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Returning 15 results for 'more specify with only all from for last'.
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more specific with only all from for last
Spells
Player’s Handbook
larger than a 30-foot Cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes.
When the trigger you specify
Programmed Illusion
Legacy
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Spells
Basic Rules (2014)
larger than a 30-foot cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes.
When the condition you
specify occurs, the illusion springs into existence and performs in the manner you described. Once the illusion finishes performing, it disappears and remains dormant for 10 minutes. After this time, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Duration. Some traps have durations expressed in rounds, minutes, or hours. Others specify that their effects last until the trap is destroyed or dispelled. If a trap’s duration is instantaneous, its
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Duration. Some traps have durations expressed in rounds, minutes, or hours. Others specify that their effects last until the trap is destroyed or dispelled. If a trap’s duration is instantaneous, its
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes. When the trigger you specify occurs, the illusion springs into
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes. When the condition you specify occurs, the illusion
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Duration A spell's duration is the length of time the spell persists. A duration can be expressed in rounds, minutes, hours, or even years. Some spells specify that their effects last until the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes. When the condition you specify occurs, the illusion
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes. JUSTINE CRUZ A spellcaster could use Programmed Illusion
to
cause a watchdog to appear and kindly
ask intruders to leave When the trigger you specify occurs, the illusion springs into existence and performs in the manner you described. Once the illusion
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Duration A spell’s duration is the length of time the spell persists. A duration can be expressed in rounds, minutes, hours, or even years. Some spells specify that their effects last until the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
must be worn for its magic to function. Some suits of magic armor specify the type of armor they are, such as chain mail or plate. If a magic armor doesn’t specify its armor type, you may choose the
neither harmful nor beneficial. For instance, a fireball might produce an area of harmless cold. 5 The caster suffers a minor but bizarre effect related to the spell. Such effects last only as long as
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
from the heaving foam. Water streams off the rising crags like rivers crashing down a mountainside. At last the emerging island stops growing in size, although the sea around still tosses your ship
passage but doesn’t specify an amount. Those aboard must throw valuables into a sack, in view of Aremag, until the dragon turtle is satisfied with the offering. Aremag extorts a different amount from
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
first and last pages of the log. The first page describes the six moonlight mirrors found in the original moon towers during the vault’s construction. The log notes the present location of these mirrors
Akaazi’s quarters (area V36) The log’s last pages mention “a piece of the legendary Rod of Seven Parts, seized from an ungrateful dryad” as well as “three lunar crystals, procured from a powerful
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
statue as that of a deva. The last gargoyle to appear uses its initial action to touch the statue, which ends the curse that holds the creature in stasis. This deva’s name is Lumalia. After she is
fall prone. Touching any one of an archway’s four glowing stones causes that stone to change color for 1 round. Number the stones from 1 to 4 and make the players specify which stones are touched
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
creatures. Conjure animals, conjure celestial, conjure minor elementals, and conjure woodland beings are just a few examples. Some spells of this sort specify that the spellcaster chooses the creature
total. (guardian of faith) For the spell hail of thorns , does it last for the initial attack or as long as you maintain concentration? Hail of thorns lasts until you hit a creature with a ranged weapon






