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Returning 35 results for 'monsters skills with only alike from for led'.
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monsters skills with only alive from for led
Beast Master
Legacy
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Classes
Player’s Handbook (2014)
The Beast Master archetype embodies a friendship between the civilized races and the beasts of the wild. United in focus, beast and ranger fight the monsters that threaten civilization and the wilderness alike.
Monsters
Candlekeep Mysteries
charismatic bard who carries himself with a quiet confidence that doesn't hint at the full extent of his skills or powers. A scar cuts across his handsome face, curving from the top of his left
spent alone with his thoughts in Wisteria Vale has led him to suspect that the Harpers were never going to find a cure, and that they were simply biding their time until he became complacent enough
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of several individuals and their offspring, usually led by a dominant adult that also tends to be the oldest member of the group. When on the hunt away from their lair, girallons use roars and body
out across the world.
Numerous creatures have tried to tame, subjugate, or cooperate with the monsters. For instance, some forest-dwelling peoples capture girallons and train them to serve as sentinels
Backgrounds
Guildmasters’ Guide to Ravnica
You’re an entertainer at heart, a performer with a flair for the dramatic and a love of the spotlight. You’ve spent years honing your craft, mastering a demanding set of skills so you can
standard circus-style acrobatics with fire, wrought-iron spikes and hooks, and monsters. You can roll a d8 or choose from the options in the Performance Options table to determine your preferred
Folk Hero
Legacy
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Backgrounds
Basic Rules (2014)
tyrants and monsters that threaten the common folk everywhere.
Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: One type of artisan’s tools, vehicles (land
disaster.
3
I stood alone against a terrible monster.
4
I stole from a corrupt merchant to help the poor.
5
I led a militia to fight off an invading army.
6
I broke into a tyrant
Barbarian
Legacy
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Classes
Basic Rules (2014)
fraught with peril: rival tribes, deadly weather, and terrifying monsters. Barbarians charge headlong into that danger so that their people don’t have to.
Their courage in the face of danger makes
stranger in the area of the campaign? Or is the campaign set in a rough-and-tumble frontier where barbarians are common?
What led you to take up the adventuring life? Were you lured to settled lands
Rogue
Legacy
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Classes
Basic Rules (2014)
variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the
skills that help them in a dungeon environment, such as climbing, finding and disarming traps, and opening locks. When it comes to combat, rogues prioritize cunning over brute strength. A rogue
Monk
Legacy
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Classes
Basic Rules (2014)
mission than merely slaying monsters and plundering their treasure. Creating a Monk As you make your monk character, think about your connection to the monastery where you learned your skills and spent
nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from monsters or tyrants. For a monk, becoming an
Fighter
Legacy
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Classes
Basic Rules (2014)
mastery with weapons and armor, and a thorough knowledge of the skills of combat. And they are well acquainted with death, both meting it out and staring it defiantly in the face.
Well-Rounded
, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior
Ranger
Legacy
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Classes
Basic Rules (2014)
trackless forests and across wide and empty plains, rangers keep their unending watch. Deadly Hunters Warriors of the wilderness, rangers specialize in hunting the monsters that threaten the edges of
ranger’s true calling is to defend the outskirts of civilization from the ravages of monsters that press in from the wild. In some places, rangers gather in secretive orders or join forces with
Backgrounds
Guildmasters’ Guide to Ravnica
, empathetic, and generally peaceful — unless roused to action. Their flaws and bonds alike grow naturally from their close ties to the community.
Personality Traits
d8
Personality Trait
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Wizard
Legacy
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Classes
Basic Rules (2014)
-force mind control. Their magic conjures monsters from other planes of existence, glimpses the future, or turns slain foes into zombies. Their mightiest spells change one substance into another, call
other wizard? Perhaps you’re simply eager to put your newfound magical skills to the test in the face of danger.
QUICK BUILD
You can make a wizard quickly by following these suggestions. First
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
I: Minotaur Lair A bloodthirsty minotaur rules this cave. A servant of Baphomet—a demon lord who endorses bloodshed and cruelty—the minotaur feasts on adventurers and monsters alike. It stalks its
. You can add monsters to the cave to make this scenario longer and more difficult. One or more Bandits might be here searching for hidden treasure. Conversely, you can reduce the number of Stirges to make the scenario easier and shorter.
Backgrounds
Sword Coast Adventurer's Guide
behind the life of a soldier for hire, but your skills are undeniably suited for battle, so now you fight on in a different way.
MERCENARIES OF THE NORTH
Countless mercenary companies
operate up and down the Sword Coast and throughout the North. Most are small-scale operations that employ a dozen to a hundred folk who offer security services, hunt monsters and brigands, or go to war in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, merchants, and priests alike came to Talhundereth seeking wisdom, political alliances, secret martial training, and hints at where to find wealth. Eventually, however, the passages to Talhundereth grew
attack; during this invasion, a collapse rocked the temple and crypt alike. Both the mind flayer invaders and the temple guardians gave up Talhundereth as lost, though the mind flayers’ psychic stain
Goblin
Legacy
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Species
Volo's Guide to Monsters
out while still getting decent performance out of the slaves. But humanoids and monsters that are especially capable or that provide unusual services find themselves treated like favored (though
higher-ranking castes keep their status by not sharing their knowledge and skills with other families, while those in the lower castes have little hope of escaping their plight.
Outsiders who don&rsquo
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dragonmarks are exactly alike—even if they grant the same power, they might manifest in different ways. It usually takes time for a character to learn to control an aberrant mark, and in time, people might be
hurt by it. This factor has led to the general superstition that people with aberrant dragonmarks are dangerous. Aberrant marks are feared for another reason, too. Long ago, aberrant marks were more
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Location Overview The wizard Thalivar built a tower at the heart of Leilon as a laboratory to study the monsters of the cosmos. Using a device called a planar beacon, Thalivar lured his prey into the
the town, and the monsters lurking within the tower were released. A local adventuring party, the Swords of Leilon, died trying to stop them from spilling out into the town below. Since then, the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, reptiles, insects, and bizarre hybrids alike) carry their loads through the streets, while untamed wild things lurk in verdant greenbelts, rubble-strewn ruins, and sewers. And interwoven throughout it all
branch under the leadership of Isperia, the sphinx Supreme Judge. Boros Legion. Led by the angel Aurelia, the Boros Legion pursues the cause of justice, not merely law enforcement. Boros serves as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Fiend Folio published in 1981. Many of these monsters, old and new alike, are ideal for use with the earlier chapters of this book. For instance, the demons and devils presented here — lesser varieties as
Chapter 6: Bestiary This bestiary provides game statistics and lore for more than a hundred monsters suitable for any D&D campaign, including old favorites from past editions of the game as well as
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
province of Nightlund. Ancient Bastion. Kalaman is a thriving trade city known for its strong walls, castle, and harbor beacons, all of which predate the Cataclysm. Rulers. The city is led by a
governor, a council of prominent guild leaders, and a military marshal. Military. Kalaman maintains a significant military force to deter raiders from Estwilde and monsters from the Dargaard Mountains. Vingaard Port. The city sits at the mouth of the Vingaard River, about thirty miles downriver from Vogler.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
beings—heroes and monsters alike—often become unwitting pawns in the contests of the gods. Having a powerful champion is an indication of a god’s power—and can potentially increase the god’s own power. A
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
vicinity of Conyberry catch glimpses of Wyvern Tor to the south as they go. The tor was formerly the home of a large and dangerous nest of wyverns, but a band of bold adventurers dealt with the monsters
years ago. Though the wyverns never returned, other creatures lair here from time to time—including a band of orc raiders that set up camp a couple of months ago. Led by an orc named Brughor Axe-Biter
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Red Dragon Wyrmling Dragon of Greed and Devastation Red dragon wyrmlings are born destroyers. From a young age, they delight in igniting objects and creatures alike. They sometimes restrain
Wis 11 +0 +2
Cha 15 +2 +2
Skills Perception +4, Stealth +2
Immunities Fire
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
CR 4 (XP
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Para-elemental Queen Ulsedra Vox recently learned from the Elder Elemental Eye how to activate the portal in the Temple of Elemental Evil’s high altar. The portal led to the buried Primordial Nexus
500 feet underground. Vox excavated the nexus; now, she uses its power to summon evil elemental monsters to do her destructive bidding. By the time the characters confront her, Vox has called forth her
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shown the Door When the characters are ready to enter Little Lockford, they’re led to the town’s fortified entrance by Sergeant Yombad Cragknuckle (neutral good deep gnome), the highest ranked of the
presence of monsters there. (Normally kept at bay by the clockwork automatons, monsters are likely to have ventured from their hidey-holes and into the streets. Gricks are a particular nuisance.) Healing
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
caves of the Thunder Cliffs as a base of operations in the area, turning the place into a graveyard for ships and sailors alike. The anchorites used magic to install dangerous reefs in the area, proving
the twisted rites that honor their violent god, or to feed the monsters that share the caves with them.
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Elements feature lets the monk spend ki points, rather than a spell slot, to increase the level of a spell. This rule is true for player characters and monsters alike, which is why the innate spellcasters in the Monster Manual must cast an innate spell at its lowest possible level.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Red Dragon Wyrmling Red dragon wyrmlings are born destroyers. From a young age, they delight in igniting objects and creatures alike. They sometimes restrain themselves from scorching creatures to
+2
Skills Perception +4, Stealth +2
Immunities Fire
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
CR 4 (XP 1,100; PB +2)
Actions
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, which use it to attack any potential threats. Use the statistics for the oaken bolter (from Mordenkainen’s Tome of Foes) and the kobold inventor (from Volo’s Guide to Monsters). 3 The characters’ tunnel
between passageways. Negotiating with it successfully allows access to a secret tunnel that cuts days off the characters’ journey. 5 Roving outlaws (five to ten thugs led by a bandit captain) heading to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Skills The Skills entry is reserved for monsters that are proficient in one or more skills. For example, a monster that is very perceptive and stealthy might have bonuses to Wisdom (Perception) and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
sites of fallen glory. They often dwell beyond the fringes of civilization or travel in disguise, leaving trails of petrified victims. Some medusas dominate groups of monsters or criminals, controlling
. Roll on or choose a result from the Medusa Fates table to inspire what led to a medusa’s creation.
Medusa Fates 1d6 The Medusa Was...
1 Born a medusa and lives unaware of whatever curse
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
like to use music, art, or recorded sound effects to help set the mood, and many players and DMs alike adopt different voices for the various adventurers, monsters, and other characters they play in the
while a second examines an esoteric symbol engraved on a wall and a third keeps watch for monsters. The players don’t need to take turns, but the DM listens to every player and decides how to resolve






