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Returning 35 results for 'meals some with only arises from for look'.
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Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
have been known to retreat from intrusions into their woodland homes, confident that they can simply wait the invaders out. But when the need arises, elves reveal a stern martial side, demonstrating
that is not a quality to scorn. They’re good folk, they care for each other and tend their gardens, and they have proven themselves tougher than they seem when the need arises.”
Humans
Monsters
Fizban's Treasury of Dragons
call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor.
3
I secretly look forward to adventurers trying to infiltrate my lair. How else could I try
-worshiping drow elite warrior;drow warriors were sent to kill a sapphire dragon wyrmling who has been making meals of their goddess’s holy spiders.
5
A sapphire dragon wyrmling is on the
Monsters
Fizban's Treasury of Dragons
dragon wyrmlings' scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich
dragons decorate their lairs with mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
or ambush visitors if the need arises. A well-cultivated lair abounds with Underdark fungi and plants, with the floor, walls, and ceiling covered in carpets of mold and moss, or featuring larger
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
that allow them to escape or ambush visitors if the need arises. A well-cultivated lair abounds with Underdark fungi and plants, with the floor, walls, and ceiling covered in carpets of mold and moss
Monsters
Fizban's Treasury of Dragons
dragon wyrmling;topaz dragon wyrmlings' scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from
mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but almost never show them to anyone else
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
the fort ends at a wooden double door. Two guards stand watch atop the wall east of the gate. They look like overgrown, bipedal turtles armed with crossbows. Outside the gate is a beach where a couple
at the south gate is unlocked but can be barred shut if the need arises. Forcing open the barred door requires a successful DC 27 Strength (Athletics) check. The barred door can also be smashed open
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
destroying the tomb, but might grace them with an audience if they look as though they could prove useful to furthering his plans. If enmity arises between the characters and Acererak, the would-be lich
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
seem when the need arises.”
Humans. “All that haste, their ambition and drive to accomplish something before their brief lives pass away—human endeavors seem so futile sometimes. But then you look at
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
seem when the need arises.”
Humans. “All that haste, their ambition and drive to accomplish something before their brief lives pass away—human endeavors seem so futile sometimes. But then you look at
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
usually the focus of an elf’s endeavors. Much preferred are memories of faraway places, excellent meals, and fascinating people. As such, most elf “adventurers” are primarily sightseers, not valiant
existence the most satisfying experience possible for an elf’s later years. Nevertheless, this fear is immune to logic when it arises in adult elves. To avoid the fate they dread, consciously or
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Tree Blight Tree blights look like ancient, dead trees with gnarled limbs and splintered hollows. Imbued with bloodlust, these blights feed on the living. Evidence of their past meals is often
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Veldyskar is committed to the protection of the library and its librarians. If trouble arises, his philosophy is to petrify first and ask questions later. Initially, this presented a problem for the
stone giant librarians, as the basilisk had some difficulty reconciling his temper and bestial nature with the recognition of what trouble might actually look like. The stone giants taught Veldyskar how
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
or paraphrase the following text when she does: The arguing kobold woman notices you and turns from her son and the irate gnome shopkeeper. “You! You strangers look like capable sorts. I’m Kusa
shouts, turning your way. “You don’t look like you’re wrapped up in market politics. I’m Lamai Tyenmo. Help me figure out what’s going on here, and I’ll give you a lifetime supply of delicious noodles from
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
way, they avoid contact with oozes, otyughs, and other dangerous inhabitants of the darkness, even as they surprise potential meals that don’t think to look up. Patient Predators. Whether in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
contains a rusty iron key that unlocks the padlock in area C16. C5. Den Light enters this spacious room through a bulge in the north wall, where cracked and broken windows look out over a foggy vale
, after which they would socialize and wait for meals here. Although the trophies testify to the baron’s hunting skills, nothing in the den is particularly valuable. A painting of the baron and his wife
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, so the interiors of their lairs often feel less finished than those of other dragons. Topaz dragons decorate their lairs with mirrors to make them look bigger and brighter, as well as fabric and
. The largest features cliffs that rise steeply to a plateau 40 feet above sea level. The dragon sometimes basks here as well and takes many meals atop the plateau. ASTILABOR
Like many greatwyrms, the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
home of the mayor and the center of government. Meals were prepared in the village and brought to the manor, and the servants slept in nearby cottages. The house hides clues to the death of the
village, for characters who take the time to look. If any characters are left behind in a room on their own, or if the party splits up to search the house, that’s an ideal time for a meenlock encounter
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
elements, a table you roll on to determine its effect at random, or options for you to choose from. Dynamic Elements. A dynamic element is a threat that arises or evolves while the trap functions
creature’s turn, look at the trap’s constant elements to see if any of their effects are triggered. Experience for Complex Traps Overcoming a complex trap merits an experience point award, depending
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. You look up in Callestan, you see twinkling lights, to be sure. But those aren’t stars, and that isn’t the sky. You’re looking up through a mile of bridges and platforms crossing the well, looking up
the tone of a ward. Upper wards are home to the wealthy and powerful. Here you’ll find the finest goods and the most expensive services. The typical quality of meals and inns is wealthy or
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
tall. Lurking here are three monsters that look like floating brains with beaks. Against the north wall lies a moldy backpack.
Two grells lair here with their leader, a grell psychic (see the
gibbering mouthers and then retreat from this room without defeating them all, the surviving gibbering mouthers combine into a single flesh meld (see appendix A) that arises from the muck the next time the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
mail, passing messages, asking requests for assistance via several sending stones, or handing out welcome packs to new recruits, her multiple arms make it all look easy. Sor’kur has white chitin
contains a dormitory for cadets and a smaller dorm for academy graduates, the Weeping Goddess tavern (a raucous bar that serves cadets), a refectory where cadets take their meals (complete with patio
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
sill) when the opening disappears is pushed out of the tower a split second before the window vanishes. Tour of the Tower Topolah gives the characters a quick look at each floor of her tower, showing
texts and more bird nests.
“Here are my living quarters,” says Topolah, “where I read my books and take my meals. My autognomes have no shortage of recipes. Today’s repast is a deep-fried night scavver
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bicker as they prepare meals and snacks for Lord Drylund’s guests. An iron stove stands against one wall, its stovepipe piercing the ceiling. After midnight, the kitchen calms down, and the cooks spend
, attractive dealers sit behind the tables, distributing cards to the players while small crowds look on. No actual currency passes into the hands of the hired help. Instead, bets are made with coin
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
under their dominion, usually enslaved laborers or monsters that are pressed into service as battle beasts. When the need arises, they also work as scouts, sappers during sieges, and skirmishers on
is released by someone remote from the group, and it can be sent out again to look for the individual that released it in order to deliver a response. Most of the army travels on foot, and wolf-riding
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
by the ankles are preparing meals under the watchful eye of three male drow guards named Raelphar, Rizryn, and Xebyl.
Furnishings. Stone counters are spread throughout the room. A large cauldron is
. A vein of turquoise runs through the east wall diagonally, looking like a stream. The granite in the vein has been carved to look like a school of trout.
Stone Basin. A large, empty basin is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
squeeze through. One of the hags comes here at night every few days to throw down firewood and scraps of food for Sylvarie. Inside the Shrine. When the characters get a good look inside the shrine
smile.
An elderly dwarf stands before the stove, his hands trembling as he tries to lift a heavy iron pot.
This kitchen is normally used by the coven’s scarecrow minions to prepare meals for the hags
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
as cook Gabourey D’Vaelan (see “Servants”) prepares meals for the Vanthampurs and their staff. Gabourey doesn’t like other people in the kitchen while she works. Pots, pans, and cooking utensils
system allows meals to be delivered to Duke Vanthampur’s bedroom (area V17). A tiny bell near the dumbwaiter rings whenever the duke wants food sent up to her. Slobberchops the tressym prowls the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The staircase climbs 15 feet to the upstairs hall (area N2l). N4c. Kitchen The house cook (see area N4h) rushes about this spotless kitchen most of the day, preparing meals or cleaning up after
. Eight chairs, their backs adorned with sculpted elk horns, surround the table. Arched windows made of a latticework of iron and glass look out onto the small, fog-swept estate. If the characters aim to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
life. With a cook along on the journey, your meals will be much better than the typical mix of hardtack and dried fruit. Components. Cook’s utensils include a metal pot, knives, forks, a stirring spoon
medicine that is bitter or sour into a pleasing concoction. Survival. When foraging for food, you can make do with ingredients you scavenge that others would be unable to transform into nourishing meals
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
.
Three weary-looking humans look up, startled, as you appear.
Ogmund (gladiator) and two disciples (one acolyte, one cultist) sit at the table gambling. This is the dining and recreation area for the
by dirty dishes.
The cauldron was originally used in the abbey laundry, but the survivors rescued it from the ruins and now use it for cooking. Meals prepared here consist of boiled vegetables and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
guards. The walls ringing the rest of the camp are 12 feet high, but they look higher from outside because of the fort’s elevation. 2. Ore Gate Despite its name, this secondary gate on the south wall
mission, Portyr pays for their food and passage and gives the party a free charter of exploration. If they complete the mission, the characters are given free meals and guest rooms (see area 10J
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ask about the missing Falthrax, Saeth feigns ignorance. If the characters aren’t interested in the Restful Lily’s services at present, he encourages them to look around. In any event, as soon as he is
their best. Azirssa’s Workouts. Any character who wants to can join in one of the hag’s workouts. If any characters look particularly unfit or scrawny, Vile Sazha singles them out and tries to goad
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the far wall features another set of double doors.
The clientele here all look a lot like the duergar you saw in the town of Fortune. All are gambling in a frenzy, arguing with one another over tokens
behind the bar leads to the kitchen. Characters who sit in the lounge are shown a menu whose only item is “Delicious Meals” for 3 tokens. The bartender can be bribed (6 tokens) to let characters into the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Beholder Zombie Guard A beholder zombie guards this magically lit room. Surrounding it are four gas spores, which look like immature beholders at first glance. All five creatures float in the middle of
. Unhappy Meals. The Xanathar Guild captures homeless Waterdavians and brings them here for Nihiloor to feed on. After devouring their brains, the mind flayer gives their corpses to his kuo-toa thralls






