come to the council to conduct matters of business, and the council usually meets on the first day of every
. Large tables are set up for gaming and shelves are filled with recreational reading material. The area can be accessed only through the advanced student stacks (area B17). B19. The Compendium This
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cattle — grazes in multitudes upon the hillside pastures. The ranch consists of a large two-story house and several low stalls and granaries. In the distance, an unnatural mound of earth rises over the
terrors. Interviewing the Nettlebees Bertram and Wiggan avoid the characters. Wiggan plays the role of a cantankerous old halfling, locked in his study dealing with matters of trade. If the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in one of these houses of worship. Additionally, large groups gather in these temples, potentially leading to adventures involving crowds that need to be protected, quelled, or investigated. The Sun
. Lower levels hold the personal chambers of priests, as well as quiet chambers where people can worship at small altars or seek counsel from clergy who specialize in matters of morality. The temple’s
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
point in tough business negotiations. Likewise, a warlock’s pact is the definitive binding contract, providing a unique insight into matters of debt and obligation. The only thing you need to watch out
the face with eldritch blast are just as valuable for corporate espionage as for tomb raiding. How you present yourself to the world at large is often a subtle reflection of your patron. Being a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Doña Rosa’s Vecindad The old manor house stands on a quiet street. Read the following to set the scene: This large manor shows its age, but the building is well cared for and, like the rest of the
believes Orencio or the cult he served is responsible for Serapio’s curse. She can share any of the details from the “Family Matters” section earlier in the adventure. A Mother’s Request. Doña Rosa asks
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
tiny voices of human-sized creatures, and some vowel sounds emitted by giants are nearly impossible to reproduce for any creature that doesn’t have lungs as large as beer barrels. Maat and Maug Two
counterpart term, embodying what other languages call evil, unholy, dishonorable, or undesirable. Individual giants aren’t necessarily thought of as maat or maug by their kin. What matters isn’t a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
among themselves on matters of law and policy for the city. A single grand duke is chosen from among the four, and is empowered to break ties when the council is deadlocked. The current Grand Duke is
all matters, great and small. At any given time, roughly one-quarter of the peers are powerful members of Lower City society, with the rest drawn from the Upper City’s noble families, called patriars
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
locations are identified on map 6.2. Map 6.2: Sahuagin Lair Level 2 View Player Version 20. Large Hall After descending the stairs, you find yourselves in a large open area. Stone pillars rise from floor to
This large area is tiled throughout — the floor in indigo, the walls in dark blue, and the ceiling in light blue. Four stone pillars support the ceiling. The room has a bed of seaweed all around the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the lodge is built for giants and therefore quite large. The ceilings inside soar to a height of 30 feet. Map 1.8: Frost Giant Ice LodgeView Player Version The following locations are keyed to map
(Athletics) check. The lock on the cage’s gate can be picked by a character using thieves’ tools. An attempt takes 1 minute and succeeds on a DC 15 Dexterity check. Opening the gate causes its large, rusty
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
very interested in acquiring it. Complicating matters is the damage done by the crash to the nautiloid’s life support system, for once this system shuts down, the illithids are at risk of freezing to
more exterior decks and a large, forward-facing mass of rubbery tentacles. The mind flayers use these tentacles to scour the surface of a world for interesting creatures to take back home for study or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, crime pays as long as you avoid being convicted. Prison and Torture Chamber Malbolge comprises one infinitely large, steep-sloped mountain. Boulders and other debris rain down from its heights in
matters of contracts, bargains, and legalities. She and her agents offer mortal petitioners advice on how to manipulate or circumvent the law, or to identify escape clauses — all to ensure that






