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Sage
Legacy
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Backgrounds
Basic Rules (2014)
work to preserve a library, university, scriptorium, or monastery.
4
My life’s work is a series of tomes related to a specific field of lore.
5
I’ve been searching my whole
You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a
Backgrounds
Sword Coast Adventurer's Guide
work is a series of tomes related to a specific field of lore.
5
I’ve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do
were apprenticed and taught that knowledge is a more valuable treasure than gold or gems. Now you are ready to leave your home—not to abandon it, but to quest for new lore to add to its storehouse
Backgrounds
Baldur’s Gate: Descent into Avernus
with opportunities for arcane study, although its masters are dispersed across individual wizards’ abodes and lack concentrated communities.
You spent years learning the lore of the multiverse
: RESEARCHER
When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
expeditions to endless tales of forest lore.
Personality Trait. “I know everything there is to know about the swamp forests!”
Ideal. “Outside the cities, the land should be held in harmony between
glowing ripples, tracing them along a small river called the Tinjhorna. Near a series of waterfalls, Tinjhorna the riverine warned Dukha to stay away, accusing mortal folk of unleashing tainted magic upon
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
not fall into the wrong hands. 3 I work to preserve a library, university, scriptorium, or monastery. 4 My life’s work is a series of tomes related to a specific field of lore. 5 I’ve been searching my
Sage You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
not fall into the wrong hands.
3 I work to preserve a library, university, scriptorium, or monastery.
4 My life’s work is a series of tomes related to a specific field of lore.
5
Sage You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you
Monsters
Fizban's Treasury of Dragons
defenses.
Emerald Dragon Lair Features
The emerald dragon lair shown in map 5.8 is a series of ancient vaults situated beneath a city built in the caldera of a dormant volcano. The vaults fell into disuse
through their lairs in multiple ways and set traps leading to yawning chasms or pools and flows of lava.
Emerald dragons take great pains to hide the chambers that house their hoards and collected lore
Monsters
Fizban's Treasury of Dragons
(and more paranoid) dragons employing several layers of such defenses.
Emerald Dragon Lair Features
The emerald dragon lair shown in map 5.8 is a series of ancient vaults situated beneath a city
to hide the chambers that house their hoards and collected lore, often using illusion magic and subtle construction around the natural features of their lairs to conceal their central hoard chambers
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
House in Djaynai is a mausoleum with smooth, chalky-white, mud-brick walls. Its library contains numerous scrolls of magical lore, and thousands of ancestors’ bones in ossuaries throughout the site
ships and mysterious sites. Cerulean Lyceum A center of culture in Janya, the Cerulean Lyceum is a great bardic college with a connected series of vaulted halls set around a broad quadrangle. Icicle
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Gala at the Cerulean Lyceum Xoese-Addae leads the characters to the Cerulean Lyceum, a series of vaulted, crystalline halls set around a broad quadrangle. When the characters arrive, the quad is
connected to lost lore essential to the future of both Djaynai and Janya. At the same time, Brother Broumane focuses on the following points: Brother Broumane tries to find out if the characters are working
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
series of experiments that expand his understanding of arcane magic and of the planes of existence. Mephistopheles keeps his realm churning with punishing storms. He doesn’t entertain visitors, and
archmages, including Mordenkainen, have at times found their way into this realm on a search for forgotten lore or in the hope of confirming a theory of arcane magic. Keeper of Arcane Souls Mephistopheles
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
responded with a whoo, then went off into a complicated series of chattering hoots and whoos. Montolio took it all in, weighing every detail. With the help of his friends, particularly this rather
graves or tombs. Many of these symbols were derived from elven lore or borrowed from groups like the Harpers. While by no means a secret language, these trail marks are often obtuse to non-rangers
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
used for public gatherings on holidays and as a recreation spot at other times. Once a year, the Arena of Frun is the site of a series of athletic games, though it is seldom used for organized events
exchange for a donation in coins, gems, or art objects of a certain value, as noted in the Helpful Spells table. Helpful Spells Spell Donation Commune 1,000 gp Legend lore 1,500 gp Lesser restoration 150 gp Raise dead 2,000 gp Remove curse 250 gp Scrying 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
holds the Horned King’s enormous ziggurat palace. A confusing jumble of crooked hallways and myriad chambers, the palace is surrounded by a mile-wide moat concealing a maddening series of submerged stairs
fantastic Argent Palace in the city of Zelatar, whose bustling markets and pleasure palaces draw visitors from across the multiverse in search of obscure magical lore and perverse delights. By Graz’zt’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
metal platters, carry-bowls, and tureens. Its ceiling is a magnificent series of vaulted arches that crisscross to hold up a stone block ceiling, pierced in many places by the hanging roots of trees
adventurers any lore you wish. She knows only the basics of what the elemental cults are planning, but she’d like to know more. She’s willing to trade information to get it. The exchange of information can
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
series of such creatures. Like its predecessors, the beholder uses “the Xanathar” as a title rather than its personal name (which is Zushaxx). The guild has been in operation for nearly two hundred years
can keep an eye on threats from within that group. Like all beholders, the Xanathar craves information. It is aware of the great library at Candlekeep and the lore stored there, and one of its main
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Negotiation. An old curse binds Issem to the Doomvault and to the service of the Thayans, but he hates the Red Wizards, so he is willing to talk. He can offer two pieces of lore (see “Doomvault Lore
to survive and help other prisoners stay alive. While doing so, she has learned one piece of lore. Shalendra asks for a glyph key; if given one, she goes to the gatehouse to recuperate. If not, she
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
from across the multiverse in search of obscure magical lore and perverse delights. By Graz’zt’s command, the demons of Azzagrat present a veneer of civility and courtly comity. However, the so-called
hallways and myriad chambers, the palace is surrounded by a mile-wide moat concealing a confounding series of submerged stairs and tunnels leading deeper into the fortress. Abyss Adventures The Abyss
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
confronting them. The archfey might test the characters’ mettle with a series of challenging encounters or puzzles before deeming them fit to bask in the archfey’s presence. Conversely, the archfey might be
stories told by creatures from faraway places. They love to gather lore so they can build their own internal world of imagination or transform their domain with ideas from other worlds. Their lair is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. You could break that down still further: bards of the College of Lore could be high elves, and bards of the College of War could be wood elves. Gnomes discovered the school of illusion, so all wizards
specific need for your campaign, or to appeal to a player trying to create a specific kind of character (perhaps one modeled after a character from a novel, TV series, comic book, or movie). The first
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
carved in the white marble walls of the chamber, slight gusts whistling from each of their open mouths. Down the center of the chamber, toward the doors at the far end, a series of black stone platforms
the pigs’ odor. Bridges. A series of unsteady plank bridges runs 10 feet above the floor, lashed to the pillars and to the slabs of rock that block the eastern stairs. Any creature that falls
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Foundry Durgeddin’s followers lived and worked in a series of carved halls and chambers beyond the Glitterhame. Most of this part of the complex was thoroughly ransacked when the dwarven citadel
force. The succubus, which calls itself Idalla, claimed the scholar’s library for its own and spends much time here reading through the collected lore. It learned of Khundrukar’s history from the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
series of experiments, and in between cast sequester spells on the doppelganger as a precaution to keep it from escaping. If questioned, Xerophon speaks Loross but switches to Common if no one in the
, they learn three facts from the Ythryn Lore table, which Xerophon shares to build trust. The doppelganger also knows that to bypass the force field around the Spire of Iriolarthas, one must perform the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the “Giantkind Encounters” section, you can create a series of events with a distinctive flavor. Dinosaur World Encounters Use the Dinosaur World Encounters table to populate “lost worlds” sequestered
+ 1) capering around a blasphemous idol
2 1 arcanaloth (attitude: 1d12) searching for a tempting bit of lost lore
3 2 chain devils (attitude: 1d6) suspending corpses on spiked chains
4
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
small diamonds fell to the bottom of the basin. It’s worth 150 gp. C8: East Pressure Room Pipes along the south wall of this room disappear into the walls near the ceiling. A complicated series of cogs
hit points or if the characters insist that they aren’t with the cult. Shanzezim’s Lore. If the characters talk to the marid and reassure Shanzezim they’re not part of the cult, Shanzezim offers the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
animals or get too nosy, a sudden rage overcomes him, and he launches a series of hit-and-run attacks. Jets of fire and bolts of lightning spring forth as he swoops down on foes — the discharges of wands he
, invisibility
1/day each: blight, legend lore (cast as 1 action), locate creature, pass without trace, protection from energy, true seeing
Leilon Leilon was a small town near the High Road






