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Magic Items
Dungeon Master’s Guide
This magical eye replaces a real one that was lost or removed. While the Ersatz Eye is embedded in your eye socket, you can see through the tiny orb as though it were your natural eye. You can insert
or remove the Ersatz Eye as a Magic action, and it can’t be removed against your will while you are alive.
Magic Items
Dungeon Master’s Guide
This magic item replaces a lost limb—a hand, an arm, a foot, a leg, or a similar body part. While the prosthetic is attached, it functions identically to the part it replaces. You can detach or reattach it as a Magic action, and it can’t be removed against your will while you are alive.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
pollutes the waters around it. Its noxious presence even affects nearby sources of water when the demon travels on land. The corrupted water, which contains a measure of the demon’s essence
wastrilith risk their very souls. Those who drink the poisonous liquid might wither away until they finally die, or they remain alive only to become thralls of chaos and evil. To represent this
Monsters
Mordenkainen Presents: Monsters of the Multiverse
;s desires. Sometimes a deep scion returns to their former home—unexpectedly found alive when all hope was lost. At other times the deep scion takes on a new identity. In any case, it is the
Dybbuk
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
humanoid. The dybbuk is now effectively the possessed creature. Its type becomes undead, though it now looks alive, and it gains a number of temporary hit points equal to the corpse's hit point maximum in
lost (at which point the body becomes a corpse once more) or the dybbuk ends its possession using a bonus action. When the possession ends, the dybbuk reappears in an unoccupied space within 5 feet of
Soldier
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the
’ve lost too many friends, and I’m slow to make new ones.
4
I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
and some measure of natural talent that most troubadours and jongleurs lack. It can be hard to spot the difference between these performers and true bards, though. A bard’s life is spent
beyond the horizon—makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Backgrounds
Baldur’s Gate: Descent into Avernus
you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a
respectful.
2
I’m haunted by memories of war. I can’t get the images of violence out of my mind.
3
I’ve lost too many friends, and I’m slow to make new ones.
4
Monsters
Curse of Strahd
(Costs 2 Actions). Strahd makes one bite attack.With his mind sharp and his heart dark, Strahd von Zarovich is a formidable foe. Courage and lives beyond measure have been lost to him. Reread chapter 1
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
The Flying Citadel When the end came for the City of Lost Names, it came for everyone in equal measure except the followers of Chemosh, god of undeath. Chemosh’s servants thrived in the ruins of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Prosthetic Limb Wondrous Item, Common This magic item replaces a lost limb—a hand, an arm, a foot, a leg, or a similar body part. While the prosthetic is attached, it functions identically to the
part it replaces. You can detach or reattach it as a Magic action, and it can’t be removed against your will while you are alive.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
: Capture Will. Capture the brigand Will of the Feywild and bring him to Granny Nightshade alive. He’s sure to be hiding somewhere in the forest. Find the Lost Horn. Bring her the unicorn horn that she
Bargaining with Skabatha If you used the “Lost Things” adventure hook and the Story Tracker indicates that Skabatha has one or more things in her possession that the characters desire, Skabatha
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
who might have escaped have no connection to Gaernoo or the entity’s power. If the characters keep Lord Viallis alive, they can deliver him to Waterdeep for justice. The cult leader freely admits his
guilt before his execution, and the tragic tale of the Yellowcrest family comes to a close. If Lord Viallis teleports out of the temple, his destination is for you to decide. Though he has lost the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
pigments used to paint the tomb’s murals. The muralists drain him with tools crafted from the beaks of stirges, keeping him barely alive with healing magic. Nolzur is too weak to escape on his own, but
muralists to arrive here to collect more blood, for use in either area 3 or 10. Spending 2 charges also restores a measure of health to Nolzur, equivalent to the effect of a cure wounds spell.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
one of the hags is still alive. The surviving hags can sense when Zybilna is released from temporal stasis—or, rather, they can sense when their hold over Prismeer is lost. The instant Zybilna regains
, preferring to let them stew in exile. If all three hags are still alive, the coven stays together even though its members constantly blame one another for their failures. The hags are united by
Orc
Legacy
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Species
Volo's Guide to Monsters
, and no orc will leave an elf alive. Orcs become so frenzied in combat against elves that they forget all about taking loot and valuables back to the tribe — the only trophies of any worth are
orcs can be dominated by evil creatures of immense power, and they accept this subservient role either because they are forced to or because it offers them a measure of security while they engage in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
piece is the standard unit of measure for wealth, even if the coin itself is not commonly used. When merchants discuss deals that involve goods or services worth hundreds or thousands of gold pieces
, the transactions don’t usually involve the exchange of individual coins. Rather, the gold piece is a standard measure of value, and the actual exchange is in gold bars, letters of credit, or valuable
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
The City Rises As soon as Belephaion activates the flying citadel helm atop the Threshold of the Heavens, the City of Lost Names lifts into the air. However, the device is damaged and can’t
Threshold’s floating island ceases to rise. However, the rest of the city continues breaking apart and rising into the sky. Even if Belephaion is taken alive, he refuses to lower the city. The characters
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
hard study and some measure of natural talent that most troubadours and jongleurs lack. It can be hard to spot the difference between these performers and true bards, though. A bard’s life is spent
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
hard study and some measure of natural talent that most troubadours and jongleurs lack. It can be hard to spot the difference between these performers and true bards, though. A bard’s life is spent
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
piece is the standard unit of measure for wealth, even if the coin itself is not commonly used. When merchants discuss deals that involve goods or services worth hundreds or thousands of gold pieces, the
transactions don't usually involve the exchange of individual coins. Rather, the gold piece is a standard measure of value, and the actual exchange is in gold bars, letters of credit, or valuable
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Path of Memories As the characters leave Wind’s End (detailed in chapter 5), they follow ancient tunnels through the cliffs surrounding the City of Lost Names. The tunnels eventually breach the
part of the adventure, read the following: The passage from Wind’s End runs through ancient stone, winding through darkness alive with skittering insects. After traveling for hundreds of feet, you pass
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Living Descent Sometimes the answer to a riddle is lost beyond the inky waters of the Tartyx River. When spells and sages fail to recover some crucial bit of information, how far might heroes go to
recover it? One answer is to dare an expedition into the Underworld to find what was lost. Entering the Underworld is arguably one of the easiest feats imaginable—everyone ends up there when they die
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
apparatus of Kwalish, are unique. The game assumes that the secrets of creating the most powerful items arose centuries ago and were then gradually lost as a result of wars, cataclysms, and mishaps. Even
uncommon items can’t be easily created. Thus, many magic items are well-preserved antiquities. Rarity provides a rough measure of an item’s power relative to other magic items. Each rarity corresponds
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
identity of your foe. Nemesis d6 Nemesis 1 Necromancer. You lost a lot of friends in battle, but what made it worse was watching that cackling wizard raise them as zombies and turn them against you
alive if one incompetent officer with political power and influential allies hadn’t sent you on a disastrous mission. 4 Colossus. You were among those who survived an encounter with a warforged
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
measure of a person. In the end, the only thing that matters is the scoreboard. (Evil)
d6 Bond
1 One person in particular owes me a lot of money, and I need to keep them alive if I want to
.
4 I’ve lost so much to gambling that I refuse to spend money on anything anymore.
5 Nothing is certain. Planning is a coward’s act.
6 I can’t be sure who I’ve swindled, cheated, or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Shankhabhumi hold equal measure of beauty and danger The journey through the Forest of Hands lasts 3 hours. Roll for or choose an encounter from the Forest of Hands Encounters table after every hour of
or a character who succeeds on a DC 14 Intelligence (History) check knows these phantoms are travelers who were lost when Manivarsha was ruined. The spirits are unnerving but harmless. 3 Fog rises and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
scientist who, hoping to keep their spouse alive, grafted the spouse onto their body
3 A seething mass of fungi that grows more intelligent with every sapient life it engulfs
4 A guardian
flesh of the faithful
9 A house that remembers having tenants and will do anything to regain them
10 A grieving mortician who sculpts every face she encounters into the countenance of her lost love
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Ersatz Eye Wondrous Item, Common This magical eye replaces a real one that was lost or removed. While the Ersatz Eye is embedded in your eye socket, you can see through the tiny orb as though it were
your natural eye. You can insert or remove the Ersatz Eye as a Magic action, and it can’t be removed against your will while you are alive. Eversmoking Bottle Wondrous Item, Uncommon
As a Magic
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
filled with remorse, she renounces her evil ways and vows to make up for lost time. Edith makes good on her promise. Other Endings. If the characters didn’t encounter Asger in the cottage, he either
frees himself by squeezing between the bars of his cage or returns to working as Uncle Nibblecheek’s kitchen helper, depending on whether the hag is alive or dead. If the characters confront Edith
Compendium
- Sources->Dungeons & Dragons->Monster Manual
retreated into cavernous trenches and Underdark seas. In these hidden realms, kuo-toa brood over all they’ve lost and forgotten, nursing plots to avenge themselves for slights that might never have
themselves to dominance, often kidnapping people to learn their secrets or making dubious sacrifices to bizarre gods. To facilitate such plots, kuo-toa try to capture creatures alive using nets or strange
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
manor. We’ve never seen anyone leave Rundreth Manor alive, so that could mean our enemies have a shadow dragon on their side.” Her eyes narrow. “Your goal is to shatter this alliance any way you can
. I recommend negotiation.”
If the characters ask, their contact says the other agent saw half a dozen figures leaving Rundreth Manor in haste. That agent tried to follow the cultists but lost them in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Maddgoth’s Homunculus Maddgoth’s Homunculus awaits its master’s return. The fact that it hasn’t perished suggests that Maddgoth is still alive, but their telepathic bond has been severed, indicating
decreases, any hit points beyond its new hit point maximum are lost. Whenever its relative size increases, any damage that it has taken remains and is subtracted from its new hit point maximum.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Roleplaying Strahd Strahd believes his soul is lost to evil. He feels neither pity nor remorse, neither love nor hate. He doesn’t suffer anguish or wallow in indignation. He believes, and has always
believed, that he is the master of his own fate. When he was alive, Strahd could admit to letting his emotions get the better of him from time to time. Now, as a vampire, he is more monster than man
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
charging him with his impossible task. They also offered him a measure of hope. The gods cast Athreos’s offerings back into the mortal world in the form of five coins. They promised Athreos that, once
five lost coins, called the Athrean Obols. It’s said that any who bring the River Guide one of the coins will be rewarded with a wish for anything Athreos can grant—even exception from death.
Death’s






