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Returning 35 results for 'more service with only agree from for led'.
Spells
Player’s Handbook
task, or when the agreed-upon duration of service expires, the creature returns to its home plane after reporting back to you if possible. If you are unable to agree on a price for the creature’s service, the creature immediately returns to its home plane.
, though you might get a different creature anyway (DM’s choice).
When the creature appears, it is under no compulsion to behave a particular way. You can ask it to perform a service in
Monsters
Forgotten Realms: Adventures in Faerûn
Success: Sammaster can’t take this action again until the start of his next turn.Lich Founder of a Dracolich Cult
Sammaster founded and led the Cult of the Dragon, a secret, evil organization
dracoliches, magically bound dragons to his service, and learned how to drive dragons across Faerûn into a berserk rage. He considered his intellect beyond morality and became paranoid, resentful, and
Monsters
Forgotten Realms: Adventures in Faerûn
’t take this action again until the start of his next turn.Lich Founder of a Dracolich Cult
Sammaster founded and led the Cult of the Dragon, a secret, evil organization dedicated to
bound dragons to his service, and learned how to drive dragons across Faerûn into a berserk rage. He considered his intellect beyond morality and became paranoid, resentful, and megalomaniacal
Planar Ally
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
are unable to agree on a price for the creature's service, the creature immediately returns to its home plane.
A creature enlisted to join your group counts as a member of it, receiving a full share of experience points awarded.
service in exchange for payment, but it isn't obliged to do so. The requested task could range from simple (fly us across the chasm, or help us fight a battle) to complex (spy on our enemies, or
Monsters
The Book of Many Things
. Aleron rides a warhorse skeleton with flies buzzing in its gaping eye sockets.
The Grim Champions
The Grim Harrow is led by three powerful entities with the title of grim champion. Each champion
embodies a terrible facet of death. Jyn Corvis, Grim Champion of Desolation, is the oldest and most powerful of the three and embodies all-consuming nothingness. She led the Grim Harrow to the Gardens of
Monsters
The Book of Many Things
.
The Grim Champions
The Grim Harrow is led by three powerful entities with the title of grim champion. Each champion embodies a terrible facet of death. Jyn Corvis, Grim Champion of Desolation, is
the oldest and most powerful of the three and embodies all-consuming nothingness. She led the Grim Harrow to the Gardens of Delight long ago and is the nominal leader of all the Undead in the
Monsters
The Book of Many Things
fire, Wynemar embodies the havoc of violence and war. She rides a flaming steed that uses the nightmare stat block but is an Undead instead of a Fiend.
The Grim Champions
The Grim Harrow is led by
embodies all-consuming nothingness. She led the Grim Harrow to the Gardens of Delight long ago and is the nominal leader of all the Undead in the demiplane. The other two champions—Wynemar Brack
Monsters
Baldur’s Gate: Descent into Avernus
services rendered, guests need not fear being trapped within, since Mahadi is very serious about maintaining the contract between host and guest. Each guest must agree to this formal arrangement
signed on entry clearly stipulates their soul is forfeit. They’re required to pay off their debt through service. All such individuals fall under the effect of a geas cast as a 9th-level spell, which
Backgrounds
Ghosts of Saltmarsh
how you survived a particular battle. Every arrow and bolt missed you. You slew scores of enemies single-handedly and led your comrades to victory.
5
Stowaway. For days, you hid in the bilge
who rarely lose composure on the battlefield. Marines who leave the service tend to work as mercenaries, but their combat experience also makes them excellent adventurers. Though they are self-reliant
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
The Grim Champions The Grim Harrow is led by three powerful entities with the title of grim champion. Each champion embodies a terrible facet of death. Jyn Corvis, Grim Champion of Desolation, is the
oldest and most powerful of the three and embodies all-consuming nothingness. She led the Grim Harrow to the Gardens of Delight long ago and is the nominal leader of all the Undead in the demiplane
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Approaching the Librarians If the characters set out to find a librarian, Ulthar is the one they find first. He and Urmas agree that current events in the Underdark are a serious concern, but their
easily. Urmas has been following recent events that might have led to the current crisis. He bids the characters to tell him about their own experiences in the Underdark — specifically, their
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
creature returns to its home plane after reporting back to you, if appropriate to the task and if possible. If you are unable to agree on a price for the creature’s service, the creature immediately
creature appears, it is under no compulsion to behave in any particular way. You can ask the creature to perform a service in exchange for payment, but it isn’t obliged to do so. The requested task
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
after reporting back to you if possible. If you are unable to agree on a price for the creature’s service, the creature immediately returns to its home plane.
creature appears, it is under no compulsion to behave a particular way. You can ask it to perform a service in exchange for payment, but it isn’t obliged to do so. The requested task could range from
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
after reporting back to you if possible. If you are unable to agree on a price for the creature’s service, the creature immediately returns to its home plane.
creature appears, it is under no compulsion to behave a particular way. You can ask it to perform a service in exchange for payment, but it isn’t obliged to do so. The requested task could range from
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
creature returns to its home plane after reporting back to you, if appropriate to the task and if possible. If you are unable to agree on a price for the creature’s service, the creature immediately
creature appears, it is under no compulsion to behave in any particular way. You can ask the creature to perform a service in exchange for payment, but it isn’t obliged to do so. The requested task
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Guide for examples). Devils might also agree to serve mortals for a time, acting as advisors and bodyguards. Lesser Devils A lesser devil can offer any or all of the following: Up to 500 gp worth of art
objects, coins, or gems An uncommon magic item Loyal service for a period not exceeding nine years Greater Devils A greater devil can offer any or all of the following: Up to 5,000 gp worth of art
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
characters agree to work for both agents, both agents might still send out second redundant expeditions as insurance.) These expeditions are composed of five cultist servants, led either by the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
structured around Mogis as the party’s patron can be challenging, and all players must agree to play characters in service to the god of slaughter. You should work to create a narrative that
characters, now deeply indebted to the god of slaughter, realize that he will not release them willingly from his service. At this point, the characters might seek freedom from Mogis’s service. Iroas or
Backgrounds
Sword Coast Adventurer's Guide
;n. Recent events in your homeland have led to the abolition of slavery, and a corresponding increase in the traffic between Mulhorand and the distant parts of Faerûn.
Those who leave behind
can face any adversity in this strange land.
2
The gods of my people are a comfort to me so far from home.
3
I hold no greater cause than my service to my people.
4
My freedom is my
Compendium
- Sources->Dungeons & Dragons->Monster Manual
reshaping. Eventually one named Gith rose from among the captives and led a rebellion against their oppressors. Gith’s followers, who became known as the gith, defeated the mind flayers and shattered
, githzerai, and any others that threaten githyanki supremacy. To slay in Vlaakith’s name is our greatest service. To die in her name is our last act of reverence.
—Meldavh, githyanki knight
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
machines. If the characters agree to make a deal with the night hag, they can acquire one or more of these vehicles. Mad Maggie can also help Lulu unlock some of her forgotten memories. From Fort
Jander’s torturer, Haruman — a fallen Hellrider and one of Zariel’s infernal generals. Lulu eventually realizes she’s made a grave mistake and led the characters to the wrong place. She suggests two
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
(see chapter 3) stand in the adventurers’ way. Ravenous Hill giant cultists led by a maw of Yeenoghu (see chapter 6) raid settlements close to the grove, capturing townsfolk to be the main course in
from disaster. The survivors are exhausted and starving when they stumble upon the grove. The unicorn who watches the grove and her centaur subjects will shelter the refugees if the characters agree
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
refusing to bring in a bounty he believed was innocent—a deed that led to other faction members’ deaths. Valder abandoned his family when he fled his home in Sigil and went into hiding. Recently, Valder’s
him and his son for tea and a chat about the gate-town’s signature wall. If the characters agree, proceed with “Meeting Fellik.” If the characters are suspicious, he becomes more forthright, telling
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth. Neronvain Having fulfilled their quota for the cult, wyrmspeaker and
is Neronvain—King Melandrach’s exiled son, believed to have died many years before. On one of his raids, Neronvain won the fealty of an elf named Galin—a warden of the forest who pledged his service
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Fazrian the Planetar Fazrian is a planetar formerly in the service of Torm, god of courage and self-sacrifice. The planetar was summoned to Undermountain months ago by an adventuring cleric. Sickened
roses mixed with sulfur. Characters who try to track the breeze to its source are led toward Fazrian in area 23b. Warm blood oozes from the walls and drips from the ceiling, starting and stopping for
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
C3. Ferry Service The flying ferry is summoned from the monastery’s dock at the sphinx’s mental command, crossing over to the cliff ledge. The ferry also comes if the sphinx is killed, adhering to
the Grand Master’s orders that any powerful visitors are to be brought to the devil’s attention. Alternatively, the Grand Master might send over a squad of five monks (cultists) led by an elder monk
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
metallic crystals, with scraggly gardens set between them and paths winding throughout. Five monks led by an elder can be found here, silently going about the business of gardening, observing prayers
how only service to the monastery can keep it aloft. In addition, the original metal of the structures here has been melted and reworked in many places into a preponderance of leering skulls. With a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth.
Neronvain
Having fulfilled their quota for the cult, wyrmspeaker
service to the wyrmspeaker in exchange for ending the attack on his home village. Neronvain accepted, using Galin’s knowledge of the Misty Forest to help plan raids against other settlements. Galin
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
determine what unwanted revelations you receive. The gods seek mortal oracles to act as their agents. As a result, most oracles devote themselves to the service of a single god and learn to ignore the
voices of all others. Occasionally, two gods agree to share the services of an oracle. Oracles who try to remain independent often find themselves pursued by the agents of evil gods who would bind them to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
agent of the Sunweaver—deemed service in the Brightguard a holy calling, the group’s ranks swelled. Most members have unshakable resolve, but recent revolutionary acts have the order on edge. The
seek to return Atash to the Sunweaver and restore Akharin Sangar to a state of self-rule. Named for the lions that roam the lands beyond the city, the faction is secretly led by famed actor Afsoun
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Shieldbearers Since their founding, the Shieldbearers have led the Radiant Citadel’s rescue and relocation missions. Typically organized in cohorts of four to six members, they are deployed to lands
attacked. They are among the bravest of the Citadel, and heroes who die in service to the Shieldbearers receive the city’s highest honors. Shieldbearers stand ready to make the ultimate sacrifice to save
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Day’s Catch When the adventurers come within an hour’s travel of Sloobludop, they encounter a party of eight kuo-toa led by a kuo-toa monitor. The fish-folk immediately attack, but their tactics
encounter, the characters run into another kuo-toa patrol, this one made up of six kuo-toa and two kuo-toa monitors, led by the kuo-toa archpriest Ploopploopeen. If the characters are prisoners of the
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Shieldbearers Since their founding, the Shieldbearers have led the Radiant Citadel’s rescue and relocation missions. Typically organized in cohorts of four to six members, they are deployed to lands
attacked. They are among the bravest of the Citadel, and heroes who die in service to the Shieldbearers receive the city’s highest honors. Shieldbearers stand ready to make the ultimate sacrifice to save
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
chapters. Each chapter encompasses all the stewards who live across a wide geographical region, perhaps a continent or an entire world of the Material Plane, and is led by a chief steward. Each
worlds. Members of the Stewards of the Eternal Throne swear an oath of service to the order’s mission. The specifics of the oath vary from chapter to chapter, but the fundamental tenets are the same in
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the service of a god (whether a member of the Ordning or an interloper god) and pursuing that god’s interests in the world. A band could also be a group of young giants who want to experience the
.
3 A giant-led cult devoted to a demon lord or Elemental Evil wreaks destruction across the countryside.
4 A band of nature-revering giants seeks adventurers’ help dealing with a






