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Returning 35 results for 'monks smith with only archery from for look'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
damage is reduced to 0, the adept catches the missile if it’s small enough to hold in one hand and the adept has a hand free.Martial arts adepts are disciplined monks with extensive training in
the arms that make them look as though they were made of marble or granite
2
Colorful dragon scales
3
Collage of playful Elemental or Fey creatures
4
Constellations on the palm of
Classes
Tasha’s Cauldron of Everything
bonds, and an astral self doesn’t necessarily look anything like the monk. For example, the astral self of a lanky human might be reminiscent of a minotaur—the strength of which the monk
feels within. Similarly, an orc monk might manifest gossamer arms and a delicate visage, representing the gentle beauty of the orc’s soul. Each astral self is unique, and some of the monks of
Classes
Tasha’s Cauldron of Everything
bonds, and an astral self doesn’t necessarily look anything like the monk. For example, the astral self of a lanky human might be reminiscent of a minotaur—the strength of which the monk
feels within. Similarly, an orc monk might manifest gossamer arms and a delicate visage, representing the gentle beauty of the orc’s soul. Each astral self is unique, and some of the monks of this
Warforged
Legacy
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Species
Eberron: Rising from the Last War
individuality, the more likely it is to modify its body, seeking out an artificer to customize the look of its face, limbs, and plating.
Quirks
Warforged often display an odd personality trait or two, given
, Church, Crunch, Crystal, Dagger, Dent, Five, Glaive, Hammer, Iron, Lucky, Mace, Oak, Onyx, Pants, Pierce, Red, Rod, Rusty, Scout, Seven, Shield, Slash, Smith, Spike, Temple, Vault, Wall
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Mind’s Eye Matter Smith Members of the Mind’s Eye believe the power to transcend the multiverse lies in every individual. Matter smiths harness this innate power to reshape reality in Sigil’s Great
Foundry, manifesting useful tools from nothing. CoupleofKooks “Want to know all there is to know about a faction? Just take a look at their factol. You can always tell which ones have grand visions
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
monks that tried to leave or otherwise got into trouble, and they look to curry favor with their captors by reporting subversive activity.
. Though the vast majority of those recruits have perished or been imprisoned at the hands of the Grand Master, twenty-five monks — all a motley assemblage of evil humanoids — currently occupy various areas
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
for a master smith.
2 Protect a traveling theater troupe as they perform a new play that glorifies Purphoros and makes another god look foolish.
3 Retrieve a sacred weapon of Purphoros that
united in their dedication to their god and his ideals. A Purphoros campaign might begin with the adventurers being called together by a priest of Purphoros or a master smith to lend aid with an urgent
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
prisoners (commoners) escaping from the monastery look to the characters for aid. They are pursued by monks (five cultists led by a cult fanatic). If the prisoners are aided, they can supply some
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
building.
Nobody inside the monastery pays much attention to people skulking around outside, although characters who make a commotion might attract the attention of cultists whose windows look out in the
right direction. All outside doors are locked after nightfall. M2. Basalt Hall At night, no one is here, but during the day, two Sacred Stone monks (see chapter 7) are stationed here. If the monks are
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hearty meal of grilled fish and wine on the table before her. After you exchange pleasantries and dig in to the meal, a serious look settles upon Mirel’s face.
“I need your help to bring my friend
side of the island,” Mirel says. “The monks there seem friendly, but the sea cave is also home to the bronze dragon that sank Devi’s ship. The monks apologized for the dragon, claiming it was only
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and other exotic metals. Anyone who presumes to look down upon goblinoids should be surprised by the skills of the Dhakaani. The Heirs of Dhakaan are an agnostic society and don’t have clerics, paladins
exceptional goblins join the khesh’dar (“silent folk”), learning the skills of rogues, monks, or rangers. The khesh’dar spread agents across the Five Nations, and one can never know when a city goblin might
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Martial Arts Adept Martial arts adepts are disciplined monks with extensive training in hand-to-hand combat. Some protect monasteries; others travel the world seeking enlightenment or new forms of
Patterning on the arms that make them look as though they were made of marble or granite 2 Colorful dragon scales 3 Collage of playful Elemental or Fey creatures 4 Constellations on the palm of each hand
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, after we fought a particularly savage battle against raiders. A few others and I fought our way to the keep, barely. Leosin didn’t make it at all. We went back this morning to look for him, but all we
knowledge will be invaluable against them. When you find their camp, please look for any sign that Leosin is there. One of my brothers has already departed for Berdusk to bring back help, but it will be
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
we fought a particularly savage battle against raiders. A few others and I fought our way to the keep, barely. Leosin didn’t make it at all. We went back this morning to look for him, but all we
knowledge will be invaluable against them. When you find their camp, please look for any sign that Leosin is there. One of my brothers has already departed for Berdusk to bring back help, but it will be
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Those elves really know how to bring the hurt from a distance, don’t they? Fortunately for the arrow-slinging world, they were willing to share their arcane archery knowledge with friends, and now every
look at the balance sheet. But there’s one exception to that nonrule that can make a big difference in the successful operation of a franchise — the focused, no-frills approach to combat of the champion
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
pursuits than do other elves, and they view ancient elven history with a more critical eye. To the wood elves, the “great” elven kingdoms were responsible for many equally great mistakes. They look upon
, wildlife, and forestry. Wood elves are more than capable in warfare, particularly archery. They are less magically inclined than their cousins, but have their fair share of practitioners of the Art, as well as clerics and many druids.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A group sponsored by a university might look very much like any other adventuring party, with a range of diverse skills and capabilities. The only significant distinction lies
player character whose spells and training don’t include combat. A wizard whose spellbook is filled with utility-focused spells makes a fine Scholar, as might some clerics and monks. In any case, the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
5th Cone of Cold, Conjure Elemental Consider customizing how your spells look when you cast them. You might wield your Prismari spells with dynamic, gestural movement—as much dance as somatic
, Prismari students also include monks who follow the Way of the Four Elements. Some acrobatic rogues and fighters (including those who emulate the archetype of the Eldritch Knight) also delight in the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
are carved with grooves that represent where the energy of ki flows along their surfaces. Characters who are monks or who succeed on a DC 13 Wisdom (Medicine) check understand the purpose of the dummies
bonds. As you draw closer, you see dark, painful bruises on their body in a pattern that matches the grooves on the wooden dummies.
They look up at you with tears streaming from their eyes and rasp
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
for guards and a mess hall. Some of the balcony space is given over to archery targets, but most of it is still gardens. The fourth floor is similar to the last two, with rooms for priests and a
here. Several ancient trees form a canopy, and their trunks are sculpted to look like great heroes. Map 4.6: Arbor Watchtower View Player Version Watchtower Villains Villains at a watchtower usually
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Movement 5th Circle of Power, Passwall Consider customizing how your spells look when you cast them. Your Quandrix spells might manifest amid kaleidoscopic swirls of fractal patterns, amplifying the
homes in Quandrix. Some fighters, monks, rangers, and rogues study here, using Quandrix principles to train their minds. Suggested Characteristics. With subjects ranging from the physical and tangible to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in control of Thither, he sees no hope of escape. Gold-spun Gifts d8 Gift 1 Amulet of proof against detection and location 2 Bag of holding 3 Boots of elvenkind 4 Bracers of archery 5 Cloak of
whisperings in my ear. I can’t bear to look them in the eye, not after what I did to them!”
Nib wears his blindfold to avoid inadvertently glancing over his shoulder or catching glimpses of the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
chest of drawers, and a small table flanked by two chairs. Seated at the table and playing a quiet game of three-dragon ante are two slender human men who look like brothers. They are both unarmed
of Oil. The oars are for the Rowboat at the dock (area M3). The fishing poles are nonmagical. Treasure. The spear is a Silvered Weapon (Spear). The monks use it as a harpoon while fishing. M28
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
repaid to Head Office. Spyglass of Clairvoyance At rank 2, your Head Office-supplied spyglass becomes a common magic item. As an action, you can look through the spyglass of clairvoyance at a location
landmark. Once you use this feature, you cannot use it again until dawn seven days later. Possible Map Mission Landmarks d8 Landmark
1 The Ancient Sarcophagus of Gerald Smith
2 A tree
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
expect. Copper dragons and unicorns are typically chaotic good. Lawful Neutral. (LN) individuals act in accordance with law, tradition, or personal codes. Modrons and many wizards and monks are lawful
dislikes or fears, your character’s self-attitude or mannerisms, or the influence of his or her ability scores.
A useful place to start thinking about personality traits is to look at your highest and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
d8 Encounter 1 A thunder-voiced Mind’s Eye matter smith (see Morte’s Planar Parade) admonishes passersby to realize the power inside themselves. As a demonstration, the matter smith reshapes
characters and asks them to retrieve its skull from the Bones of the Night (see the “Lower Ward Locations” section) so it can finally be laid to rest. 7 Two githzerai monks approach the characters
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
tear
Solonor Thelandira CG Archery, hunting, survival Nature, War Silver arrow with green fletching
Tarsellis Meunniduin CN Mountains, rivers, wild places Nature, Tempest Mountain
Celanil are known for taking the initiative in beautifying their surroundings without asking or expecting others to follow suit. If a shrine to the gods is beginning to look somewhat untidy, her
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
. The armorer and the smith, two fire giants, are occupied in the eastern section of the room when the characters enter. If any of the armor and weapons in the northern section are touched, they collapse
with a clatter that warns the armorer and the smith of trouble. The giants immediately shout and come out fighting. Also in the room, near the forge and bellows in the southwest corner, are five
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is a tunnel cloaked by a 6th-level major image spell to look like a solid stone wall. Discovering its nature from a distance requires a DC 19 Intelligence (Investigation) check, although direct
manages not to fall off the bridge. The bridge is 40 feet above the floor of the surrounding cavern (area G10). Two galeb duhrs guard the bridge — one at each end. They look like ordinary boulders until
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, look to the “Group Patrons” chapter of Tasha’s Cauldron of Everything. You can use the information there to create a dragon filling this role in your campaign. Dragons naturally fall into the category
. Still others simply enjoy teaching or believe the world is improved by having an educated populace. Monks who follow the Way of the Ascendant Dragon (see chapter 1) might follow a dragon teacher or could
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
.
Three weary-looking humans look up, startled, as you appear.
Ogmund (gladiator) and two disciples (one acolyte, one cultist) sit at the table gambling. This is the dining and recreation area for the
Quarters This room contains small statues and figurines. There are statues of dogs and horses, monks and pilgrims, footmen and knights on horseback, and several garden gnomes. All the statues are between
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
bronze breastplate studded with quartz, worth 500 gp A gold-tipped javelin of lightning A set of delicate silver bracers of archery Z8: Kitchen Strips of unidentifiable dried meat and herbs dangle
, every character must make a DC 16 Wisdom (Perception) check. On a failed check, a character is surprised by the gricks as the creatures attack. Crystal Sully The gricks in the crystal cavern look
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
evil and bellicose, Drexa believes he should be one of the leaders of the Crushing Wave. He resents that such a position wasn’t given to him. Those who look likely to overthrow Gar Shatterkeel, or who
a handful of monstrous corpses, such as those of bugbears and ogres. Some of the bodies look like they have been here for months, while others are only days old. A whirlwind of air encased in armor
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
guards. The walls ringing the rest of the camp are 12 feet high, but they look higher from outside because of the fort’s elevation. 2. Ore Gate Despite its name, this secondary gate on the south wall
chief armorer for the fort. Having spent years as an adventurer himself before becoming a smith, he enjoys having adventurers and explorers spend time in his work area, swapping tales and sharing news
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
covered with fresh bootprints.
Long ago, this area served as living quarters for the monks of the Order of Xeluan. Now it has been overtaken by the Onyx Scar for the same purpose. X8a. North
that look exactly like Aminta. If they see three or more intruders, the doppelgangers retreat to area X19; otherwise, they stand and fight. Door to Area X17. Only the real Aminta has a key to area






