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Returning 35 results for 'merely score with only above from for lords'.
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mere score with only above from for lands
The Lords’ Alliance Vassal Background allows you to choose between Strength, Intelligence, and Charisma. Increase one of these scores by 2 and another one by 1, or increase all three by 1. None of these increases can raise a score above 20.
Backgrounds
Sword Coast Adventurer's Guide
use by the faction’s operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who don’t merely fulfill a small function for that
nature.
The Lords’ Alliance: On one level, the agents of the Lords’ Alliance are representatives of the cities and other governments that constitute the alliance. But, as a faction
feats
General Feat (Prerequisite: Level 4+, Lords' Alliance Agent Feat)
You gain the following benefits.
Ability Score Increase. Increase your Strength or Charisma score by 1, to a maximum of 20
Backgrounds
Sword Coast Adventurer's Guide
good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people.
Suggested
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, Moloch — they are pawns. Even the lords of layers such as Zariel and Mammon are merely more powerful pieces. Archdevils may make dramatic moves, but it is Asmodeus who plays the game best.
Devils: Archdevils At the top of the hierarchy of the Nine Hells stand the archdevils, a vicious and backbiting group made up of the Hells’ elite devils. They include the various lords, the nobles
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Details In a horror story, there’s no telling where danger might be lurking. A leering gargoyle might be a monster in disguise, or merely a fiendish sculpture. A mirror hanging on a wall might have
the story. Allow the character who has the highest passive Wisdom (Perception) score to see, hear, or smell something that no one else can perceive.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
powerful demon usually has an intent that goes beyond merely causing carnage, and a plan to achieve it. DEMONIC AMULETS: BLESSING AND CURSE
Some demon lords have a way of cheating death, but this great
lays claim to such an item can command the demon to do as they wish.
For this reason, demon lords hide their amulets away and trust no one, not even their followers, with knowledge of the location
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
merely the temporary home for restless myconids that brave the Underdark as scouts, patrols, and pathfinders. Rasharoo. This circle leader is loyal to Basidia. Frequent trips outside the grove have
, but of the rising madness gripping the Underdark from the intrusion of the demon lords. If the characters demonstrate sympathy with Basidia or if the sovereign is with them, Rasharoo discloses it has a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gnoll Pack Lord Rising above other gnolls with their viciousness and physical prowess, gnoll pack lords terrorize weaker gnolls into their service. These brutes drive other gnolls to acts of great
violence, then claim the best of their servants’ spoils. Gnoll Pack Lord Medium Fiend, Chaotic Evil
AC 15 Initiative +4 (14)
HP 49 (9d8 + 9)
Speed 30 ft.
Ability Score Mod Save
Str 16
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Lords’ Alliance For a century and a half, and more, the Lords’ Alliance has stood as the most important and influential group in the North. Its power has kept towns safe from the predations of
larger powers, has kept the ambitions of Luskan in check, and has taught the rulers of many cities that it is better to cooperate, even for a time, then to merely shut one’s doors and allow the storms
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Bandit Crime Lord Bandit crime lords manipulate shadowy organizations and prioritize their own survival over any single lackey or plot. I am he who rules the world, don’t you know? One little piece
at a time.
—Jarlaxle
Bandit Crime Lord Medium or Small Humanoid, Neutral
AC 17 Initiative +9 (19)
HP 169 (26d8 + 52)
Speed 30 ft.
Ability Score Mod Save
Str 10 +0 +0
Dex
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gray Slaad Gray slaadi arise from green slaadi transformed by the Spawning Stone or slaad lords. They explore the planes, seeking Humanoid communities to invade near planar pathways. Gray Slaad
Medium Aberration, Chaotic Neutral
AC 18 Initiative +7 (17)
HP 150 (20d8 + 60)
Speed 40 ft.
Ability Score Mod Save
Str 19 +4 +4
Dex 17 +3 +3
Con 16 +3 +3
Ability
Compendium
- Sources->Dungeons & Dragons->Monster Manual
infernal lords. They prefer to attack from the air, flinging wicked barbs while staying out of reach of foes. Spined devils collect information to gain leverage over mortals or to entice powerful
)
Speed 20 ft., Fly 40 ft.
Ability Score Mod Save Str 10 +0 +0 Dex 15 +2 +2 Con 12 +1 +1 Ability Score Mod Save Int 11 +0 +0 Wis 14 +2 +2 Cha 8 −1 −1
Resistances Cold
Immunities
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
family of the danger it posed. The burgeoning middle class sapped her family’s authority, transforming them from lords over the commoners into mere landlords. But Renier’s family surrendered to the times
in the land, and the nation’s de facto leader. The people begged Renier for help. Disgusted by the masses, she deemed them unworthy merely for the circumstance of their birth and the scarcity of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
entertain audiences. While some compete merely to survive, others love the thrill of performing—and all gladiators know the importance of theatrics in keeping audiences excited. Roll on or choose an
.
Ability Score Mod Save Str 18 +4 +7 Dex 15 +2 +5 Con 16 +3 +6 Ability Score Mod Save Int 10 +0 +0 Wis 12 +1 +4 Cha 15 +2 +2
Skills Athletics +10, Performance +5
Gear Shield, Spears (3
Compendium
- Sources->Dungeons & Dragons->Monster Manual
cases, yochlols might serve other demon lords, particularly manipulative or changeable ones like Graz’zt, Juiblex, and Zuggtmoy. Despite their service to demon lords, yochlols harbor their own vicious
Fiend (Demon), Chaotic Evil
AC 15 Initiative +8 (18)
HP 153 (18d8 + 72)
Speed 30 ft., Climb 30 ft.
Ability Score Mod Save
Str 15 +2 +2
Dex 19 +4 +8
Con 18 +4 +4
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Plane. Many nalfeshnees view themselves as prospective demon lords and seek to conquer realms of their own. They often use promises of fiendish magic or Abyssal alliances to tempt ambitious mortals
Initiative +5 (15)
HP 184 (16d10 + 96)
Speed 20 ft., Fly 30 ft.
Ability Score Mod Save
Str 21 +5 +5
Dex 10 +0 +0
Con 22 +6 +11
Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Monster Manual
demise, at which point it explodes—a last act of vengeance against those who slew it. Demon lords and evil gods harness balors’ rage by making balors commanders of armies or guardians of grave secrets
. Balor Huge Fiend (Demon), Chaotic Evil
AC 19 Initiative +14 (24)
HP 287 (23d12 + 138)
Speed 40 ft., Fly 80 ft.
Ability Score Mod Save
Str 26 +8 +8
Dex 15 +2 +2
Con 22 +6
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Death Slaad Slaad lords create death slaadi by infusing gray slaadi with a portion of their chaotic energy. When groups of slaadi act deliberately, death slaadi are often behind their designs. Death
Slaad Medium Aberration, Chaotic Evil
AC 18 Initiative +10 (20)
HP 178 (21d8 + 84)
Speed 40 ft.
Ability Score Mod Save
Str 20 +5 +5
Dex 15 +2 +2
Con 19 +4 +4
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Traversing the Astral Sea The Astral Sea not only has gravity (see “Gravity Planes” above) but also breathable, comfortable air. But is the air real, or does this heavenly realm merely trick
can move in any direction at a flying speed in feet equal to 5 × its Intelligence score. Astral Sea Navigation One doesn’t need a map to navigate the Astral Sea. Here, all creatures are blessed with
Compendium
- Sources->Dungeons & Dragons->Monster Manual
cursed immortality that binds their minds and spirits within a desiccated corpse. Freed from mortal concerns, these mummy lords pursue their obsessions across ages. Most mummy lords linger amid the ruins
, a mummy lord can return to unlife no matter what doom it meets. Mummy lords are usually consumed by ageless plots. Roll on or choose a result from the Mummy Lord Plots table to determine a mummy
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Lone Faithful Although many Faerûnian folk believe that all tieflings worship Asmodeus and the Lords of the Nine Hells, the truth is that only a fraction of them do so, but enough are devil- or demon
scaly skin; red or dark blue skin; cast no shadow or reflection; exude a smell of brimstone.
Feral. Your Intelligence score increases by 1, and your Dexterity score increases by 2. This trait replaces
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, source of demons and foul things. And the ring around our world is the broken body of Siberys, the Dragon Above, whose blood is the source of all magic.
This cosmic struggle was merely the first of
conflict with the vile daelkyr. These flesh-warping lords of madness were eventually trapped in Khyber by wise orcish druids, but ruins are all that remain of that great empire.
Modern civilization
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, this great metropolis stands as the pinnacle of what a great city might be, in wealth, influence, and stability. Here, the citizens work, the nobles sneer, and the great masked lords plot and scheme
years in the settling. A plague chased most residents out of the Warrens and Downshadow, and living or digging below the city’s surface has been deemed illegal except by those authorized by the lords
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
created by needle lords—hulking plant creatures that hail from fey domains wracked by wanton violence. When a needle lord enters a worldly forest, it spreads seed pods wherever it roams. A pod
on the thirst for violence and conquest that propels the fey to war. These plants become needle lords—ogre-shaped masses of thorny vines covered with long, cruel needles that pierce flesh. A needle
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
avalanches wash around the protected areas beneath. Roofed trenches and tunnels make travel between locations possible, if perilous. A Singular Iconoclast Of all the Lords of the Nine, Glasya is the most
. It is generally known that Asmodeus presented Glasya to the Lords of the Nine as his daughter, and she toured the Nine Hells on his behalf. While doing so, she put her own plans into motion, much to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often
conquest seared on the upper arm. Douse the Flame of Hope. It is not enough to merely defeat an enemy in battle. Your victory must be so overwhelming that your enemies’ will to fight is shattered forever. A
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Vampire Umbral Lord Vampire umbral lords embrace their ties to the darkness, devoting themselves to sinister powers in exchange for access to forbidden magic. Vampire Umbral Lord Medium or Small
Undead, Lawful Evil
AC 16 Initiative +14 (24)
HP 187 (22d8 + 88)
Speed 40 ft., Climb 40 ft., Fly 40 ft. (hover)
Ability Score Mod Save
Str 20 +5 +10
Dex 18 +4 +9
Con 18
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
as centaurs). Among the greatest inhabitants of this plane are the primal spirits called animal lords. Whenever a visitor slays a Beast native to the plane, the slayer must succeed on a DC 10
, creature type, Intelligence score, and ability to speak. At the end of each Long Rest, the shape-shifted creature repeats the save. On a successful save, the creature returns to its true form. After three
Compendium
- Sources->Dungeons & Dragons->Monster Manual
or Small Humanoid, Neutral Evil
AC 14 Initiative +7 (17)
HP 137 (25d8 + 25)
Speed 30 ft.
Ability Score Mod Save
Str 10 +0 +0
Dex 19 +4 +4
Con 12 +1 +1
Ability
Score Mod Save
Int 16 +3 +6
Wis 18 +4 +7
Cha 15 +2 +2
Skills Arcana +6, Perception +7, Religion +6
Senses Darkvision 90 ft.; Passive Perception 17
Languages Common
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
that humans do, but after many of their prides suffered depravities at the hands of the tyrant Agnomakhos, most leonin rejected the gods. It’s not that they deny the existence of deities; they merely see
, Pyxathor, Teoz, Xemnon, Xior Pride Names: Embereye, Flintclaw, Goldenfield, Ironmane, Starfeller, Sunguides Leonin Traits Your leonin character has the following racial traits. Ability Score Increase. Your
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mezzoloth Yugoloth of Tenacity and Want Habitat: Planar (Gehenna); Treasure: Armaments Mezzoloths are insectile yugoloths that seek power and souls in the service of fiendish lords. These greedy
(Yugoloth), Neutral Evil
AC 18 Initiative +3 (13)
HP 75 (10d8 + 30)
Speed 40 ft.
Ability Score Mod Save
Str 18 +4 +4
Dex 11 +0 +0
Con 16 +3 +3
Ability Score Mod
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Harper faction. Lords’ Alliance Characters who are members of the Lords’ Alliance can reach out to Jalester Silvermane (see appendix B). Jalester doesn’t know the location of Xanathar’s lair but can get
, Jalester warns them to avoid confronting the paranoid and unpredictable beholder. If one or more characters have renown of 4 or higher in the Lords’ Alliance, Jalester offers to join the party on its
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
professor merely to pass a course. Regardless, such characters might come from any class or background and could have skills gathered from experiences far outside the academic sphere. While there are
certainly legitimate Research Assistants who honestly pursue their studies, this role might suit characters without academic interests. Scholar. Likely possessing a high Intelligence score and a focus
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
forges, foundries that operate day and night, and tunnels leading to the mines. Mirabar’s marchion, Selin Ramur (LN male Damaran human noble), meets with the other members of the Lords’ Alliance to
typical member is a veteran, with the following changes: A member of the Axe of Mirabar has AC 18 (plate), 67 (9d8 + 27) hit points, and a speed of 25 feet. He or she has a Constitution score of 16






