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Returning 35 results for 'meals some with only are from for leave'.
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males some with only are from for leave
means some with only are from for leave
metals some with only are from for leave
means some with only are from for level
meant some with only are from for leave
Astral Dreadnought
Legacy
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Monsters
Mordenkainen’s Tome of Foes
way the cone faces. The cone doesn't function while the dreadnought's eye is closed or while the dreadnought is blinded.
Astral Entity. The astral dreadnought can't leave the Astral Plane, nor can it
other means except a wish spell or this creature's Donjon Visit ability. A creature can leave the demiplane only by using magic that enables planar travel, such as the plane shift spell. The demiplane
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. The cone doesn’t function while the eye is closed or while the dreadnought is blinded.
Astral Entity. The dreadnought can’t leave the Astral Plane, nor can it be banished or otherwise
Bite and Donjon Visit. A creature can leave the demiplane only by using magic that enables planar travel, such as the plane shift spell. The demiplane resembles a stone cave roughly 1,000 feet in
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen’s Tome of Foes
your own needs.
3
There are no simple meals, only lavish feasts.
4
You stock up on fine food and drink. You hate going without such comforts.
d4
Autumn Flaw
1
You trust others without a second thought.
2
You give to others, to the point that you leave yourself without necessary supplies.
3
Everyone is your friend, or a potential friend.
4
Monsters
Fizban's Treasury of Dragons
half its burrowing speed and can leave a 5-foot-diameter tunnel in its wake.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft
-worshiping drow elite warrior;drow warriors were sent to kill a sapphire dragon wyrmling who has been making meals of their goddess’s holy spiders.
5
A sapphire dragon wyrmling is on the
Backgrounds
Baldur’s Gate: Descent into Avernus
friends free meals. Additionally, you can escort people into the Upper City without question, regardless of whether they are patriars or have Watch tokens. Outside the Upper City, however, most people
feeling about who might fulfill their duties strictly by the book.
Suggested Characteristics
The horrors of war combined with the rigid discipline of military service leave their mark on all
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
27. School Meals The real Halaster has bound two barbed devils to these chambers and tasks them with preparing meals for Dweomercore’s students and faculty. Characters who examine the outermost doors
racks of utensils. Its more noteworthy features are as follows: Kitchen Staff. Two barbed devils prepare meals here and attack anyone they don’t recognize. Also present are three living unseen
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
creatures from the Frost Giant Encounters table leave the iceberg when it drifts ashore, hunting local animals and people. They drag many captives to the iceberg to store for future meals. Winds of Chaos A
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
cleaning up after meals, and they exercise in the courtyard daily. When prisoners are injured or fall ill, they are taken to the prison hospital. Revel’s End Details. Varrin can give a general
. When the characters are ready to leave the prison with their target, they can shine a light from the dock after dark, and the ship will pick them up. When the characters are ready to depart from their
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Village Green Every evening, most of the villagers gather in the village green, a clearing at the center of Redwood Watch. There they share meals, socialize, play games, and even put on short plays
“That dragon cursed these woods when she died. We need to leave before the curse kills us all!” [False; there is no curse on the forest.] 3 “Don’t wander the forest alone! Evil trees grow there now
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
cleaning up after meals, and they exercise in the courtyard daily. When prisoners are injured or fall ill, they are taken to the prison hospital. Revel’s End Details. Varrin can give a general
. When the characters are ready to leave the prison with their target, they can shine a light from the dock after dark, and the ship will pick them up. When the characters are ready to depart from their
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. The dreadnought can’t leave the Astral Plane, nor can it be banished or otherwise transported from that plane.
Demiplanar Donjon. Anything the dreadnought swallows is transported to a demiplane that
can be entered by no other means except a Wish spell or the dreadnought’s Bite or Donjon Visit. A creature can leave the demiplane only by using magic that enables planar travel, such as the Plane
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the dreadnought is blinded.
Astral Entity. The dreadnought can’t leave the Astral Plane, nor can it be banished or otherwise transported out of that plane.
Demiplanar Donjon. Anything the
dreadnought swallows is transported to a demiplane that can be entered by no other means except a wish spell or the dreadnought’s Bite and Donjon Visit. A creature can leave the demiplane only by using magic
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
meals. Prices are higher in the morning, when quality and selection are also better. 20. Grand Coliseum This stone arena is the site of gladiatorial games (usually nonlethal, but accidents happen
bathers are requested to leave a donation to the temple of Sune befitting their station in life. Because Chultans are justifiably proud of this facility, even the poorest try to leave at least a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
communicate. It simply consumes any prey it finds, then continues its silent patrol. It can’t leave the Astral Plane, nor would it want to. Titans of the Chained God. Tharizdun, the Chained God, created astral
dreadnought’s eye is closed or while the dreadnought is blinded.
Astral Entity. The astral dreadnought can’t leave the Astral Plane, nor can it be banished or otherwise transported out of the Astral Plane
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and chair, where Kadroth takes his meals. Kadroth’s black cat, Touche, is the chamber’s sole occupant, although Mere (see area C7) routinely checks on the fire to make sure the room stays warm. C13
human cultist named Yajath has the unenviable task of guarding Speaker Siever and making sure he doesn’t leave this room. Once the characters deal with Yajath, they can reckon with the town speaker
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
away!” without opening the door. If the characters accuse Henrik of stealing the bones of St. Andral, he shouts again, “Go away! Leave me alone!” If the characters break into the store, Henrik offers no
room. N6d. Kitchen This kitchen contains a square table surrounded by chairs and shelves of provisions. Henrik prepares his meals here. N6e. Henrik’s Bedroom This modest bedchamber holds a cot and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
characteristics of your own. Autumn d4 Autumn Personality Trait 1 If someone is in need, you never withhold aid. 2 You share what you have, with little regard for your own needs. 3 There are no simple meals
that you leave yourself without necessary supplies. 3 Everyone is your friend, or a potential friend. 4 You spend excessively on creature comforts. Winter d4 Winter Personality Trait 1 The worst case
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, friendships, romances, teaching, or otherwise. Leonin women tend to remain part of their mothers’ prides, while males often leave to join new prides when they find partners. Councils of matriarchs
, largely comprised of tents capable of housing whole families. These temporary homes surround brightly colored pavilions, where craftspeople turn game into meals, clothing, and materials, honoring
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
as cook Gabourey D’Vaelan (see “Servants”) prepares meals for the Vanthampurs and their staff. Gabourey doesn’t like other people in the kitchen while she works. Pots, pans, and cooking utensils
system allows meals to be delivered to Duke Vanthampur’s bedroom (area V17). A tiny bell near the dumbwaiter rings whenever the duke wants food sent up to her. Slobberchops the tressym prowls the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
stole some of the collection years ago and tried to leave the city under false pretenses, only to see a squall spring up as soon as their ship left the harbor. A huge wave shaped like a hand swept the
Lord. The Lords of Waterdeep toast Ahghairon and the Watchful Order, and guildmasters toast the Lords in Ahghairon’s name. Commoners leave violets (Ahghairon’s favorite flower) around Ahghairon’s Tower
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
other refuse left over from previous meals. No one ever cleans this place. Characters who undertake the “Peace Out” quest (see "Peace Out") are brought here to meet and dine with Chief Yarb-Gnock. The
facilitate the characters’ escape, or he can command the goblins to stand down and allow the characters to leave the fort unmolested. If Manafek (see area K6) is still alive, she might show up
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Intelligence check, the controller can direct the globe to move with it, remaining within 5 feet of the controller. A globe’s controller can enter and leave the globe at will. The controller can maintain control
speed of 30 feet and can breathe underwater. Pool. The floor within 5 feet of the pool is crusted with the remains of the scrags’ meals. If a creature makes a Dexterity saving throw while on the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
swamp. When Prismeer was whole, the inn could travel anywhere in Zybilna’s domain. Now that Prismeer is splintered, the inn can’t leave Hither. The inn is a squat, three-story structure with a slate
talk of Prismeer.” She speaks about Zybilna reverently, though her tone remains morose. Staying at the Inn. Tsu offers free beds, hot meals, and slices of delicious plum pie to her guests, but the rule
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
texts and more bird nests.
“Here are my living quarters,” says Topolah, “where I read my books and take my meals. My autognomes have no shortage of recipes. Today’s repast is a deep-fried night scavver
destination, use the orrery to get your bearings.”
As they leave her tower and head back to their ship, she wishes them luck saving their world from annihilation. If Krux and the characters no longer have a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
suspicions are allayed, and the character is permitted to board. If Storn wins the contest, the character is turned away. A character who refuses to leave is attacked. On any given night, 2d6 × 5 well
bicker as they prepare meals and snacks for Lord Drylund’s guests. An iron stove stands against one wall, its stovepipe piercing the ceiling. After midnight, the kitchen calms down, and the cooks spend
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, she desperately tries to make them leave so she doesn’t get into trouble. In the time she has spent at the temple, she has learned what happened to Sylvarie and knows the layout of the tower, but she
smile.
An elderly dwarf stands before the stove, his hands trembling as he tries to lift a heavy iron pot.
This kitchen is normally used by the coven’s scarecrow minions to prepare meals for the hags
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the northern guard room is an iron lever that raises and lowers the elevator in area R2. During a patrol, two of the guards leave the room to make their rounds for 4 minutes. R4: Hospital This chamber
meals for the prisoners and staff. The kitchen contains everything one would expect to see, as well as an iron stove and a pump that draws water from a magically heated cistern on the roof. Off-duty
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
the northern guard room is an iron lever that raises and lowers the elevator in area R2. During a patrol, two of the guards leave the room to make their rounds for 4 minutes. R4: Hospital This chamber
meals for the prisoners and staff. The kitchen contains everything one would expect to see, as well as an iron stove and a pump that draws water from a magically heated cistern on the roof. Off-duty
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
once. Although he hopes for rescue, Treef thinks Ronnom ordered the dragon to sink the Naiad and wants revenge. He won’t leave the monastery until Ronnom is, as he says, “properly dealt with.” M12
. Guests are welcome to join them as space allows. Hierarch Anish never dines here and instead receives his meals in his office (area M15). M14: Privy and Bathroom This ten-foot-square room features a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
life. With a cook along on the journey, your meals will be much better than the typical mix of hardtack and dried fruit. Components. Cook’s utensils include a metal pot, knives, forks, a stirring spoon
medicine that is bitter or sour into a pleasing concoction. Survival. When foraging for food, you can make do with ingredients you scavenge that others would be unable to transform into nourishing meals
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
by dirty dishes.
The cauldron was originally used in the abbey laundry, but the survivors rescued it from the ruins and now use it for cooking. Meals prepared here consist of boiled vegetables and
leather pouch containing 75 gp, and a pair of ruby earrings worth 150 gp. If the characters make a bargain with Bayleaf and convince him to leave peacefully, he takes his treasure with him. 9. Odium’s
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
maintain an uneasy peace, although skirmishes occur. The troglodytes usually use the old orc tunnel (see area 21) to hunt on the surface and leave the orcs alone. In return, Great Ulfe’s followers rarely
represent about two or three weeks’ worth of meals for the troglodyte tribe. The troglodytes like to let their meat age a bit before eating it, so most of the carcasses here are appallingly decayed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
with them, and they’re now a part of the culture of the fort. The horses seldom leave the immediate vicinity of the fort; they’re all but useless in the jungle. The stable has stalls for a dozen horses
mission, Portyr pays for their food and passage and gives the party a free charter of exploration. If they complete the mission, the characters are given free meals and guest rooms (see area 10J
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the ritual through which fortunes are told. Lodging costs 1 gp per person per night; meals and drinks aren’t included. Trouble in the hostel attracts the attention of the guards in the outpost (area T1
benches, six chairs, and a large dresser containing tableware. T2c: Kitchen. The hostel’s humble meals are cooked in a cast-iron pot over the fireplace. Berta’s assistants sleep here near the hearth
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
difficult to convince her to leave her home to join the others on adventures. Some legends say this reluctance is due in part to an escapade that cost her the loss of her hand. Flandal and Nebelun
the group through his healing abilities and the restorative power of his meals, and on many occasions the other gnome gods call upon him to use his ability to burrow through any substance. Forest






