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Returning 34 results for 'more shares with only arranged for for locate'.
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Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
check, the giff sulks in his cabin; when he emerges 1d8 hours later, he is pickled in equal measures of ale and shame. What Krux Knows If his spirits are raised, Krux shares the following information: He
plans to locate his former adjutant, an old giff comrade-in-arms named Warwyck Blastimoff, who left for Doomspace to join the coalition months ago. Krux and Warwyck used to communicate regularly by
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
also shares the following information: Configuration. Like most trains, the Concordant Express includes an Engine Car at the front and a Caboose at the back. The number of other train cars and their
configuration can change, so Glitch can’t say much more about the size of the train or the order in which the cars will be arranged. The configuration of the cars might be different than what’s shown on
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Castaway and shares a cursed item’s location with would-be rescuers.
3 Healer and passes off poisons as medicine.
4 Panic-spreading prophesier of doom.
5 Ship captain and delivers
using Intelligence as the spellcasting ability (spell save DC 11): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
camp lies next to some small ruins on a plateau overlooking the wastes, with a dozen or so tents arranged in a spiral pattern. Ten elves are present in the camp when the characters arrive, including
(Persuasion) check convinces him to converse, though most of Zhelsuel’s responses are cutting and brief: Zhelsuel shares any of the information from the “Silvanesti’s Exiles” or “Zhelsuel” sections. If
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
that the Harpers are loosely organized; agents are allowed wide freedom of action. Ontharr Frume represents the Order of the Gauntlet. His order shares many of the Harpers’ principles, but the two
anyone who shares its ideals. Discipline is key, and the order is distinctly more structured and hierarchical than the Harpers. The top concern of both groups is the Cult of the Dragon. In the past
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
loosely organized; agents are allowed wide freedom of action. Ontharr Frume represents the Order of the Gauntlet. His order shares many of the Harpers’ principles, but the two organizations are very
different. The Order of the Gauntlet emphasizes faith, vigilance, and constant struggle against threats of evil. Many of its members are clerics and paladins, but the order welcomes anyone who shares its
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Archives Gravenhollow’s records are organized by rooms attuned to the past, the present, or the future. Each level has a random number of rooms, arranged without any apparent system other than the
the library, the stone giants are still mortal creatures. As such, the giants’ own understanding might limit the characters’ ability to locate information in the library. The library’s written records
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Almost everything about this bedroom is orderly, from the bed with the patchwork quilt to the ornamental pigs arranged in a neat row on the dresser. Such tidiness is at odds, however, with the decaying
shares it with any characters who are willing to help her. Creatures inside the dollhouse can’t be affected by spells or attacks that originate outside the dollhouse, and the dollhouse is enchanted to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, with other worship areas arranged around it. Foes The force outside the temple is split into three groups. One (A) is battering at the front doors, another (B) is circling the temple in a screeching
. The townsfolk in the temple are near panic, however, and they won’t take orders from strangers unless someone makes a successful DC 15 Charisma (Persuasion) check. Otherwise, characters need to locate
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, with other worship areas arranged around it. Foes The force outside the temple is split into three groups. One (A) is battering at the front doors, another (B) is circling the temple in a screeching
. The townsfolk in the temple are near panic, however, and they won’t take orders from strangers unless someone makes a successful DC 15 Charisma (Persuasion) check. Otherwise, characters need to locate
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
gold candelabras are neatly arranged on the table, standing behind which is a young woman with alabaster skin dressed in a torn and soiled red gown. Her auburn hair is neatly bundled so as not to touch
can’t be convinced otherwise. The Abbot shares his beliefs openly, claiming that his decisions are based on the Morninglord’s guidance. He will give visitors a tour of the abbey if they seem friendly
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
to be priceless, most of the books are plodding dissertations of questionable value. The books are arranged in alphabetical order by title. A gap on one shelf shows where Kandlekeep Dekonstruktion was
titles that tickled the gnome’s fancy. The books are arranged by color rather than some more useful system, but characters who make a quick survey of the shelves discover three tomes that warrant further
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to Bytopia, the Trade Master,
inspects an offering from a pair of prospective travelers Gate Visitors struggle to locate the gate to Bytopia, a living portal that appears as a bearded bariaur called
buildings, roads, and structures in Tradegate are repaired by its populace within 1d10 days. Noteworthy Sites Shaped like a star, Tradegate has five triangular districts, separated by industry and arranged
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
spectacularly long butcher’s knife surrounded by severed fingers. Other equally questionable meats are arranged nearby. A pot on the stove threatens to boil over, its lid rattling. You hear the thumping
Strength (Athletics) check to break open. Locked inside is a flumph named Phfffffffft. If freed, Phfffffffft shares how it sensed the aberrant horrors in this pocket dimension and came to help, but was
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
about the monstrous books that wound up in Candlekeep, she shares the following information: Using a ritual taught to her by Nidalia, Korvala can create creatures known as gingwatzims. (Korvala claims
. The trunks are lined with lead to ensure that the locate object spell cannot be used to find their contents: Trunk 1 contains Nidalia’s desiccated heart, wrapped in a black silk cloth and resting atop
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, Nargis is happy to gossip and to brag about the tavern, being one of the Kings of Coin, and that they’ve arranged a performance from the renowned Diva Luma. A character who succeeds on a DC 14 Wisdom
characters’ work and travels. She admits to considering the adventuring life herself but knows that Nargis would never allow it. If asked about the attack on her, Zenia shares what happened. Based on the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
syndicate maintains safe houses or other secret hiding spots across a wide region. Your group knows how to locate these nondescript redoubts and can maintain a poor lifestyle in one for no cost
under their wing when you were young and became a parental figure. 2 Clever Urchin. An innocuous person, perhaps a beggar or menial laborer, knows all the right people and shares their connections with
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
elevated, white marble statues arranged in a line depict slender, robed figures facing northward. The engraving on their faces has been worn away by the wind, but pointed ears make the statues
symbol of the full moon in area E5. While its frame is lit, the mirror functions like an ordinary crystal ball. Currently, the mirror is attuned to the white moose, which uses it to locate hunters and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
have been told to wait in the garden until meetings can be arranged with her representatives (the sisters of the Hourglass Coven). The guests are unaware of Zybilna’s current predicament and have lost
arranged marriage. Two other guests were present when the Hourglass Coven froze the palace in time: Hogus Pinsworth (lawful good, male, strongheart halfling commoner) from the world of Tal’dorei, who needs
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
in the Blacklake District known as the Stable Quiver. She’s a shapeshifter, so I can’t say for sure what she’ll look like when you locate her. You can suss her out with the passphrase “That’s a big
hen house,” and she should reply with “Only to a small fox.” When you locate her, tell her that it’s safe to “Move the cargo along the Platinum Road.” And that’s it. She’ll give you the treasure to get
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
while arguing with himself and tittering at a series of black jests he only partially shares aloud. If the characters pass themselves off as Black Earth cultists, he assumes they brought him a new
area F11 in the Fane of the Eye (see chapter 5). B18. Barracks This room appears to be a clean, neatly organized bunkroom. The sparse furnishings include six double-bunks arranged against the south and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
priests of two different faiths arranged by Waterdhavian temples. The most frequent combinations are Sune and Selûne, Tymora and Lathander, and Tempus and Oghma. The visiting priests dwell in two
stored. The third building often has wash hanging by clothesline outside, and is the home Jalessa shares with the town’s constable, Harburk Tuthmarillar (male Tethyrian human veteran). Red Larch
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Tattershade, King of the Rats. His territory is arranged entirely for defense, a tangle of tunnels adjacent to the Ditch that are big enough only for rats and shifting shadows. Tattershade is a
thoughts, hold person, invisibility, knock, Nystul’s magic aura, warp sense* 75 gp Dispel magic, fly, glyph of warding, magic circle, sending, tongues 150 gp Dimension door, fabricate, gate seal,* locate
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
hope to have their god’s spawn fully grown in a matter of weeks. Dory does know the location of the cult’s temple, and gladly shares it. But he will not go there with the characters under any
catch again indicates a disturbance beneath us. We cannot locate the cause but fear THEY may be in the water near you. Praise Tharizdun! He rests and awaits!
The Whisperer anticipates renewed Lantern
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
arranged atop a circular rug. On a slender table between the chairs is a makeshift, three-tiered Dragonchess set assembled from myriad pieces of other sets. The mind flayer conducts business here while
on a success. If the characters promise not to harm her, Preeta shares two Undermountain secrets with them. Determine each secret by drawing a card from the Secrets Deck (see appendix C). SIDE QUEST
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Nikolai Wachter, Fiona’s late husband (of whom his sons are the spitting image). The other portraits depict Lady Wachter, her sons, her daughter, and various deceased family members. The parlor shares
. Consequently, no ability check is required to locate it. The door is soundproof and pivots open on a central axis. N4t. Cult Headquarters Flickering candles in iron holders fill this room with light
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the surrounding limestone walls and require a successful DC 10 Wisdom (Perception) check to locate. Once located, a secret door pushes open easily. Certain areas of the dungeon (as shown on map 1.3
boxed text to describe the room to the players: Lying on the floor of this otherwise empty room are the pale bodies of three humans in filthy black robes, arranged in a triangular formation. A lit torch
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
foot in Ironmaster Vale. Great stone menhirs marked with the city’s arms — a red anvil on a gray diamond standing on end — are arranged in a perimeter around the vale to warn away travelers who stray
1 action), greater invisibility, haste, locate object, mass suggestion, mirage arcane (cast as 1 action), prismatic spray
Korinn Archipelago Hundreds of rocky islands form this archipelago north of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
place. The tiny nation of Sossal trades with its neighbors, but shares little of itself with the wider world. The Dalelands. The humans who call the Dalelands home want nothing more than lives
in the Realms is summarized below. Each grouping is arranged in order of value: copper, silver, electrum, gold, and (when present) platinum. Most people across Faerûn refer to coins by whatever name
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
in the south wall bears a carved pattern of stars arranged in a circle.
The door is a mimic trained to guard the staircase. It functions like an ordinary door until a creature it doesn’t recognize
block (see appendix B) plus the following: Color Spray, Find Familiar, Locate Object, Magic Missile, and Sleep. T19: Bridge of Faith The thunder of rushing water fills this loud room. The room is divided
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
can’t be dispelled—the magic is woven into the construction of the sphere. Iggwilv delighted in using her old rival’s signature spell against his efforts to spy on her and locate her treasures. Hidden
Daoud’s Wondrous Lanthorn (see appendix A), which hangs from the ceiling. The golden chain it hangs from is worth 500 gp. An additional collection of magic is hidden within the hollow dais. Arranged
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
a rest in the region must succeed on a DC 12 Charisma saving throw, or it gains no benefit from finishing the rest. It instead finds strange scrawls, stacked stones, or its belongings arranged in
Wisdom (Perception) checks made to locate other creatures within 120 feet of it, even creatures behind total cover. 59–64 Creatures in the region suffer from disjointed thoughts and difficulty
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
character who interacts with Sarcelle and succeeds on a DC 14 Wisdom (Insight) check realizes that something is bothering the sorcerer. If asked about what’s upsetting her, Sarcelle shares her vision
without knowing their significance and patterns, the cultists in area C14 are alert to trouble. C14: Common Room Tables and chairs in this crypt are arranged to create a meeting room or mess hall
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
likely to burden him or the Zoar family. Examples of what he might provide include a meeting with one or more members of the Council of Elders, an arranged meeting with a Lords’ Alliance
Gilded Eye, Zara shares the following information: Scouts from Helm’s Hold have spotted frost giants wandering the lands to the south. The frost giants have attacked and plundered several homesteads






