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Returning 8 results for 'mechanism some with only are from for lands'.
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mechanics some with only are from for lands
mechanus some with only are from for land
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
.
Rise. The castle ascends at a rate of 10 feet per round.
Sink. The castle descends at a rate of 10 feet per round. If it comes into contact with the ground, it lands.
Spin. The castle rotates gently
. Repairing the control mechanism requires a long period of extremely difficult and expensive work, though a wish spell could accomplish it. Developments The castle might crash, depending on the actions of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
.
Rise. The castle ascends at a rate of 10 feet per round.
Sink. The castle descends at a rate of 10 feet per round. If it comes into contact with the ground, it lands.
Spin. The castle rotates
control mechanism requires a long period of extremely difficult and expensive work, though a wish spell could accomplish it. Developments The castle might crash, depending on the actions of the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
lever won’t budge unless the safety mechanism is active. Furnace Lever (Red). When pulled, the furnace lever causes the torches set into the walls to erupt with gouts of flame. Creatures inside the fire
crematorium for the first time, a human zombie wearing a name tag that reads “Maurice” appears in the window of the opposite door and triggers the safety mechanism, trapping any characters inside the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
causes the secret door in the south wall to slide shut and lock. No keyhole or visible opening mechanism can be found on the secret door. The secret door remains sealed until the characters escape from
creature reduced to 0 hit points by this damage is ground to a pulp. A creature that passes through the rollers with at least 1 hit point remaining lands on an iron grate 5 feet below the grinders. A
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
passes through the tunnel mouth has a 50 percent chance to trip it and trigger two mechanisms. The first mechanism is a spring-loaded wooden contraption resembling a claw that swings out from the wall of
later, the second mechanism releases a 5-foot-diameter stone sphere that drops into the cave (marked T on the map) and rolls into the wooden claw across the tunnel mouth, which is demolished by the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
interest to find here. C3: Quarterdeck The splintered remains of a mast jut up from this rear deck like a broken spear. The ship’s wheel is askew, dislodged from its mechanism.
The wheel bears the name
characters find the captain’s chest, when they come up from the hold to the lower deck, they hear a heavy thump on the deck above them as the harpy lands on the main deck. See “Harpy’s Return” below.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Charisma (Intimidation) check. Stone Wheels. The stone wheels operate an elaborate mechanism beneath the floor in this dungeon complex. The mechanism controls how much water fills the moat (area A11
air cultists, Kaz lands upon the nearest bridge or colonnade and asks them where they are going. Kaz doesn’t care much about their answers; he’s bored and looking for an excuse to exert his authority
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
these lands in his own image.” Treasure Among the books and parchments are a scroll of dust devil and a scroll of erupting earth (see appendix B for descriptions of both spells). The monks set them aside
lead up to area M11 on the monastery’s ground floor. A large well sits in one corner of this room, equipped with a winch-and-bucket mechanism for fetching water. Doors enter from the north, west, and






