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Returning 35 results for 'mortal strikes with only all from for lead'.
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Fey Wanderer
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Tasha’s Cauldron of Everything
fey magic, you are now a Fey Wanderer, a ranger who represents both the mortal and the fey realms. As you wander the multiverse, your joyful laughter brightens the hearts of the downtrodden, and your martial prowess strikes terror in your foes, for great is the mirth of the fey and dreadful is their fury.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamat’s commands
. A red abishai cuts a fearsome figure, and that sight can be inspiring to the abishai’s allies, filling them with a fanatical willingness to fight.
Abishais
Each abishai was once a mortal who
Monsters
Planescape: Adventures in the Multiverse
claim. On the rare occasions that shators find themselves on the Material Plane, they manipulate mortal leaders and philosophers, using them as mouthpieces to spread poisoned words and tempt souls toward
, these bitter, wicked creatures have appointed themselves the jailers of the plane. Demodands viciously defend the few known portals that lead out of Carceri and ruthlessly torment other creatures trapped
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
Aasimar are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice.
From an early age, an aasimar
celestial agent of the gods as a guide. This entity is typically a deva, an angel who acts as a messenger to the mortal world.
Hidden Wanderers
While aasimar are strident foes of evil, they typically
Monk
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
’ physical capabilities, and some of their special attacks can hinder the flow of ki in their opponents. Using this energy, monks channel uncanny speed and strength into their unarmed strikes. As
serve as spies or assassins at the command of their leader, a noble patron, or some other mortal or divine power. The majority of monks don’t shun their neighbors, making frequent visits to
Monsters
Princes of the Apocalypse
elemental node in which Imix is present becomes vulnerable to the influence of fire. This creates the following effects:
A dry, baking heat wave strikes the region within 10 miles of Imix’s
form intermittent portals to the Elemental Plane of Fire, allowing elemental creatures into the mortal world to dwell near those points.
If Imix is destroyed or banished back to his home plane
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Chapter 1: The Blood War Throughout history, the teeming hordes of the Abyss and the strictly regimented legions of the Nine Hells have battled for supremacy in the cosmos. In the mortal world, the
also make strikes against locations in the Abyss. Although the intensity of the conflict waxes and wanes, and the front lines of the war can shift drastically, a moment never goes by when demons and devils aren’t battling each other somewhere in the multiverse.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
a single life. Uncanny agendas lead them to plumb the secrets of life, the multiverse, godhood, and less fathomable topics. Careless of mortal lives or desires, liches go to any lengths to achieve
own corpses as they pursue ambitions free from mortal bonds. Liches possess exceptional cunning and magical prowess, and they use their unnatural immortality to pursue arcane secrets few could grasp in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Lord Soth Lord Soth is a death knight in the Dragonlance setting—a former Paladin who allowed his pride to lead him into evil. Offered an opportunity to redeem himself by averting a cataclysmic event
, his pride again led him to abandon his quest and allow the devastation of his world. His mortal life ended in that cataclysm, but he rose from the ashes into undeath and retreated to his cursed
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Celestial Champions Aasimar are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice. From an
count a specific celestial agent of the gods as a guide. This entity is typically a deva, an angel who acts as a messenger to the mortal world.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
crashing bolt of lightning. When he does deign to manifest in the mortal world, Keranos prefers the form of a stout, bearded, male human wearing a purple loincloth girdled in a mithral chain belt with
. When interacting with mortals, Keranos sometimes appears in the form of a great horned owl with lightning strikes flashing in its eyes.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
anywhere, as a seed of madness takes root in a community or court … and spreads. As if dragons and demons aren’t trouble enough, stories say there are fiends lurking in mortal dreams. According to these
tales, the Dreaming Dark is an alliance of nightmare spirits from the plane of Dal Quor, fiends that feed on mortal fear and manipulate through dreams. Some stories say the Dreaming Dark can possess
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
customs unique to their cultures and preserve the memories of the departed. Beyond the mortal world, the River Guide opposes any who disrupt the cycle of life and death, behavior that occasionally brings
, curtailing its growth or bringing it to ruin.
3 Seek out a lampad nymph who has fallen in love with a soul he was supposed to lead to the Underworld.
4 Hunt down a rampaging cerberus and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. From here, the pantheon of Theros watches the mortal world and guides the living. Though the gods live in a veritable paradise, they can’t sever themselves from the mortal world. To do so would be to
Nyx is impossible to map, distinct regions do exist, and some travelers have returned to the mortal realm with tales of these incredible locations. Mount Hiastos This drifting mountain rises in sharp
Compendium
- Sources->Dungeons & Dragons->Monster Manual
underestimate mortal foes—a failing that can lead to their downfall. Pit Fiend Large Fiend (Devil), Lawful Evil
AC 21 Initiative +14 (24)
HP 337 (27d10 + 189)
Speed 30 ft., Fly 60 ft.
Mod
of existence. More than warmongers, these diabolical tyrants concoct intricate plots that play out among fiendish battlefields, infernal politics, and mortal conspiracies. Pit fiends are the nobility
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to the devil or one of its subordinates. Fealty (Archdevils) Archdevils prize fealty almost as much as souls. One way in which a mortal can demonstrate fealty to an archdevil is to lead a religious
darker deals in the future. Here are a few examples: Without using magical coercion, the character must convince another mortal to enter into an infernal contract with the devil. The character is told
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
’ meddling. Alternatively, averting one disaster might naturally lead to a greater one, at which point characters must contend not only with the latest catastrophe but also with the accusations and assaults
to enter the mortal realm; its destruction could hurl Klothys back into the Underworld for untold ages to come.
Klothys’s Divine Schemes Klothys has many designs for Theros and for the futures she
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyxborn Born from the minds of the gods, the creatures that populate the gods’ realm are called Nyxborn. Nyxborn creatures resemble mortal beings, but philosophers debate their true character. Are
they idealized forms of mortal beings, free from the imperfections and transience that causes mortals to suffer and die? Or are they hollow and soulless shades, lacking the authenticity and pathos that
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Stage 3 Third Council of Waterdeep At the third meeting of the Council of Waterdeep, the characters take lead roles in shaping the fight against the cult. Xonthal’s Tower The Cult of the Dragon is
for revenge against the exiles. The Red Wizards of Thay are evil to the core, though, and the delegates must tread carefully as they present their case. The Cult Strikes Back (Part 3) The Cult of the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Stage 3 Third Council of Waterdeep At the third meeting of the Council of Waterdeep, the characters take lead roles in shaping the fight against the cult. Xonthal’s Tower The Cult of the Dragon is
for revenge against the exiles. The Red Wizards of Thay are evil to the core, though, and the delegates must tread carefully as they present their case. The Cult Strikes Back (Part 3) The Cult of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Outline The events of Hoard of the Dragon Queen lead directly into The Rise of Tiamat. The shape of this adventure is defined by the meetings of the Council of Waterdeep, which divide the adventure
carrying off valuable dragon lore, they deal a blow to the cult and might gain the Arcane Brotherhood as allies in the process. The Cult Strikes Back (Part 1). The cult’s leaders aren’t oblivious to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Underworld Crossing The Tartyx River is dotted with ruined temples of Athreos on either side of its banks that serve as crossing points between the mortal world and the Underworld. Souls of the dead
Underworld—their treasures proving useless in the realm of the dead. The dunes of discarded coins that pile up on the Underworld’s shores might be enough to tempt mortal treasure hunters, even at the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of lies doesn’t lead to close, lasting friendships. Erebos and Athreos despise Phenax, which delights him to no end. Phenax revels in the fact that, as a lowly mortal, he was able to outwit both the
metaphorical progenitor of the Returned, Phenax also takes time to provide shelter and opportunities for his children to disrupt the mortal world. Divine Relationships It stands to reason that the god of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Phenax’s Divine Schemes Phenax’s activities can have a wide-ranging impact on both the pantheon and the mortal world. The Phenax’s Divine Schemes table offers examples of the ways in which Phenax’s
engages in a shadow war with Erebos, causing pandemonium in the Underworld. As a result, droves of Returned flood the mortal world.
2 Phenax undertakes a plot to transform Erebos into one of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
home. Leonin and the Gods d6 Attitude
1 I’m amused by the antics of the gods and their earnest, but ultimately deluded, mortal champions, and I feel smugly superior in my detachment.
2
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3 I view the gods as worthy adversaries—incredibly clever and well-prepared to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Defeat a titan-spawned monster that has escaped the Underworld.
2 Destroy an undead creature terrorizing a small community.
3 Punish a powerful mortal for their hubris.
4 Reestablish
the balance between nature and civilization in a particular location.
5 Repair the fabric of reality in a place where the mortal world was overlaid by Nyx during Xenagos’s pretensions to godhood
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Devils Devils personify tyranny, with a totalitarian society dedicated to the domination of mortal life. The shadow of the Nine Hells of Baator extends far across the multiverse, and Asmodeus, the
dark lord of Nessus, strives to subjugate the cosmos to satisfy his thirst for power. To do so, he must continually expand his infernal armies, sending his servants to the mortal realm to corrupt the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Each tale about Keranos expresses a truth about the god, about inspiration and storms and secrets. Studying each one can lead Keranos’s worshipers to a deeper understanding of and a closer relationship
they were a single individual. Because the identities of the heroes aren’t mentioned, the tales have more to say about the character of Heliod than about any champion’s mortal deeds. The Callapheia
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
nearby and might be persuaded to help the characters. Gargenhale owes Topolah a favor. Topolah doesn’t mention that in the years following their breakup, Gargenhale met his mortal end and rose again as a
relationship fell apart, but she’s quick to point out that she ended things with Gargenhale, not the other way around. Welcome Aboard? If the characters accept Topolah’s offer to lead them to Gargenhale’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
combination, he entreated Purphoros to create a mighty weapon, a javelin that strikes with the force of the storm. Keranos channeled his anger into a furious storm, which Purphoros then captured and
, the tormented genius Zexso the Unblinking, is said to have created a massive contraption to assure that the lightning diadem wouldn’t shatter the mind of any other mortal. The inventor’s machine
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
mortal and the fey realms. As you wander the multiverse, your joyful laughter brightens the hearts of the downtrodden, and your martial prowess strikes terror in your foes, for great is the mirth of the
fey and dreadful is their fury. Dreadful Strikes 3rd-level Fey Wanderer feature You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
prophesied events from coming to pass, or even engaging in seemingly random actions that further designs invisible to mortal eyes. Immortal beings might send you on all manner of adventures, such as those
imprisoned rakshasa—and that will, unknown to the inventor, lead to the rakshasa’s release. 8 Protect a kalashtar monk who is being targeted by Dreaming Dark assassins as she studies a path that might eventually prevent the quori from projecting themselves into the Material Plane.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Battle supernatural evil with steel, fire, and magic. Every mortal soul can be guided to the light. Inspire and guide others to virtuous behavior; force is a last resort. Listen to the Voice of the
principles. They seek to lead virtuous lives, to protect the weak, and to guide the wicked to the light. The Church is based in Thrane but its followers are spread across Eberron. It’s up to you whether
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Communication Communication between the mortal world and the divine can take a variety of forms, from omens that get mortals’ attention by distorting natural phenomena to face-to-face conversations
between a mortal and the manifestation of a god. As explained in chapter 2, the gods aren’t all-knowing, so theoretical limits do exist on the information a god might be able to pass on to a human
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
by 1. Age. Young tortles crawl for a few weeks after birth before learning to walk on two legs. They reach adulthood by the age of 15 and live an average of 50 years. Alignment. Tortles tend to lead
Medium. Speed. Your base walking speed is 30 feet. Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your






