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Returning 35 results for 'mechanical shields with only artists from for long'.
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mechanical shield with only artisan from for long
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mechanics shield with only artisans from for long
mechanics shield with only artistic from for long
mechanics shield with only artistry from for long
Magic Items
The Book of Many Things
You can make a ranged weapon attack with this magic shield. It has a normal range of 20 feet and a long range of 60 feet, and it uses your Strength or Dexterity for the attack roll (your choice). If
you’re proficient with shields, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target.
Monsters
Quests from the Infinite Staircase
worker robots fill public-facing service roles. Antigravity technology and built-in tractor beams allow worker robots to effortlessly lift cargo and other heavy objects with their mechanical tentacles
specialized for its role. Robots are programmed with intelligence, understanding, and usually loyalty to their creators. Despite that, long-operating robots sometimes develop their own personalities and ideas
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"bludgeoning"} bludgeoning damage.
Scintillating Shell (Recharges after a Short or Long Rest). The snail’s shell emits dazzling, colored light until the end of the snail’s next turn
about 250 pounds and has numerous uses. An intact shell can sell for 5,000 gp.
Many hunters seek the shell for its antimagic properties. A skilled armorer can make three shields from one shell. For 1
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"damage", "rollAction":"Stomping Foot", "rollDamageType":"bludgeoning"} to a prone target.
Flame Jet. The duergar spews flames in a line 100 feet long and 5 feet wide. Each creature in the line must
will: mage hand, minor illusion
1/day: stinking cloudDuergar despots replace parts of their bodies with mechanical devices that they control through their psionic abilities.
Duergar
Duergar are
Monsters
The Book of Many Things
Bound. The drone is magically bound to an amulet. As long as the drone and its amulet are on the same plane of existence, the drone’s wearer can telepathically call the drone to travel to it
a +2 bonus to the wearer’s AC if the drone is within 5 feet of the wearer.Detention drones vary in size, strength, and shape, though most are shaped like some kind of mechanical animal or plant.Poison
Yeenoghu
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
— unless he becomes bored. The Beast of Butchery has a long rivalry with Baphomet, the Horned King, and the two demon lords and their followers attack one another on sight.
The Gnoll Lord is
covered in matted fur and taut, leathery hide, his face like a grinning predator’s skull. Patchwork armor made of discarded shields and breastplates is lashed onto his body with heavy chains
Monsters
Mordenkainen Presents: Monsters of the Multiverse
much damage on a successful one.No ordinary ballista, an oaken bolter is a Construct capable of striking at long distances. The bolts it launches can rend flesh, destroy armor, or drag enemies toward
traps or melee-oriented clockworks—and at shorter ranges, burst with explosive force.
Clockworks
Gnomes’ tinkering with magic and mechanical devices has produced many failed Constructs
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"damage", "rollAction":"Bite", "rollDamageType":"lightning"} lightning damage.
Lightning Flare (Recharges after a Short or Long Rest). Each creature in contact with the ground within 15 feet of the
. If detected, it sends electrical shocks through the ground toward pursuers while it retreats.
Clockworks
Gnomes’ tinkering with magic and mechanical devices has produced many failed
Stone Shape
Legacy
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Spells
Basic Rules (2014)
large rock into a weapon, idol, or coffer, or make a small passage through a wall, as long as the wall is less than 5 feet thick. You could also shape a stone door or its frame to seal the door shut
. The object you create can have up to two hinges and a latch, but finer mechanical detail isn't possible.
monsters
;ve outlived their usefulness. Manshoon doesn’t care who suffers so long he’s able to crush his many enemies and force his subjects into paranoid and eager obedience.
History
The
knowledge of an even older version of himself. One of Manshoon’s enemies, Halaster Blackcloak, removed Manshoon’s left arm at the elbow. Manshoon now uses a mechanical prosthetic arm
Elf
Legacy
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Species
Basic Rules (2014)
minstrels, artists, or sages. Human nobles compete for the services of elf instructors to teach swordplay or magic to their children.
Exploration and Adventure
Elves take up adventuring out of wanderlust
. Since they are so long-lived, they can enjoy centuries of exploration and discovery. They dislike the pace of human society, which is regimented from day to day but constantly changing over decades, so
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
29. Eye See You! Hanging Shields. Sixteen old shields bearing emblems from long-forgotten human, dwarven, and elven realms hang on the north and south walls of this tunnel.
Scrying Eye. As the
Kenku
Legacy
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Species
Volo's Guide to Monsters
. Flock leaders enforce discipline and minimize conflicts, but they fail at effective planning or crafting long-term schemes.
Although unable to speak in their own voices, kenku can perfectly mimic any
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, reducing Ras Nsi’s bonus to AC by 2. When there are no more active shields, the effect ends, and Ras Nsi can’t use this power again until he finishes a long rest. A detect magic or similar effect reveals
12. Ras Nsi’s Lair Shadows dance over this opulent bedchamber. Cushions lie in one corner, and decorative shields line the walls. Treasures are heaped around the room: gold and silver coins; a gilded
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
most common are modrons, mechanical denizens of Mechanus that seek to enforce order on the plane. Outlands Constructs d4 Encounter 1 A tyrannical homunculus rules over the small domain of its long
has been transformed into the walking hive that’s home to numerous swarms of insects (wasps). Quintin Gleim Mechanical dinosaurs roam an orderly realm influenced by the lawful energies of Mechanus
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Mechanical Guides Each mechanical guide is programmed to teleport through space and time to the adventure’s set locations, effectively dropping the characters at the start of chapter 3 or chapter 4
a guide can be restored during a long rest with a successful DC 14 Dexterity check using thieves’ tools or tinker’s tools. A damaged guide can also be restored to full hit points by the use of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
large rock into a weapon, idol, or coffer, or make a small passage through a wall, as long as the wall is less than 5 feet thick. You could also shape a stone door or its frame to seal the door shut
. The object you create can have up to two hinges and a latch, but finer mechanical detail isn’t possible.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K66. Butler’s Quarters This twenty-foot-square room is filled wall to wall with clutter. A long, sagging bed sits to one side under a huge faded tapestry that depicts Castle Ravenloft. Dusty lanterns
sit in various places, and bright curtains are draped haphazardly about the room. Thousands of pieces of junk cover the floor. Broken swords, crumpled shields, and helmets lie in piles all about
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Q12. Dining Hall A twenty-foot-long table with sculpted dragons for legs stands in the center of this hall. The chairs that surround the table have backs carved to resemble folded dragon wings, and
statues depicting knights with dragon-winged helms and shields.
Rainwater trickles through cracks in the ceiling, flowing down the west wall and adding to a large puddle on the floor.
Five sets of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
large rock into a weapon, idol, or coffer, or make a small passage through a wall, as long as the wall is less than 5 feet thick. You could also shape a stone door or its frame to seal the door shut
. The object you create can have up to two hinges and a latch, but finer mechanical detail isn’t possible.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
manor library. If the characters accept Lynx’s invitation, she meets them while strolling the long hallways of her manor, the walls of which are filled with fine paintings. Rather than noting their
artists or subjects, however, Lynx describes each painting based on where she stole it from. Servants. The house is also occupied by a dozen servants—all cultists of Zariel disguised in stolen livery
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
mason’s tools can use the superior set to destroy a sacred statue with a successful DC 13 Dexterity check. Manipulating Time Having a mechanical guide spend 1 or more charges in this area causes one sacred statue per charge to age and crumble to rubble, as long as the statue is not occupied by the eidolon.
24. Halls of Statues This series of long hallways are each lined with statues created by the temple’s sculptors through the ages. Many depict Moloch, but other archdevils, demon lords, and former
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
armor 6 shields 6 hand crossbows 20 cases of hand crossbow bolts, each case containing 20 bolts 6 shortswords and 10 daggers 6 bags of caltrops (20 caltrops per bag) 4 100-foot-long coils of silk rope 2 building hammers (not usable as weapons) 2 bags of iron spikes (10 spikes per bag)
Goblin
Legacy
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Species
Volo's Guide to Monsters
with goblins for at least as long as humans have worked with dogs and horses, and in goblin society those two animals serve similar purposes.
Family Matters
A goblin tribe is organized in a four
the tribe. If the creature is dimwitted, like a troll or ogre, the lower-class goblins give it obeisance, but before long the upper-class goblins begin to think that whoever can bend the ear of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
all. Long ago, Waterdavians largely abandoned the practice of burying their dead, instead entombing them in mausoleums. For centuries, the major mausoleums here have each been connected to an
wide variety of styles and concepts created by artists at the height of their skills. One of the cemetery’s most impressive attractions is the Warriors’ Monument. This intricate, sixty-foot-high
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
influence. He especially enjoys using the arrogance and vanity of good folk against them, helping to bring about their downfall. A few of his followers are illusionists, deceivers, and con artists
who seek him out. Fraz-Urb’luu makes use of their talents, and rewards these supplicants appropriately, as long as they follow his example in the campaign to bring about the downfall of all that is lawful and good.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Sir Ursas The warrior Sir Ursas strikes an imposing figure—a massive, muscular warrior with one arm replaced with a grizzly bear’s paw grafted at the elbow. He grows his dark hair long and shaggy
finish the military campaign he started long ago, letting him return to Avernus and take on the forces of Zariel. Further, he is open about his rivalry with Lynx. He claims that the retired rogue is
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
willing to pay the price. Seeker of Knowledge. As a custodian of rare knowledge, the sphinx might have long coveted the knowledge of the monastery’s brains in jars — all of them creatures with
toll. Restoring Old Debts. If the sphinx is slain, the mechanical items that circle around her (functioning as Ioun stones) might all be released. The life force they contain (in the form of
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
to engage in this grand endeavor. Are you miners, sculptors, artists? Or, I suspect, something else entirely?”
Moghadam the artificer manages the design and construction of the Tomb of Horrors from
are the details of the overland journey. If you don’t want to play out that journey, the characters’ mechanical guide can use its teleportation ability to take them to the temple. If the characters
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
individual NPC, use the Random Events table in this chapter to determine when madness appears among those followers. When madness appears among the NPCs, use it not just for its mechanical effects but to
create real complications for the adventurers. For example, if the Random Events table indicates that one member of the expanded party suffers long-term madness, you might decide to bestow extreme
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
statue of Moloch, modified to resemble the thessalkraken by having its arms changed into tentacles and its mouth filled with long needle-like teeth. Treasure In addition to mundane gear, this area
Intelligence (Arcana) check or a Dexterity check using thieves’ tools or tinker’s tools to reassemble. Manipulating Time Having a mechanical guide spend 1 charge in this area causes 1d4 lizardfolk
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
obscured by this smoky haze. Exposure to it is unhealthy; characters who take a long rest in a hazy location regain one fewer Hit Die than normal. A strong wind that lasts 1 minute or longer clears an
. The three levels of the fortress are connected by two mechanical elevators that are continually moving up and down their shafts, except for a 1-minute stop each time it arrives at a floor. One
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dedicated to finding out. 4 Historical Research. Your team’s work involves learning more about Eberron’s long history. 5 Radical Engineering. The birth of a new race wasn’t the peak of magical and
mechanical engineering, it was just the beginning of new scientific fields you now explore. 6 Exploration. Khorvaire is a vast continent, and areas beyond the heartland of the Five Nations are poorly charted. Your focus is on understanding the wilder places of the world, as well as distant cultures.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
bonus, and you regain all expended uses when you finish a long rest. Healing Machine. If the mending spell is cast on you, you can spend a Hit Die, roll it, and regain a number of hit points equal to
: cure wounds, healing word, mass cure wounds, mass healing word, and spare the dying. Mechanical Nature. You have resistance to poison damage and immunity to disease, and you have advantage on saving
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of druid spells that are available for you to cast, choosing from the
change your list of prepared spells when you finish a long rest. Preparing a new list of druid spells requires time spent in prayer and meditation: at least 1 minute per spell level for each spell on your






