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Returning 35 results for 'meet staring with only adopt from for led'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
. Dzaan might have become a force to reckon with in the brotherhood had his quest for power not led him to Icewind Dale, where he was killed by the people of Easthaven after making a few too many enemies
effectively becomes a clone of Dzaan, authentic in every way.
Companion. Because they’re so despised throughout Faerûn, Red Wizards often adopt disguises and rarely travel abroad without an escort
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Fighter
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
mastery with weapons and armor, and a thorough knowledge of the skills of combat. And they are well acquainted with death, both meting it out and staring it defiantly in the face.
Well-Rounded
be Constitution, or Intelligence if you plan to adopt the Eldritch Knight martial archetype. Second, choose the soldier background.
The Fighter Table
Level
ProficiencyBonus
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
groups called flocks. A flock is led by the oldest and most experienced kenku with the widest store of knowledge to draw on, often called Master.
Although kenku can’t create new things, they have
noises and phrases. Kenku names tend to break down into three categories that make no distinction between male and female names.
Kenku thugs, warriors, and toughs adopt noises made by weapons, such as the
Species
Mordenkainen Presents: Monsters of the Multiverse
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
Feywild. Sometimes they adopt new forms for the sake of mischief or malice, and other times they don a new identity to right wrongs or delight the downtrodden.
In their true form, changelings appear faded
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Warforged
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
deeper meaning.
The typical warforged has a sexless body shape. Some warforged ignore the concept of gender entirely, while others adopt a gender identity.
The more a warforged develops its
every creature you meet.
2
You often misread emotional cues.
3
You are fiercely protective of your friends.
4
You try to apply wartime discipline to every situation.
5
You don
Backgrounds
Sword Coast Adventurer's Guide
good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
;n. Recent events in your homeland have led to the abolition of slavery, and a corresponding increase in the traffic between Mulhorand and the distant parts of Faerûn.
Those who leave behind
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Formal Review When the characters meet with their chosen agent, Lynx or Sir Ursas asks to inspect any missing components they’ve collected. The agent agrees to pay the characters as arranged, but
only after their servants test that the components are in working order. The characters are then led to the agent’s workshop. As they go, the agent talks about deducting expenses for any resources used, damage to the mechanical guide, and so forth—in general, becoming increasingly insidious.
Species
Spelljammer: Adventures in Space
Plasmoids are amorphous beings with no typical shape. In the presence of other folk, they often adopt a similar shape, but there’s little chance of mistaking a plasmoid for anything else. They
life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and elves
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ascetic scholars who practiced Ramsana, a way of life whose central tenet advises nonattachment to the material world. Now only a small, reclusive group of these scholars remains, led by the elderly
adopt their teachings and search the Mists for their source. Anyone who comes to the ashram must divest themselves of worldly goods, which are added to Sarthak’s hidden hoard. The false sadhu then helps
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
grow more widely spaced, bandit raids become more likely. Travelers on the road meet 1d4 caravans per day and have a 5 percent chance of being the target of an ambush by 2d4 bandits led by a bandit
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Infiltrating Web’s Edge Irina Nordsol Heroes who stumble into Web’s Edge unaware of its dangers usually meet a gruesome end Web’s Edge is a dangerous place. If the characters burst into the complex
without a plan, they’re unlikely to survive the experience, let alone retrieve the first piece of the Rod of Seven Parts. See the advice below for handling strategies the characters might adopt. Being
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Knucklebone, Lulu guides the characters to the place where she thinks the Sword of Zariel is hidden: Haruman’s Hill. There, they meet Jander Sunstar, a vampire with some information. They also meet
Jander’s torturer, Haruman — a fallen Hellrider and one of Zariel’s infernal generals. Lulu eventually realizes she’s made a grave mistake and led the characters to the wrong place. She suggests two
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
The League of Malevolence The League of Malevolence is led by a human sorcerer named Kelek, who intends to free Ringlerun from temporal stasis and claim the wizard’s staff of power. To this end, he
Motherhorn, where she has adopted the stage name of Charmay (see area M12 in chapter 4). WHERE SHALL WE THREE MEET AGAIN?
If the characters forced the hags of the Hourglass Coven to flee their lairs
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Thither”). At Little Oak, the characters meet the Getaway Gang, a gaggle of lost children led by a rapscallion named Will of the Feywild. The Getaway Gang can teach the characters how to reach Wayward
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Mudgraw Tortle druid guide (Ahoyhoy) When the characters meet Mudgraw, give them handout C at the end of this supplement. Characters who visit the tortle fort of Ahoyhoy can secure Mudgraw as a guide
”) can’t pass up a good adventure and is willing to travel off the island. He has previously led expeditions to Omu, Shilku, and the Heart of Ubtao. It’s been five years since he last visited the Heart
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
with an eye-shaped topaz. The necklace is worth 40 gp. Razak encourages the characters to come with him to Heart Delta to meet Ophelia and convey the news of Oka’s death. The Vile Hunt Razak or others
indiscriminately. They’re led by a cruel hunt master called Mick Mangehide. So far, the Vile Hunt has evaded locals’ attempts to capture its members or drive them off.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Kwilgok Tortle guide (Port Nyanzaru) When the characters meet Kwilgok, give them handout B at the end of this supplement. Three years ago, a trade ship visited the tortle fort of Ahoyhoy, and Kwilgok
the Aldani Basin and the surrounding region quite well. He’s also led expeditions to Orolunga, though he’s never encountered the elusive oracle rumored to dwell there. One place he’d rather not
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
best place to meet any of the merchant princes without an appointment. They rarely meet with visitors who show up unannounced at their homes. During the day, each merchant prince has a 1-in-6 chance
fountains, fans, and kinetic sculptures. None of the merchant princes is likely to meet player characters who show up unannounced at their doors unless the characters did something noteworthy (such as
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
hangs in the balance.
To the Council of Maelgoth:
War is coming—that truth I can no longer deny. Here in Solamnia’s eastern reaches, rumors swirl of human-led armies on the march, their ranks
overtures toward healing the old wounds between our order and the Beacon of the East. If we knights are to meet this threat, we need the sharp eyes and strong shields of Kalaman as allies.
To aid
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to claim her. Strahd’s evil courtship has led him to visit Ireena twice. On both occasions, he charmed his way into her home—the house of her adopted father, the burgomaster of the village of Barovia
come to Barovia. It takes more than one old man with a death wish to frighten Strahd; nevertheless, the vampire has his spies searching Barovia for van Richten. Strahd would like very much to meet the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Offering If allowed to do so, Ploopploopeen brings the characters to his quarters near the Shrine of the Deep Mother. There they meet Glooglugogg, who loudly tells his father in Undercommon that
goddess’s visions. The whip relents but throws the characters a hostile glare. Within the hour, twelve kuo-toa led by a kuo-toa monitor arrive at Ploopploopeen’s quarters. The archpriest of the Sea Mother
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Bond 1 Leosin Erlanthar, a wandering monk, once saved your life. He’s sent urgent word for you to meet him in a small town called Greenest. Looks like it’s time to pay off that debt. 2 When an orc
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. The pair’s adventures—including several deadly encounters with the Kargat—eventually led them to relocate to Port-a-Lucine in Dementlieu. A mystery involving a shape-shifting serial killer resulted in
live in your city” and “I lurk in your nightmares.” When the characters meet Alanik, he reveals that these messages appear at crime scenes in multiple communities, on the same nights.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Bond 1 Leosin Erlanthar, a wandering monk, once saved your life. He’s sent urgent word for you to meet him in a small town called Greenest. Looks like it’s time to pay off that debt. 2 When an orc
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
they are expected only to keep an enemy at bay until the king’s forces arrive. A small force of marines watches over the docks and, if needed, can take to sea to meet the threat of a pirate ship or
sahuagin incursion. The marines are hardened veterans of several battles against the Sea Princes. They are led by a married couple, Tom and Will Stoutly, veterans who have fought dozens of engagements
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
than abandon the party altogether.
Azaka Stormfang Weretiger (Port Nyanzaru) When the characters meet Azaka, give the players a copy of handout 2 in appendix E. Azaka (NG female Chultan human
) When the characters meet Eku, give the players a copy of handout 3 in appendix E. Eku is a couatl polymorphed into a middle-aged Chultan woman. She is one of the few who knows the location of Omu
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
for the past two months, extorting and bullying everyone in town. The gang is led by a mysterious figure known to the townsfolk as Glasstaff. When the characters first arrive in Phandalin, read: The
. Some locales the characters should visit include the following: Barthen’s Provisions. If the characters have the wagonload of supplies from the “Meet Me in Phandalin” adventure hook, they are meant
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, organized with its own hierarchy and led by a designated elder. But clans extend beyond families, often adopting outsiders who take up permanent residence in the city-state. When people meet, they exchange
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
besieged by 2d6 zombies and 2d6 skeletons led by a ghoul. If the characters defeat the undead, the temple rewards them with 5 gallons of tej and a potion of healing. 7 Shouts of “Look out!” give a character
a 50 percent chance that Volo is drunk. 11–20 The characters meet an NPC with a side quest (see “Side Quests”).
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Meeting Darrett As the characters head across town toward Thornwall Keep, they meet Becklin’s squire, Darrett Highwater, along the way. Read or paraphrase the following: The town is abuzz with
in town over a decade ago, after which Darrett spent years as a ward of the community before coming under Becklin’s wing. In the years since, his good heart and aptitude for strategic thinking led
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Meeting Fifel The adventure begins in earnest when the characters meet Fifel, a satyr who works for Eliphas Adulare. Where Fifel appears is up to you. You can use the following boxed text to describe
before. All her warmth is gone. When I look into her eyes, I see a cold and spiteful woman staring back at me.
“I want you to steal the necklace, which Zorhanna now refuses to remove. I can’t safely do
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Investigating the Panic A character who investigates what led to the students’ mysterious behavior can make a DC 14 Intelligence (Investigation) check. A successful check reveals that the sick
of Archaeo Memorial Hall. Should the characters meet with Dean Tullus, they find her polite but cold. She admits she was at the tavern, but only to ensure preparations for the Magister’s Masquerade
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
1 Leosin Erlanthar, a wandering monk, once saved your life. He’s sent urgent word for you to meet him in a small town called Greenest. Looks like it’s time to pay off that debt. 2 When an orc raid
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just last






