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Returning 35 results for 'measures seems with only are from for lower'.
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measure seems with only are from for lower
measure seek with only are from for lore
Magic Items
Keys from the Golden Vault
hits automatically and deals 3 (1d4 + 1) force damage to the target.
5
Until the next dawn, Beasts with an Intelligence score of 3 or lower are hostile to you.
6
Nothing seems to go your way. Until the next dawn, you have disadvantage on ability checks.
Centaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmasters’ Guide to Ravnica
In the sprawling city of Ravnica, where “open road” seems like a contradiction and “open plain” is sheer nonsense, centaurs nevertheless retain a love of wide spaces and the
hair. Gruul centaurs cut their hair in rough, spiky styles.
The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers
Monsters
Bigby Presents: Glory of the Giants
"}; on a roll of 3 or lower, the giant has no more rocks to throw.
Magma Wave (Requires Fire Rune). The giant emits a wave of magma from its fire rune in a 30-foot cone. Each creature in that area must
.
A forgecaller is a walking furnace, clad head to toe in plate armor that seems to barely contain intense heat and billowing smoke. They conjure waves of magma and can fly by jetting magical fire from
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
— for goblins, life is short.
Goblins seek to trap and enslave any creatures they encounter, but they flee from opposition that seems too daunting. For miles around their lair, they employ pit
Backgrounds
Baldur’s Gate: Descent into Avernus
Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest echelons
from a fight.
2
Gold seems like a lot of money to me, and I’ll do just about anything for more of it.
3
I will never fully trust anyone other than myself.
4
I’d rather
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
7 points. Using this method, 15 is the highest ability score you can end up with, before applying racial increases. You can’t have a score lower than 8. This method of determining ability scores
those extremes. Ability Score Point Cost Score Cost 8 0 9 1 10 2 11 3 12 4 13 5 14 7 15 9 Ability Score Summary Strength Measures: Natural athleticism, bodily power
Important for: Barbarian
Monsters
Fizban's Treasury of Dragons
victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon
tunnels that eventually lead to the Underdark.
Hoard Caverns. The bulk of the lair, filling most of the lower half of the map, comprises chambers the dragon uses to host guests and visitors. These
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
protections these villains enjoy often call for drastic measures to stop them, which the characters might be labeled as criminals themselves and might have to go underground to avoid arrest or harassment
. Examples of Sharn Watch villains appear on the Sharn Watch Villains table. Sharn Watch Villains d6 Villain 1 A dwarf arrests random halflings on the streets in the lower wards and allows Daask
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Lower Central Lower Central seems to exist in blissful ignorance of the power struggles raging above it, and it’s a largely peaceful place. One exception is a street gang called the Broken Mirror
, active in the residential district of Vallia Towers. The members of this gang often target people with violent attacks meant to disfigure their faces. Lower Central attracts nonconformists, artists, and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
about the former lizardfolk lair and the surrounding area, including but not limited to the following details: The lair is a three-level cave system inside a rocky island. Remarkably, the island seems
place, only adding stairs to connect the levels. The sahuagin have made drastic changes to their former lair, beyond submerging the two lower levels beneath the water. All the alterations to the lair
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
X14a. Collapsed Lower Hall The stairs descend to a collapsed hall with a high ceiling and amber-glazed walls glazed. Rubble covers most of the floor, and a path through the rubble leads to an open
doorway. A deathly stench seems to come from there. This ruined area once connected to area X32, but an earth tremor caused the ceiling and walls to collapse. The ceiling here is 25 feet high. Unless
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
increases. You can’t have a score lower than 8.
This method of determining ability scores enables you to create a set of three high numbers and three low ones (15, 15, 15, 8, 8, 8), a set of numbers
for: Barbarian, fighter, paladin
Racial Increases: Mountain dwarf (+2), Dragonborn (+2), Half-orc (+2), Human (+1)"}">Measures
Natural athleticism, bodily power
Important for
Barbarian, fighter
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
appear. Often what seems to be random violence might be motivated by something other than greed and cruelty. Examples of Daask villains appear on the Daask Villains table. Daask Villains d6 Villain
lower wards, killing any halflings they come across. The gnolls take the halflings’ ears as trophies. 3 A shifter priest of the Devourer wants to crash Skyway by performing a ritual to create a
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Sprite Sprites are aggressive and hardy warriors, taking severe measures to ward strangers away from their homes. Interlopers that come too close have their moral character judged, then are put to
succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
continue to ignore the crime running rampant in our lower wards? Or, as too often seems to happen these days, will some disreputable inquisitives, working for a private agency, accomplish more than the
The Enemy of My Enemy An adventure for Level 4 characters THESHARN INQUISITIVE
Gold Dragon Burns!
THE PEACEFUL GOLD DRAGON INN NESTLED IN THE LOWER TOWERS OF TERMINUS IS ABLAZE, AND VICIOUS
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. Vegetation grows in neat rows on the ziggurat’s three tiers. Canals flow around each tier and cascade down to the lower tiers in waterfalls that create clouds of spray.
Descending to the edge of the
action can make a DC 20 Wisdom (Perception) check. On a successful check, the character discovers a hidden underwater tunnel leading to the dragon’s lair (area G14). The tunnel measures 10 feet high, 10
Monsters
Fizban's Treasury of Dragons
ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon seeks adventurers to lead into battle against the mind
Caverns. The bulk of the lair, filling most of the lower half of the map, comprises chambers the dragon uses to host guests and visitors. These caverns hold the bulk of the dragon’s hoard
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Old Wall The original wall built during Balduran’s day, which encloses the Upper City and separates it from the Lower City, occupies an outsize place in the city’s history and imagination. As the
sparingly, for the risk of discovery is too great to use them routinely. Nevertheless, if the Old Wall were ever to be seriously tested, its defenders might find it far less impenetrable than it seems. GREEN
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
The Old Wall The original wall built during Balduran’s day, which encloses the Upper City and separates it from the Lower City, occupies an outsize place in the city’s history and imagination. As the
sparingly, for the risk of discovery is too great to use them routinely. Nevertheless, if the Old Wall were ever to be seriously tested, its defenders might find it far less impenetrable than it seems. Green
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cambion Mortal Infused with Fiendish Might Habitat: Any; Treasure: Relics Justin Gerard It seems that I must do everything myself, since I have only fools for servants. Clearly disappointment must
with a hint of fiendish ancestry, cambions are inherently tied to or remade by the wicked magic of the Lower Planes. Many cambions serve the malevolent forces that are the source of their powers
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
guards and stating their business. Many of the grand homes in Mithral Tower are true to the district’s name, boasting mithral filigree. The Sharn Watch seems to be everywhere in this neighborhood full of
Master’s Guide). A creature attuned to Unicorn Estate can’t be affected by enchantment spells of 3rd level or lower while it is on the property unless it wishes to be. When a creature not attuned to the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the clifftop. Demon attackers are battering the stone walls and the thick metal door, but the door seems to be holding.
Lolth’s forces batter at this bunker to reach Kas, who is lower in the redoubt
F3). F2: Lower Entrance A cracked stone portico extends from a solid stone door set into the cliffside a few feet above the beach. Broken pillars around the portico are carved with demonic forms
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
identities. A particular persona is a job and different changelings may take it on from day to day. So if you have a contact in the Tyrants, the contact you meet seems consistent, but you may actually be
known to anyone who’s spent much time in the lower wards. These are the major players in Sharn’s underworld, but there’s a host of minor players. Both the Boromar Clan and Daask support a number of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
their divine needs. Distance is a virtually meaningless concept on the Outer Planes. The perceptible regions of the planes can seem quite small, but they can also stretch on to what seems like infinity
, while those with an element of evil are the Lower Planes. A plane’s alignment is its essence, and a character whose alignment doesn’t match the plane’s alignment experiences a sense of dissonance
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
a virtually meaningless concept on the Outer Planes. The perceptible regions of the planes often seem quite small, but they can also stretch on to what seems like infinity. It might be possible to
element of evil are the Lower Planes. Fiends such as demons, devils, and yugoloths dwell in the Lower Planes. A plane’s alignment is its essence, and a character whose alignment doesn’t match the plane’s
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
18. Crumbling Tower This ancient tower seems to be crumbling. The windows have been sealed shut with ice, and cracks have formed in the walls and rooftop. A balcony of sculpted ice hugs one side of
upper and lower courtyards in the night hours, keeping a keen eye out for lone ogre guards or others who might provide a meal. When confronted by more enemies than she can handle, she summons two
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
planes with an element of good in their nature are called the Upper Planes, while those with an element of evil are the Lower Planes. A plane’s alignment (as shown in the Outer Planes table) is its
Celestials. The Lower Planes are the home of Fiends. The planes in between host their own unique denizens: for example, modrons are Constructs that inhabit Mechanus, and slaadi are Aberrations that thrive
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
connected to a crumbling ice balcony 75 feet above the tower’s base. This ancient tower seems to be crumbling. The windows have been sealed shut with ice, and cracks have formed in the walls and roofcap
the upper and lower courtyards in the night hours, keeping a keen eye out for lone ogre guards or others who might provide a meal. When confronted by more enemies than she can handle, she summons two
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of 3 or lower are hostile to you. 6 Nothing seems to go your way. Until the next dawn, you have disadvantage on ability checks.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
because they are constructs, they do so when Quill is around. In the evenings when Quill visits the village, Ulrich always insists that Quill perform for an enraptured audience that never seems to get
tiefling), both constructed commoners. Josephus is the tailor and the village gossip, gathering and sharing information as he measures his neighbors and sews their clothes. If given the opportunity, he
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
enclose an intricately carved well that seems to be illuminated from within. Beyond the well, mounted on the wall, is a blackened mirror with a richly ornamented frame. Directly above the well, in the
damage. Otherwise, Xipe pulls the climber into his lair in 1 round. Creature. Beyond the hole in the ceiling is a chamber that measures 30 feet in each direction. It is the lair of Xipe, an oni. Xipe can’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
won’t lower herself to negotiate with them, nor will she give them the means to reach Maelstrom. If the characters pry into her business, she tells them that she’s conducting an extensive survey to
spell on herself, retreats to her tower (areas 31–area 33), and leaves the castle’s other denizens to fend for themselves. If her defeat seems inevitable, Sansuri bargains for her life and, under such
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
merchants gather here in makeshift stalls amid the stone stalks to hawk their wares and barter with one another. Arriving caravans lower their cargo to warehouses carved out beneath the grotto. Kazook
, svirfneblin inform the characters that incursions by oozes are becoming more frequent. In every case, it seems as though the oozes are trying to make their way toward the abandoned northwest section of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Yggmorgus. A 20-foot-high crescent-shaped ledge hugs the cavern wall and gradually slopes down to the lower basin. The ledge is covered with a carpet of moss and fungi, scores of variously sized lumps, and
terrifying and deafening chorus, drowning out all other sounds until eventually winding down into a low susurration of groans and burbles. The entire stalk of the giant mushroom seems to shudder
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
and aft appear intact, as does the metal grate in the deck that offers access to the lower decks. Aside from the rhythmic creak of the ship’s badly weathered timbers, all seems quiet.
This area is
the starboard side of the room. At the same time, four swarms of insects (spiders) crawl through the deck from below. Any character who has a passive Perception score of 14 or lower is surprised. (In






