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Returning 33 results for 'monks some with only advances for for last'.
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Monk
Legacy
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Classes
Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach him, he
. Whatever their discipline, monks are united in their ability to magically harness the energy that flows in their bodies. Whether channeled as a striking display of combat prowess or a subtler focus of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Monks The fat man straightened his black-and-gold vest, lowered his round head, and charged.
Danica waited until he was right in front of her, and to the onlookers it appeared as if the woman would
be buried beneath mounds of flesh. At the last moment, she dipped her head under the fat man’s lunging arm, caught his hand, and casually stepped behind him as he lumbered past. A subtle twist of her
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Progressing Stages The plague’s progress begins at stage one, advances to stage four, and then either wanes back to stage one or ends when everyone in a community is dead. Each stage can last for
for Jacqueline Renier to withdraw her infected rat swarms. The cities then repopulate swiftly, with new residents emerging from the Mists to little notice. This ensures that after a period of relative peace, the plague’s next wave is just as devastating as the last.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 7: Elemental Airships Chapter 07
Elemental Airships
Chapter 07
Conflict between houses escalates to the skies
as elemental airships join in battle Dave Sarabia During the Last War
and in its wake, artificers across Khorvaire made many magical and mechanical advances—but none quite as impressive as the elemental airship. With its intricately carved soarwood hull and distinctive
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cultural Reporting. You write about arts, fashion, and similar events and trends. 7 Science and Magic. Your job is to investigate scientific and magical advances and explain them in jargon-free language
anyone can understand. 8 Personal Interest. You seek out stories of personal triumph over adversity, such as how people are rebuilding and working together in the wake of the Last War. 9 Travel. You
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
their discipline, monks are united in their ability to magically harness the energy that flows in their bodies. Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this energy infuses all that a monk does.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
their discipline, monks are united in their ability to magically harness the energy that flows in their bodies. Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this energy infuses all that a monk does.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Way of the Open Hand Monks of the Way of the Open Hand are the ultimate masters of martial arts combat, whether armed or unarmed. They learn techniques to push and trip their opponents, manipulate ki
level, you gain the ability to set up lethal vibrations in someone’s body. When you hit a creature with an unarmed strike, you can spend 3 ki points to start these imperceptible vibrations, which last
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Seven Things to Know What is Eberron? Here are the key things to know: The Last War Has Ended—Sort Of. The Last War plunged the continent of Khorvaire into civil war more than a century ago
during the Last War. Not technically citizens of any nation, the matriarchs and patriarchs of each house live in splendor within their enclaves and emporiums located throughout Khorvaire. These dynastic
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Way of the Open Hand Monks of the Way of the Open Hand are the ultimate masters of martial arts combat, whether armed or unarmed. They learn techniques to push and trip their opponents, manipulate ki
level, you gain the ability to set up lethal vibrations in someone’s body. When you hit a creature with an unarmed strike, you can spend 3 ki points to start these imperceptible vibrations, which last
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
during the Last War. Karrnath relied on Riedran aid to survive a wave of terrible famines, and Aundair also received support from Riedra. King Sebastes of Q’barra has used Riedran troops to maintain
them across the sea. The Dreaming Dark is an enigmatic order of monks, assassins, warlocks, and mystics. Their ultimate agenda remains unknown, but they hunt the kalashtar and some believe they can
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
island escaped the devastation wrought during the Last War, it remains a hotbed for clandestine activities.
Lyrandar wizards use magic to continuously alter Stormhome’s weather, turning the otherwise
bleak and storm-blasted location into a temperate island getaway.
Aftermath of the Last War Aundair and Thrane were bitter rivals during the Last War. Thrane seized the ancient city of Thaliost
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lyrandar Airship The airship is the most advanced elemental-powered vehicle on Eberron, the pride of House Lyrandar and the forerunner of the magical advances that many hope will become commonplace
in the aftermath of the Last War. The first airships emerged from the Cannith and Zilargo workshops and appeared in House Lyrandar’s service just eight years ago (in 990 YK). For now, though, they
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Sylvira Savikas When the characters are ready, they can make their way toward the main keep, a towering edifice housing hundreds of monks and wizards, and thousands of books and scrolls. As they
meander through the keep, helpful monks stop to offer them directions. If Falaster Fisk is with the party, he already knows the way to Sylvira’s laboratory, located in one of Candlekeep’s spires. When the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
advances toward a number of other passengers. 71–72 An apprentice wizard draws arcane symbols on the window, glaring at anyone who interrupts. 73–74 A dwarf with a bandaged wound checks it repeatedly
guardian. 83–84 A nervous goblin holds traveling papers out to anyone passing by, as if expecting to be challenged at any moment. 85–86 Four kalashtar monks meditate, burning incense and chanting quietly. 87
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
midst of all this tragedy, there’s no reason you would have heard about the fate of my master, Leosin Erlanthar, but it’s important you know. He is a monk from Berdusk. He disappeared last night
monks were returning to Berdusk from the great library at Candlekeep, where Leosin was consulting the librarians and researching ancient writings on dragon folklore. Dragon cults are his special
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
midst of all this tragedy, there’s no reason you would have heard about the fate of my master, Leosin Erlanthar, but it’s important you know. He is a monk from Berdusk. He disappeared last night, after
many days before help arrives. Anything you can do before then would be a godsend.” Nesim answers the characters’ questions to the best of his ability, but he also urges them to move quickly. The monks
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, seekers, but The Book of Inner Alchemy has been vandalized. This manual is said to grant untold power over life and death to anyone who can master its secrets … and last night, someone had the
fist of one victim. The scrap of fabric is emblazoned with a white lotus inside a black circle. The Avowed recognize this as the symbol of the Order of the Immortal Lotus, a league of monks led by a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
last human descendants of the royal line of Omu. If the characters eventually liberate Omu from the evil possessing it, the royal line can be restored. Originally, the monastery structures could be
and 3 hit points) are guests of the aarakocra — although “wards” might be a more accurate description. Their great-grandmother, Napaka, was the last ruling queen of Omu; their father, Omek, died in a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
a shapeshifting succubus, who turned many monks into willing servitors. When her machinations were at last revealed and the battle for Helm’s Hold began, other otherworldly forces came to the fore
defeated and Helm’s Hold at last cleansed. Order of the Gilded Eye Among those stalwarts who saved Helm’s Hold was a member of the Order of the Gauntlet. This man was Javen Tarmikos, and seeing the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
presume?” the figure asks wearily. “I still haven’t disposed of the last poor souls the so-called master of the tomb sent here.” The homunculus then pulls the alchemist’s face into an expression of wry
has no effect on Thessalar or his homunculus, but one of the experiments in the lab randomly advances as you determine. For example, using 1 charge might cause the pseudodragon to age into an undead
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
field. Three low pedestals at each of the triangle’s points serve as bases. The last of these, where batters take their swings, is known as home plate. During the game, batters navigate these bases in
. On a successful check, the batter is out and must stand down. On a failed check, the batter advances to first base, moving any other batters ahead of them forward by one base. Scoring Points
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
used to collect foodstuffs and other material goods for transport to Limbo. When the githzerai are finished with a citadel, they vacate it and return to Limbo. Immediately after the last anarch
? Going on the Attack The githzerai know full well that they can’t make progress in the war against their enemies by staying inside their fortresses on Limbo. To check the advances of the illithids and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
called last week to address accusations that researchers connected to House Kundarak had been diverting funds from the institute’s budget to fund their own private projects, then concealing the results
been responsible for many magical advances, including the airships operated by House Lyrandar and the message stations of House Sivis As an arm of the dragonmarked houses, the Twelve attempted to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
expect. Copper dragons and unicorns are typically chaotic good. Lawful Neutral. (LN) individuals act in accordance with law, tradition, or personal codes. Modrons and many wizards and monks are lawful
place to start defining them. Each background in this chapter includes six suggested ideals. Five of them are linked to aspects of alignment: law, chaos, good, evil, and neutrality. The last one has
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
drawer (see “Treasure” below). He fights as a last resort and surrenders if reduced to 20 Hit Points or fewer and unable to flee. Veen. Veen is an Oni that has cast Invisibility on herself. Veen
of Oil. The oars are for the Rowboat at the dock (area M3). The fishing poles are nonmagical. Treasure. The spear is a Silvered Weapon (Spear). The monks use it as a harpoon while fishing. M28
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-shaped clockwork machines. They puff steam threateningly but make no advances.
Moments later, seven grayish-purple, bald gnomes, each astride a giant lizard, appear behind the machines. “Peace!” one
last gift. Each creature who helped bring the star to the dome (including each of the characters) tingles with resilience, gaining 5 temporary hit points and resistance to fire damage until the next
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
themselves worthy of speaking with its occupant. Many who seek a ki-rin’s guidance end up pledging service to the creature. They study as monks under its tutelage and serve as its agents in the world. The
side. The third version creates enough objects made of stone or metal to fill a cube 2 feet on a side, but any materials created in this way last for only 1 hour. Regional Effects The ki-rin’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of paladins, clerics, and monks. Members of the order are faithful and vigilant seekers of justice who protect others from the depredations of evildoers. They exact swift retribution against those who
alliance agents, and they are often glory hounds seeking personal recognition. Most agents are lawful or neutral; in the courtly circles of the lords, those who don’t follow the rules seldom last long
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, or both, it can use its reaction to be neither moved nor knocked prone.
Sacred Stone Monk Sacred Stone monks are followers of a martial philosophy that seeks to emulate the strength of rock and
taken in by a monastic order and trained to use her other senses to compensate. However, she took the monks’ philosophy of self-denial and emptiness of mind to extremes, seeking to fill herself with
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
-protected statues are perfectly intact and appear uncannily lifelike. Many are kenku (the last inhabitants of the city before Kwalish and the ooze arrived), but explorers and mountain folk of many other
well.
When the last of the kenku fled Daoine Gloine and the ooze had consumed all organic material within the abandoned city, Kwalish decided to redecorate. Traveling safely through the ooze in one
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
appears when the last specter is defeated. With a slight smile of gratitude, the spirit silently points at a heap of rubble at the end of the northern tunnel, then fades away. Beneath the debris lies
accompanied by two gargoyles and two Sacred Stone monks wearing gargoyle masks. Vanifer. The fire prophet has a flameskull and two razerblasts under her command. The prophet knows who the characters
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
shut. Any character who questions the workers can pry the following information from them with a successful DC 10 Charisma (Intimidation) check: Aminta. Aminta was last seen on the upper level. Edino’s
covered with fresh bootprints.
Long ago, this area served as living quarters for the monks of the Order of Xeluan. Now it has been overtaken by the Onyx Scar for the same purpose. X8a. North






