Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'merchant struck with only are from for like'.
Spells
Player’s Handbook
of each of its turns. If it successfully saves three times, the condition ends. If it fails three times, it has the Petrified condition until it is freed by an effect like the Greater Restoration spell
Wisdom saving throw at the start of your next turn. On a successful save, the condition ends. On a failed save, the condition ends, and the creature teleports to another plane of existence (DM’s choice).
8
Special. The target is struck by two rays. Roll twice, rerolling any 8.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
staff that can be ridden like a flying broom and that augments the hag’s magic.
Bheur hags are attracted to selfish actions inspired by deadly cold, such as murdering a traveler for a winter coat
or chopping down a dryad;dryad's grove for firewood. These actions are especially sweet to a bheur if they are unwarranted, such as a greedy merchant hoarding excess food for the winter while others
Species
Eberron: Rising from the Last War
assassins within House Phiarlan. Only special clients—nobles, merchant lords, and the like—have access to these spies.
Toward the end of the Last War, a bitter feud broke out between the
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
eyes. “You fight it, don’t you? Like a little wildcat, I wager. Every little jab and comment just sharpens your claws.”
— Erin M. Evans, Brimstone Angels
To be greeted with
pact struck generations ago infused the essence of Asmodeus—overlord of the Nine Hells—into their bloodline. Their appearance and their nature are not their fault but the result of an
Soldier
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
standing army, a town guard, or a village militia? Or it might have been a noble’s or merchant’s private army, or a mercenary company.
Skill Proficiencies: Athletics
bearer
8
Support staff (cook, blacksmith, or the like)
FEATURE: MILITARY RANK
You have a military rank from your career as a soldier. Soldiers loyal to your former military
Backgrounds
Sword Coast Adventurer's Guide
world.
Perhaps instead you were taken in by the scholars of the Vault of the Sages or the Map House in Silverymoon, and now you have struck out to increase your knowledge and to make yourself available
Personality Trait
1
I use polysyllabic words that convey the impression of great erudition.
2
I’ve read every book in the world’s greatest libraries—or I like to boast that I
Backgrounds
Tomb of Annihilation
;
Suggested Characteristics
Anthropologists leave behind the societies into which they were born to discover what life is like in other parts of the world. They seek to see how other races and civilizations
lost tribe, or the truth about an ancient empire’s downfall.
d6
Personality Trait
1
I prefer the company of those who aren’t like me, including people of other races
Species
Sword Coast Adventurer's Guide
eyes. “You fight it, don’t you? Like a little wildcat, I wager. Every little jab and comment just sharpens your claws.”
— Erin M. Evans, Brimstone Angels
To be greeted with
pact struck generations ago infused the essence of Asmodeus—overlord of the Nine Hells—into their bloodline. Their appearance and their nature are not their fault but the result of an
Monsters
Fizban's Treasury of Dragons
what others have said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress
visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nyanzaru Encounters table to determine what the characters encounter, or simply choose an encounter you like. Port Nyanzaru Encounters d20 Encounter 1 A parrot poops on a random character’s head
. 2 Near the harbor, an ankylosaurus that tows boats through the warehouse canals goes on a rampage and must be calmed, restrained, or killed. 3 A merchant shouts, “Stop! Thief!” as a furtive youngster
Backgrounds
Baldur’s Gate: Descent into Avernus
militia? Or it might have been a noble’s or merchant’s private army, or a mercenary company.
Skill Proficiencies: Athletics, Intimidation
Tool Proficiencies: One type of
, blacksmith, or the like)
FEATURE: MILITARY RANK
You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and
Backgrounds
Baldur’s Gate: Descent into Avernus
unfamiliar with work or discomfort, a former merchant just elevated to the nobility, or a disinherited scoundrel with a disproportionate sense of entitlement. Or you could be an honest, hard-working
nuances of royal courts half a continent away and shockingly ignorant of what life is like for the poor outside their own doorsteps.
This combination of worldly savvy and local blindness characterizes
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Factions and Their Representatives Port Nyanzaru is the lone civilized hub on a vast peninsula of great wealth. Many factions would like to tap into that wealth, and they all have agents vying for
influence in the city or scouting the jungle for opportunities. Some of these can aid the characters, and others will try to hinder them. Laws and Punishments
The merchant princes can create or alter
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
from Endrith Vallivoe, a local shopkeeper drinking in the Swinging Sword, who bought one of the books from a merchant recently arrived from Womford. Four new graves — simple rock cairns, really — have
. Larmon hangs around Gaelkur’s. He can guide the characters to the site where he found the graves, but he insists on waiting until morning. An Amnian merchant heading north on the Long Road stopped
Backgrounds
Sword Coast Adventurer's Guide
they use for everyone who shares your origin.
The folk of Kara-Tur occasionally travel to Faerûn as diplomats or to forge trade relations with prosperous merchant cartels. You might have come
of them stray as far from home as you have.
You might be traveling to discover what wonders are to be found outside the deserts and sword-like mountains of your homeland, or perhaps you are on a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Zabou Zabou mushrooms feed on offal and the rotting wood of dead trees. If handled carefully, a zabou can be picked or uprooted without causing it to release its spores. If crushed or struck, a zabou
releases its spores in a 10-foot-radius sphere. A zabou can also be hurled up to 30 feet away or dropped like a grenade, releasing its cloud of spores on impact. Any creature in that area must
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
man’s glassy eyes and puppet-like movement suggest he has been drugged in some way. A protection from poison spell or similar magic ends the effect on the merchant. Victim. The man the merchant is
make an innocent merchant attack the local lordling. Kala Mabarin Kala Mabarin (neutral evil, human druid) is a skilled herbalist and datura, a protector of the spirits of the land. After years in the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spice up the journey, to help bring the trip to life, and to give characters people to like and protect, or dislike and quarrel with, along the way. Achreny Ulyeltin (Male Human Merchant). Ulyeltin is
. He is suspicious of everyone and makes outrageous accusations at the drop of a hat. Beyd Sechepol (Male Half-Elf Merchant). Ale and beer are so common that not much money can be made hauling them long
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
business as a front to deal in illegal exports, like tut-krogh caterpillar eggs or wynling wings. The Dyn Singh Merchant Collective hires the characters to pose as buyers. 2 A revenant appears at the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
floor nearby.
This cast-iron tankard once hung from the ceiling by iron chains and is big enough for four dwarves to crawl inside. It weighs 1,500 pounds and makes a satisfying, bell-like clanging
sound when struck — and the noise draws hobgoblins from area 9c. Statues and Mithral Key The north statue depicts a smiling female dwarf raising a stone tankard. Hidden in the tankard is a flat, 6
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
spice up the journey, to help bring the trip to life, and to give characters people to like and protect, or dislike and quarrel with, along the way. Achreny Ulyeltin (Male Human Merchant). Ulyeltin is
. He is suspicious of everyone and makes outrageous accusations at the drop of a hat. Beyd Sechepol (Male Half-Elf Merchant). Ale and beer are so common that not much money can be made hauling them
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
black markets; fair and equitable trades Four of coins Merchant A rare commodity or business opportunity; deceitful or dangerous business transactions Five of coins Guild Member Like-minded individuals
Card Name Represents Master of coins Rogue Anyone for whom money is important; those who believe money is the key to their success One of coins Swashbuckler Those who like money yet give it up
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
suicide 9 Torn apart by an animal or a natural disaster 10 Consumed by a monster 11 Executed for a crime or tortured to death 12 Bizarre event, such as being hit by a meteorite, struck down by an
, hermit, or refugee 39–43 Explorer or wanderer 44–55 Farmer or herder 56–60 Hunter or trapper 61–75 Laborer 76–80 Merchant 81–85 Politician or bureaucrat 86–90 Priest 91–95 Sailor 96–00 Soldier Race
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Syndra Silvane’s Curse The party’s benefactor is a retired adventurer named Syndra Silvane. Being a wizard and merchant of no small repute, she has magic to expedite the party’s journey to Chult as
adventurer and merchant. A uniformed attendant leads you up a grand staircase to the third floor, then ushers you into a wood-paneled room with a fireplace, comfortable chairs, and a heavy table bearing
Compendium
- Sources->Dungeons & Dragons->Divine Contention
first rings the bell. As the silver bell is struck, the world fades away. Grey mist swirls into view and the temperature drops to a soul-chilling cold. Your companions and the tower you just stood in
remain visible, but appear translucent and oddly distant. In this strange world, a beam of blue light spills from the planar beacon and sweeps around it in a circle, like a spectral lighthouse. Most
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Zuggtmoy acts against the adventurers, the demon queen is distracted, turning away to glance at something they can’t see. She hisses the name “Juiblex” like a curse, then recoils as if struck. Her image then vanishes.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
gold and platinum in the nearby foothills, you came to Phandalin as well, not to earn a living, but to prey on those who struck it rich. You joined a gang calling itself the Redbrands and made some
name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then you’d like to take your revenge—on that person, on Glasstaff
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Warriors (Neutral) who demand that the merchant surrender his goods. In combat, the kobolds shout things like “For the Winged God!” and “Fight to reclaim our home!” If four of them fall in battle, the
are causing trouble in the Cairn Hills. They’re raiding merchants, hoping the dragon will allow them to return home as its loyal servants. Hook. A merchant named Nondy Barducks (a Lawful Neutral, gnome
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
in it.” He tilted his head again, scrutinizing her, with that wicked glint in his eyes. “You fight it, don’t you? Like a little wildcat, I wager. Every little jab and comment just sharpens your claws
to twist the knife, tieflings know that this is because a pact struck generations ago infused the essence of Asmodeus — overlord of the Nine Hells — into their bloodline. Their appearance and their
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, which holds the first clues in the mystery. Like all other books in Candlekeep, Sarah of Yellowcrest Manor cannot be removed from the library, so make it clear to the characters that Sarah’s ghost
determine otherwise. The easiest way for characters without access to teleportation magic to travel from Candlekeep to the City of Splendors is to sail up the Sword Coast. Many merchant ship captains
Compendium
- Sources->Dungeons & Dragons->Stranger Things
greedy, Sir Tristan reminds them that they’re old friends. Once the deal is struck, Sir Tristan might have a surprise for the group. If the characters negotiated a fair deal and respected their
friendship with Sir Tristan, he will give them some magic equipment that will be useful in this adventure. If they were greedy or acted like they didn’t care about their friendship with Sir Tristan, he won’t
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
in it.” He tilted his head again, scrutinizing her, with that wicked glint in his eyes. “You fight it, don’t you? Like a little wildcat, I wager. Every little jab and comment just sharpens your claws
to twist the knife, tieflings know that this is because a pact struck generations ago infused the essence of Asmodeus — overlord of the Nine Hells — into their bloodline. Their appearance and their
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Setting A fertile agricultural region like the Dessarin Valley does not exist in Athas, but there are several frontier areas containing small, out-of-the-way villages separated by several days
Athas would have looked much like the Forgotten Realms. The four Haunted Keeps described in chapter 3 of this adventure are lonely outposts or ruins scattered throughout the badlands under which Tyar
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Lionshield Coster Robson Michel Linene Graywind A wooden sign shaped like a shield and painted with a blue lion hangs above the door of this trading post. The building is owned by the Lionshields, a
merchant company based in the city of Yartar, over a hundred miles to the east. They ship finished goods to Phandalin and other small settlements throughout the region, but this outpost has been hit
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
toward Wildspace.
“An adamantine meteor has struck the Spire on H’Catha,” says Tarto, “and you lot are going to recover it. The bad news is that H’Catha is populated solely by beholders and their kin
commands the ship. A word of warning: the tyrant ship is made of stone, so don’t try and land it in water. You’ll sink like a rock.”
The Flighty Foundling docks alongside the tyrant ship, which






