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Returning 23 results for 'medic shortest with only alien from for likely'.
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Changeling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
can be shared by multiple changelings; there might be three healers in a community, but whoever is on duty will adopt the persona of Tek, the kindly old medic. Personas can even be passed down through
expressed through shapeshifting, something single-skins will likely miss. So, two changelings might have the name Jin, but one is Jin-with-vivid-blue-eyes and one is Jin-with-golden-nails.
Changelings
Backgrounds
Sword Coast Adventurer's Guide
about Mulhorand is alien to someone from the Sword Coast. You likely experienced the same sort of culture shock when you left your desert home and traveled to the unfamiliar climes of northern Faerû
;
Skill Proficiencies: Insight, PerceptionTool Proficiencies: Any one musical instrument or gaming set of your choice, likely something native to your homelandLanguages: Any one of your
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
challenge rating of monsters encountered around the observatory: Alien Hot Spot. The observatory is an alluring destination for alien stargazers. Extraterrestrial Aberrations are much more likely to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
: Emphasize Wrongness. Focus on the features that make the creature alien, inhuman, and out of place. The Whistling Fiend looks like a humanoid skeleton dripping its own gelatinous musculature. Its skull
curves to a point suggestive of a sickle. Engage All the Senses. Describe elements of the creature that are likely to provoke a visceral response, such as the smell of rot that its oily flesh exudes
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Solitary mind flayers are likely rogues and outcasts. Most illithids belong to a colony of sibling mind flayers devoted to an elder brain — a massive brain-like being that resides in a briny pool
fears. Mind flayers will sometimes harvest a brain rather than devour it, using it as part of some alien experiment or transforming it into an intellect devourer. QUALITH
On the rare occasion that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
centaurs, minotaurs, and satyrs more readily than unpredictable humans and alien tritons. Leonin Communities Leonin prides typically occupy dens or mobile tent cities, or possibly both at different
Swiftclaws are known for speed and efficiency. Their hunts are known to be among the shortest and most fruitful. While their martial prowess earns them respect, it also affords many leonin more time to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the god-kings who rule over these lands, nearly everything about Mulhorand is alien to someone from the Sword Coast. You likely experienced the same sort of culture shock when you left your desert
continent of Kara-Tur, far to the east of Faerûn, is home to people whose customs are unfamiliar to the folk of the Sword Coast. If you come from Kara-Tur, the people of Faerûn likely refer to you as Shou
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
those threats with a minimum of commotion, they can easily move over and beyond the breakwater without alerting the yuan-ti in the village. By taking the shortest path to shore, the characters can make
they get out of the water. The yuan-ti, overconfident to a fault, are likely to fight to the death without trying to summon reinforcements. To give the characters a stiffer challenge, you can have a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Uthgardt spirit mounds will likely bring the party into conflict with one or more Uthgardt tribes. Map 4.2: Harshnag’s Map Returning with the Relics To offer a relic as tribute, it must be placed inside
magical ability to know the shortest, most direct physical route to the lair of the chosen giant lord. This ability lasts until they reach their destination. If the characters have a conch of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
yourself in a bustling city, you’re likely to spot a wonderful variety of folk. You hear words in languages utterly foreign to you, and you smell dishes both delectable and strange. Waterdeep is the
ultimate city of such delights, and before long, the alien thing becomes familiar to you, and the stranger becomes your friend.
The people of Waterdeep are among the greatest of its splendors. Fashion
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Mold and alien weeds sprout from their remains.
Crew and passengers once dined in these spacious mess halls. Strewn about the floor are moldy food trays, ruined furnishings, and the brittle skeletons
contains nothing of value. S4b: Northeast Dining Room. The skeleton of a medic in a dingy yellow jumpsuit leans against the south wall of this room. A yellow key card dangles from a lanyard around the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Obelisk Made from a black metal of alien origin, this monolith is perfectly smooth except for the cracks and chipped-off edges where it was splintered by some unknown force. The obelisk is 15 feet per
temporary — a fluke due to the recent disruption of faerzress throughout the Underdark. Both the potency and the nature of the effect could change within a week or two, and this teleport effect likely
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
existence defies mortal understanding; the being simply is. It could be a primordial force of nature awakened to self-awareness that now inhabits the landscape or an alien intellect that whispers through
when determining who they recruit as agents. In what arenas does that being likely hold sway? A powerful lich recruits other ambitious spellcasters, as well as skilled warriors to serve as bodyguards
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
poison the body and the mind of its target, able to subjugate other beings that are otherwise physically superior. Alien Tyrants. Neogi usually dwell in far-flung locations on the Material Plane, as well
enclave. In other locations, the natives are more likely to join together to destroy a neogi caravan than to allow it safe conduct and trading privileges. Neogi
Small aberration, lawful evil
Armor
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
victory against those they wish to overthrow, even if it’s a pyrrhic victory. Which of their three goals do they achieve? How long is this achievement likely to last? State the cost exacted upon the
with the power to wreak devastation on your world, they are likely to set major events in motion. This gives the players the opportunity to see exactly how much influence their actions have on your
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the few creatures that are appreciated by stone giants; their passage through the earth causes no damage, and their alien modes of thought make them interesting to talk with. SKORAEUS STONEBONES, THE
person against a giant can bring furious retribution down on an entire community. A storm giant that destroys a town and kills innocents in a fit of rage is likely to regret it afterward and might offer
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
into alien shapes by the realm’s eldritch forces. The Far Realm’s pernicious influence is often subtle, leaking into the Material Plane through thin places in reality or as invasive thoughts that
inspire life to propagate along alien paths. Consider rolling on the Far Realm Effects table when the following circumstances occur in a region touched by the Far Realm: A warlock whose Otherworldly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
helps the mortals of the Material Plane. The celestials of Irian are also those most likely to respond to planar ally and similar spells. Irian Manifest Zone Features d4 Feature 1 The waters of a
person’s nightmare. In this utterly alien environment, beings whose appearance can shatter a person’s sanity live in cities crafted from gargantuan, fleshy tumors. Seas of protoplasm, in a shade of purple
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
followers with supernatural powers or wealth, but it’s equally likely to curse its faithful with hideous torments and afflictions. A subterranean hunter who whispers Ghaunadaur’s name might stumble
can show a drow how to persevere in that alien environment. The scrolls that the matron mothers guard so closely attest that Eilistraee turned against Lolth but knew better than to seek solace among
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Cove Reef Near the shore of a cove, a coral reef built around an alien idol teems with life. Long ago the reef was the home of merfolk enslaved by an aboleth named Ogrorlo. Lenth, a merfolk cleric of
that touches the statue feels bolstered and happy, gaining 10 temporary hit points. This feeling also makes the creature more likely to trust others, giving it disadvantage on Wisdom (Insight) checks and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
). If the guard gets away, refer to the “Development” section in area 3. 3. Barracks The lizardfolk here likely join the guards in area 2 during any disturbance. If they are not alerted, the four of them
lizardfolk commoners (see appendix C) fight only if they are cornered. Otherwise, they escape to the nearest barracks (area 9), whose occupants return to the kitchen in the shortest possible time. If the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
evil and bellicose, Drexa believes he should be one of the leaders of the Crushing Wave. He resents that such a position wasn’t given to him. Those who look likely to overthrow Gar Shatterkeel, or who
of a human head represents one alien eye.
Drow carved this chamber and raised this idol to honor Ghaunadaur, a dark god associated with oozes. A character must succeed on a DC 20 Intelligence
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of digging, Shalfi will carve a hole into area B17. Shalfi and Jitterjaws are evenly matched in a fight against Lowarnizel, so the winning side is likely whichever one the characters choose to help
characters venture into the pool, read or paraphrase the following: Strange fluid presses in on all sides. Contact with it connects you to a vast, alien presence. Clouds of blood and strange lumps of






